Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 14:15:29 Player: Playing with my Cog Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1215) 1215 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4620 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 90/100 System Corruption 16% Temperature Cool (49) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cesium-ion Thruster Improved VTOL Module Cloak of Protection Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Airjet > --- UTILITY ---------- Small Storage Unit Cloak of Protection Power Shielding System Shield > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Ion Engine Light Nuclear Core Advanced Treads Aluminum Leg Beam Rifle Grenade Launcher EMP Trap EMP Trap [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 43 | 6 2 5 4 3 1 5 17 Power 6 | 1 . 2 . . . 1 2 Engine 5 | 1 . 2 . . . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 1 1 2 . 1 8 Treads 2 | . . . . . . . 2 Leg 10 | 2 . 1 1 2 . 1 3 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 8 | 1 1 1 1 . 1 1 2 Device 2 | . 1 . . . 1 . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 4 | . . 1 1 . . 1 1 Artifact . | . . . . . . . . Weapon 14 | 2 1 1 2 1 . 2 5 Energy Gun 3 | . . . 1 . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 27 | . 1 1 . 2 . 5 18 Power 2 | . . . . . . 1 1 Propulsion 12 | . . . . 2 . 1 9 Utility 6 | . 1 . . . . 1 4 Weapon 7 | . . 1 . . . 2 4 Highest Loss Streak 8 | . 1 1 . 2 . 5 8 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 4 5 5 5 5 4 5 Power 1 | . 1 1 . 1 1 . 1 Propulsion 1 | 1 2 2 1 . . . 1 Utility . | . . . . . . . . Weapon 2 | . 1 2 3 3 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 3 . . . 3 Power 3 | . . . 1 . . . 2 Propulsion 3 | . . 1 1 . . . 1 Utility . | . . . . . . . . Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 91 86 89 99 93 77 83 Engine 7 | . 14 14 11 11 11 10 2 Core 2 | . . . . . . . 6 Treads 1 | . . . . . . . 3 Leg 27 | . 28 28 33 32 26 30 24 Hover 1 | . . . . . . . 3 Device 2 | . 5 . . . 6 . 4 Storage 10 | . 14 13 11 11 11 11 9 Hackware 2 | . . . . . . . 6 Protection 8 | . . 3 12 22 15 3 7 Energy Gun 4 | . . . 5 10 11 10 2 Ballistic Gun 13 | . 19 26 16 11 11 11 9 Impact Weapon 1 | . . . . . . . 4 Peak Build Rating 30 | 6 7 7 13 13 18 18 30 Average Rating 15 | 4 6 6 9 12 15 11 22 On Entrance 9 | . 6 6 7 13 13 18 12 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 Naked Turns 2 | . . . . . . . 2 Heaviest Build 27 | 11 14 13 20 20 25 25 27 Greatest Support 50 | 20 20 20 33 33 33 33 50 Greatest Overweight (x) 3 | 1 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 7 8 8 8 8 7 Most Carried 8 | 4 5 8 8 8 8 8 8 Average Carried 6 | 2 4 6 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 8 8 7 8 7 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1142 | 218 58 129 191 12 . 183 351 Remotely . | . . . . . . . . Salvage Created 1012 | . 142 20 260 13 . 96 481 Parts 73 | . 23 6 15 3 . 3 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 11 3 4 2 . 3 11 Guns 14 | . 3 . 4 . . 1 6 AOE 20 | . 8 3 . 2 . 2 5 Classes Destroyed 10 | . 6 . 2 . . 1 1 Builder 3 | . 2 . . . . . 1 Tunneler 3 | . 1 . . . . . 2 Mechanic 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . . 2 . . . 1 Swarmer 12 | . 9 3 . . . . . Grunt 16 | . 2 . 2 2 . 2 8 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 4 | . . . 2 . . . 2 Best Kill Streak 8 | . 7 3 2 2 . 3 8 Combat Bots Only 6 | . 5 3 2 2 . 3 6 Max Kills in Single Turn 4 | . 4 3 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 275 | . 34 3 35 6 . 20 177 Missed 80 | . 13 . 11 1 . 5 50 Hits 195 | . 21 3 24 5 . 15 127 Melee 8 | . . . . . . 3 5 Projectile 187 | . 21 3 24 5 . 12 122 Critical Strikes 10 | . . . 3 . . 1 6 Actively Blocked 1 | . . . 1 . . . . Damage Taken 3444 | . 230 57 324 104 . 394 2335 Core 798 | . 31 . 124 . . 85 558 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 73 | . . . 21 . . 15 37 Core Remaining (%) 78 | 100 . 87 . . . 47 . Volleys Fired 121 | . 24 3 27 5 . 10 52 Largest 2 | . 2 2 2 1 . 2 2 Hottest 90 | . 40 40 65 30 . 79 90 Shots Fired 195 | . 30 5 54 5 . 16 85 Gun 159 | . 18 4 54 . . 12 71 Cannon . | . . . . . . . . Launcher 36 | . 12 1 . 5 . 4 14 Special . | . . . . . . . . Kinetic 132 | . 18 4 43 . . 6 61 Thermal 15 | . . . . . . 5 10 Explosive 36 | . 12 1 . 5 . 4 14 Electromagnetic 12 | . . . 11 . . 1 . Robot Hit Streak 16 | . 5 6 10 10 . 7 16 Robot Miss Streak 3 | . 2 3 3 1 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 131 | . 18 2 36 2 . 12 61 Core Hits 92 | . 22 4 16 5 . 5 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . Burn 1 | . . . . . . 1 . Destroy 1 | . . . 1 . . . . Melee Attacks 20 | . . . . . . . 20 Impact 20 | . . . . . . . 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3775 | . 898 123 394 258 . 413 1689 Guns 1399 | . 94 6 394 . . 131 774 Cannons . | . . . . . . . . Explosions 2281 | . 804 117 . 258 . 282 820 Melee 95 | . . . . . . . 95 Ramming . | . . . . . . . . Kinetic 1137 | . 94 6 258 . . 51 728 Thermal 118 | . . . . . . 72 46 Explosive 2281 | . 804 117 . 258 . 282 820 Electromagnetic 144 | . . . 136 . . 8 . Impact 95 | . . . . . . . 95 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 15 | . . . . . . . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . . 22 Message Errors 9 | . . . . . . . 9 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 147 | . 19 17 . . . 44 67 Projectiles . | . . . . . . . . Explosions 91 | . 19 17 . . . 44 11 Melee 56 | . . . . . . . 56 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 371 | . 60 32 . 38 . 128 113 Shots 14 | . 3 1 . 1 . 3 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . 6 . 10 14 . 34 267 Average Temperature 32 | . 6 . 4 7 . 10 42 Received Heat Transfer 1167 | . 6 . 159 39 . 126 837 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . . . . . . 259 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 97 | 100 66 100 100 100 . 100 99 Level 1 2 | . 33 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | . 263 164 50 72 . 63 208 Initial 96 | . . 96 13 3 . . . Average 49 | . 135 99 13 33 . 16 50 Influence Increases 1287 | . 358 78 178 102 . 97 474 Destroy 0b10 Robot/C 680 | . 220 60 80 40 . 60 220 Destroy 0b10 Robot/NC 55 | . 25 . 10 . . . 20 Destroy Leader 146 | . 30 10 34 10 . 10 52 Trap Triggered on 0b10 10 | . . . . . . . 10 Successful Hack 27 | . 8 . 9 . . . 10 Disable Machine 30 | . . . . 30 . . . Destroy Structure 174 | . 60 8 . 22 . 27 57 Partial Spotted 30 | . . . 30 . . . . Lose Combat Pursuer 135 | . 15 . 15 . . . 105 Influence Decreases 1264 | . 110 292 202 100 12 97 451 Entered New Map 192 | . . 152 21 7 12 . . Time Decay 828 | . 100 130 181 73 . 73 271 Lost Part 244 | . 10 10 . 20 . 24 180 Squads Dispatched 9 | . 1 . 1 . . . 7 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 3 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 15 3 13 2 . 3 36 Peak Tracking Total 15 | . 5 3 5 2 . 3 15 Tactical Retreats 8 | . 2 . 1 . . . 5 ECM-based Alert Blocks 2 | . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 2 | . . 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 2 | . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 2 . 2 . 2 Terminals 4 | . 1 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 45 | . 5 . 9 . 24 . 7 Successful 34 | . 3 . 3 . 24 . 4 Failed 11 | . 2 . 6 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 4 . 7 . 1 . 4 Terminals 18 | . 5 . 9 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 2 . 1 . 24 . . Record 23 | . . . . . 23 . . Branch Access Points 2 | . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . 1 Terminals 4 | . 1 . 2 . . . 1 Botnet 3 | . . . 2 . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 190 | . 104 . . . 32 1 53 Cloaking 86 | . . . . . 32 1 53 ECM 104 | . 104 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3355 | 77 236 275 517 163 344 270 1473 Spaces Moved 2032 | 48 151 212 341 123 222 189 746 Core 17 | 5 . . . . . . 12 Treads 35 | . . . . . . . 35 Legs 1980 | 43 151 212 341 123 222 189 699 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 Average Speed 126 | 122 120 120 120 120 153 121 126 Slowest Speed 200 | 190 120 120 120 120 190 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 35 | 3 29 44 38 21 60 46 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 4 | . . 2 . . . 2 . Spaces Dug 17 | . . . . . . . 17 Terrain Destroyed 206 | . 66 8 . 33 . 47 52 Melee 17 | . . . . . . . 17 Projectile . | . . . . . . . . AOE 189 | . 66 8 . 33 . 47 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2596 | 63 178 228 403 132 226 212 1154 Wait 314 | 6 . . 18 . 2 3 285 Move 2025 | 47 150 211 340 122 221 188 746 Hop . | . . . . . . . . Pick Up 22 | 4 1 4 5 1 . 2 5 Fast Attach 24 | 6 1 2 2 . 1 2 10 Attach 21 | . 1 1 2 2 . 5 10 Detach 10 | . 1 . . . 1 2 6 Swap 20 | . . 3 2 2 . . 13 Drop 18 | . . 4 7 . 1 . 6 Fire 121 | . 24 3 27 5 . 10 52 Melee 20 | . . . . . . . 20 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 447 | -10/Mines | Found a hidden stash of uninstalled traps 451 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 573 | -10/Mines | Discovered new exit (range 12) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -9/Materials | Identified exit to Mines 930 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Entered Mines 1123 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1131 | -9/Mines | Assembled infested the area 1202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1202 | -9/Mines | Discovered new exit (range 5) 1269 | -9/Mines | Entered Exiles 1297 | -9/Exiles | Met 8R-AWN 1322 | -9/Exiles | Met EX-HEX 1355 | -9/Exiles | Met EX-BIN 1370 | -9/Exiles | Aligned with FarCom system 1371 | -9/Exiles | Given EX-Vault access code 1403 | -9/Exiles | Opened EX-Vault 1412 | -9/Exiles | Found Cloak of Protection 1455 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1516 | -9/Exiles | Met EX-DEC 1523 | -9/Exiles | Learned location of Zion (-7) 1592 | -9/Exiles | Discovered new exit (range 14) 1613 | -9/Exiles | Left Exiles lab with Cloak of Protection 1613 | -9/Exiles | Entered Mines 1639 | -8/Mines | Core integrity fell below 50% 1664 | -8/Mines | Lost 5 parts (1p1n1u2w) 1878 | -8/Mines | Discovered new exit (range 5) 1883 | -8/Mines | Entered Materials 1883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -8/Materials | Build established: Scavenger-Mutant 2439 | -8/Materials | Build established: Mutant 2905 | -8/Materials | Crushed by falling debris 2905 | -8/Materials | System corruption reached 10% 2946 | -8/Materials | Lost 8 parts (1p3n2u2w) 3322 | -8/Materials | Core integrity fell below 50% 3324 | -8/Materials | Discovered new exit (range 15) 3349 | -8/Materials | Core integrity fell below 20% 3356 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03306_ System corrupted: Matter fused (-9). 03323_ System corrupted: Energy discharge (-35). 03324_ EXIT=FOUND 03332_ Triggered Alarm Trap. 03332_ An alarm sounds. 03332_ ALERT: Alarm triggered, dispatching investigation squad. 03334_ Titanium Leg destroyed. 03335_ S-10 Pest destroyed. 03337_ Knocked back. 03337_ L-31 Rogue suffers critical hit (Burn). 03338_ Maul severed. 03340_ O/C#00QOMQKWUVS1P|Y9GSZMDH QY5S 03341_ Imp. Light Armor Plating destroyed. 03351_ Missile Launcher destroyed. 03352_ System corrupted: Grenade Launcher failed to launch. 03354_ Critical hit (Burn: +37). 03354_ Grenade Launcher destroyed. 03354_ Destroyed Grenade Launcher. 03354_ Sml. Storage Unit destroyed. 03354_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????##############?????????????? | | ??????????????????????# #????????????? | | ???????????????#??????# """ """ """ #????????????? | | ??????????????# T" # """ """ """ #????????????? | | ???????????????#!! "" @ """ """ #????????????? | | ???????????????#!! lggs #????????????? | | ???????????????# sggY ! [ #????????????? | | ???????????????####+## Y##########??????????? | | ???????????????# [% Hgg##### #??????????# | | ???????????????# < = g #??????##### | | ???????????????# % ##### #??????# * | | ???????????????######+####### #???## ##??????# ### | | ????????????????????????????# #????# ####????# #?# | | ????????????????????????????#/###??# !##???# #?? | | ????????????????????????????# ?# !#???# #?? | | ????????????????????????????# ?# !#???# #?? | | ????????????????????????????# """ # !#???# ### | | ????????????????????????????# """ # !#???# #! | | ????????????????????????????# """ / !##???# # | | ????????????????????????????# # ######### # | | ????????????????????????????######## / | | ????????????????????????????# ]# #### # | | ????????????????????????????#! !! # #??# #/ | | ????????????????????????????# !! + #??# ### | | ????????????????????????????# !! # #??# #?? | | ????????????????????????????# # #??# #?? | | ????????????????????????????# [ !?####+###??# #?? | | ????????????????????????????######???????????# #?? | | ?????????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me That Tickles Challenges ------------ None Game ------ Seed SiegePointyDisplacer Manual? 0 Play Time 01:03:21 Cumulative 33.4 hours Start 2025.11.04 @ 21:21:30 End 2025.11.05 @ 14:15:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd9be368-2ecf-4e15-84f7-c377e647ba90