Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.03 @ 10:13:58 // Winter2019/RPGLIKE Player: Xeram Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1253) 1253 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3657 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/950 Matter 300/300 Energy 237/240 System Corruption 0% Temperature Cool (9) Movement Hovering (46) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (2) ------ Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (1) ---- System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Experimental Sensor Array Processor Targeting Computer Weapon Slug Cannon Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 3 | 3 . . . . . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 1 | 1 . . . . . Weapon 1 | 1 . . . . . Parts Attached 20 | 5 . 5 3 7 . Power 3 | 1 . 1 . 1 . Engine 2 | 1 . 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 7 | . . 2 3 2 . Device 3 | . . 1 2 . . Storage . | . . . . . . Processor 4 | . . 1 1 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 2 . 2 . Energy Gun 3 | 1 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 95 | . 71 94 99 100 97 Engine 11 | . 14 14 14 6 . Core 2 | . . . . 7 14 Wheel 21 | . 28 28 28 12 . Hover 6 | . . . . 16 28 Device 7 | . . 12 9 . . Processor 16 | . . 10 17 28 28 Energy Gun 7 | . 14 1 . 15 25 Ballistic Gun 10 | . 14 14 14 6 . Ballistic Cannon 9 | . . 12 14 6 . Naked Turns . | . . . . . . Heaviest Build 18 | 8 8 18 18 17 11 Greatest Support 32 | 32 32 32 32 32 22 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 Average Capacity . | . . . . . 1 Most Carried 1 | . . . . 1 1 Average Carried . | . . . . . 1 Final Capacity 1 | . . . . 1 1 Final Carried 1 | . . . . 1 1 Class Distribution -------------------- 50% | Mutant 49% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1047 | 250 . 256 233 308 . Remotely . | . . . . . . Salvage Created 1276 | . . 151 317 585 223 Parts 70 | . . 16 22 21 11 Haulers Intercepted 4 | . . . 1 2 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 29 | . . 6 8 10 5 Guns 17 | . . 3 3 7 4 Cannons 10 | . . 3 5 2 . Classes Destroyed 13 | . . 6 5 2 . Worker 1 | . . 1 . . . Builder 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Hauler 4 | . . . 1 2 1 Recycler 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Grunt 11 | . . 2 2 5 2 Brawler 2 | . . . 2 . . Duelist 1 | . . . . 1 . Sentry 10 | . . 2 4 3 1 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . 1 . Assembled 3 | . . 1 . . 2 Best Kill Streak 5 | . . 2 3 3 5 Combat Bots Only 3 | . . 2 3 3 3 Max Kills in Single Turn 2 | . . 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2224 | . 43 369 194 820 798 Core 1850 | . 35 325 158 678 654 Absorbed by Shields . | . . . . . . Redirected to Core 1311 | . 25 144 127 497 518 Core Remaining (%) 94 | 100 . 88 95 . . Volleys Fired 123 | . . 24 35 38 26 Largest 2 | . . 2 2 2 2 Hottest 122 | . . 71 71 122 122 Shots Fired 243 | . . 48 70 76 49 Gun 170 | . . 24 35 62 49 Cannon 73 | . . 24 35 14 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 146 | . . 48 70 28 . Thermal 97 | . . . . 48 49 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 46 | . . 6 10 19 46 Robot Miss Streak 5 | . . 3 5 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 161 | . . 25 38 57 41 Core Hits 66 | . . 12 18 21 15 Critical Hits 5 | . . . 4 1 . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3105 | . . 459 884 1094 668 Guns 2138 | . . 193 352 930 663 Cannons 962 | . . 266 532 164 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 1659 | . . 459 884 316 . Thermal 1441 | . . . . 778 663 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 2 1 . . Impact . | . . . . . . Kinetic 3 | . . 2 1 . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 166 | . . 153 162 166 56 Average Temperature 52 | . . 53 60 52 25 Received Heat Transfer 642 | . 24 117 63 270 168 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 13 | . . . . 8 5 Heat Transferred 3145 | . . . . 1702 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 526 | . 31 132 393 526 221 Initial 221 | . . 12 15 165 221 Average 127 | . 5 41 221 288 77 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 71 | 100 100 100 29 31 96 Level 1 23 | . . . 70 45 3 Level 2 4 | . . . . 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 5 6 13 12 17 Peak Tracking Total 9 | . 4 2 5 4 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 12 | . 2 1 5 3 1 Terminals 12 | . 2 1 5 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 5 1 13 7 3 Successful 17 | . 3 . 8 4 2 Failed 12 | . 2 1 5 3 1 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 15 | . 3 1 7 4 . Terminals 29 | . 5 1 13 7 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 . 7 3 2 Part Schematic 2 | . . . 1 1 . Robot Analysis 2 | . . . 2 . . Prototype ID Bank 3 | . 1 . 2 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Repair Station Index 1 | . . . 1 . . Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . 1 1 . Terminals 3 | . 1 . 1 1 . Botnet 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 1 4 3 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1699 | 52 80 724 331 351 161 Spaces Moved 1419 | 42 81 606 195 329 166 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1017 | 41 81 606 195 94 . Hover 401 | . . . . 235 166 Flight . | . . . . . . Fastest Speed 46 | 50 100 100 100 46 46 Average Speed 84 | 98 100 100 100 61 46 Slowest Speed 110 | 100 100 100 100 110 46 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 23 99 22 41 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 10 6 7 . Melee . | . . . . . . Projectile 23 | . . 10 6 7 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1668 | 49 80 677 261 399 202 Wait 54 | 3 . 28 13 9 1 Move 1414 | 41 80 605 194 328 166 Hop . | . . . . . . Pick Up 1 | . . . . 1 . Fast Attach 16 | 5 . 3 3 5 . Attach . | . . . . . . Detach . | . . . . . . Swap 4 | . . 2 . 2 . Drop 11 | . . 3 3 5 . Fire 123 | . . 24 35 38 26 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous 43 | . . 12 13 11 7 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 133 | -10/Materials | Entered Mines 150 | -10/Mines | Learned Materials terminal intel 195 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 197 | -10/Mines | Found Prototype Device 197 | -10/Mines | Identified Exp. Sensor Array 232 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 256 | -10/Mines | Learned 8 Materials zone layouts 276 | -10/Mines | Discovered new exit (range 8) 313 | -10/Mines | Build established: Mutant 368 | -10/Mines | Assembled infested the area 373 | -10/Mines | Assisted by a Guerilla fighting off Assembled 655 | -10/Mines | Discovered new exit (range 15) 857 | -10/Mines | Entered Materials 858 | -9/Materials | Identified exit to Materials 858 | -9/Materials | Identified exit to Mines 859 | -9/Materials | Loaded intel: 12 terminal locations 859 | -9/Materials | Reached level 2 921 | -9/Materials | Reached level 3 1169 | -9/Materials | Build established: Hacker-Mutant 1173 | -9/Materials | Discovered exit to Materials (range 16) 1188 | -9/Materials | Entered another Materials area 1190 | -8/Materials | Reached level 4 1355 | -8/Materials | Identified exit to Factory 1398 | -8/Materials | Reached level 5 1407 | -8/Materials | Core integrity fell below 50% 1520 | -8/Materials | Discovered new exit (range 14) 1536 | -8/Materials | Identified exit to Storage 1539 | -8/Materials | Entered Storage 1541 | -8/Storage | Reached level 6 1661 | -8/Storage | Assembled infested ambush trap array 1680 | -8/Storage | Core integrity fell below 20% 1700 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01671_ as-15241 sneak attacks. 01671_ R-06 Scavenger system corrupted by crushing effect. 01671_ R-06 Scavenger knocked back. 01671_ U-05 Engineer lays Concrete. 01674_ Particle Gun melted. 01674_ G-47 Trooper destroyed. 01675_ U-05 Engineer system corrupted by crushing effect. 01675_ U-05 Engineer lays Concrete. 01676_ U-05 Engineer system terminally corrupted. 01678_ Prc. Beam Rifle severed. 01680_ as-99923 destroyed. 01681_ as-80963 emerges from a hatch in the floor. 01681_ as-81951 emerges from a hatch in the floor. 01681_ as-93318 emerges from a hatch in the floor. 01682_ Slammed into as-80963. 01686_ K-01 Serf collects debris. 01689_ C-30 ARC bursts open, deploying its payload. 01689_ D-53 Grenadier unfolds itself. 01689_ as-19237 destroyed. 01693_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????x????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????xx???????????????? | | ????????????????????????????????x????????????????? | | ??????????????????x?xxx??????????????????????????? | | ????????????????????#####+##?????????????????????? | | ???????????????????## ! #?????????????????????? | | ??????????????????#"" +?????????????????????? | | ??????????????????#"T """ #?????????????????????? | | ??????????????????#"" """ #?????????????????????? | | ???????????????????## """ #?????????????????????? | | ??????????x????????#Y @ #??????X??????????????? | | ???????????????????######/## #???????X???????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #######???????????????????? | | ?????????????????????# #?????????????????????????? | | ???????????????#+????# ###???????????????????????? | | ???????????????# !???# #??##???????????????????? | | ???????????????# ??# #?# ######??????????????? | | ???????????????# ?# #? x ???????????????? | | ???????????????# # # x""" ???????????????? | | ???????????????# %# # """ #??????????????? | | ???????????????# %xxx X """ #??????????????? | | ???????????????# # # #??????????????? | | ???????????????# ??# # """ #??????????????? | | ???????????????# ?x??# #? """ #??????????????? | | ?????????????????????# #? """ ????????????????? | | ?????????????????????# #?? ????????????????? | | ?????????????????????# #??Y"####???????????????? | | ?????????########???? ???"#??????????????????? | | ?????????# ? #??##??????????????????? | | ?????????# % #??????????????????????? | | ?????????# ##??????????????????####? | | ?????????# ???????????????????#"""? | | ?????????# # ??????????????????##"T"# | | ?????????# # #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 46 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Levels Raised 5 | . . . 2 2 1 XP Earned 11430 | 3000 60 1175 2885 2840 1470 XP Spent 4855 | 2985 . . 1300 570 . Upgrades 27 | 18 . . 4 5 . Propulsion Slot 1 | 1 . . . . . Utility Slot 1 | 1 . . . . . Weapon Slot 1 | 1 . . . . . Core Integrity 7 | 7 . . . . . Heat Dissipation 4 | . . . . 4 . Inventory Capacity 1 | . . . . 1 . Sensor Range 8 | 8 . . . . . Hack Attack % 2 | . . . 2 . . Hack Defense % 2 | . . . 2 . . Protomatter Created 413 | . . 83 130 84 116 Integrity Restored 946 | . . 249 286 252 159 Core 889 | . . 246 232 252 159 Parts 57 | . . 3 54 . . Protomatter Decayed 44 | . . . 34 . 10 Game ------ Seed DeepManeuveringDisintegrator Manual? 0 Play Time 00:19:40 Cumulative 95.4 hours Start 2022.03.03 @ 09:56:54 End 2022.03.03 @ 10:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 75 Rogue 74 Adventurer 1 Explorer 0 Win Type - Total 7 Types 3/1/0/2/0/1/0/0/0 Lore% 61 Gallery% 72 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14e24de9-b6b6-431c-8f3f-2ac448d48af7