Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 22:55:34 Player: iromakkem Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3835) 3835 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 7234 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 286/290 System Corruption 11% Temperature Cool (1) Movement Flying (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Makeshift Sword > --- INVENTORY (5) ---- Armor Integrity Analyzer Shock Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Titanium Leg Titanium Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Core Analyzer Core Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Makeshift Sword [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 122 | 9 13 9 27 26 38 Power 15 | 2 2 1 4 1 5 Engine 13 | 2 1 1 4 1 4 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 36 | 2 2 2 7 12 11 Treads 2 | 2 . . . . . Leg 30 | . 2 2 7 12 7 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 34 | 3 4 2 11 5 9 Device 19 | 2 1 1 7 5 3 Storage 3 | 1 2 . . . . Processor 4 | . . . 2 . 2 Hackware 1 | . . . 1 . . Protection 7 | . 1 1 1 . 4 Artifact . | . . . . . . Weapon 37 | 2 5 4 5 8 13 Energy Gun 14 | 1 2 1 3 4 3 Energy Cannon 4 | . . 2 2 . . Ballistic Gun 10 | 1 2 1 . 2 4 Ballistic Cannon 3 | . . . . 1 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 2 2 Parts Lost 51 | . 3 2 8 9 29 Power 7 | . 1 . . 1 5 Propulsion 18 | . . 1 2 4 11 Utility 11 | . 1 . 3 . 7 Weapon 15 | . 1 1 3 4 6 Highest Loss Streak 8 | . 2 1 4 8 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 99 95 98 88 Engine 10 | . 10 14 11 8 6 Core 1 | . 3 . . . 3 Treads 3 | . 16 . . . . Leg 20 | . 11 27 21 26 17 Device 9 | . 9 4 11 11 10 Storage 10 | . 13 14 11 9 6 Processor 6 | . . . 8 14 12 Hackware 4 | . . . 5 9 7 Protection 4 | . 4 9 3 . 4 Energy Gun 9 | . 11 10 11 4 6 Energy Cannon 3 | . . 6 10 1 . Ballistic Gun 7 | . 16 10 . 7 2 Ballistic Cannon 1 | . . . . 4 4 Peak Build Rating 48 | 9 13 12 22 31 48 Average Rating 20 | 7 10 10 19 24 37 On Entrance 13 | . 9 11 12 20 30 Naked Turns . | . . . . . . Heaviest Build 67 | 14 54 53 67 60 67 Greatest Support 52 | 40 40 20 20 30 52 Greatest Overweight (x) 17 | . 2 5 5 1 17 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 19 Most Carried 20 | 5 20 20 20 20 20 Average Carried 18 | 3 16 19 19 18 17 Final Capacity 20 | 5 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2313 | 228 435 151 247 474 778 Remotely . | . . . . . . Salvage Created 5226 | 74 853 311 1530 1313 1145 Parts 256 | 4 38 16 80 52 66 Haulers Intercepted 5 | . . . 3 2 . Recyclers Shooed 9 | . 1 2 3 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 84 | . 11 7 25 24 17 Melee 1 | . . . . . 1 Guns 49 | . 10 6 10 15 8 Cannons 30 | . . 1 15 7 7 AOE 3 | . 1 . . 2 . Classes Destroyed 15 | 2 4 . 5 1 3 Worker 11 | . . . 4 . 7 Builder 6 | . 1 . . . 5 Tunneler 2 | 1 . . 1 . . Hauler 5 | . . . 3 2 . Recycler 10 | 1 3 . 1 2 3 Mechanic 1 | . . . 1 . . Watcher 8 | . 1 . 3 1 3 Swarmer 3 | . . . . 3 . Grunt 56 | . 10 7 18 14 7 Duelist 2 | . . . 1 1 . Protector 1 | . . . . . 1 Sentry 13 | . . . 6 6 1 Hunter 5 | . . . . . 5 Programmer 3 | . . . . . 3 Subdweller 1 | . 1 . . . . Best Kill Streak 11 | 1 2 2 5 11 10 Combat Bots Only 7 | . 2 2 4 7 4 Max Kills in Single Turn 3 | 1 1 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 819 | . 75 56 184 131 373 Missed 226 | . 21 13 50 37 105 Damage Taken 8568 | . 715 628 1853 1427 3945 Core 1452 | . 120 . 359 260 713 Absorbed by Shields 146 | . . . . . 146 Redirected to Shielding 63 | . . . . . 63 Core Remaining (%) 53 | 100 . 52 10 52 . Volleys Fired 360 | 5 60 34 82 78 101 Largest 2 | 2 2 2 2 2 2 Hottest 124 | 60 68 100 124 124 120 Shots Fired 686 | 10 111 66 163 153 183 Gun 480 | 10 111 54 89 111 105 Cannon 205 | . . 12 74 41 78 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 316 | 5 71 29 . 72 139 Thermal 265 | . . 12 146 63 44 Explosive 1 | . . . . 1 . Electromagnetic 104 | 5 40 25 17 17 . Robot Hit Streak 34 | 4 23 8 17 34 13 Robot Miss Streak 13 | 1 3 5 4 13 5 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 479 | 8 77 35 106 120 133 Core Hits 248 | 3 30 16 50 71 78 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 15 | . . 1 2 6 6 Burn 8 | . . . 2 5 1 Destroy 2 | . . 1 . 1 . Blast 5 | . . . . . 5 Melee Attacks 7 | . 1 . . . 6 Impact 1 | . 1 . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9086 | 145 1040 632 1825 2395 3049 Guns 5601 | 99 1009 468 850 1452 1723 Cannons 3012 | . . 88 935 736 1253 Explosions 310 | 46 29 48 . 187 . Melee 37 | . . . . . 37 Ramming 126 | . 2 28 40 20 36 Kinetic 4286 | 34 670 243 . 1062 2277 Thermal 3363 | 46 29 136 1652 801 699 Explosive 187 | . . . . 187 . Electromagnetic 1087 | 65 339 225 133 325 . Impact . | . . . . . . Slashing 37 | . . . . . 37 Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 7 | . . . . . 7 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 40 | 11 11 . 10 8 . Projectiles 10 | . . . 10 . . Explosions 30 | 11 11 . . 8 . Melee . | . . . . . . Knockbacks 37 | . . . . 15 22 Impact . | . . . . . . Kinetic 34 | . . . . 14 20 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 60 | . . 46 . 14 . Shots 2 | . . 1 . 1 . Rammed . | . . . . . . Targets Rammed 26 | . 1 8 6 5 6 Kicked 26 | . 1 8 6 5 6 Crushed . | . . . . . . Highest Temperature 571 | . 123 347 195 18 571 Average Temperature 90 | . 37 152 55 11 114 Received Heat Transfer 2676 | . 336 366 789 684 501 Effects 13 | . . 1 . . 12 Shutdowns 5 | . . . . . 5 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 3 1 . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 22 | . . . 12 7 3 Heat Transferred 7696 | 50 50 235 3774 2257 1330 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 526 | 10 171 168 428 526 482 Initial 238 | . 6 66 13 180 238 Average 163 | 5 36 39 231 349 214 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 62 | 100 100 100 44 4 45 Level 1 31 | . . . 44 74 50 Level 2 6 | . . . 11 20 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 5 1 5 5 5 Investigation 6 | . 4 1 . 1 . Extermination 2 | . . . . . 2 Reinforcement 11 | . 1 . 5 2 3 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . 1 . 6 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 17 7 50 30 33 Peak Tracking Total 7 | . 3 2 7 7 5 Tactical Retreats 10 | . 1 . 6 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 3 3 . Reprogrammed . | . . . . . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed 2 | . . . 2 . . Triggered 2 | . . . 2 . . Most Traps Carried 5 | . . 5 5 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . 2 1 . . . Max in Single Turn 2 | . 2 1 . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 18 | . 4 3 3 5 3 Terminals 15 | . 4 2 3 5 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 43 | . 12 5 9 11 6 Successful 21 | . 6 3 4 5 3 Failed 22 | . 6 2 5 6 3 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 12 4 9 11 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 19 | . 6 3 4 5 1 Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . 1 . . 1 . Locate Traps 2 | . 1 . 1 . . Disarm Traps 2 | . . . 1 1 . Dispatch Records 1 | . . 1 . . . Surveillance Status 1 | . 1 . . . . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 6 | . 2 1 2 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 1 2 4 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . 1 . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 16 | . 16 . . . . Highest-Rated Ally 16 | . 16 . . . . Total Orders . | . . . . . . Ally Attacks 3 | . 3 . . . . Total Damage 31 | . 31 . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7822 | 120 1598 1562 1828 1152 1562 Spaces Moved 2508 | 59 552 532 481 410 474 Core 9 | 6 . . . . 3 Treads 380 | 53 327 . . . . Legs 2071 | . 225 532 481 410 423 Wheels . | . . . . . . Hover . | . . . . . . Flight 48 | . . . . . 48 Fastest Speed 32 | 50 160 260 260 190 32 Average Speed 240 | 148 243 261 278 190 232 Slowest Speed 900 | 160 260 470 470 190 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 7 71 83 58 46 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . 1 . . . 5 Terrain Destroyed 39 | 4 2 16 . 8 9 Melee 6 | . 1 . . . 5 Projectile 7 | . . 3 . . 4 AOE 26 | 4 1 13 . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3594 | 78 702 633 805 635 741 Wait 395 | . 37 24 166 78 90 Move 2501 | 58 551 531 480 409 472 Hop 1 | . . . . . 1 Pick Up 104 | 5 27 13 21 22 16 Fast Attach 26 | 7 1 2 5 5 6 Attach 78 | 1 7 7 14 20 29 Detach 4 | . . . . 1 3 Swap 18 | 1 5 . 8 1 3 Drop 71 | 1 11 14 21 16 8 Fire 360 | 5 60 34 82 78 101 Melee 7 | . 1 . . . 6 Ram . | . . . . . . Kick 26 | . 1 8 6 5 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap 2 | . . . 2 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 3) 921 | -10/Materials | Derelicts attacked the area 1719 | -10/Materials | Entered Mines 1720 | -10/Mines | Learned location of Storage (-9) 1998 | -10/Mines | Learned location of Mines (-9) 2082 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2377 | -10/Mines | Found a hidden stash of uninstalled traps 2430 | -10/Mines | Discovered new exit (range 12) 2902 | -10/Mines | Met a Derelict shopkeep closing up shop 3124 | -10/Mines | Build established: Scavenger-Mutant 3281 | -10/Mines | Entered Materials 3281 | -9/Materials | Evolved 2 slots: Utility x2 3757 | -9/Materials | Discovered new exit (range 14) 4153 | -9/Materials | Core integrity fell below 50% 4215 | -9/Materials | Lost 4 parts (2n1u1w) 4437 | -9/Materials | Build established: Mutant 4943 | -9/Materials | Core integrity fell below 20% 5058 | -9/Materials | Discovered new exit (range 16) 5109 | -9/Materials | Entered another Materials area 5109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5299 | -8/Materials | Destroyed 7 combat bots 5348 | -8/Materials | Lost 8 parts (1p3n4w) 5600 | -8/Materials | Build established: Scavenger-Mutant 5951 | -8/Materials | Discovered new exit (range 5) 6115 | -8/Materials | Garrison activated, responded to threat 6171 | -8/Materials | Destroyed 7 combat bots 6261 | -8/Materials | Entered Factory 6261 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6671 | -7/Factory | Lost 5 parts (1p2n1u1w) 6816 | -7/Factory | Discovered new exit (range 16) 7197 | -7/Factory | Cargo convoy interrupted 7275 | -7/Factory | Lost 8 parts (2p2n2u2w) 7294 | -7/Factory | System corruption reached 10% 7302 | -7/Factory | Build established: Mutant 7329 | -7/Factory | Core integrity fell below 50% 7394 | -7/Factory | Lost 7 parts (2p3n1u1w) 7718 | -7/Factory | Core integrity fell below 20% 7746 | -7/Factory | Lost 4 parts (1n2u1w) 7823 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07788_ Acquired 9 matter. 07788_ Penetrated by Slug. 07788_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 07791_ Slug penetrates Wall. 07795_ Cesium-ion Thruster destroyed. 07795_ Penetrated by Slug. 07797_ Imp. Flight Unit destroyed. 07806_ System corrupted: FCS attempts to trigger Gauss Rifle. 07806_ System corrupted: Gauss Rifle misfires. 07812_ Slug penetrates Wall. 07813_ Critical hit (Burn: +37). 07814_ Slug penetrates G-47 Trooper. 07817_ Gauss Rifle destroyed. 07818_ G-47 Trooper destroyed. 07820_ Slug penetrates Wall. 07823_ System corrupted: Matter fused (-5). 07823_ Acquired 41 matter. 07823_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#+??????????? | | ???????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ?????????????????????????????????? #?????????? | | ?????????????????????????????????? #?????????? | | ????????????????????????########## #?????????? | | ?????????????############;# #?????????? | | ?????????????# =# #?????????? | | ?????????????# """ """!@# #?????????? | | ?????????????# """ """ [h #?????????? | | ?????????????# """ """ #u #?????????? | | ?????????????# # ########?????????? | | ?????????????#+#######+#### #????????????????? | | ?????????????# #???# #????????????????? | | ?????????????# #???# #????????????????? | | ?????????????# #???# #????????????????? | | ?????#???????# ##### #????????????????? | | ????# ??????# ^ ^ ^ #????????????????? | | ???# ?####?# ^ ########?##??????? | | "" ??# ##T ### ! # """""" #??????? | | ?" ?# """ """ ^ # """""" #??????? | | ?? # """ """ ""Y"" # """""" #??????? | | ???? + """ """ """"" # """""" #??????? | | ?????# % % / #??????? | | ?????# % %% # ] #??????? | | ?????####+########## # #??????? | | ?????#= %% !%! ## # #??????? | | ?????# % %% = ## ######+#######???? | | ?????#%!%! |! ## % ## #???? | | ?????#%|!!!= ## *% ## """"" #???? | | ????##% ## ## """"" #???? | | ######|%%% [ ## %% ## """ #???? | | =+%*!% / ## % ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed InsulatedAntimissileLink Manual? 0 Play Time 01:20:33 Cumulative 29.7 hours Start 2025.02.05 @ 21:16:49 End 2025.02.05 @ 22:55:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b7e6705f-11ec-4300-b4da-91a1656e6418