Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.10 @ 03:08:15 Player: Runia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (350) 1750 Value Destroyed (14057) 14057 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5395) 5395 TOTAL SCORE: 28702 Bonus ------- High Alert Combat Kills 2168 Follower Combat Kills 256 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -29 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 1568/1700 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (11) ----- Experimental Energy Well Assembled Biocell Array GOLEM Unit GOLEM Unit GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Targeting Computer Experimental Cloaking Device Assembled Alloy Armor Improved Energy Mantle GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Experimental Energy Well Surveybot 24 Scanner Surveybot 24 Chip Advanced Armor Integrity Analyzer Experimental System Shield GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Heavy Missile Launcher [Rating: 172] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . 1 . 2 1 . 2 . . . . . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 350 | . 20 48 7 34 30 33 39 8 17 21 57 2 2 . 2 4 1 25 Power 21 | . 3 5 . 2 1 1 2 . 1 1 3 1 . . . . . 1 Engine 16 | . 3 5 . 2 1 1 2 . 1 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 3 1 . . . . . 1 Propulsion 56 | . 6 11 3 6 3 5 3 . . 4 6 1 1 . 2 . . 5 Treads 30 | . 2 6 3 6 3 5 1 . . 3 1 . . . . . . . Leg 21 | . 4 3 . . . . . . . . 5 1 1 . 2 . . 5 Wheel 5 | . . 2 . . . . 2 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 133 | . 2 9 1 9 13 5 22 1 9 11 28 . 1 . . 4 1 17 Device 62 | . 2 5 1 3 7 3 9 . 6 2 8 . . . . 3 1 12 Storage 21 | . . 1 . 2 . . 3 . . 2 10 . 1 . . 1 . 1 Processor 16 | . . 1 . 1 1 . 4 1 1 6 . . . . . . . 1 Hackware 4 | . . 1 . . 1 . 1 . . . . . . . . . . 1 Protection 30 | . . 1 . 3 4 2 5 . 2 1 10 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 140 | . 9 23 3 17 13 22 12 7 7 5 20 . . . . . . 2 Energy Gun 16 | . 4 6 1 . . 1 1 . 2 1 . . . . . . . . Energy Cannon 22 | . . 2 . . . 4 3 3 . 1 9 . . . . . . . Ballistic Gun 60 | . 1 11 1 11 10 9 7 1 4 3 2 . . . . . . . Ballistic Cannon 5 | . . . . 1 . 3 . . . . 1 . . . . . . . Launcher 32 | . 4 4 1 5 2 1 1 3 1 . 8 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 4 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 4 . 1 1 3 . . . 5 10 . 1 . . 4 . 4 Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . System Corruption 8 | . . . 8 . . . . . . . . . . . . . . . Parts Lost 98 | . 8 13 1 5 1 5 7 . 3 . 16 2 5 . . . . 32 Power 9 | . 2 2 . . . 1 1 . . . . 1 . . . . . 2 Propulsion 21 | . 3 4 1 2 1 1 2 . . . 3 . . . . . . 4 Utility 46 | . . 3 . 2 . 2 3 . 1 . 10 1 5 . . . . 19 Weapon 22 | . 3 4 . 1 . 1 1 . 2 . 3 . . . . . . 7 Highest Loss Streak 17 | . 5 7 1 3 1 2 3 . 2 . 6 1 2 . . . . 17 Average Slot Usage (%) 90 | . 92 98 99 98 92 91 93 93 92 89 88 90 86 86 86 86 84 84 Engine 3 | . 13 10 11 9 7 6 5 6 6 5 . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 6 5 5 5 5 5 4 Treads 8 | . 1 12 32 26 23 23 14 6 6 5 . . . . . . . . Leg 9 | . 25 5 . . . . . . . . 16 17 17 17 15 17 17 14 Wheel 1 | . . 13 . . . . 2 6 6 5 . . . . . . . . Device 14 | . 11 11 7 15 7 5 13 13 12 12 9 20 21 23 23 23 23 24 Storage 10 | . 14 11 11 10 7 7 8 13 13 12 14 13 11 11 11 11 11 10 Processor 11 | . . 1 11 9 15 15 20 26 20 20 15 6 5 5 5 5 5 7 Protection 5 | . . 4 3 9 6 7 5 . 5 5 6 5 5 5 5 5 4 5 Energy Gun 1 | . 20 8 6 . . . . . 5 5 . . . . . . . . Energy Cannon 8 | . . 3 . . . 3 5 5 . . 11 19 17 15 17 15 14 12 Ballistic Gun 7 | . 4 10 15 16 22 13 13 13 12 11 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 11 17 38 36 65 94 88 91 75 82 83 104 104 135 135 135 149 149 158 Greatest Support 100 | 20 20 30 76 78 62 68 63 28 28 28 88 88 88 80 84 80 80 100 Greatest Overweight (x) 4 | . 1 3 . 1 1 1 4 2 2 2 3 1 1 1 2 1 1 2 Average Overweight (x) 1 | . . 1 . . 1 1 1 2 2 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 15 15 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 13 15 15 20 20 20 20 20 19 17 20 20 20 20 20 20 19 Most Carried 20 | 6 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 5 11 14 14 19 18 19 19 19 19 16 19 19 19 19 19 19 19 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 15 15 20 19 19 20 20 20 20 20 19 20 20 20 20 20 4 Class Distribution -------------------- 40% | Golem 20% | Mutant 11% | Skirmisher 10% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 7740 | 200 272 906 190 821 1354 1184 735 151 363 191 905 10 20 24 51 . 88 275 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16778 | . 860 1779 74 1361 1989 1343 1127 33 394 . 1109 454 1220 536 147 . 587 3765 Parts 839 | . 52 128 6 79 107 60 57 5 12 . 26 12 54 22 10 . 23 186 Haulers Intercepted 15 | . 2 6 . 2 2 2 . . . . . . 1 . . . . . Recyclers Shooed 10 | . . 2 . 1 5 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . . . 5 10 . . 10 . 20 10 98 19 . Prevented 21 | . . . . . . . . . 1 . . 2 . 1 . 17 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 306 | . 14 33 3 24 20 26 14 4 9 . 49 6 17 8 5 . 7 67 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Guns 88 | . 9 19 2 17 18 11 7 . 5 . . . . . . . . . Cannons 134 | . . 9 . . . 11 6 . . . 8 6 16 8 5 . 7 58 AOE 77 | . 4 5 1 6 1 3 . 4 4 . 40 . . . . . . 9 Classes Destroyed 26 | . 8 1 1 5 1 . . . 1 . 4 1 1 1 . . . 2 Worker 18 | . 1 2 . 1 9 2 1 . . . . . . . . . . 2 Builder 11 | . 3 4 . . 1 . 1 . . . . . . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 2 6 . 2 2 2 . . . . . . 1 . . . . . Recycler 17 | . 1 1 . 1 8 2 2 . . . . . 1 . . . . 1 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . . Operator 6 | . 2 2 . . . . 1 . . . . . . . . . . 1 Watcher 14 | . 1 5 . 1 . 1 1 . . . . . 2 . . . . 3 Swarmer 53 | . 3 10 1 3 . 6 1 4 1 . . . 5 . 4 . . 15 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 100 | . 11 14 2 11 12 8 5 . 5 . . 4 6 7 . . . 15 Brawler 7 | . . . . 1 . 2 . . . . . . 1 . . . . 3 Duelist 7 | . . . . 1 . 1 . . . . . . . 1 . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . 3 Sentry 25 | . . 9 . 4 2 5 2 . 1 . . 1 . . . . 1 . Specialist 4 | . . . . 2 . . . . . . . . 2 . . . . . Hunter 16 | . . . . 1 . . 2 . 2 . . . . . 1 . 2 8 Programmer 36 | . . . . . 6 3 3 . . . . . 3 . . . 4 17 Heavy 3 | . . . . 1 . 1 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . Assembled 37 | . . . . . . . . . . . 37 . . . . . . . Golem 7 | . . . . . . . . . . . 7 . . . . . . . Best Kill Streak 37 | . 6 7 2 5 4 4 4 4 5 . 37 2 5 3 4 . 3 10 Combat Bots Only 35 | . 5 5 2 5 3 4 3 4 5 . 35 2 5 3 4 . 3 9 Max Kills in Single Turn 18 | . 2 4 1 3 2 2 2 3 2 . 18 1 1 1 1 . 1 4 Gunslinging 1 | . . . . . 1 . . . 1 . . . . . . . . . Exploded 18 | . 1 2 1 3 1 2 . 3 1 . 18 . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 24455 | . 1053 1766 271 1629 1446 2287 1697 56 877 . 2915 579 1338 286 182 105 712 7256 Core 2874 | . 205 268 11 245 77 127 96 24 78 . 273 40 190 17 10 . 62 1151 Absorbed by Shields 669 | . . . . . . . . . . . . . . . . 5 277 387 Core Remaining (%) 54 | 100 18 . 30 55 . 70 . . . . . 39 . . . . 72 . Volleys Fired 913 | . 85 143 8 96 78 85 41 4 21 3 78 17 65 15 11 1 15 147 Largest 3 | . 2 2 2 2 3 3 3 1 3 1 3 3 3 3 3 1 3 3 Hottest 150 | . 90 85 81 48 84 106 86 36 106 90 150 75 75 75 75 25 75 75 Shots Fired 1859 | . 132 250 16 179 213 193 118 4 47 3 122 46 111 46 14 1 45 319 Gun 937 | . 117 177 13 167 210 108 78 . 40 . 27 . . . . . . . Cannon 832 | . . 64 . . . 82 40 1 . 3 73 46 111 46 14 1 45 306 Launcher 90 | . 15 9 3 12 3 3 . 3 7 . 22 . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 795 | . 14 109 11 167 210 152 78 . 27 . 27 . . . . . . . Thermal 955 | . 103 130 2 . . 38 40 1 . 3 69 46 111 46 14 1 45 306 Explosive 54 | . . . 3 3 . 3 . 3 7 . 22 . . . . . . 13 Electromagnetic 55 | . 15 11 . 9 3 . . . 13 . 4 . . . . . . . Robot Hit Streak 37 | . 11 11 10 18 21 13 21 1 6 . 28 18 19 11 7 . 18 37 Robot Miss Streak 5 | . 3 5 5 2 3 3 3 1 1 . 5 2 2 1 2 . 1 2 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . . . . Secondary Targets 8 | . 1 3 . . 1 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 1246 | . 88 168 6 144 139 130 74 1 28 . 73 36 57 26 8 . 34 234 Core Hits 713 | . 40 87 6 54 65 55 34 4 23 . 133 13 26 14 5 . 12 142 Critical Kills 6 | . . 2 . . 2 1 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . 1 1 1 2 . . . . . . . . . . . Critical Strikes 18 | . 2 4 . 1 3 4 4 . . . . . . . . . . . Burn 3 | . 2 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . 1 . . . . 1 . . . . . . . . . . . Destroy 11 | . . 2 . 1 3 2 3 . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . Melee Attacks 17 | . . . . . 6 11 . . . . . . . . . . . . Impact 17 | . . . . . 6 11 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 46539 | . 1252 3427 382 2906 3145 4101 2250 334 1208 . 5775 1646 3056 1250 381 . 1719 13707 Guns 11167 | . 1013 1803 75 2147 2921 1410 1020 . 438 . 340 . . . . . . . Cannons 24473 | . . 941 . . . 2092 953 . . . 1914 1646 2668 1250 381 . 1719 10909 Explosions 10736 | . 239 683 307 759 215 492 277 334 770 . 3475 . 388 . . . . 2797 Melee 94 | . . . . . . 94 . . . . . . . . . . . . Ramming 69 | . . . . . 9 13 . . . . 46 . . . . . . 1 Kinetic 10789 | . 182 1069 58 2147 2921 2727 1020 . 325 . 340 . . . . . . . Thermal 26798 | . 831 1903 17 156 . 775 1230 . 141 . 1811 1646 3056 1250 381 . 1719 11882 Explosive 7061 | . . . 307 . . 492 . 334 629 . 3475 . . . . . . 1824 Electromagnetic 1728 | . 239 455 . 603 215 . . . 113 . 103 . . . . . . . Impact 94 | . . . . . . 94 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 2 11 3 4 6 . . . . . . 10 10 10 10 2 9 Average Corruption 4 | . . 2 8 3 1 4 . . . . . . 4 10 10 10 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 256 | . . 14 26 11 20 52 . . . . . . 8 35 30 3 7 50 Message Errors 61 | . . 6 5 3 10 10 . . . . . . 1 8 4 . 3 11 Matter Fused 56 | . . . 8 4 4 16 . . . . . . 2 5 6 1 . 10 Heat Flow Errors 43 | . . 3 3 2 3 7 . . . . . . 2 7 4 2 4 6 Energy Discharges 31 | . . 2 5 1 1 4 . . . . . . . 5 5 . . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 30 | . . 2 1 1 2 7 . . . . . . 2 6 3 . . 6 Data Loss (major) 12 | . . . 1 . . 2 . . . . . . . 1 4 . . 4 Misfires 13 | . . . 3 . . 3 . . . . . . . 2 2 . . 3 Weapon Failures 9 | . . 1 . . . 3 . . . . . . 1 1 1 . . 2 Overload Shots 3 | . . . . . . . . . . 3 . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1695 | . 8 46 15 . . 168 213 30 42 . 137 101 219 48 13 . 115 540 Projectiles 1078 | . . . . . . 103 30 . . . 23 101 219 48 13 . 115 426 Explosions 617 | . 8 46 15 . . 65 183 30 42 . 114 . . . . . . 114 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . 1 10 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic 9 | . . . . . . 9 . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 938 | . 59 83 96 31 . 266 219 27 157 . . . . . . . . . Shots 30 | . 5 7 3 2 . 5 3 1 4 . . . . . . . . . Rammed 4 | . . . . . 2 2 . . . . . . . . . . . . Targets Rammed 12 | . . . . . 2 3 . . . . 6 . . . . . . 1 Kicked 7 | . . . . . . . . . . . 6 . . . . . . 1 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 433 | . 256 433 143 251 281 265 63 . 214 50 213 17 192 183 164 211 217 220 Average Temperature 74 | . 112 75 37 121 79 70 23 . 63 28 52 17 93 85 71 110 98 76 Received Heat Transfer 5690 | . 528 747 60 630 378 549 237 . 171 . 453 252 234 165 . 18 . 1268 Effects 9 | . 3 . . . 3 2 . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . Interference 8 | . 3 . . . 3 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 1 . . . . . 1 . . . . . . . Combat Hostiles 3 | . . . . 1 1 . . . . . 1 . . . . . . . Parts Fried 6 | . . 1 . 4 . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 1 . . . . 1 . . . . . 1 . . . . . Combat Hostiles 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Parts Melted 29 | . 4 7 1 . 2 2 3 . 1 . . . 1 1 . . 2 5 Heat Transferred 20193 | . 2236 3262 37 150 . 925 1310 . 50 . 1437 900 1750 700 200 . 850 6386 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 1 . 2 . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 1524 | . 342 426 194 455 506 654 640 . . . . . 361 . . . . 1524 Initial 297 | . . 87 109 28 196 230 297 . . . . . . . . . . . Average 371 | . 155 210 90 242 363 454 284 . . . . . 191 . . . . 732 Maximum Alert Level 4 | . 1 2 . 2 2 2 2 . . . . . 1 . . . . 4 Low Security (%) 30 | 100 74 40 100 46 6 . 18 . . . . . 48 . . . . 24 Level 1 38 | . 25 56 . 35 63 39 69 . . . . . 51 . . . . . Level 2 19 | . . 2 . 17 30 60 11 . . . . . . . . . . 15 Level 3 8 | . . . . . . . . . . . . . . . . . . 41 Level 4 3 | . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 4 3 . 5 8 6 9 . . . . . 8 . . . . 17 Investigation 6 | . 1 . . 1 2 . 2 . . . . . . . . . . . Extermination 20 | . . . . . 5 3 4 . . . . . 1 . . . . 7 Reinforcement 24 | . 3 3 . 3 1 2 3 . . . . . 4 . . . . 5 Assault 6 | . . . . . . 1 . . . . . . . . . . . 5 Garrison 4 | . . . . 1 . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . 1 . 1 . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 2 . 3 . 2 . . . . . . . . . . . 3 Communications Jammed 15 | . . . . 7 . 3 5 . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 433 | . 20 50 8 43 26 40 18 4 9 . 58 9 22 11 5 13 8 89 Peak Tracking Total 37 | . 5 7 3 6 3 5 3 4 5 . 37 3 5 4 4 11 4 9 Tactical Retreats 24 | . . 3 2 3 2 4 . . . . 4 2 1 1 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 26 | . 2 1 1 . 6 7 6 . . . . . . . . . . 3 Indirectly 4 | . 1 . . . 3 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 1 . 4 . . . . . . . Triggered 20 | . . . . . 1 . 2 3 . . . 2 . . . 12 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 45 | . . 4 . 1 2 13 6 . . 3 3 . 5 . 1 1 . 6 Max in Single Turn 6 | . . 1 . 1 1 2 6 . . 1 1 . 4 . 1 1 . 4 Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 52 | . 1 9 1 10 6 9 8 . . . . . 1 . 1 2 . 4 Terminals 32 | . 1 8 . 7 2 7 6 . . . . . . . . . . 1 Fabricators 7 | . . . . . 2 . 2 . . . . . 1 . . . . 2 Repair Stations 2 | . . . . 1 . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . . . 1 Total Hacks 141 | . 5 26 1 34 14 23 22 . . . . . 2 . 1 2 . 11 Successful 73 | . 3 17 1 21 8 6 8 . . . . . 2 . 1 2 . 4 Failed 67 | . 2 9 . 12 6 17 14 . . . . . . . . . . 7 Catastrophic 20 | . 1 3 . 1 1 8 4 . . . . . . . . . . 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . Manual 46 | . 5 12 . 11 4 2 5 . . 1 . . . . . 1 . 5 Terminals 85 | . 5 21 . 17 3 18 18 . . . . . . . . . . 3 Fabricators 19 | . . . . . 7 . 4 . . . . . 2 . . . . 6 Repair Stations 6 | . . . . 4 . 2 . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers 17 | . . 5 . 12 . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 2 3 . . . . . . . . . . . 2 Terminal Hacks 27 | . 2 9 1 4 1 3 4 . . . . . . . 1 2 . . Record 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . Open Door 5 | . . . 1 . . 2 . . . . . . . . 1 1 . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . 3 . . . 1 1 . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . 4 . 4 . . . . . 2 . . . . 2 Load Schematic 6 | . . . . . 2 . 2 . . . . . 1 . . . . 1 Build 6 | . . . . . 2 . 2 . . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . 2 . 2 . . . . . . . . . . . . Scan Component 3 | . . . . 2 . 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 17 | . . 5 . 12 . . . . . . . . . . . . . . Insert Component 8 | . . 2 . 6 . . . . . . . . . . . . . . Analyze 9 | . . 3 . 6 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . . . . 1 Seal Access 3 | . . . . 1 . 1 . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 1 3 . 2 2 . . . . . . . . . . . . 1 Terminals 6 | . 1 3 . 2 . . . . . . . . . . . . . . Botnet 6 | . 1 3 . 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . 1 Haulers 2 | . . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 43 | . 1 9 . 9 6 6 8 . . . . . 1 . . . . 3 Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 2 . 6 . . 1 . . . . . . . . . . . Parts Built 7 | . . . . . 3 . 2 . . . . . 1 . . . . 1 Matter 964 | . . . . . 314 . 380 . . . . . 102 . . . . 168 Time 366 | . . . . . 115 . 142 . . . . . 25 . . . . 84 Total Part Build Rating 25 | . . . . . 10 . 10 . . . . . 1 . . . . 4 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 332 | . . . . . 332 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 . 6 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . 6 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 8 | . . . 3 . . . . . . 2 . . . . . 3 . . Largest Group 3 | . . . 3 2 . . . . . 2 2 . . . . 3 . . Highest-Rated Group 190 | . . . 40 32 . . . . . 190 190 . . . . 158 . . Highest-Rated Ally 95 | . . . 16 16 . . . . . 95 95 . . . . 68 . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . Ally Attacks 73 | . . . 17 2 . . . . . . 46 . . . . 8 . . Total Damage 1894 | . . . 177 15 . . . . . . 1324 . . . . 378 . . Kills 14 | . . . 2 . . . . . . . 9 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 3 . . . . . 1 1 . 3 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 31649 | 5 795 1912 1104 1508 2982 1967 1783 956 979 1640 4945 1647 941 1028 989 1695 1530 3243 Spaces Moved 13778 | 5 413 1121 655 677 934 575 729 717 671 1192 2228 419 349 239 279 832 516 1227 Core 48 | . . . . . . . . . . 27 . . . . . . . 21 Treads 3176 | . 3 . 655 677 934 575 332 . . . . . . . . . . . Legs 6393 | 5 410 125 . . . . . . . . 2013 419 349 239 279 832 516 1206 Wheels 4161 | . . 996 . . . . 397 717 671 1165 215 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 90 160 153 261 266 130 130 130 50 113 193 193 193 193 193 193 100 Average Speed 171 | 120 121 117 160 163 262 267 196 130 130 127 149 193 193 193 197 193 193 197 Slowest Speed 285 | 120 200 200 160 261 270 270 266 130 130 130 280 193 193 193 230 193 193 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 2 67 86 96 49 24 87 16 77 84 82 87 58 13 40 46 83 66 31 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . 3 . . . . . . 1 . . . 1 . . . . Known Exits Taken 10 | . . 1 . . 1 1 1 1 1 1 . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . . . . . 1 . . 1 1 1 . . Scrap Searched 17 | . . . 1 . . . . 3 4 3 . 2 . . 2 . 2 . Spaces Dug 60 | . . . . 17 4 2 5 . . . . . 27 . . . . 5 Terrain Destroyed 653 | . 11 35 28 36 5 83 68 22 71 . 42 10 69 18 5 . 11 139 Melee 5 | . . . . . 4 1 . . . . . . . . . . . . Projectile 207 | . . 3 . . 1 21 12 . 4 . 8 10 47 18 5 . 11 67 AOE 441 | . 11 32 28 36 . 61 56 22 67 . 34 . 22 . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 20234 | 4 572 1471 701 913 1290 810 986 734 738 1311 3738 1225 521 776 706 926 1020 1792 Wait 4589 | . 36 92 21 65 196 73 140 2 15 47 1239 778 95 513 408 52 480 337 Move 13759 | 4 412 1120 654 676 933 574 728 716 670 1191 2227 418 347 238 278 831 515 1227 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 248 | . 11 37 4 23 17 11 20 2 8 26 61 2 4 3 2 2 1 14 Fast Attach 85 | . 6 7 2 2 2 6 11 . 2 11 18 . 1 . 1 4 1 11 Attach 93 | . 7 13 1 7 4 9 8 . 4 7 16 2 . . 1 . . 14 Detach 13 | . . . . . 2 2 . . . . 7 . 1 . . . . 1 Swap 172 | . 7 28 4 25 24 18 20 8 11 3 23 . 1 . . . . . Drop 293 | . 8 31 7 19 24 14 18 2 6 23 57 8 6 7 5 15 8 35 Fire 913 | . 85 143 8 96 78 85 41 4 21 3 78 17 65 15 11 1 15 147 Melee 17 | . . . . . 6 11 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . 6 . . . . . . 1 Crush 5 | . . . . . 2 3 . . . . . . . . . . . . Escape Stasis 12 | . . . . . 2 4 . . . . . . 1 . . . . 5 Rewire 23 | . . . . . . . . . . . 2 . . . . 21 . . Trap 5 | . . . . . . . . . 1 . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 412 | -10/Materials | Core integrity fell below 50% 487 | -10/Materials | Lost 5 parts (2n3w) 493 | -10/Materials | Discovered new exit (range 3) 663 | -10/Materials | Core integrity fell below 20% 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Lost 7 parts (1p3n3w) 1130 | -9/Materials | Discovered new exit (range 14) 1368 | -9/Materials | Discovered new exit (range 16) 1633 | -9/Materials | Build established: Mutant 1749 | -9/Materials | Core integrity fell below 50% 1777 | -9/Materials | Identified exit to Mines 2079 | -9/Materials | Build established: Scavenger-Mutant 2107 | -9/Materials | Discovered new exit (range 16) 2493 | -9/Materials | Discovered new exit (range 15) 2713 | -9/Materials | Entered Mines 2811 | -9/Mines | Learned location of Storage (-7) 2823 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2923 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2977 | -9/Mines | Learned location of Zion (-6) 3021 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3054 | -9/Mines | System corruption reached 10% 3333 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3378 | -9/Mines | Build established: Mutant 3511 | -9/Mines | Discovered new exit (range 10) 3600 | -9/Mines | Found a hidden stash of uninstalled traps 3625 | -9/Mines | Discovered new exit (range 13) 3817 | -9/Mines | Entered Materials 3817 | -8/Materials | Accompanied by 2 allies 3817 | -8/Materials | Evolved 2 slots: Utility x2 3867 | -8/Materials | Garrison activated, responded to threat 4256 | -8/Materials | Central database locked down 5123 | -8/Materials | Discovered new exit (range 12) 5180 | -8/Materials | Lost 3 parts (2n1w) 5325 | -8/Materials | Entered Factory 5325 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5862 | -7/Factory | Build established: Scavenger-Skirmisher 6267 | -7/Factory | Crushed by falling debris 6308 | -7/Factory | Discovered new exit (range 8) 6326 | -7/Factory | Identified exit to Factory 6406 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 6730 | -7/Factory | Build established: Skirmisher 7144 | -7/Factory | Discovered new exit (range 7) 7159 | -7/Factory | Identified exit to Lower Caves 7415 | -7/Factory | Fabricated Arm. Treads? 8169 | -7/Factory | Discovered new exit (range 15) 8204 | -7/Factory | Identified exit to Storage 8307 | -7/Factory | Entered Storage 9107 | -7/Storage | First assault squad dispatched 9119 | -7/Storage | Build established: Gunner 9847 | -7/Storage | Build established: Scavenger-Mutant 9898 | -7/Storage | Repaired Hvy. Assault Cannon 10250 | -7/Storage | Discovered exit to Factory (range 9) 10274 | -7/Storage | Entered Factory 10274 | -6/Factory | Evolved 2 slots: Utility x2 10290 | -6/Factory | Build established: Scavenger-Gunner 10798 | -6/Factory | Identified exit to Lower Caves 10798 | -6/Factory | Identified exit to Extension 11158 | -6/Factory | Build established: Gunner 11271 | -6/Factory | Lost 3 parts (2n1w) 11285 | -6/Factory | Found Prototype Device 11847 | -6/Factory | Cargo convoy interrupted 11854 | -6/Factory | Fabricated Proton Cannon? 12014 | -6/Factory | Fabricated Proton Cannon (x1) 12057 | -6/Factory | Entered Lower Caves 12518 | -6/Lower Caves | Build established: Skirmisher 12875 | -6/Lower Caves | Encountered a Warlord checkpoint 12957 | -6/Lower Caves | Discovered new exit (range 10) 12971 | -6/Lower Caves | Identified exit to Lower Caves 13013 | -6/Lower Caves | Entered another Lower Caves area 13040 | -6/Lower Caves | Discovered new exit (range 9) 13110 | -6/Lower Caves | Identified exit to Factory 13371 | -6/Lower Caves | Identified exit to Zion 13461 | -6/Lower Caves | Spotted B-75 Beast 13922 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13992 | -6/Lower Caves | Entered Zion 14276 | -6/Zion | Learned location of Extension (-6) 14278 | -6/Zion | Build established: Mutant 14525 | -6/Zion | Given A8's code to call for help 15022 | -6/Zion | Found Prototype Hackware 15052 | -6/Zion | Found Prototype Processor 15052 | -6/Zion | Identified Exp. Targeting Computer 15054 | -6/Zion | Found Prototype Processor 15054 | -6/Zion | Identified Exp. Target Analyzer 15080 | -6/Zion | Found Prototype Processor 15080 | -6/Zion | Identified Exp. Signal Interpreter 15082 | -6/Zion | Found Prototype Processor 15082 | -6/Zion | Identified Exp. Terrain Scan Processor 15213 | -6/Zion | Found Exp. Terrain Scan Processor 15407 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15409 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15429 | -6/Zion | Discovered new exit (range 4) 15429 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15630 | -6/Zion | Identified exit to Deep Caves 15632 | -6/Zion | Entered Deep Caves 15632 | -6/Deep Caves | Accompanied by 2 allies 15728 | -6/Deep Caves | Build established: Derelict-Skirmisher 15803 | -6/Deep Caves | Attacked by Z-Imprinter 15824 | -6/Deep Caves | Destroyed Z-Imprinter 15851 | -6/Deep Caves | Found Prototype Device 15852 | -6/Deep Caves | Identified Exp. Thermal Shield 15969 | -6/Deep Caves | Z-Facility disabled 16090 | -6/Deep Caves | Found Prototype Protection 16091 | -6/Deep Caves | Identified Zio. Weapon Casing 16094 | -6/Deep Caves | Lost 3 parts (2n1u) 16214 | -6/Deep Caves | Found Zio. Weapon Casing 16253 | -6/Deep Caves | Found Prototype Protection 16253 | -6/Deep Caves | Identified Zio. Heavy Carapace 16472 | -6/Deep Caves | Discovered new exit (range 14) 16741 | -6/Deep Caves | Build established: Mutant 16756 | -6/Deep Caves | Spotted as-36797 17018 | -6/Deep Caves | Destroyed as-36797 17048 | -6/Deep Caves | Lost 3 parts (2u1w) 17147 | -6/Deep Caves | Found Zio. Weapon Casing 17151 | -6/Deep Caves | Found Zio. Weapon Casing 17457 | -6/Deep Caves | Build established: Scavenger-Mutant 17543 | -6/Deep Caves | Found Unknown Device 17653 | -6/Deep Caves | Spotted as-16568 17918 | -6/Deep Caves | Triggered Deep Caves wall 17918 | -6/Deep Caves | Spotted AS-23036 17918 | -6/Deep Caves | Spotted AS-44247 17924 | -6/Deep Caves | Destroyed AS-44247 17931 | -6/Deep Caves | Core integrity fell below 50% 17962 | -6/Deep Caves | Destroyed AS-23036 17965 | -6/Deep Caves | Lost 6 parts (1n3u2w) 17968 | -6/Deep Caves | Destroyed 35 combat bots 18106 | -6/Deep Caves | Exposed GOLEM chamber 18124 | -6/Deep Caves | Found GOLEM Unit 18438 | -6/Deep Caves | Build established: Mutant 19313 | -6/Deep Caves | Found Surveybot 24 Chip 19428 | -6/Deep Caves | Build established: Golem 19472 | -6/Deep Caves | Found GOLEM Unit 19489 | -6/Deep Caves | Found GOLEM Unit 19498 | -6/Deep Caves | Found GOLEM Unit 19507 | -6/Deep Caves | Found GOLEM Unit 19915 | -6/Deep Caves | Found GOLEM Unit 19932 | -6/Deep Caves | Found GOLEM Unit 20068 | -6/Deep Caves | Found GOLEM Unit 20139 | -6/Deep Caves | Found GOLEM Unit 20577 | -6/Deep Caves | Entered Proximity Caves 20662 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20994 | -5/Proximity Caves | Spotted B-75 Beast 21038 | -5/Proximity Caves | Destroyed B-75 Beast 21191 | -5/Proximity Caves | Learned Factory non-interactive machine intel 21262 | -5/Proximity Caves | Discovered exit to Factory (range 5) 21297 | -5/Proximity Caves | Learned 12 Factory zone layouts 21461 | -5/Proximity Caves | Learned Factory trap positions 22224 | -5/Proximity Caves | Entered Factory 22224 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22225 | -5/Factory | Identified exit to Upper Caves 22225 | -5/Factory | Identified exit to Factory 22226 | -5/Factory | Loaded intel: 95 trap records 22227 | -5/Factory | Loaded intel: 208 non-interactive machine locations 22591 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 22858 | -5/Factory | Garrison activated, responded to threat 23035 | -5/Factory | Crushed by falling debris 23036 | -5/Factory | System corruption reached 10% 23165 | -5/Factory | Entered Upper Caves 23306 | -5/Upper Caves | Encountered a Warlord checkpoint 23378 | -5/Upper Caves | Learned location of Warlord (-5) 23769 | -5/Upper Caves | Discovered new exit (range 9) 24193 | -5/Upper Caves | Entered another Upper Caves area 24204 | -5/Upper Caves | Discovered exit to Factory (range 8) 24677 | -5/Upper Caves | Discovered new exit (range 15) 24744 | -5/Upper Caves | Learned Factory garrison access intel 25182 | -5/Upper Caves | Entered Warlord 25252 | -5/Warlord | System corruption cleaned by Quarantine Array 25975 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26148 | -5/Warlord | Warlord's base attacked by MAIN.C 26309 | -5/Warlord | Met Warlord 26347 | -5/Warlord | Found Prototype Reactor 26498 | -5/Warlord | Warlord forces counterattacked 26573 | -5/Warlord | Found Prototype Device 26573 | -5/Warlord | Identified Exp. Cloaking Device 26583 | -5/Warlord | Found Prototype Device 26583 | -5/Warlord | Identified System Purifier 26823 | -5/Warlord | Warlord base infiltrated, sounded retreat 26825 | -5/Warlord | Opened side exit 26857 | -5/Warlord | Spotted Executioner 26859 | -5/Warlord | Discovered new exit (range 11) 26877 | -5/Warlord | Entered Proximity Caves 27113 | -4/Proximity Caves | Spotted B-86 Titan 27966 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28206 | -4/Proximity Caves | Learned location of 2 exits from Research 28216 | -4/Proximity Caves | Discovered exit to Factory (range 7) 28407 | -4/Proximity Caves | Entered Factory 28407 | -4/Factory | Evolved 2 slots: Utility x2 28408 | -4/Factory | Loaded intel: 4 garrison access locations 28959 | -4/Factory | Spotted B-86 Titan 28971 | -4/Factory | Destroyed B-86 Titan 29169 | -4/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 29215 | -4/Factory | Local fabrication network quarantined 29657 | -4/Factory | First assault squad dispatched 29889 | -4/Factory | Identified Surveybot 24 Scanner 29892 | -4/Factory | Discovered new exit (range 23) 29907 | -4/Factory | Discovered new exit (range 24) 30010 | -4/Factory | Lost 6 parts (4u2w) 31088 | -4/Factory | Destroyed 9 combat bots 31128 | -4/Factory | Core integrity fell below 50% 31164 | -4/Factory | Lost 5 parts (1n2u2w) 31269 | -4/Factory | Identified Exp. System Shield 31570 | -4/Factory | Identified Vortex Chain Reactor 31625 | -4/Factory | Core integrity fell below 20% 31650 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Critical hit (Burn: +50). Surveybot 24 Chip destroyed. U-05 Engineer lays Concrete. Asb. Nanovents destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. GOLEM Unit destroyed. Dropped Hcp. Storage Unit. U-05 Engineer lays Concrete. Exp. System Shield destroyed. U-05 Engineer lays Concrete. Acquired GOLEM Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+163). Pressure Siphon disabled. Asb. Alloy Leg integration complete. GOLEM Unit beginning Asb. Flux Generator integration. Map ----- +----------------------------------------------------+ | # ##?????????????# ## | | # #??????????????# ## | | # #??????????????# #? | | #??????????????# [ = #? | | ###############??????????????##############? | | #######????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | * #??????????????????????????????????????????? | | %% #??????????????????????????????????????????? | | #????????????????????????????##????????????? | | ! #?????????????????#####+#### ?????????????? | | % #??????????######## ?????????????? | | !############ ???????????????? | | !/ p """" ??????????????? | | ############ """" ""????????????? | | #???????# # """" """" ????????? | | #?????## # % ????????? | | #?####"### ########@ """" ""????????????? | | !#?#[ # %%""" "?????????????? | | =%#?# # %"""" """"??????????? | | !*#?# # ????????? | | #?# * # """" """"??????????? | | #?# !% # """" "?????????????? | | # # ^+ """" """"?????????A? | | ### [ % # ????????? | | # # = |[*! # """" """???????????? | | % # # =%%=%=* # """" ??????????????? | | = # # %% % %% %%[ " """" """"??????????? | | ###### #####"#+#### ????????? | | % [% ???????A? | | | #### ????????? | | #????????????????? | | """" "" #????????????????? | | " " """" """ #????????????????? | | """" """" """ #????????????????? | | """" """" """ % #????????????????? | | """" """" """ ########????????????????? | | """" """" """ ????????????????????????? | | ?????????????????????????? | | " """ ""?" """" """ ?????????????????????????? | | " """ ""?" """" # "????????????????????????????? | | " """ ""?" "??" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 57 Energy Capacity 2300 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 8 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Reclamation Efficiency 25 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Proton Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Proton Cannon | x1 | -6/Factory Proton Cannon | x1 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Hrd. Heavy Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed AlertPhasingRegulator Manual? 0 Play Time 03:52:32 Cumulative 322.3 hours Start 2021.09.08 @ 05:06:06 End 2021.09.10 @ 03:08:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91aacde0-e0af-4ab8-b773-2ae6c98ae22e