Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 17:46:12 Player: Darsidian Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (275) 1375 Value Destroyed (9532) 9532 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2280) 2280 TOTAL SCORE: 22247 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 327 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -53 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Experimental Terrain Scan Processor Transport Network Coupler Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Large Storage Unit Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Compact Battery Advanced Energy Well Experimental Energy Well Structural Scanner Machine Analyzer Experimental Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Target Analyzer Advanced Kinecellerator Experimental ECM Suite Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Cooled Plasma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Ion Engine Compact Particle Reactor Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Gyrokinetic Inverter Experimental Heat Sink Beam Splitter Advanced Component Analysis Suite Gamma Rifle Gamma Rifle Heavy Machine Gun Heavy Machine Gun Railgun Advanced Remote Datajack [Rating: 134] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . Utility 14 | . . . 2 . . . 1 1 . . . . . 2 . 2 1 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 463 | 9 5 8 54 9 . 6 26 21 27 6 10 22 12 19 6 43 12 79 74 15 Power 56 | 1 . 1 7 2 . . 2 2 . . . 3 . 4 1 8 . 15 9 1 Engine 29 | 1 . . 7 2 . . 2 1 . . . 2 . 1 1 3 . 6 3 . Core 10 | . . 1 . . . . . 1 . . . . . 3 . 5 . . . . Reactor 17 | . . . . . . . . . . . . 1 . . . . . 9 6 1 Propulsion 103 | 4 1 3 6 1 . 1 4 4 2 2 1 2 1 5 1 13 3 19 26 4 Treads 10 | 2 1 1 . . . . . 1 . . . . 1 . . 1 . 1 2 . Leg 15 | . . . . . . . . . . . . . . . . 5 . 5 4 1 Wheel 55 | 2 . 2 6 1 . 1 4 3 2 2 1 2 . 2 . 4 . 7 14 2 Hover 15 | . . . . . . . . . . . . . . 3 1 3 . 1 6 1 Flight 8 | . . . . . . . . . . . . . . . . . 3 5 . . Utility 162 | 2 2 2 16 4 . 3 16 10 8 1 5 10 4 7 3 16 3 25 20 5 Device 99 | 1 1 . 9 2 . 2 11 7 3 1 3 6 2 2 3 13 1 16 13 3 Storage 15 | 1 1 1 . . . . . . . . . 1 . 1 . 1 1 5 1 2 Processor 22 | . . 1 2 1 . . 2 2 1 . . . 2 2 . 2 1 2 4 . Hackware 5 | . . . . . . . . . . . . . . 2 . . . 2 1 . Protection 21 | . . . 5 1 . 1 3 1 4 . 2 3 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 2 2 25 2 . 2 4 5 17 3 4 7 7 3 1 6 6 20 19 5 Energy Gun 47 | . . . 15 1 . 2 1 . 1 . . 1 2 . . . . 9 12 3 Energy Cannon 35 | . . . 1 . . . 2 4 9 1 2 2 1 1 . 2 4 6 . . Ballistic Gun 18 | 2 1 . 1 . . . . . . . . . . . . . . 5 7 2 Ballistic Cannon 5 | . . 1 . . . . . . . . . . . . 1 1 2 . . . Launcher 10 | . . . 1 . . . . 1 3 2 . 1 2 . . . . . . . Special Weapon 15 | . 1 . 7 . . . 1 . 1 . 2 3 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . . . . . . . . . 2 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 3 . . . . . . 2 . . . . Unidentified Prototypes 24 | . . . 5 . . . . . . . 2 4 . . . . 2 . 8 3 Corrupted Parts 13 | . . 3 . . . . . . . . . . . . . 5 . 3 2 . System Corruption 77 | . . 10 . . . . . . . . . . . . . 34 . 22 11 . Parts Lost 164 | . . . 6 1 . 3 5 2 7 1 . 7 10 1 5 23 . 28 34 31 Power 19 | . . . 1 . . . 1 . . . . 1 1 . 1 . . 6 3 5 Propulsion 57 | . . . 1 1 . 1 2 1 3 . . 2 4 . 2 10 . 6 16 8 Utility 58 | . . . 4 . . 1 2 . 3 1 . 3 4 1 1 9 . 11 8 10 Weapon 30 | . . . . . . 1 . 1 1 . . 1 1 . 1 4 . 5 7 8 Highest Loss Streak 21 | . . . 2 1 . 2 2 1 4 1 . 7 4 1 4 8 . 11 11 21 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Average Slot Usage (%) 88 | . 100 100 99 98 100 99 96 99 92 91 92 85 59 72 77 76 51 73 84 63 Engine 5 | . 14 3 10 11 11 11 8 6 . . . 4 6 . . 2 2 2 1 . Core 2 | . . 11 . . . . . . 7 7 7 1 . 4 5 2 . . . . Treads 2 | . 28 20 . . . . . . . . . . 5 . . . . . . . Wheel 15 | . . 7 21 21 22 21 23 29 23 22 23 20 2 . . 2 . 3 8 6 Device 16 | . 14 14 12 11 11 11 17 22 19 19 21 15 13 12 9 14 1 14 23 17 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 12 8 4 4 3 4 4 5 5 Processor 9 | . . . 8 11 11 11 9 7 10 10 7 7 7 15 20 18 19 14 16 14 Hackware 1 | . . . . . . . . . . . . . . 9 13 8 5 8 3 3 Protection 5 | . . . 10 11 11 11 9 7 7 7 8 8 . . . . . . 1 . Energy Gun 5 | . . . 19 20 22 21 2 . . . . 2 6 . . . . 2 8 8 Energy Cannon 5 | . . . . . . . 14 14 13 11 7 8 5 . . . 3 2 . . Ballistic Gun 2 | . 27 28 . . . . . . . . . . . . . . . 1 2 . Peak Build Rating 134 | 7 8 17 25 25 24 27 37 46 47 47 57 60 58 65 63 78 75 99 133 134 Average Rating 43 | 5 7 10 22 24 24 24 33 42 44 46 48 55 42 53 56 59 57 78 104 91 On Entrance 38 | . 7 8 17 24 24 24 27 36 44 46 46 53 60 15 59 48 33 75 64 100 Naked Turns 2 | . . . . . . . . . . . . . 2 . . . . . . . Heaviest Build 124 | 13 28 93 107 103 101 101 117 118 119 118 124 124 105 27 32 40 26 78 105 90 Greatest Support 112 | 40 40 40 32 32 26 32 44 54 54 54 54 54 28 37 37 60 31 112 103 40 Greatest Overweight (x) 34 | 2 . 5 5 6 3 5 5 2 2 2 2 3 10 . 1 3 8 14 34 7 Average Overweight (x) 2 | . . . 2 3 3 2 3 1 1 1 2 2 4 . . . . 1 3 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 20 20 20 Average Capacity 21 | 7 14 17 25 25 25 25 25 25 25 25 25 25 22 8 8 8 9 11 20 16 Most Carried 25 | 4 11 17 25 24 22 25 25 25 23 21 25 23 20 10 8 10 10 16 20 17 Average Carried 17 | 1 7 13 18 22 22 23 22 22 18 19 23 20 17 7 6 7 7 10 14 12 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 10 5 5 10 20 20 5 Final Carried 25 | 4 11 17 23 22 22 25 19 23 18 21 23 20 4 8 3 3 9 16 17 4 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Mutant 17% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Matter Collected 6349 | 320 270 370 777 96 . 94 245 165 385 90 10 265 170 143 62 658 . 1013 1123 93 Remotely 196 | 196 . . . . . . . . . . . . . . . . . . . . Salvage Created 11814 | 100 253 271 1856 216 . 299 1015 767 756 323 . 220 352 148 146 740 . 2147 1668 537 Parts 692 | 7 28 29 129 13 . 11 51 45 46 16 . 15 29 14 8 42 . 97 88 24 Haulers Intercepted 11 | . . . 5 . . . 1 . . . . . . . . . . 1 3 1 Recyclers Shooed 9 | 1 . . 1 . . . . . . . . . . . . . . 3 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 43 17 . . 14 . . . . . . . Prevented 3 | . . . . . . . . . 1 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 195 | . 8 10 39 7 . 5 15 12 18 5 . 8 10 3 3 18 . 17 14 3 Melee 20 | . . . . 3 . . . . . . . . . 3 2 12 . . . . Guns 85 | . 8 10 32 3 . 4 6 . . . . . 2 . . . . 5 12 3 Cannons 55 | . . . 5 . . . 9 11 10 1 . 3 1 . 1 6 . 8 . . AOE 25 | . . . . . . . . 1 8 4 . 5 7 . . . . . . . Classes Destroyed 20 | 2 3 . 6 2 . 1 . 1 2 . . 2 1 . . . . . . . Worker 17 | . . . 4 . . . 1 . . . . . . 1 . 3 . 2 4 2 Builder 15 | . . . . 2 . . . 1 . . . . . . . 1 . 4 5 2 Tunneler 11 | 1 . 1 2 . . 2 1 1 . . . . . . . . . 1 2 . Hauler 11 | . . . 5 . . . 1 . . . . . . . . . . 1 3 1 Recycler 13 | 1 . 1 . . . . 1 2 . . . . . . . . . 6 2 . Minesweeper 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Watcher 12 | . 1 . 5 . . . 2 1 . . . . . . . . . 2 . 1 Swarmer 57 | . 4 8 7 . . . . 3 4 4 . . 9 3 . 7 . 5 3 . Grunt 58 | . 4 2 20 4 . 2 8 2 8 . . . . . 2 3 . . 2 1 Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Sentry 24 | . . . 10 . . . 6 2 2 . . . 1 . . . . . 2 1 Hunter 10 | . . . . . . 2 1 . 1 1 . . . . . . . 5 . . Programmer 29 | . . . . . . . . 5 . . . . . . 1 8 . 7 7 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . . Assembled 6 | . . . . 3 . . . . . . . 3 . . . . . . . . Best Kill Streak 7 | 2 5 3 6 5 . 3 5 3 7 2 . 6 4 2 2 3 . 4 4 3 Combat Bots Only 7 | . 5 3 4 4 . 3 5 2 7 2 . 4 4 2 2 3 . 3 2 1 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 2 1 2 2 . 2 2 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 2 . 2 2 . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 1826 | . 25 45 152 23 . 31 83 51 72 19 . 72 118 20 93 239 . 292 235 256 Missed 582 | . 4 11 31 4 . 8 20 19 27 10 . 17 42 6 44 71 . 103 87 78 Damage Taken 23232 | . 210 340 1419 176 . 281 846 636 774 220 . 1568 1083 223 735 3175 . 4125 3468 3953 Core 4853 | . 20 18 223 11 . 37 109 64 70 . . 99 462 31 164 911 . 619 395 1620 Absorbed by Shields 464 | . . . . 67 . 21 86 . 16 . . 113 76 . 21 64 . . . . Reduced by Siege Mode 88 | . . . . . . . . . . . . . . . . . . 88 . . Ignored by Resistances 97 | . . . . . . . . . . . . . . . . . . 71 . 26 Regen/Repaired (Parts) 985 | . . . 173 . . . . . . . 755 . . 57 . . . . . . Core Remaining (%) 60 | 100 . 84 . . . 32 80 . . . . . . . 77 8 100 52 72 . Volleys Fired 806 | 5 21 30 150 11 . 29 97 51 41 18 . 27 22 1 4 36 1 123 105 34 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 1 1 1 2 2 3 3 Hottest 226 | 40 100 40 122 122 . 122 130 130 130 130 . 140 140 90 53 98 180 226 193 212 Shots Fired 1472 | 10 41 60 256 22 . 56 176 101 58 33 . 37 38 1 4 36 2 200 254 87 Gun 929 | 10 40 60 208 22 . 56 44 . 11 . . 4 18 . . . . 115 254 87 Cannon 477 | . . . 29 . . . 115 100 37 30 . 24 14 1 4 36 2 85 . . Launcher 24 | . . . 3 . . . . 1 10 3 . 1 6 . . . . . . . Special 42 | . 1 . 16 . . . 17 . . . . 8 . . . . . . . . Kinetic 312 | 10 40 60 29 . . . . . . . . . . . 4 30 . 62 68 9 Thermal 958 | . 1 . 224 22 . 56 176 100 37 30 . 28 30 1 . 6 2 81 120 44 Explosive 32 | . . . 3 . . . . 1 10 3 . 9 6 . . . . . . . Electromagnetic 170 | . . . . . . . . . 11 . . . 2 . . . . 57 66 34 Robot Hit Streak 20 | 4 10 7 17 3 . 20 19 19 10 15 . 9 7 . 4 7 . 14 10 10 Robot Miss Streak 12 | 1 3 5 4 3 . 3 5 3 2 2 . 5 3 . 2 12 . 5 7 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 5 | . . 1 2 . . . 1 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . 1 . . . . . . . Shots Hit Robots 933 | 7 26 34 158 12 . 37 79 41 43 19 . 12 22 9 6 95 . 127 153 53 Core Hits 440 | 3 15 17 58 7 . 10 31 18 39 20 . 18 20 4 6 47 . 52 60 15 Critical Kills 6 | . . . . 1 . . . . . . . . 1 . . . . 2 2 . Critical Parts Destroyed 10 | . . . . 2 . . . . . . . . . . . . . 5 3 . Critical Strikes 72 | . . . 22 4 . 3 2 . . . . 1 2 . . 5 . 10 15 8 Burn 39 | . . . 20 1 . 3 2 . . . . . 1 . . . . . 7 5 Meltdown 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Destroy 11 | . . . . . . . . . . . . . . . . . . 6 5 . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . Corrupt 9 | . . . . . . . . . . . . . . . . . . 3 3 3 Smash 3 | . . . . 3 . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 1 . . . 5 . . . . Melee Attacks 126 | . . . 1 9 . . . . 10 . . . 2 22 3 79 . . . . Impact 9 | . . . . 9 . . . . . . . . . . . . . . . . Slashing 105 | . . . 1 . . . . . . . . . 2 22 3 77 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 1 . . . . . 10 . . . . 2 . 9 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28382 | 95 343 461 3575 427 . 754 2124 1383 1531 953 . 1333 1123 616 262 3416 . 4204 4036 1746 Guns 13847 | 95 343 461 2964 226 . 754 604 . 78 . . . 279 . . . . 2318 3981 1744 Cannons 7575 | . . . 472 . . . 1520 1229 759 644 . 324 164 . 86 633 . 1744 . . Explosions 2782 | . . . 67 . . . . 154 694 309 . 785 634 . . . . 139 . . Melee 3894 | . . . 72 201 . . . . . . . . 46 616 176 2783 . . . . Ramming 60 | . . . . . . . . . . . . . . . . . . 3 55 2 Kinetic 4658 | 95 343 461 472 . . . . . . . . . . . 86 598 . 1172 1124 307 Thermal 14391 | . . . 2964 226 . 754 2124 1327 759 644 . 324 435 . . 35 . 1865 2087 847 Explosive 2545 | . . . 67 . . . . 56 694 309 . 785 634 . . . . . . . Electromagnetic 2610 | . . . . . . . . . 78 . . . 8 . . . . 1164 770 590 Impact 201 | . . . . 201 . . . . . . . . . . . . . . . . Slashing 3917 | . . . 72 . . . . . . . . 224 46 616 176 2783 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . 10 1 1 1 6 . 2 . . . . . 3 3 33 3 36 36 14 Average Corruption 6 | . . 6 1 1 1 2 . 1 . . . . . 2 2 13 3 12 19 6 Corruption Purged 40 | . . . . . . . . 3 . . . . . . 4 33 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . 14 13 8 15 . 3 . . . . . . 1 38 3 42 80 6 Message Errors 51 | . . . . 5 1 6 . . . . . . . . 1 8 1 13 15 1 Matter Fused 50 | . . . 5 2 2 2 . . . . . . . . . 11 2 9 15 2 Heat Flow Errors 26 | . . . 2 2 3 2 . 1 . . . . . . . 8 . 2 5 1 Energy Discharges 22 | . . . 2 1 1 3 . 1 . . . . . . . 2 . 3 9 . Parts Rejected 5 | . . . 1 . . . . . . . . . . . . . . 3 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 18 | . . . . 1 1 1 . 1 . . . . . . . 4 . 3 6 1 Data Loss (major) 8 | . . . . 1 . 1 . . . . . . . . . . . 1 5 . Misfires 11 | . . . 3 . . . . . . . . . . . . 1 . 4 3 . Alerts 7 | . . . 1 1 . . . . . . . . . . . 1 . . 4 . Misdirections 4 | . . . . . . . . . . . . . . . . 1 . 3 . . Weapon Failures 20 | . . . . . . . . . . . . . . . . 1 . 1 18 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1075 | . . . 69 96 . . 14 107 2 41 . 27 110 134 . 320 . 155 . . Projectiles 309 | . . . 27 . . . 14 49 . 41 . . 33 . . . . 145 . . Explosions 153 | . . . . . . . . 58 2 . . 27 56 . . . . 10 . . Melee 613 | . . . 42 96 . . . . . . . . 21 134 . 320 . . . . Knockbacks 20 | . . . 3 . . . . . . . . . . . 5 12 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 3 . . . . . . . . . . . 5 12 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . 15 . . . . . 6 . . . 69 . . . . 39 . 1 Shots 5 | . . . 1 . . . . . 1 . . . 2 . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 1 4 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 20 9 399 285 262 427 302 159 17 8 . 150 7 40 . 264 257 445 325 138 Average Temperature 103 | . 9 3 88 104 116 154 93 49 6 6 . 49 4 25 . 87 97 147 106 37 Received Heat Transfer 3256 | . 75 87 498 32 . 27 315 42 226 30 . 498 200 18 192 491 . 66 99 360 Effects 20 | . . . 3 2 1 3 . . . . . . . . . . . 11 . . Shutdowns 4 | . . . 1 . . 1 . . . . . . . . . . . 2 . . Energy Bleed 6 | . . . . 2 1 1 . . . . . . . . . . . 2 . . Interference 8 | . . . 1 . . . . . . . . . . . . . . 7 . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 17 | . . . . . . . . . . . . . . . . . . 17 . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . 17 . . Robots Corrupted 7 | . . . . 1 . . . . . . . . . . . . . 4 1 1 Combat Hostiles 5 | . . . . 1 . . . . . . . . . . . . . 3 1 . Parts Fried 28 | . . . . . . . . . 2 . . . . . . . . 15 5 6 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 2 . . 1 . . . . . . 1 . . . . 1 1 1 Combat Hostiles 5 | . . . 2 . . 1 . . . . . . . . . . . 1 1 . Parts Melted 61 | . . . 14 . . 5 4 8 2 . . 2 3 . . . . 6 12 5 Heat Transferred 23877 | . . . 6660 481 . 1591 3182 1567 999 851 . 332 777 . . 50 . 1815 3728 1844 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Peak Influence 865 | 10 156 210 865 372 . 105 288 309 . . . . . 305 301 275 224 380 183 189 Initial 337 | . 6 50 3 337 . . . 82 . . . . . 89 84 152 129 117 100 51 Average 167 | 5 53 68 384 280 . 31 111 112 . . . . . 176 138 134 161 226 82 109 Maximum Alert Level 3 | . . 1 3 1 . . 1 1 . . . . . 1 1 1 1 1 . . Low Security (%) 72 | 100 100 97 25 33 . 100 90 87 . . . . . 60 81 81 93 37 100 100 Level 1 19 | . . 2 30 66 . . 9 12 . . . . . 39 18 18 6 62 . . Level 2 4 | . . . 28 . . . . . . . . . . . . . . . . . Level 3 2 | . . . 15 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 6 . . . 2 3 . . . . 1 2 . 6 1 7 6 4 Investigation 10 | . 1 . 3 . . . 2 . . . . . 1 . . 1 . 2 . . Extermination 16 | . . . . . . . . 3 . . . . . 1 . 4 1 3 3 1 Reinforcement 13 | . . . 3 . . . . . . . . . . 1 . 1 . 2 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Distress Signals 16 | . 2 . 3 . . . 1 . . . . . . . . . . 3 3 4 Communications Jammed 16 | . . . . . . . 2 12 . . . . . . . 2 . . . . Distress Signals 16 | . . . . . . . 2 12 . . . . . . . 2 . . . . Times Spotted 360 | . 15 10 50 9 . 5 27 15 19 6 . 8 22 13 15 44 1 35 35 31 Peak Tracking Total 14 | . 6 3 4 4 . 3 6 3 7 3 . 3 7 3 7 8 2 6 9 14 Tactical Retreats 42 | . 2 . 5 1 . . 4 . . . . . 5 4 2 5 1 7 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Traps Triggered 11 | . 1 . . . . . . 4 . . . . . 1 3 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Machines Disabled 26 | . . . 6 . . 1 1 8 1 . 4 . . 1 2 1 . . 1 . Max in Single Turn 4 | . . . 1 . . 1 1 4 1 . 1 . . 1 2 1 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . 1 . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Machines Accessed 68 | . 7 1 14 . 1 . 8 7 1 1 . . 1 7 . 5 5 2 5 3 Terminals 41 | . 6 . 9 . . . 6 4 . . . . 1 2 . 5 2 2 2 2 Fabricators 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . Repair Stations 7 | . . . 2 . . . 1 . . . . . . 1 . . 1 . 1 1 Recycling Units 8 | . 1 . 2 . . . 1 . . . . . . 2 . . 2 . . . Scanalyzers 4 | . . . 1 . . . . 2 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 163 | . 18 1 43 . 1 . 22 17 1 1 . . 4 14 . 11 11 4 10 5 Successful 99 | . 13 1 29 . 1 . 13 7 1 1 . . 4 9 . 7 7 1 2 3 Failed 63 | . 4 . 14 . . . 9 10 . . . . . 5 . 4 4 3 8 2 Catastrophic 11 | . 1 . 2 . . . . 2 . . . . . . . 2 2 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 78 | . 15 . 24 . . . 14 10 . . . . . 3 . 5 4 1 2 . Terminals 104 | . 17 . 28 . . . 14 10 . . . . 4 5 . 11 4 4 3 4 Fabricators 6 | . . . . . . . . 1 . . . . . 1 . . . . 4 . Repair Stations 15 | . . . 6 . . . 3 . . . . . . 2 . . 2 . 1 1 Recycling Units 20 | . 1 . 4 . . . 5 . . . . . . 5 . . 5 . . . Scanalyzers 13 | . . . 5 . . . . 6 . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 33 | . 6 1 7 . 1 . 3 . 1 1 . . 4 1 . 4 1 1 . 2 Record 10 | . . . . . 1 . . . . . . . 4 . . 3 . . . 2 Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 4 . . . . . 1 . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . Network Status 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 3 . . . 1 . . . . . . 2 . . 1 . . 1 Scan Component 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 11 | . 1 . 2 . . . 2 . . . . . . 3 . . 3 . . . Report Inventory 7 | . 1 . 1 . . . 1 . . . . . . 2 . . 2 . . . Retrieve Components 4 | . . . 1 . . . 1 . . . . . . 1 . . 1 . . . Scanalyzer 7 | . . . 3 . . . . 4 . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 35 | . 6 . 14 . . . 7 2 . . . . . 1 . 3 2 . . . Terminals 30 | . 6 . 11 . . . 5 2 . . . . . 1 . 3 2 . . . Track 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . Botnet 18 | . 3 . 7 . . . 2 1 . . . . . 1 . 2 2 . . . Operators 5 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . 2 . . . . . . . . . . . . . Reject 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 10 . . . 7 7 . . . . 1 4 . 4 5 1 5 3 Full Trace Events 6 | . . . 2 . . . 1 . . . . . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Time 88 | . . . 38 . . . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 9 . . . 10 . . . . . . 1 . . 2 . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 5 . . . . . . 2 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Total Allies 14 | . 1 . 1 . . . 1 . 5 . 4 . . . . 2 . . . . Largest Group 8 | . 1 . 1 . . . 1 . 5 5 8 7 . . . 2 . . . . Highest-Rated Group 275 | . 10 . 10 . . . 10 . 155 155 275 238 . . . 59 . . . . Highest-Rated Ally 40 | . 10 . 10 . . . 10 . 32 32 40 40 . . . 30 . . . . Total Orders 18 | . . . . . . . . . . . . 3 . . 2 11 . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 10 | . . . . . . . . . . . . 3 . . 1 5 . 1 . . RETURN 7 | . . . . . . . . . . . . . . . . 6 . 1 . . Ally Attacks 56 | . . . . . . . . . 18 24 . 8 . . . 6 . . . . Total Damage 1373 | . . . . . . . . . 471 683 . 111 . . . 108 . . . . Kills 11 | . . . . . . . . . 3 5 . 1 . . . 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Robot Analysis Total 6 | . 4 . . . . . 1 . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 2 1 . . 1 . . . . . . . Drone Launches 15 | . . . . . . . . . . . . 3 . . 2 8 . 2 . . Drone Recoveries 13 | . . . . . . . . . . . . 2 . . 2 7 . 2 . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . . 9 2 10 5 8 . . Traps 26 | . . . . . . . . . . . . . . 9 1 8 1 7 . . Emergency Access 5 | . . . . . . . . . . . . . . . 1 . 3 1 . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . Exits 2 | . . . . . . . . . . . . . . . . 1 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Turns Passed 26410 | 109 717 1260 2782 802 968 913 2171 2036 2128 1788 1678 850 2458 574 180 1481 282 1361 1487 385 Spaces Moved 15548 | 51 383 719 1414 327 718 570 938 1104 1294 1390 1289 581 970 591 154 878 331 861 725 260 Core 704 | 11 . . . . . . . . . . . . 371 6 . 114 11 84 1 106 Treads 1245 | 30 383 517 . . . . . . . . . . 300 . . . . 15 . . Legs 256 | . . . . . . . . . . . . . . . . 219 . 27 8 2 Wheels 11415 | 10 . 202 1414 327 718 570 938 1104 1294 1390 1289 581 299 27 . 142 . 305 678 127 Hover 1236 | . . . . . . . . . . . . . . 558 154 403 58 . 38 25 Flight 692 | . . . . . . . . . . . . . . . . . 262 430 . . Fastest Speed 34 | 50 160 130 130 135 135 130 120 107 108 108 116 116 50 50 52 50 39 34 95 50 Average Speed 124 | 132 160 151 141 145 135 134 135 122 121 118 116 119 214 55 57 78 56 94 135 93 Slowest Speed 1750 | 160 160 175 175 190 135 175 160 126 130 123 123 145 400 80 110 260 450 750 1750 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 59 96 91 55 88 99 52 32 98 98 92 83 84 13 29 17 5 15 12 4 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 7 | . . 1 1 . 1 . 1 . 1 . 2 . . . . . . . . . Known Exits Taken 7 | . 1 1 . . . 1 . 1 . . . . 1 1 . . 1 . . . Unknown Exits Taken 12 | 1 . . 1 1 1 . 1 . 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 17 | . . 3 . 1 . 1 . . 4 3 3 . 2 . . . . . . . Spaces Dug 86 | . 1 . 9 1 . . 40 13 . 1 . . 1 11 . 3 1 3 1 1 Terrain Destroyed 511 | . 1 . 46 1 . . 67 69 80 29 . 54 39 12 63 5 1 33 10 1 Melee 14 | . . . . 1 . . . . . . . . 1 11 . 1 . . . . Projectile 157 | . 1 . 21 . . . 67 20 1 4 . 2 3 1 . 4 1 21 10 1 AOE 340 | . . . 25 . . . . 49 79 25 . 52 35 . 63 . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Gar Fac Fac Res Res Acc Total 20741 | 79 443 831 1901 611 717 663 1634 1692 1772 1494 1392 695 1303 793 234 1513 423 1207 1010 334 Wait 3313 | 9 26 58 238 250 . 49 532 477 395 74 39 58 293 130 42 443 63 70 53 14 Move 15528 | 50 382 718 1413 326 717 569 937 1103 1293 1389 1288 580 969 590 153 877 330 860 724 260 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 4 7 11 27 3 . 7 19 21 3 4 10 4 3 17 . 20 7 31 20 3 Fast Attach 158 | 9 . . 5 1 . . 3 1 . 1 . 4 2 11 1 17 8 49 40 6 Attach 119 | . 1 . 8 1 . 4 6 4 7 1 . 8 6 5 3 14 4 16 22 9 Detach 34 | . . . . . . 1 . 1 . 1 . 2 2 3 1 4 4 4 10 1 Swap 186 | . 4 8 41 7 . 2 17 16 20 4 10 10 4 3 2 12 . 14 12 . Drop 181 | 2 2 6 18 3 . 2 23 18 . 2 8 2 . 11 3 11 6 38 20 6 Fire 806 | 5 21 30 150 11 . 29 97 51 41 18 . 27 22 1 4 36 1 123 105 34 Melee 126 | . . . 1 9 . . . . 10 . . . 2 22 3 79 . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . 22 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . . . . 3 . 37 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 432 | -10/Materials | Central database locked down 444 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Identified exit to Mines 827 | -10/Materials | Entered Mines 914 | -10/Mines | Met a Derelict bent on vengeance 1145 | -10/Mines | Discovered new exit (range 10) 1209 | -10/Mines | Discovered new exit (range 6) 1389 | -10/Mines | Found a hidden stash of uninstalled traps 1429 | -10/Mines | Learned Materials non-interactive machine intel 1581 | -10/Mines | Learned location of Zion (-7) 1738 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2082 | -10/Mines | Identified exit to Materials 2086 | -10/Mines | System corruption reached 10% 2087 | -10/Mines | Entered Materials 2087 | -9/Materials | Evolved 2 slots: Utility x2 2088 | -9/Materials | Loaded intel: 42 non-interactive machine locations 2426 | -9/Materials | Repaired Hrd. Medium Armor Plating 2637 | -9/Materials | Build established: Scavenger-Mutant 2937 | -9/Materials | Build established: Mutant 3087 | -9/Materials | Discovered new exit (range 5) 3097 | -9/Materials | Identified exit to Materials 3234 | -9/Materials | Discovered new exit (range 6) 3643 | -9/Materials | Discovered exit to Materials (range 3) 3674 | -9/Materials | Discovered new exit (range 15) 4459 | -9/Materials | Core integrity fell below 50% 4869 | -9/Materials | Entered Mines 4874 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5414 | -9/Mines | Excavation squad dispatched 5414 | -9/Mines | A large section of the Mines collapsed 5664 | -9/Mines | Excavation squad dispatched 5665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5665 | -9/Mines | Discovered new exit (range 5) 5671 | -9/Mines | Entered Exiles 5704 | -9/Exiles | Met 8R-AWN 5727 | -9/Exiles | Met EX-HEX 5758 | -9/Exiles | Discovered new exit (range 14) 5859 | -9/Exiles | Met EX-BIN 5935 | -9/Exiles | Met EX-DEC 5982 | -9/Exiles | Visited The Gauntlet 6197 | -9/Exiles | Discovered new exit (range 10) 6639 | -9/Exiles | Entered Mines 6831 | -8/Mines | Discovered exit to Materials (range 6) 7298 | -8/Mines | Discovered exit to Materials (range 9) 7552 | -8/Mines | Entered Materials 7552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8503 | -8/Materials | Discovered new exit (range 11) 9092 | -8/Materials | Identified exit to Storage 9269 | -8/Materials | Discovered new exit (range 8) 9723 | -8/Materials | Entered Factory 9723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10022 | -7/Factory | Build established: Scavenger-Mutant 11153 | -7/Factory | Discovered new exit (range 15) 11170 | -7/Factory | Identified exit to Factory 11584 | -7/Factory | Discovered new exit (range 14) 11641 | -7/Factory | Identified exit to Lower Caves 11759 | -7/Factory | Entered Lower Caves 11760 | -7/Lower Caves | Encountered a Warlord checkpoint 12017 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12079 | -7/Lower Caves | Lost 4 parts (2n1u1w) 12085 | -7/Lower Caves | Destroyed 7 combat bots 12625 | -7/Lower Caves | Discovered new exit (range 9) 12715 | -7/Lower Caves | Learned Factory emergency access door positions 12813 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13067 | -7/Lower Caves | Spotted B-75 Beast 13075 | -7/Lower Caves | Destroyed B-75 Beast 13146 | -7/Lower Caves | Build established: Commander-Mutant 13224 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13887 | -7/Lower Caves | Entered another Lower Caves area 13887 | -7/Lower Caves | Accompanied by 5 allies 13889 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14466 | -7/Lower Caves | Discovered new exit (range 16) 14605 | -7/Lower Caves | Spotted B-75 Beast 14625 | -7/Lower Caves | Allies destroyed B-75 Beast 15347 | -7/Lower Caves | Discovered exit to Factory (range 6) 15675 | -7/Lower Caves | Entered Zion 15675 | -7/Zion | Accompanied by 4 allies 15862 | -7/Zion | Learned location of Warlord (-4) 16447 | -7/Zion | Visited the Megawrench Repair Shop 16517 | -7/Zion | Given A8's code to call for help 16685 | -7/Zion | Found Prototype Special Weapon 16686 | -7/Zion | Identified RU-N14's Throwing Claymores 16691 | -7/Zion | Found RU-N14's Throwing Claymores 16693 | -7/Zion | Found RU-N14's Throwing Claymores 16741 | -7/Zion | Given the Hacking Drone Bay 16746 | -7/Zion | Discovered new exit (range 11) 16792 | -7/Zion | Found Prototype Device 16972 | -7/Zion | Met Imprinter 16993 | -7/Zion | Imprinted 16996 | -7/Zion | Declared Zion's savior 17141 | -7/Zion | Megawrench repaired 11 parts 17192 | -7/Zion | Identified Hacking Drone Bay 17328 | -7/Zion | Discovered new exit (range 5) 17331 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17353 | -7/Zion | Entered Deep Caves 17353 | -7/Deep Caves | Accompanied by 8 allies 17461 | -7/Deep Caves | Z-Facility disabled 17497 | -7/Deep Caves | Attacked by Z-Imprinter 17523 | -7/Deep Caves | Lost 4 allies 17544 | -7/Deep Caves | Destroyed Z-Imprinter 17569 | -7/Deep Caves | Lost 7 parts (1p2n3u1w) 17768 | -7/Deep Caves | Build established: Scavenger-Mutant 18041 | -7/Deep Caves | Discovered new exit (range 19) 18203 | -7/Deep Caves | Entered Proximity Caves 18238 | -6/Proximity Caves | Lost 3 parts (2n1u) 18840 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19189 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19383 | -6/Proximity Caves | Build established: Mutant 20305 | -6/Proximity Caves | Attracted the attention of an 0b10 base 20310 | -6/Proximity Caves | Core integrity fell below 50% 20320 | -6/Proximity Caves | Released all parts (5) 20330 | -6/Proximity Caves | Learned Factory emergency access door positions 20332 | -6/Proximity Caves | Learned Extension stockpile data 20333 | -6/Proximity Caves | Core integrity fell below 20% 20349 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 20657 | -6/Proximity Caves | Discovered exit to Factory (range 8) 20661 | -6/Proximity Caves | Entered Factory 20661 | -6/Factory | Evolved 2 slots: Utility x2 20890 | -6/Factory | Identified exit to Garrison 21063 | -6/Factory | Repaired Fission Core 21125 | -6/Factory | Build established: Hacker-Gladiator 21142 | -6/Factory | Discovered new exit (range 15) 21154 | -6/Factory | Identified exit to Lower Caves 21235 | -6/Factory | Entered Garrison 21303 | -6/Garrison | Triggered checkpoint 21307 | -6/Garrison | Triggered checkpoint 21381 | -6/Garrison | Discovered new exit (range 13) 21382 | -6/Garrison | Phase Generator disabled 21399 | -6/Garrison | Lost 4 parts (2n1u1w) 21415 | -6/Garrison | Entered Factory 21415 | -5/Factory | Evolved 2 slots: Utility x2 21416 | -5/Factory | Identified exit to Upper Caves 21663 | -5/Factory | Build established: Hacker-Mutant 22020 | -5/Factory | System corruption reached 10% 22039 | -5/Factory | System corruption reached 30% 22099 | -5/Factory | Build established: Scavenger-Mutant 22127 | -5/Factory | Lost 3 parts (1n1u1w) 22169 | -5/Factory | Identified exit to Extension 22354 | -5/Factory | Lost 5 parts (1n3u1w) 22572 | -5/Factory | Lost 3 parts (3n) 22757 | -5/Factory | Core integrity fell below 50% 22787 | -5/Factory | Lost 8 parts (3n4u1w) 22881 | -5/Factory | Discovered new exit (range 8) 22887 | -5/Factory | Core integrity fell below 20% 22896 | -5/Factory | Entered another Factory area 22896 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22942 | -4/Factory | Found Prototype Processor 22980 | -4/Factory | Identified exit to Research 23062 | -4/Factory | Build established: Mutant 23099 | -4/Factory | Identified Exp. Targeting Computer 23178 | -4/Factory | Entered Research 23178 | -3/Research | Evolved 2 slots: Utility x2 23253 | -3/Research | Spotted B-86 Titan 23466 | -3/Research | Lost 3 parts (1p1n1u) 23629 | -3/Research | Lost 11 parts (3p2n3u3w) 23929 | -3/Research | Build established: Scavenger-Mutant 24120 | -3/Research | Discovered new exit (range 15) 24202 | -3/Research | System corruption reached 10% 24241 | -3/Research | Lost 4 parts (1p3u) 24263 | -3/Research | Cargo convoy interrupted 24302 | -3/Research | System corruption reached 30% 24309 | -3/Research | Lost 3 parts (1n2u) 24492 | -3/Research | Found Prototype Hackware 24539 | -3/Research | Entered another Research area 24539 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24549 | -2/Research | Lost 4 parts (1p2u1w) 24557 | -2/Research | Found Prototype Device 24557 | -2/Research | Identified Exp. ECM Suite 24616 | -2/Research | Identified Exp. Hacking Suite 24649 | -2/Research | Found Prototype Device 24649 | -2/Research | Identified Beam Splitter 24776 | -2/Research | Lost 11 parts (1p5n1u4w) 24870 | -2/Research | Spotted B-90 Cyclops 24910 | -2/Research | System corruption reached 10% 25186 | -2/Research | Lost 6 parts (1p2n3u) 25223 | -2/Research | Discovered new exit (range 12) 25329 | -2/Research | Found Prototype Processor 25329 | -2/Research | Identified Exp. Terrain Scan Processor 25356 | -2/Research | Found Exp. Terrain Scan Processor 25444 | -2/Research | Build established: Scavenger-Skirmisher 25518 | -2/Research | Found Prototype Device 25518 | -2/Research | Identified Exp. Shock Absorption System 25677 | -2/Research | Lost 5 parts (3n2u) 25678 | -2/Research | System corruption reached 30% 25748 | -2/Research | Lost 3 parts (1p2n) 26026 | -2/Research | Entered Access 26026 | -1/Access | Evolved 2 slots: Utility x2 26057 | -1/Access | Lost 3 parts (2n1w) 26154 | -1/Access | Found Prototype Device 26154 | -1/Access | Identified Adv. Kinecellerator 26337 | -1/Access | Core integrity fell below 50% 26367 | -1/Access | Lost 21 parts (3p5n6u7w) 26387 | -1/Access | System corruption reached 10% 26397 | -1/Access | Core integrity fell below 20% 26411 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 26389_ Slammed into H-88 Terminator. 26389_ Backup Power VII broken. 26389_ Destabilizing: Short circuit. 26390_ Penetrated by Slug. 26391_ Broken Backup Power VII destroyed. 26392_ Slug penetrates Wall. 26392_ Backup Power VII destroyed. 26392_ Slug penetrates Wall. 26393_ Slug penetrates Terminal. 26393_ Critical hit (Destroy). 26393_ Imp. Antigrav System destroyed. 26393_ Slug penetrates Terminal. 26394_ P-80 Master resets H-88 Terminator, system corruption cleaned. 26395_ System corrupted: Backup Laser VII rejected. 26395_ Slug penetrates Terminal. 26396_ Backup Laser VII destroyed. 26397_ R-10 Processor collects Backup Laser VII. 26401_ Exp. ECM Suite destroyed. 26411_ Imp. Target Analyzer destroyed. 26411_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????## #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? +??????????????? | | ?????????????????????########### #??????????????? | | ?????????????????????# ## ###########????? | | ?????????????????????# ## ## #????? | | ?????????????????????# " ## ## #????? | | ?????????????????????# "" ## ## """ #????? | | ?????????????????????# p"" ## ## """ #????? | | ?????????????????????# "" ## ## R" #????? | | ?????????????????????# p"" # p # =""" #????? | | ?????????????????????# "" h "" # = #????? | | ?????????????????????# ""h h "T / * = #????? | | ?????????????????????# " p # # #????? | | ?????????????????????# t ## ###########????? | | ?????????????????????# @ ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????# ## #??????????????? | | ?????????????????????########### #??????????????? | | ??????????????????????# # ##?????????????? | | ??????????????????????# !!! + ##?????????????? | | ??????????????????????# !!! # ##?????????????? | | ??????????????????????# !!* # ##?????????????? | | ??????????????????????# # ##?????????????? | | ??????????????????????#* ! # ##?????????????? | | ??????????????????????# ? # ##?????????????? | | ??????????????????????# ? # ##?????????????? | | ??????????????????????# ?? # ##?????????????? | | ??????????????????????######??## ##?????????????? | | ???????????????## ???????????### ################ | | ???????????????## ????########## ################ | | ???????????????## ????######### # """T""" | | ???????????????## ????## "" # """ """ | | ???????????????## ????## T" + | | ???????????????## ????## ##### # | | ???????????????## ???## ########## !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 43 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 2085 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EX 75 Resistance: EM 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 16 Defensive Hacking 22 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Extracted Adv. EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Origins Signs Are For Wimps Challenges ------------ None Game ------ Seed InertialSwordShockpuncher Manual? 0 Play Time 05:57:39 Cumulative 214.4 hours Start 2025.02.27 @ 18:26:21 End 2025.03.01 @ 17:46:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e253d67-60f0-4b59-877e-5d630ce5b377