Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 19:19:23 Player: 7604 Result: Destroyed by H2-WSU(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (789) 789 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 1553 Bonus ------- Friendly Fire -101 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Core (1700) Ox33 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Arachnoskeleton Subdweller Monowheel Subdweller Monowheel Heat Sink Subdweller Optics Seismic Detector Gun Armor Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Battle Cannon Dirty Datajack (20) Flamer Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Spiked Treads Arachnoskeleton Subdweller Monowheel Heat Sink Subdweller Optics Seismic Detector Gun Armor Scrap Shield Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Light Cannon Dirty Datajack Flamer Flail [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 1 11 15 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | . 2 6 Treads 4 | . 2 2 Leg . | . . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | 1 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 4 7 Energy Gun . | . . . Energy Cannon 5 | . 2 3 Ballistic Gun 2 | . . 2 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes 1 | . . 1 Average Backups 18 | 6 11 22 Power 4 | 1 3 4 Propulsion 2 | 4 . 2 Utility 4 | . 2 5 Weapon 7 | 1 4 8 Tool/Special . | . . . Unused Backups 29 | 6 3 20 Power 5 | 1 . 4 Propulsion 6 | 2 3 1 Utility 5 | 1 . 4 Weapon 12 | 2 . 10 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 18 | . 27 15 Wheel 9 | . . 12 Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 3 | . 10 . Energy Cannon 18 | . 17 18 Ballistic Cannon 5 | . . 8 Peak Build Rating 18 | 7 10 18 Average Rating 13 | 6 8 16 On Entrance 7 | 6 7 9 Naked Turns . | . . . Heaviest Build 102 | 13 94 102 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 33 | . 2 33 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 17 25 Most Carried 25 | 7 15 25 Average Carried 20 | 6 11 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 15 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 735 | 210 136 389 Remotely . | . . . Salvage Created 1011 | 126 443 442 Parts 64 | 7 26 31 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 19 | . . 19 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 13 13 Guns 10 | . 8 2 Cannons 15 | . 5 10 Classes Destroyed 9 | 2 5 2 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 7 | . 7 . Artisan 1 | . . 1 Subdweller 10 | . . 10 Best Kill Streak 5 | 3 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 164 | . 61 103 Missed 55 | . 19 36 Hits 109 | . 42 67 Projectile 109 | . 42 67 Critical Strikes 2 | . . 2 Damage Taken 1275 | . 424 851 Core 261 | . 90 171 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 152 | 10 53 89 Largest 2 | 2 2 2 Hottest 160 | 100 120 160 Shots Fired 255 | 20 104 131 Gun 104 | 20 68 16 Cannon 149 | . 34 115 Launcher . | . . . Special 2 | . 2 . Kinetic 50 | . . 50 Thermal 205 | 20 104 81 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 6 14 17 Robot Miss Streak 10 | 2 8 10 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 130 | 11 68 51 Core Hits 44 | 5 27 12 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 14 | . 11 3 Burn 11 | . 11 . Meltdown 1 | . . 1 Blast 2 | . . 2 Melee Attacks 2 | . 2 . Impact 2 | . 2 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2221 | 150 942 1129 Guns 893 | 150 642 101 Cannons 1325 | . 297 1028 Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 374 | . . 374 Thermal 1844 | 150 939 755 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles 17 | . . 17 Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 272 | 117 272 156 Average Temperature 87 | 48 107 41 Received Heat Transfer 342 | . 147 195 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 12 | 3 6 3 Heat Transferred 4810 | 444 3330 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | 10 127 . Initial 3 | . 3 . Average 43 | 2 45 . Influence Increases 649 | 20 479 150 Destroy 0b10 Robot/C 320 | . 260 60 Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 44 | . 44 . Successful Hack 20 | . 20 . Select Force Hacks 60 | . 60 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 165 | . 75 90 Influence Decreases 649 | 15 414 220 Entered New Map 36 | . 2 34 Time Decay 584 | 15 412 157 Lost Part 29 | . . 29 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 24 20 Peak Tracking Total 6 | . 4 6 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 29 4 Successful 20 | . 16 4 Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Record 4 | . 1 3 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 2 | . 2 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 20 | . 20 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 5607 | 9 1490 4108 Seismic 5607 | 9 1490 4108 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5931 | 95 1692 4144 Spaces Moved 1843 | 31 576 1236 Core 60 | . . 60 Treads 1153 | . 559 594 Legs 48 | 31 17 . Wheels 582 | . . 582 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 130 Average Speed 265 | 120 196 301 Slowest Speed 1700 | 120 320 1700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 3 95 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 6 | . . 6 Spaces Dug 3 | . 3 . Terrain Destroyed 8 | . 3 5 Melee 1 | . 1 . Projectile 7 | . 2 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2617 | 68 1021 1528 Wait 517 | 26 346 145 Move 1841 | 30 575 1236 Hop . | . . . Pick Up 38 | 1 14 23 Fast Attach 5 | 1 1 3 Attach 6 | . . 6 Detach 4 | . 1 3 Swap 26 | . 17 9 Drop 24 | . 10 14 Fire 152 | 10 53 89 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Central database locked down 1190 | -10/Materials | Discovered new exit (range 9) 1212 | -10/Materials | Discovered new exit (range 7) 1311 | -10/Materials | Learned Storage garrison access intel 1386 | -10/Materials | Identified exit to Materials 1386 | -10/Materials | Identified exit to Subcaves 1450 | -10/Materials | Learned 2 Mines zone layouts 1503 | -10/Materials | Learned Storage emergency access door positions 1544 | -10/Materials | Learned Storage terminal intel 1574 | -10/Materials | Learned location of 2 exits from Subcaves 1623 | -10/Materials | Learned location of 1 exit from Recycling 1661 | -10/Materials | Learned location of 1 exit from Recycling 1769 | -10/Materials | Learned location of 1 exit from Recycling 1788 | -10/Materials | Entered Subcaves 1789 | -10/Subcaves | Approached by a straggling Scientist 1789 | -10/Subcaves | Identified exit to Recycling 1789 | -10/Subcaves | Identified exit to Materials 1797 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1816 | -10/Subcaves | Learned location of Zion (-7) 1823 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1990 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2041 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2389 | -10/Subcaves | Disturbed a concealed Subdweller 2992 | -10/Subcaves | A Subdweller sparked back to life 2992 | -10/Subcaves | A Subdweller sparked back to life 2992 | -10/Subcaves | A Subdweller sparked back to life 2999 | -10/Subcaves | Core integrity fell below 50% 3050 | -10/Subcaves | Found Prototype Protection 3360 | -10/Subcaves | Visited 4L-MR0's lab 3376 | -10/Subcaves | Identified Gun Armor 3392 | -10/Subcaves | Found Arachnoskeleton 3512 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4276 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4559 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4661 | -10/Subcaves | Core integrity fell below 20% 4754 | -10/Subcaves | Visited Clippyterm 4758 | -10/Subcaves | Learned Factory trap positions 5932 | -10/Subcaves | Destroyed by H2-WSU(R) with Subdweller Laser Last Messages --------------- attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Banana Peels" It looks like you're afraid of the consquences of stepping on the wrong spot, would you like help? Data stored: Factory trap records. >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 04811_ Sub. Monowheel shoots sparks and powers down. 05913_ 57-IOY(R) destroyed. 05919_ Subatomizers dissect the Sub. Optics. 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RR?????????? | | #?# #?# ## #???????????? | | #??# ### #???????????? | | ##??# ### @ #???????????? | | ##??# ## #???????????? | | ## #### ;# #???????????? | | ### ## #####?# #???????????? | | # ### ##?????? ## #???????????? | | ## #?## ##????????# #??? ##???????????? | | ?#####??###########??????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMultinovaBeacon Manual? 0 Play Time 00:23:36 Cumulative 456.8 hours Start 2025.06.18 @ 18:54:58 End 2025.06.18 @ 19:19:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 173 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 89 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 689f903b-2c20-4ece-9b50-2249f3f420a5