Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.04 @ 05:23:32 Player: youngster Result: Destroyed by as-70277 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (716) 716 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1326 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Compact Wheel High-capacity Matter Pod (200) EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Compact Wheel High-capacity Matter Pod EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Makeshift Sword [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 13 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 5 | 2 3 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 1 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 93 Engine 13 | . 14 10 Treads 24 | . 23 28 Wheel 3 | . 4 . Device 5 | . 4 11 Storage 14 | . 14 14 Protection 8 | . 9 . Energy Gun 19 | . 22 6 Ballistic Gun 8 | . 5 20 Naked Turns . | . . . Heaviest Build 92 | 13 92 91 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 5 | . 5 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 19 25 Most Carried 25 | 3 24 25 Average Carried 15 | 1 14 21 Final Capacity 25 | 8 25 25 Final Carried 24 | 3 24 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 825 | 241 404 180 Remotely . | . . . Salvage Created 993 | 1 893 99 Parts 53 | . 49 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 31 | . 18 13 Guns 19 | . 14 5 AOE 11 | . 3 8 Classes Destroyed 7 | 1 5 1 Worker 3 | 1 2 . Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 15 | . 15 . Assembled 10 | . . 10 Best Kill Streak 7 | 1 5 7 Combat Bots Only 7 | . 5 7 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1173 | . 693 480 Core 255 | . 131 124 Absorbed by Shields . | . . . Regen/Repaired (Parts) 39 | . 39 . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | . 70 21 Largest 2 | . 2 2 Hottest 80 | . 80 63 Shots Fired 172 | . 138 34 Gun 163 | . 136 27 Cannon . | . . . Launcher 9 | . 2 7 Special . | . . . Kinetic 65 | . 47 18 Thermal 19 | . 19 . Explosive 9 | . 2 7 Electromagnetic 79 | . 70 9 Robot Hit Streak 12 | . 12 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 110 | . 92 18 Core Hits 67 | 1 45 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2153 | 11 1405 737 Guns 1309 | . 1092 217 Cannons . | . . . Explosions 819 | . 304 515 Melee . | . . . Ramming 25 | 11 9 5 Kinetic 464 | . 300 164 Thermal 320 | . 320 . Explosive 662 | . 147 515 Electromagnetic 682 | . 629 53 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles . | . . . Explosions 26 | . . 26 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 13 88 Shots 4 | . 1 3 Rammed 7 | 3 2 2 Targets Rammed 8 | 4 2 2 Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 223 | . 223 15 Average Temperature 60 | . 61 11 Received Heat Transfer 471 | . 390 81 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 829 | . 829 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 416 | 5 416 274 Initial 129 | . 3 129 Average 231 | . 245 225 Maximum Alert Level 2 | . 2 1 Low Security (%) 34 | 100 36 9 Level 1 64 | . 61 90 Level 2 1 | . 2 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 7 . Investigation 6 | . 6 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 34 21 Peak Tracking Total 8 | . 3 8 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 7 | . 7 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 17 | . 17 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 14 | . 14 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 3 | . 3 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Track 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2490 | 112 1944 434 Spaces Moved 1014 | 61 857 96 Core 3 | 3 . . Treads 750 | 58 596 96 Legs . | . . . Wheels 261 | . 261 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 191 | 154 188 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 97 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . . 16 Terrain Destroyed 73 | . 13 60 Melee . | . . . Projectile . | . . . AOE 73 | . 13 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1387 | 73 1050 264 Wait 221 | . 87 134 Move 1013 | 61 856 96 Hop . | . . . Pick Up 24 | 3 20 1 Fast Attach 7 | 6 1 . Attach 6 | . . 6 Detach 1 | . . 1 Swap 15 | . 12 3 Drop 2 | . 2 . Fire 91 | . 70 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | 3 2 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Central database locked down 566 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Repaired EM Pulse Gun 1214 | -10/Materials | Discovered new exit (range 14) 1445 | -10/Materials | Core integrity fell below 50% 1500 | -10/Materials | Discovered new exit (range 16) 1721 | -10/Materials | Discovered new exit (range 13) 2057 | -10/Materials | Entered Mines 2126 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2139 | -10/Mines | Learned 4 Materials zone layouts 2152 | -10/Mines | Assembled infested the area 2232 | -10/Mines | Core integrity fell below 20% 2269 | -10/Mines | Destroyed 7 combat bots 2491 | -10/Mines | Destroyed by as-70277 with Assembled Heavy Rifle Last Messages --------------- 02193_ The unstable cave ceiling collapses. 02210_ as-76985 destroyed. 02214_ Destroyed Asb. F-torch. 02214_ as-73629 destroyed. 02217_ Grenade Launcher destroyed. 02228_ as-78522 destroyed. 02243_ as-32989 misfires. 02245_ The unstable cave ceiling collapses. 02245_ EM Pulse Gun destroyed. 02248_ as-32989 destroyed. 02423_ Acquired 20 matter. 02458_ Destroyed Asb. Hover Unit. 02458_ as-60997 destroyed. 02461_ as-94995 destroyed. 02464_ Acquired 9 matter. 02466_ Acquired 18 matter. 02473_ Acquired 19 matter. 02476_ Acquired 83 matter. 02488_ as-84373 destroyed. 02489_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????? a ??????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????# ??????????????? | | ????????????????????????## ??????????????? | | ???????????????????????### ??????????????? | | ???????????????????????###! ??????????????? | | ???????????????????????##%= #?????????????? | | ??????????????????????###!=###??######????? | | ????????????????## ######%*####?######????? | | ????????????????##%#####=|% ###### ##????? | | ????????????????##==%*%%%% ##### ###???? | | ?????????????????????###| *=#### ####??? | | ??????????## ??### ###!%a !! != ###??? | | ??????????## ## ##%=% |* | ##??? | | ??????????## !% %!|=@ ##= ##??? | | ??????????### # ##??? | | ???????????## ##### ### #####? | | ???????????## ??#######%% ### ####? | | ???????????????????### % ## ## # ##? | | ???????????????????## ##### # ###? | | ???????????????????## ###### # ##? | | ???????????????????### ##?### # ##? | | ???????????????????### ???### # ###? | | ????????????????????## ????## ####? | | ???????????????????## ???? ## ####?? | | ???????????????????## ???? ## ####??? | | ???????????????????### ????? ## ##???? | | ???????????????????#### ?????### ###???? | | ????????????????????#### ?????## ###???? | | ?????????????????????### ?????## ######## | | ??????????????????????????????#### ######## | | ??????????????????????????????#### #### ## | | ??????????????????????????????## = ## | | ??????????????????????????????## ## | | ??????????????????????????????## = ### | | ??????????????????????????????## """ [ ## | | ??????????????????????????????## """ ### | | ??????????????????????????????## """ ### | | ??????????????????????????????############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseInsulationSink Manual? 0 Play Time 00:14:20 Cumulative 313.8 hours Start 2022.07.04 @ 05:09:24 End 2022.07.04 @ 05:23:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 21bf6c92-0f7d-49b6-b289-51b4b9428e48