Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.30 @ 14:21:02 Player: GreatJustice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1423) 1423 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3983 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Precision Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Compact Battery Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Particle Gun Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Nuclear Core Medium Treads Improved Cooling System Small Storage Unit Particle Charger Precision Assault Rifle [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 68 | 4 5 13 18 28 Power 15 | 1 . 3 4 7 Engine 8 | 1 . 3 2 2 Core 7 | . . . 2 5 Reactor . | . . . . . Propulsion 13 | 1 1 3 3 5 Treads 6 | . . . 2 4 Leg 5 | 1 1 1 1 1 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 2 5 6 Device 9 | . 1 1 1 6 Storage 4 | 1 1 . 2 . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 1 2 5 6 10 Energy Gun 9 | . 2 3 2 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 1 . . 2 8 Ballistic Cannon 3 | . . 1 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 42 | . . 9 4 29 Power 11 | . . 2 1 8 Propulsion 9 | . . 2 1 6 Utility 6 | . . 1 . 5 Weapon 16 | . . 4 2 10 Highest Loss Streak 9 | . . 5 2 9 Average Slot Usage (%) 80 | . 88 80 80 80 Engine 7 | . 14 15 3 4 Core 6 | . . . 11 7 Treads 8 | . . . 7 14 Leg 4 | . 28 11 . . Wheel 3 | . . 10 5 . Device 6 | . 2 8 1 8 Storage 12 | . 14 11 16 11 Processor 5 | . . 2 8 6 Energy Gun 7 | . 14 11 7 5 Ballistic Gun 11 | . 14 1 9 16 Ballistic Cannon 3 | . . 7 7 . Naked Turns . | . . . . . Heaviest Build 37 | 10 14 23 34 37 Greatest Support 70 | 10 20 30 42 70 Greatest Overweight (x) 10 | . . 2 3 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 6 8 8 Average Capacity 7 | 5 6 6 7 8 Most Carried 8 | 4 6 6 8 8 Average Carried 5 | 2 5 5 6 5 Final Capacity 8 | 6 6 6 8 8 Final Carried 6 | 4 6 5 6 1 Class Distribution -------------------- 40% | Gunner 35% | Mutant 19% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1430 | 177 42 301 406 504 Remotely 254 | . 42 212 . . Salvage Created 1511 | . 42 464 479 526 Parts 82 | . 3 31 23 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 3 | . . 3 . . Retrieved Matter 51 | . . 51 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 1 11 9 11 Guns 23 | . 1 5 6 11 Cannons 9 | . . 6 3 . Classes Destroyed 11 | . 1 6 1 3 Worker 1 | . . . 1 . Builder 2 | . . 2 . . Tunneler 1 | . . . . 1 Watcher 4 | . . 3 1 . Swarmer 6 | . . 3 . 3 Grunt 13 | . 1 3 6 3 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 8 | . . 3 3 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 1 7 3 3 Combat Bots Only 6 | . 1 6 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5283 | . 48 979 813 3443 Core 942 | . . 145 83 714 Absorbed by Shields 174 | . . . . 174 Core Remaining (%) 86 | 100 100 63 84 . Volleys Fired 115 | . 4 44 38 29 Largest 4 | . 2 2 3 4 Hottest 163 | . 70 108 133 163 Shots Fired 270 | . 8 75 94 93 Gun 209 | . 8 41 67 93 Cannon 61 | . . 34 27 . Launcher . | . . . . . Special . | . . . . . Kinetic 184 | . 4 32 75 73 Thermal 34 | . 1 27 2 4 Explosive . | . . . . . Electromagnetic 52 | . 3 16 17 16 Robot Hit Streak 14 | . 3 9 9 14 Robot Miss Streak 4 | . 2 3 4 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 195 | . 4 53 69 69 Core Hits 95 | . 2 24 42 27 Critical Hits 3 | . . 2 . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3039 | . 30 903 1262 844 Guns 2047 | . 30 387 802 828 Cannons 834 | . . 425 409 . Explosions 142 | . . 91 51 . Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 1947 | . 10 366 932 639 Thermal 467 | . . 353 68 46 Explosive . | . . . . . Electromagnetic 609 | . 20 184 262 143 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 13 1 1 Average Corruption 2 | . . 12 1 1 Corruption Purged . | . . . . . Effects 26 | . . 18 3 5 Message Errors 5 | . . . 2 3 Matter Fused 8 | . . 8 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . 1 . . Misdirections 6 | . . 6 . . Targeting Errors 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles 12 | . . . 12 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . 2 13 . Impact . | . . . . . Kinetic 15 | . . 2 13 . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots 1 | . . . 1 . Rammed 2 | . . . . 2 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 481 | . 50 423 481 407 Average Temperature 141 | . 25 138 143 169 Received Heat Transfer 999 | . 27 285 405 282 Effects 11 | . . 5 6 . Shutdowns 4 | . . 3 1 . Energy Bleed 1 | . . . 1 . Interference 5 | . . 2 3 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 2 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 927 | . . 729 87 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 369 | . 30 281 369 205 Initial 140 | . . 12 48 140 Average 101 | . 1 130 183 68 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 67 61 97 Level 1 16 | . . 32 38 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 1 5 Investigation 3 | . . . 1 2 Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 3 16 24 23 Peak Tracking Total 6 | . 3 6 4 6 Tactical Retreats 8 | . . . 7 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 1 4 3 4 Terminals 7 | . 1 3 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . . 1 1 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 53 | . 7 9 7 30 Successful 34 | . 3 6 4 21 Failed 19 | . 4 3 3 9 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 25 | . 7 8 2 8 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 10 | . . 1 4 5 Scanalyzers 17 | . . . . 17 Garrison Access . | . . . . . Terminal Hacks 12 | . 3 5 1 3 Record 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 3 | . 1 2 . . Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . 1 . . Extermination Status 1 | . . . . 1 Hauler Manifests 2 | . . 1 . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . 1 3 2 Recycle Component 3 | . . . 2 1 Process 1 | . . . . 1 Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . 1 . Scanalyzer 16 | . . . . 16 Insert Component 8 | . . . . 8 Analyze 8 | . . . . 8 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 3 3 3 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . . 7 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . . . 2 1 Recycled Matter 217 | . . . . 217 Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 7 | . . . . 7 Part Schematics Acquired 7 | . . . . 7 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3155 | 65 200 661 707 1522 Spaces Moved 1859 | 52 143 418 419 827 Core 24 | 13 . . . 11 Treads 1031 | . . . 234 797 Legs 359 | 39 143 158 . 19 Wheels 445 | . . 260 185 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 85 85 120 Average Speed 139 | 102 120 106 132 165 Slowest Speed 550 | 120 120 180 165 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 33 29 37 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . 10 2 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . 10 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2216 | 63 166 563 501 923 Wait 74 | . . 64 3 7 Move 1855 | 51 142 417 418 827 Hop . | . . . . . Pick Up 72 | 8 9 17 16 22 Fast Attach 2 | . 1 . 1 . Attach 52 | 4 3 11 9 25 Detach 6 | . 1 . 2 3 Swap 14 | . 1 2 8 3 Drop 23 | . 5 8 6 4 Fire 115 | . 4 44 38 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Discovered new exit (range 12) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 306 | -9/Materials | Build established: Mutant 452 | -9/Materials | Lost 3 parts (1n2w) 609 | -9/Materials | System corruption reached 10% 642 | -9/Materials | Lost 5 parts (2p1n1u1w) 735 | -9/Materials | Discovered new exit (range 18) 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1250 | -8/Materials | Discovered new exit (range 13) 1390 | -8/Materials | Build established: Gunner 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2216 | -7/Factory | Lost 5 parts (2p1n2w) 2554 | -7/Factory | Lost 7 parts (1p1n1u4w) 3012 | -7/Factory | Build established: Scavenger-Gunner 3094 | -7/Factory | Lost 9 parts (2p2n2u3w) 3121 | -7/Factory | Core integrity fell below 50% 3135 | -7/Factory | Core integrity fell below 20% 3156 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03115_ Nuclear Core destroyed. 03116_ K-01 Serf cleans the Subcomponent Replicator. 03118_ U-05 Engineer lays Concrete. 03122_ K-01 Serf collects debris. 03124_ Med. Treads destroyed. 03125_ U-05 Engineer lays Concrete. 03126_ K-01 Serf collects debris. 03127_ U-05 Engineer lays Concrete. 03129_ Slug penetrates L-41 Fighter. 03129_ K-01 Serf collects debris. 03131_ Mic. Nuclear Core destroyed. 03131_ Slug penetrates L-41 Fighter. 03131_ Imp. Cooling System destroyed. 03132_ Penetrated by Slug. 03134_ Slug penetrates Wall. 03135_ Penetrated by Slug. 03136_ K-01 Serf collects debris. 03137_ Slug penetrates Wall. 03137_ L-41 Fighter destroyed. 03146_ Penetrated by Slug. 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""" #??????# | | ???????????????????# #?????? ???? #??????# | | ???????????????????# #???????????#???????# | | ???????????????????# ????????????????????# | | ???????????????????# ????????????????????# | | ????????????????????? ????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????### | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Med. Treads | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Autogun | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Novice Programmer System Compromised Use The Force Challenges ------------ None Game ------ Seed BackupWeaponPrototype Manual? 0 Play Time 00:53:45 Cumulative 3.6 hours Start 2022.01.30 @ 13:27:09 End 2022.01.30 @ 14:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 80x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3e028f-3951-4f7d-8433-595eef0427de