Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 16:13:12 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (310) 1550 Value Destroyed (10635) 10635 Prototype IDs (149) 2980 Alien Tech Used (6) 1200 Bonus (28121) 28121 TOTAL SCORE: 56586 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 214 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -320 Cogmind --------- Core Integrity 1420/1600 Matter 239/300 Energy 828/830 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Electron Diverter Improved Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Improved Fusion Compressor Large Storage Unit Small Battery Improved Energy Well Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (10) --- Experimental Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Matter Compressor (500) Experimental Actuator Array Advanced Reaction Control System Experimental Powered Armor Subatomic Replicator Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Improved Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Improved Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Powered Armor Experimental Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Experimental Cesium-ion Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Improved Fusion Compressor Experimental Matter Compressor Experimental Actuator Array Advanced Transmission Jammer Advanced Reaction Control System Integrity Redistributor Subatomic Replicator Mini Smartbomb Launcher [Rating: 210] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 375 | 7 2 9 40 1 . 5 54 27 2 6 . . 4 . 18 . 26 25 1 28 3 3 11 . 16 . 17 . . 7 . 9 12 9 12 5 8 8 Power 39 | 2 . 2 6 . . 1 9 2 . 1 . . . . . . 3 4 1 2 . . . . . . 3 . . . . . . 1 . 1 . 1 Engine 14 | 2 . 2 6 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 17 | . . . . . . 1 6 2 . 1 . . . . . . 2 4 1 . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 1 . 1 . 1 Propulsion 64 | 2 . 4 9 . . . 14 5 . 1 . . . . 3 . 2 4 . 4 . . 3 . 2 . 4 . . 2 . . . 2 3 . . . Treads 13 | 1 . . 4 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 1 . 4 5 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . . 3 . 1 . . . . 3 . 2 4 . 4 . . 3 . 2 . 4 . . 2 . . . 2 3 . . . Utility 169 | 1 2 . 10 1 . 3 11 10 . 3 . . . . 12 . 18 13 . 6 . . 7 . 11 . 7 . . 5 . 9 9 5 9 3 7 7 Device 78 | . . . 4 . . 1 2 3 . 2 . . . . 3 . 11 6 . 3 . . 3 . 6 . 5 . . 3 . 3 5 1 5 3 5 4 Storage 23 | 1 2 . 1 . . . . 2 . . . . . . 1 . 1 2 . 1 . . . . 1 . . . . . . 2 3 . 3 . 1 2 Processor 15 | . . . . . . . 4 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . 4 . . . 1 Hackware 26 | . . . . . . . 1 3 . . . . . . 6 . 3 4 . 1 . . 2 . 3 . . . . 1 . 2 . . . . . . Protection 27 | . . . 5 1 . 2 4 . . 1 . . . . 2 . 2 1 . 1 . . 1 . 1 . 2 . . 1 . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 . 3 15 . . 1 20 10 2 1 . . 4 . 3 . 3 4 . 16 3 3 1 . 3 . 3 . . . . . 3 1 . 1 1 . Energy Gun 21 | 1 . . 5 . . 1 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 17 | 1 . 2 8 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . . . 4 . 1 . . . . . . . . 1 . 2 1 1 1 . . . 1 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . . . . 2 . . . . 1 . 2 . 3 2 . 12 2 2 . . 1 . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . . 1 1 . 1 1 . Special Melee Weapon 8 | . . . . . . . . 3 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 . . . 1 1 . . . . . . 2 . 1 2 . 1 . . 5 . . . . . . 4 . . 1 1 1 . . 1 Parts Lost 37 | . . . 8 . . 1 12 . . 2 . . . 1 1 . 2 . 1 2 . . . . . . 1 . . . . . . . . . . 6 Power 5 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . . . 4 . . 1 . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 5 Weapon 11 | . . . 5 . . . 3 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . . . 4 . . 1 5 . . 2 . . . 1 1 . 1 . 1 1 . . . . . . 1 . . . . . . . . . . 3 Average Slot Usage (%) 99 | . 99 100 98 100 100 100 97 98 100 99 100 100 100 100 96 100 99 98 98 98 99 99 99 100 99 100 99 100 100 99 100 99 99 99 98 99 97 98 Engine 1 | . 14 14 10 11 11 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 6 7 7 7 7 7 7 7 6 6 4 5 5 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Treads 2 | . 14 14 11 11 11 11 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 10 11 11 11 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 8 15 14 15 15 15 15 13 13 12 11 11 11 11 11 11 11 10 10 9 10 10 10 10 9 9 8 8 8 8 8 Device 16 | . . . 12 11 11 11 8 14 15 16 15 15 15 15 15 13 19 14 11 14 17 17 11 11 20 21 20 21 21 21 21 19 18 21 20 20 25 31 Storage 10 | . 27 28 22 22 22 22 18 11 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 8 8 8 8 11 Processor 7 | . . . . . . . 13 12 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 9 16 21 21 20 17 Hackware 24 | . . . . . . . 9 19 30 27 23 23 23 23 31 33 32 40 40 36 35 35 40 41 36 36 36 36 36 36 36 35 33 26 21 21 17 8 Protection 4 | . . . 9 11 11 11 4 . . . 7 7 7 7 5 6 . . 5 4 5 5 5 5 4 5 4 5 5 4 5 4 3 4 3 4 4 5 Energy Gun 1 | . 14 14 2 . . 6 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 11 13 11 11 11 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 5 7 7 7 7 2 7 9 13 12 8 5 9 10 10 11 5 6 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . 5 6 5 5 5 5 4 3 8 8 8 10 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 41 43 51 51 51 51 51 51 16 19 19 19 20 19 21 21 26 26 20 27 27 27 27 24 29 28 31 27 27 27 27 35 43 43 54 51 90 90 Greatest Support 99 | 10 10 10 12 12 12 12 20 20 20 20 20 20 20 20 22 22 28 28 20 28 27 27 30 30 32 32 31 31 31 31 30 38 43 43 54 54 99 99 Greatest Overweight (x) 15 | 1 4 4 4 4 4 4 5 15 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 2 Average Overweight (x) . | . 3 3 3 4 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 18 14 16 16 16 16 Average Capacity 11 | 5 15 16 16 16 16 16 16 11 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 12 14 14 16 16 13 Most Carried 18 | 4 14 16 16 16 16 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 14 14 16 16 16 14 Average Carried 10 | 2 10 15 15 15 16 15 15 10 7 7 7 7 8 7 7 8 7 7 8 7 8 7 7 8 7 8 7 8 8 7 8 9 12 13 14 15 14 11 Final Capacity 16 | 6 16 16 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 14 14 16 16 16 10 Final Carried 16 | 4 14 16 16 16 16 16 16 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 14 14 15 16 11 9 Class Distribution -------------------- 48% | Wizard-Sprinter 19% | Mutant 11% | Machinist-Sprinter 9% | Hacker-Sprinter 4% | Scavenger-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Machinist-Sprinter | -2/Research Machinist-Sprinter | -2/Testing Machinist-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 7549 | 232 68 143 739 49 . 77 1162 294 59 68 . . . 40 180 . 407 278 . 597 226 27 143 57 303 . 200 60 135 175 . 90 115 95 580 110 176 664 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15515 | . 88 222 1378 111 . 138 2533 490 383 165 49 . . . 643 . 694 108 . 1073 286 57 . 114 347 . 398 23 114 204 . 920 165 1198 441 288 176 2709 Parts 698 | . 10 13 71 2 . 8 141 31 . 6 . . . . 28 . 35 13 . 43 9 1 . 2 21 . 15 . 6 5 . 35 18 64 17 22 8 74 Haulers Intercepted 31 | . . . 6 . . . 6 4 . . . . . . 3 . 4 . . 2 . . . . 1 . 1 . . . . 2 . 1 1 . . . Recyclers Shooed 9 | . . . 3 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . . . . . . . . . . 2 7 42 . . . . . 4 5 . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 162 | . 4 6 19 2 . 2 44 4 2 1 . . . . 4 . 2 4 . 12 5 2 . 5 . . . 3 11 . . . . 8 . 2 1 19 Melee 40 | . . . . . . . . 1 . 1 . . . . 4 . 2 . . 2 . . . . . . . . . . . . . 8 . 2 1 19 Guns 58 | . 2 5 16 2 . 1 29 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 60 | . 2 1 . . . . 15 . 2 . . . . . . . . 4 . 10 5 2 . 5 . . . 3 11 . . . . . . . . . Classes Destroyed 18 | . 2 3 5 . . . 4 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Worker 25 | . . . 3 1 . . 11 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . 2 . . 3 . Builder 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 4 | . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Hauler 31 | . . . 6 . . . 6 4 . . . . . . 3 . 4 . . 2 . . . . 1 . 1 . . . . 2 . 1 1 . . . Recycler 16 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . 5 . . . . . . 1 . . . . 2 . 1 2 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 16 | . . . . . . . 2 1 . . . . . . 1 . 2 . . 1 . . . . 1 . . . . . . 1 2 1 . 3 . 1 Watcher 50 | . 2 . 1 . . . 5 2 . 2 . . . . 2 . 2 1 . 3 . . . . 5 . 3 . . . . 8 3 8 2 . . 1 Swarmer 43 | . 4 . . . . . 7 . . . . . . . . . . 4 . 10 5 1 . . . . . 3 9 . . . . . . . . . Grunt 61 | . . 4 10 2 . 3 22 2 . . . . . . 3 . . . . . . 1 . 5 . . . . 2 . . . . 4 . . . 3 Duelist 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 8 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 Hunter 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 14 | . . . . . . . . 1 . 1 . . . . 1 . 2 . . 2 . . . . . . . . . . . . . 3 . . . 4 Compactor 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 3 5 3 . 2 14 2 2 1 . . . . 2 . 2 6 . 6 5 2 . 3 1 . 1 3 7 . . 2 1 4 2 1 3 5 Combat Bots Only 9 | . 2 2 3 1 . 2 9 2 2 1 . . . . 1 . 1 4 . 5 5 2 . 3 . . . 3 7 . . . . 2 . 1 1 4 Max Kills in Single Turn 4 | . 2 1 1 1 . 1 4 1 1 1 . . . . 1 . 1 2 . 4 2 1 . 2 1 . 1 2 3 . . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . . . . 3 . 1 . . . . . . . . 2 . 4 2 1 . 2 . . . 2 3 . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 9773 | . 143 260 1140 122 . 374 2811 69 . 208 . . 91 22 324 . 377 74 44 821 34 16 . . 110 . 508 . . . . . . 224 . 60 27 1914 Core 2088 | . 8 39 138 23 . 87 396 36 . 74 . . . . 153 . 176 16 44 380 12 . . . 26 . 235 . . . . . . 136 . . . 109 Absorbed by Shields 1135 | . . . . . . . . . . 24 . . . . . . . . . 6 13 6 . . . . . . . . . . . 6 . . . 1080 Core Remaining (%) 72 | 100 . 81 . . . 38 28 . . . . . . 84 . . 61 . . . . . . 54 . . . . . . 70 . 98 . . 90 . 88 Volleys Fired 361 | . 7 20 99 13 . 9 159 12 3 . . . . . . . . 4 . 4 4 2 . 10 . . . 3 11 . . . 1 . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 1 . . . . . . . . 1 . 1 1 1 . 1 . . . 1 1 . . . 1 . . . . . Hottest 300 | . 60 60 91 91 . 91 94 86 36 . . . . . . . . 80 . 80 80 80 . 80 . . . 80 80 . . . 300 . . . . . Shots Fired 665 | . 14 40 192 26 . 18 309 24 3 . . . . . . . . 4 . 4 4 2 . 10 . . . 3 11 . . . 1 . . . . . Gun 559 | . 14 40 167 13 . 9 292 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 48 | . . . 25 13 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 57 | . . . . . . . 17 . 3 . . . . . . . . 3 . 4 4 2 . 10 . . . 3 11 . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 341 | . 7 20 141 13 . 9 143 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 213 | . . . 48 13 . 9 130 12 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive 57 | . . . . . . . 17 . 3 . . . . . . . . 3 . 4 4 2 . 10 . . . 3 11 . . . . . . . . . Electromagnetic 53 | . 7 20 3 . . . 19 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 4 6 38 7 . 10 16 17 4 . . . . . . . . 6 . 8 11 . . . . . . . 12 . . . . . . . . . Robot Miss Streak 4 | . 2 2 4 3 . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 840 | . 7 23 143 21 . 11 222 39 2 10 1 . 2 . 32 . 35 6 . 50 10 . . . 17 . 14 . 1 3 . 26 6 33 7 9 6 104 Core Hits 449 | . 6 11 47 4 . 5 113 16 2 4 1 . . . 15 . 15 7 . 29 8 4 . 15 6 . 6 4 18 1 . 14 6 23 5 6 3 55 Critical Hits 22 | . . . 4 . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 11 Critical Kills 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Critical Parts Destroyed 7 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 1221 | . . . . . . . . 52 . 38 1 3 12 4 79 . 99 25 2 133 12 19 6 14 129 . 65 5 . 3 1 107 35 141 28 36 26 146 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 595 | . . . . . . . . 49 . 38 1 3 . 4 79 . 99 25 2 133 12 19 6 14 111 . . . . . . . . . . . . . Piercing 621 | . . . . . . . . . . . . . 11 . . . . . . . . . . . 17 . 65 5 . 3 1 107 35 141 28 36 26 146 Sneak Attacks 79 | . . . . . . . . 9 . 2 . . 2 . 8 . 8 3 . 8 . . . . 4 . 4 . . . . 8 2 8 5 3 3 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 56 | . . . . . . . . . . . . . . . 4 . 7 . . 1 1 . . . 1 . 4 . . . . . . 4 . . 1 33 Damage Inflicted 45297 | . 519 358 2214 342 . 246 5661 1330 786 466 96 . 108 . 1630 . 1816 984 . 3679 1547 282 . 1573 1138 . 1347 489 1805 524 . 2444 562 3163 1008 1017 756 7407 Guns 6750 | . 88 317 1846 136 . 100 3920 343 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 720 | . . . 368 206 . 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9732 | . 431 41 . . . . 1741 . 786 . . . . . . . . 538 . 1129 917 282 . 1573 . . . 489 1805 . . . . . . . . . Melee 28095 | . . . . . . . . 987 . 466 96 . 108 . 1630 . 1816 446 . 2550 630 . . . 1138 . 1347 . . 524 . 2444 562 3163 1008 1017 756 7407 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3530 | . 10 154 1582 136 . 100 1447 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3789 | . 431 41 608 206 . 146 2158 199 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9207 | . . . . . . . 1688 . 786 . . . . . . . . 538 . 1129 917 282 . 1573 . . . 489 1805 . . . . . . . . . Electromagnetic 676 | . 78 163 24 . . . 368 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9671 | . . . . . . . . 987 . 466 96 . . . 1630 . 1816 446 . 2550 630 . . . 1050 . . . . . . . . . . . . . Piercing 18424 | . . . . . . . . . . . . . 108 . . . . . . . . . . . 88 . 1347 . . 524 . 2444 562 3163 1008 1017 756 7407 Highest Corruption 10 | . . . . . . . . . . 3 . . . . 5 2 4 . . 7 . . . . . 10 10 . . . . 1 1 . . . . . Average Corruption 2 | . . . . . . . . . . 1 . . . . 2 2 2 . . 4 . . . . . 10 4 . . . . 1 1 . . . . . Corruption Purged 26 | . . . . . . . . . . 3 . . . . 4 . 2 . . 7 . . . . . . 10 . . . . . . . . . . . Effects 47 | . . . . . . . . . . 3 . . . . 3 . 10 . . 21 . . . . . 1 5 . . . . 2 2 . . . . . Message Errors 11 | . . . . . . . . . . . . . . . 1 . 1 . . 6 . . . . . . 2 . . . . . 1 . . . . . Matter Fused 8 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . 1 2 . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . 1 . 2 . . 5 . . . . . . 1 . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . . . . . . . . . . 1 . . . . 1 . 2 . . 3 . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5817 | . 126 . . . . . 32 317 38 72 . . 48 . 132 . 254 183 . 447 592 76 . 157 298 . 322 26 273 291 . 516 . 362 144 310 320 481 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1135 | . 126 . . . . . 32 . 38 . . . . . . . . 22 . 45 340 76 . 157 . . . 26 273 . . . . . . . . . Melee 4682 | . . . . . . . . 317 . 72 . . 48 . 132 . 254 161 . 402 252 . . . 298 . 322 . . 291 . 516 . 362 144 310 320 481 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . 87 . . . . . 47 . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Shots 7 | . 2 . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 24 60 25 3 . 2 221 8 . . . . . . . . 231 74 . 276 114 38 . 136 . . 42 30 114 . . . 162 . . . 14 267 Average Temperature 49 | . 17 28 8 3 . 2 37 4 . . . . . . . . 117 36 . 94 61 24 . 61 . . 22 16 40 . . . 91 . . . 7 74 Received Heat Transfer 2250 | . . 78 441 72 . 132 1215 . . . . . 12 . 108 . 81 . . 15 . . . . 9 . . . . . . . . 36 . 18 9 24 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 6463 | . 200 100 1248 370 . 259 3916 370 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 858 | . 139 139 262 65 . 179 858 489 134 161 . . . . 484 152 452 493 189 594 . . . . 461 15 444 . . . . 429 295 430 498 139 559 476 Average Influence 144 | . 78 49 78 32 . 103 423 216 90 56 . . . . 191 141 179 178 173 109 . . . . 88 3 53 . . . . 46 142 98 117 72 191 246 Maximum Alert Level 3 | . . . 1 . . . 3 2 . . . . . . 2 . 2 2 . 2 . . . . 2 . 2 . . . . 2 1 2 2 . 2 2 Low Security (%) 75 | 100 100 100 97 100 . 100 35 54 100 100 . . . . 56 100 53 63 100 84 . . . . 85 100 90 . . . . 99 62 81 83 100 71 27 Level 1 12 | . . . 2 . . . 9 35 . . . . . . 27 . 35 31 . 5 . . . . . . . . . . . . 37 13 10 . . 23 Level 2 9 | . . . . . . . 31 10 . . . . . . 16 . 10 5 . 9 . . . . 13 . 9 . . . . . . 4 6 . 28 48 Level 3 2 | . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . . . 1 . . . 3 6 . 4 . . . . 4 . 10 1 . 6 . . . 1 9 . 5 . . . . 7 3 9 1 1 . 1 Investigation 21 | . . . 1 . . . . 2 . 1 . . . . 2 . 4 . . 2 . . . . 2 . . . . . . 3 1 2 1 . . . Extermination 38 | . . . . . . . . 2 . 3 . . . . 1 . 3 . . 3 . . . . 7 . 4 . . . . 4 2 7 . 1 . 1 Reinforcement 10 | . . . . . . . 2 2 . . . . . . 1 . 3 . . 1 . . . . . . 1 . . . . . . . . . . . Assault 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 31 | . . . 2 . . . 4 . . 1 . . . . . . . . . 2 . . 1 . . . 3 . 1 . . . . 1 . . . 16 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . Times Spotted 397 | . 8 8 36 2 . 11 69 12 5 6 3 . 4 2 15 6 18 6 6 26 6 3 19 12 23 3 10 1 1 . . 13 4 27 2 5 1 24 Peak Tracking Total 11 | . 3 2 6 2 . 4 7 4 3 2 3 . 4 5 4 6 4 5 6 6 5 4 11 11 5 3 4 4 3 . . 2 1 3 1 1 1 5 Tactical Retreats 54 | . 1 1 2 . . . 2 1 . 2 1 . . . 3 . 5 2 . 9 1 2 2 2 7 . 3 1 . . . 2 . 4 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 19 | . . . . . . . . 1 . 3 . . . . 2 . 1 1 . . . . . . 1 . 5 . . . . . . 2 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . 1 . . . . . . . . 7 . . . . . . . 1 . 5 . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . 2 . . 7 . . . 1 1 6 . 1 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 24 | . 2 . . . . . 4 . . . . . 1 . 1 . 1 2 . 5 . . . . . . . . . . . 1 3 . . 2 1 1 Max in Single Turn 4 | . 2 . . . . . 1 . . . . . 1 . 1 . 1 2 . 4 . . . . . . . . . . . 1 1 . . 1 1 1 Garrison Access 21 | . . . . . . . 1 1 . 1 . . . . 2 . 1 1 . 3 . . . . 2 . 1 . . . . 2 1 2 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 11 | . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 250 | . 1 1 11 . 2 1 14 12 . 13 . . 2 . 20 . 23 9 . 22 . 1 3 . 22 . 14 . . 2 . 19 14 13 11 8 7 5 Terminals 156 | . 1 1 9 . . 1 11 5 . 7 . . . . 13 . 12 4 . 13 . . . . 13 . 9 . . . . 13 13 9 7 6 4 5 Fabricators 27 | . . . . . . . . 4 . 1 . . . . 3 . 4 2 . 2 . . . . 2 . 2 . . . . 3 . 1 1 . 2 . Repair Stations 19 | . . . 1 . . . 2 1 . 2 . . . . 1 . 2 2 . 2 . . . . 1 . 2 . . . . . . 1 1 1 . . Recycling Units 14 | . . . 1 . . . . 1 . 1 . . . . 1 . 4 . . 2 . . . . 3 . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 22 | . . . . . . . 1 1 . 2 . . . . 2 . 1 1 . 3 . . . . 2 . 1 . . . . 2 1 2 1 1 1 . Total Hacks 915 | . 5 1 52 . 2 1 40 32 . 35 . . 11 . 66 . 79 41 . 79 . 1 13 . 88 . 71 . . 9 . 72 58 64 40 23 23 9 Successful 718 | . 1 . 31 . 2 . 22 22 . 28 . . 11 . 49 . 61 37 . 64 . 1 13 . 73 . 68 . . 9 . 56 49 47 34 19 16 5 Failed 190 | . 4 1 20 . . 1 18 9 . 6 . . . . 16 . 17 4 . 15 . . . . 14 . 3 . . . . 16 8 17 6 4 7 4 Catastrophic 23 | . . . 3 . . . 5 . . 1 . . . . 3 . 1 . . 2 . . . . 3 . . . . . . . . 3 . 1 . 1 Database Lockouts 8 | . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . 2 . . . . . Manual 528 | . 1 1 34 . 1 1 21 14 . 17 . . . . 39 . 48 20 . 40 . . 1 . 57 . 35 . . . . 53 47 43 25 15 11 4 Terminals 628 | . 5 1 44 . . 1 32 18 . 18 . . . . 44 . 52 18 . 53 . . . . 64 . 45 . . . . 54 57 46 33 20 14 9 Fabricators 136 | . . . . . . . . 10 . 6 . . . . 17 . 18 11 . 8 . . . . 13 . 13 . . . . 15 . 14 3 . 8 . Repair Stations 71 | . . . 6 . . . 6 2 . 7 . . . . 2 . 4 10 . 12 . . . . 4 . 12 . . . . . . 2 2 2 . . Recycling Units 17 | . . . 2 . . . . 1 . 1 . . . . 1 . 4 . . 3 . . . . 4 . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 25 | . . . . . . . 2 1 . 3 . . . . 2 . 1 2 . 3 . . . . 2 . 1 . . . . 2 1 2 1 1 1 . Terminal Hacks 398 | . . . 19 . 2 . 11 7 . 9 . . 11 . 22 . 29 12 . 30 . 1 13 . 37 . 34 . . 9 . 33 44 25 24 13 9 4 Record 8 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 33 | . . . . . . . 1 1 . 1 . . 2 . 1 . 2 2 . 2 . . . . 5 . 3 . . . . 3 9 1 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 4 . . 1 1 1 . . . Prototype ID Bank 58 | . . . 8 . . . . 1 . . . . 3 . 5 . 4 2 . 4 . . 12 . 1 . 3 . . 4 . 2 6 . 2 1 . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 3 . Level Access Points 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Index 11 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 2 1 1 . 1 . Terminal Index 6 | . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 19 | . . . 2 . . . 3 . . . . . . . 1 . 2 . . 1 . . . . 3 . . . . . . 1 1 2 1 . . 2 Unreport Threat 49 | . . . 2 . . . 4 2 . 2 . . . . 2 . 2 . . 6 . . . . 4 . 6 . . . . 1 4 5 3 2 4 . Locate Traps 62 | . . . 2 . . . 1 . . 1 . . . . 2 . 5 3 . 7 . . . . 7 . 5 . . . . 8 8 4 6 3 . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 8 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 3 1 . 1 . . . Recall Extermination 26 | . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . 6 . 4 . . . . 4 2 5 . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Hauler Manifests 18 | . . . 1 . . . 1 1 . 1 . . . . 1 . 2 1 . 1 . . . . 1 . 1 . . . . 2 1 1 2 1 . . Registered Components 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 8 | . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . Zone Layout 45 | . . . 1 . . . . . . . . . . . 4 . 2 1 . 2 . . . . 5 . 6 . . . . 7 7 3 4 3 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 88 | . . . . . . . . 7 . 4 . . . . 10 . 11 7 . 6 . . . . 9 . 8 . . . . 10 . 10 2 . 4 . Network Status 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . Load Schematic 35 | . . . . . . . . 3 . 2 . . . . 3 . 4 4 . 2 . . . . 3 . 4 . . . . 4 . 3 1 . 2 . Build 47 | . . . . . . . . 4 . 2 . . . . 7 . 7 3 . 3 . . . . 4 . 3 . . . . 5 . 6 1 . 2 . Repair Station Hacks 71 | . . . 6 . . . 6 2 . 7 . . . . 2 . 4 10 . 12 . . . . 4 . 12 . . . . . . 2 2 2 . . Scan Component 35 | . . . 3 . . . 3 . . 4 . . . . 1 . 2 5 . 6 . . . . 2 . 6 . . . . . . 1 1 1 . . Repair 34 | . . . 3 . . . 3 . . 3 . . . . 1 . 2 5 . 6 . . . . 2 . 6 . . . . . . 1 1 1 . . Refit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . . . 2 . . . . 1 . 1 . . . . 1 . 4 . . 3 . . . . 4 . . . . . . 1 . . . . . . Report Inventory 9 | . . . 1 . . . . . . . . . . . 1 . 4 . . 1 . . . . 2 . . . . . . . . . . . . . Retrieve Components 8 | . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access Hacks 21 | . . . . . . . 1 1 . 1 . . . . 2 . 1 1 . 3 . . . . 2 . 1 . . . . 2 1 2 1 1 1 . Seal Access 21 | . . . . . . . 1 1 . 1 . . . . 2 . 1 1 . 3 . . . . 2 . 1 . . . . 2 1 2 1 1 1 . Unauthorized Hacks 120 | . 1 . 4 . . . 4 4 . 6 . . . . 12 . 12 7 . 10 . . . . 15 . 13 . . . . 10 4 8 4 3 2 1 Terminals 78 | . 1 . 4 . . . 4 2 . 4 . . . . 6 . 6 3 . 8 . . . . 11 . 8 . . . . 5 4 4 3 3 1 1 Track 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Assimilate 14 | . . . . . . . 1 2 . 1 . . . . 1 . 1 . . 3 . . . . 2 . 3 . . . . . . . . . . . Botnet 54 | . 1 . 2 . . . 3 . . 3 . . . . 4 . 3 3 . 5 . . . . 6 . 4 . . . . 5 4 4 3 3 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Operators 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricators 42 | . . . . . . . . 2 . 2 . . . . 6 . 6 4 . 2 . . . . 4 . 5 . . . . 5 . 4 1 . 1 . Report 7 | . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . 1 . . . . Prioritize 13 | . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . . . . 2 . 2 . . . . 2 . 1 . . 1 . Siphon 18 | . . . . . . . . . . 1 . . . . 3 . 3 2 . 1 . . . . 2 . 2 . . . . 2 . 1 1 . . . Haulers 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 3 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 169 | . 1 1 10 . . 1 14 10 . 12 . . . . 14 . 17 6 . 12 . . . . 12 . 10 . . . . 9 8 10 7 6 4 5 Full Trace Events 13 | . . . . . . . . 1 . . . . . . 1 . 3 . . 2 . . . . 1 . . . . . . 3 . 1 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 1 1 . 1 . . 2 . 1 . 2 2 . 2 . . . . 5 . 3 . . . . 3 9 1 . . . . Parts Built 42 | . . . . . . . . 4 . 3 . . . . 5 . 5 3 . 3 . . . . 4 . 3 . . . . 4 . 5 1 . 2 . Matter 9769 | . . . . . . . . 810 . 315 . . . . 874 . 956 663 . 685 . . . . 1077 . 646 . . . . 1353 . 1364 192 . 834 . Time 2509 | . . . . . . . . 214 . 109 . . . . 269 . 199 129 . 118 . . . . 381 . 173 . . . . 222 . 483 64 . 148 . Total Part Build Rating 268 | . . . . . . . . 10 . 12 . . . . 30 . 28 17 . 20 . . . . 29 . 23 . . . . 36 . 37 8 . 18 . Parts Repaired 34 | . . . 3 . . . 3 . . 3 . . . . 1 . 2 5 . 6 . . . . 2 . 6 . . . . . . 1 1 1 . . Time 1302 | . . . 128 . . . 106 . . 93 . . . . 19 . 86 195 . 212 . . . . 94 . 207 . . . . . . 33 80 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 2 . . . . 10 . 1 . . . . . . . . . 4 . . . . 5 . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 43 | . . 3 . . 5 . 1 1 19 1 . . . . 4 . 1 . . 3 . . . . 2 . 3 . . . . . . . . . . . Largest Group 19 | . . 3 3 . 5 4 1 2 19 1 . . . . 3 . 1 . . 2 . . . . 1 . 2 2 . . . . . . . . . . Highest-Rated Group 477 | . . 40 40 . 53 45 10 36 477 26 . . . . 93 . 10 . . 52 . . . . 26 . 52 52 . . . . . . . . . . Highest-Rated Ally 44 | . . 16 16 . 21 21 10 26 35 26 . . . . 31 . 10 . . 26 . . . . 26 . 44 26 . . . . . . . . . . Total Orders 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . STAY 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Ally Attacks 156 | . . 7 42 . . 32 . . 70 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 5016 | . . 50 500 . . 315 . . 4108 . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Kills 22 | . . 1 5 . . 8 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 4 . . 1 1 1 . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . 1 . . . . . . . . . 2 . 2 . . . 2 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 33481 | 45 331 779 1966 746 563 474 3033 1381 72 1019 114 136 65 287 1770 70 2647 944 234 2037 215 585 570 513 2426 24 1903 208 191 77 273 2118 1061 2487 492 819 302 504 Spaces Moved 39338 | 37 244 552 1065 530 390 346 1738 1374 178 1373 324 388 110 504 2407 162 2725 1106 214 2797 245 871 721 814 2634 61 1807 544 384 187 382 3497 1671 3738 1189 974 335 720 Core 6 | 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 85 | . . . . . . . 55 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5146 | 34 244 552 1065 530 390 346 1683 302 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34101 | . . . . . . . . 1040 178 1373 324 388 110 504 2407 162 2725 1106 214 2797 245 871 721 814 2634 61 1807 544 384 187 382 3497 1671 3738 1189 974 335 719 Fastest Speed 25 | 50 90 110 110 130 130 120 120 32 32 32 32 32 32 32 32 32 32 27 35 25 27 27 27 27 27 35 27 27 27 27 27 27 27 27 27 32 32 32 Average Speed 41 | 85 117 113 120 130 130 123 123 56 32 32 32 32 32 32 32 32 32 32 35 26 27 27 27 27 27 35 27 27 27 27 27 27 27 27 28 32 32 32 Slowest Speed 800 | 100 120 120 130 130 130 130 210 800 32 32 32 32 32 32 34 32 100 35 35 35 27 27 27 27 35 35 115 27 27 27 27 27 27 27 32 92 32 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . 2 . 5 2 . . . 6 . 4 2 . 11 . . 1 . 4 . 4 2 . . . 21 3 7 2 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 61 | 2 43 96 76 81 89 69 98 28 84 32 50 56 77 68 55 80 58 30 84 52 46 86 90 78 49 65 43 69 64 60 62 73 88 56 90 30 12 32 Regions Visited 38 Branch Regions 20 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Known Exits Taken 22 | . . . . . . . . . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 1 . 1 . . . . 1 2 . 3 . . . . . . 1 3 . 1 . . . 3 2 . 2 . . . . . . . Spaces Dug 652 | . . . . . . . . 28 . 26 . 3 2 4 35 . 43 17 2 64 4 15 4 14 99 . 42 5 . . 1 66 31 84 13 16 12 22 Terrain Destroyed 1296 | . 45 5 . . . . 132 28 7 26 . 3 2 4 35 . 43 46 2 117 62 44 4 124 99 . 42 51 130 . 1 66 31 84 13 16 12 22 Melee 646 | . . . . . . . . 28 . 26 . 3 2 4 35 . 43 17 2 64 4 15 4 14 99 . 42 5 . . 1 66 25 84 13 16 12 22 Projectile 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . AOE 644 | . 45 5 . . . . 132 . 7 . . . . . . . . 29 . 53 58 29 . 110 . . . 46 130 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 54504 | 46 273 672 1582 561 446 377 2351 1890 188 1890 330 395 125 624 3294 179 4369 1645 368 3875 371 1194 1090 1073 4134 62 3120 591 457 207 549 4492 2224 5176 1336 1465 525 958 Wait 12845 | . 12 74 309 16 4 10 335 375 4 419 7 1 . 113 786 18 1515 472 152 912 109 300 340 236 1354 2 1200 42 63 . 167 882 493 1282 104 459 157 121 Move 39147 | 36 243 551 1064 529 389 345 1737 1370 177 1362 319 387 109 503 2395 161 2717 1102 213 2775 244 870 718 813 2627 60 1797 539 383 186 381 3459 1664 3723 1184 963 334 718 Hop 72 | . . . . . . . . 2 . 5 2 . . . 6 . 3 2 . 10 . . 1 . 3 . 4 2 . . . 16 3 6 2 5 . . Pick Up 180 | 3 9 8 26 1 . 2 25 16 1 6 1 2 . 2 8 . 9 4 . 7 . 1 3 . 4 . 3 . . 2 . 9 3 9 5 4 2 5 Fast Attach 155 | 6 1 . 12 . . 1 17 8 . 2 . . . . 7 . 11 13 1 16 1 2 8 . 5 . 9 . . 7 . 5 10 2 3 3 1 4 Attach 70 | . . . 8 . . . 7 12 . 2 . . . . 3 . 3 4 . 6 . 1 1 . 1 . 2 . . . . 1 1 3 1 2 7 5 Detach 14 | . . . . . . . 1 2 . . . . . . . . . 2 . 2 . . 1 . . . 1 . . . . 2 1 . 1 . . 1 Swap 155 | 1 1 9 20 1 . 4 30 7 2 2 . . 4 . 8 . 12 8 . 6 2 . 2 . 10 . 6 . . 2 . 3 2 4 8 1 . . Drop 275 | . . 10 44 1 . 6 40 33 1 4 . 2 . 2 12 . 18 10 . 13 1 3 11 . 7 . 2 . . 7 . 8 11 8 7 1 6 7 Fire 361 | . 7 20 99 13 . 9 159 12 3 . . . . . . . . 4 . 4 4 2 . 10 . . . 3 11 . . . 1 . . . . . Melee 1068 | . . . . . . . . 52 . 38 1 3 12 4 69 . 81 24 2 124 10 15 5 14 122 . 59 5 . 3 1 107 35 120 21 27 18 96 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 107 | . . . . . . . . . . 50 . . . . . . . . . . . . . . . . 37 . . . . . . 19 . . . 1 Rewire 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 5) 255 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 580 | -10/Mines | Excavation squad dispatched 580 | -10/Mines | A large section of the Mines collapsed 680 | -10/Mines | Discovered new exit (range 7) 804 | -10/Mines | Discovered new exit (range 16) 826 | -10/Mines | Learned location of Storage (-8) 917 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Accompanied by 3 allies 1156 | -9/Materials | Evolved 2 slots: Utility x2 1383 | -9/Materials | Discovered new exit (range 8) 1454 | -9/Materials | Build established: Scavenger-Mutant 1706 | -9/Materials | Lost 4 parts (1u3w) 1841 | -9/Materials | Discovered new exit (range 16) 2382 | -9/Materials | Discovered new exit (range 10) 2455 | -9/Materials | Central database locked down 2551 | -9/Materials | Build established: Mutant 2690 | -9/Materials | Repaired Lgt. Armor Plating 2742 | -9/Materials | Repaired Imp. Assault Rifle 2795 | -9/Materials | Repaired Adv. Beam Cannon 3122 | -9/Materials | Entered Mines 3126 | -9/Mines | Discovered new exit (range 9) 3444 | -9/Mines | Discovered new exit (range 14) 3634 | -9/Mines | Learned Materials non-interactive machine intel 3863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3863 | -9/Mines | Discovered new exit (range 5) 3868 | -9/Mines | Entered Exiles 3868 | -9/Exiles | Found Exiles lab destroyed 3885 | -9/Exiles | Discovered new exit (range 15) 4226 | -9/Exiles | Learned location of Zion (-6) 4294 | -9/Exiles | Opened EX-Vault 4415 | -9/Exiles | Discovered new exit (range 10) 4431 | -9/Exiles | Entered Mines 4431 | -8/Mines | Accompanied by 5 allies 4521 | -8/Mines | Build established: Commander-Mutant 4896 | -8/Mines | Discovered new exit (range 8) 4898 | -8/Mines | Core integrity fell below 50% 4905 | -8/Mines | Entered Materials 4905 | -8/Materials | Evolved 2 slots: Utility x2 4906 | -8/Materials | Loaded intel: 32 non-interactive machine locations 5169 | -8/Materials | Discovered new exit (range 15) 5212 | -8/Materials | Build established: Mutant 5991 | -8/Materials | Repaired Adv. Beam Rifle 6234 | -8/Materials | Discovered new exit (range 10) 6293 | -8/Materials | Destroyed 7 combat bots 6390 | -8/Materials | Lost 5 parts (1n2u2w) 6393 | -8/Materials | Destroyed 9 combat bots 6637 | -8/Materials | Core integrity fell below 50% 6745 | -8/Materials | Discovered new exit (range 16) 6905 | -8/Materials | First assault squad dispatched 7043 | -8/Materials | Destroyed 7 combat bots 7175 | -8/Materials | Repaired Lgt. Nuclear Core 7214 | -8/Materials | Repaired Arm. Treads 7344 | -8/Materials | Discovered new exit (range 10) 7753 | -8/Materials | Discovered new exit (range 16) 7938 | -8/Materials | Entered Factory 7938 | -7/Factory | Accompanied by 1 ally 7938 | -7/Factory | Evolved 2 slots: Utility x2 8268 | -7/Factory | Fabricated Imp. Flight Unit? 8358 | -7/Factory | Fabricated Imp. Flight Unit (x1) 8415 | -7/Factory | Fabricated Imp. Flight Unit? 8607 | -7/Factory | Discovered new exit (range 15) 8748 | -7/Factory | Central database locked down 8858 | -7/Factory | Build established: Hacker-Sprinter 8915 | -7/Factory | Discovered new exit (range 5) 9079 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9152 | -7/Factory | Local fabrication network quarantined 9220 | -7/Factory | Identified exit to Lower Caves 9319 | -7/Factory | Manually triggered Chute Trap 9319 | -7/Factory | Sucked down chute 9319 | -7/Factory | Entered Waste 9322 | -7/Waste | Spotted C-40 Crusher 9322 | -7/Waste | Spotted C-40 Crusher 9330 | -7/Waste | Spotted C-40 Crusher 9330 | -7/Waste | Spotted C-40 Crusher 9333 | -7/Waste | Spotted C-40 Crusher 9337 | -7/Waste | Warlord forces began an assault 9356 | -7/Waste | Spotted C-40 Crusher 9362 | -7/Waste | Allies destroyed C-40 Crusher 9365 | -7/Waste | Destroyed C-40 Crusher 9367 | -7/Waste | Destroyed C-40 Crusher 9369 | -7/Waste | Allies destroyed C-40 Crusher 9387 | -7/Waste | Discovered new exit (range 13) 9390 | -7/Waste | Identified exit to Factory 9391 | -7/Waste | Entered Factory 9466 | -7/Factory | Repaired Broken System Restoration Module 9747 | -7/Factory | Fabricated Spear? 9790 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9858 | -7/Factory | Central database locked down 10039 | -7/Factory | Discovered exit to Lower Caves (range 13) 10152 | -7/Factory | Repaired Adv. Sensor Array 10188 | -7/Factory | Repaired Imp. Cesium-ion Thruster 10410 | -7/Factory | Entered Lower Caves 10477 | -7/Lower Caves | Encountered a Warlord checkpoint 10523 | -7/Lower Caves | Discovered new exit (range 5) 10524 | -7/Lower Caves | Identified exit to Lower Caves 10524 | -7/Lower Caves | Entered another Lower Caves area 10529 | -7/Lower Caves | Spotted B-75 Beast 10604 | -7/Lower Caves | Learned location of Extension (-4) 10658 | -7/Lower Caves | Discovered new exit (range 6) 10660 | -7/Lower Caves | Identified exit to Data Miner 10660 | -7/Lower Caves | Entered Data Miner 10660 | -7/Data Miner | Discovered new exit (range 6) 10667 | -7/Data Miner | Met Data Miner 10677 | -7/Data Miner | Learned location of Section 7 (-2) 10677 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10682 | -7/Data Miner | Received God Mode back door access code from Data Miner 10696 | -7/Data Miner | Data Conduit disabled 10722 | -7/Data Miner | Identified exit to Proximity Caves 10725 | -7/Data Miner | Entered Proximity Caves 10777 | -6/Proximity Caves | Spotted B-75 Beast 11011 | -6/Proximity Caves | Discovered new exit (range 6) 11012 | -6/Proximity Caves | Identified exit to Factory 11012 | -6/Proximity Caves | Entered Factory 11012 | -6/Factory | Evolved 2 slots: Utility x2 11139 | -6/Factory | Central database locked down 11197 | -6/Factory | Discovered new exit (range 11) 11338 | -6/Factory | Fabricated Adv. Hacking Suite? 11411 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 11441 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11549 | -6/Factory | Identified exit to Factory 11614 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11642 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11699 | -6/Factory | Repaired Imp. Light Armor Plating 11731 | -6/Factory | Discovered new exit (range 3) 11732 | -6/Factory | Identified exit to Lower Caves 11907 | -6/Factory | Build established: Wizard-Sprinter 12008 | -6/Factory | Local fabrication network quarantined 12499 | -6/Factory | Allied Derelicts emerged from ambush trap array 12690 | -6/Factory | Discovered exit to Lower Caves (range 16) 12782 | -6/Factory | Sucked down chute 12782 | -6/Factory | Entered Waste 12795 | -6/Waste | Spotted C-40 Crusher 12804 | -6/Waste | Spotted C-40 Crusher 12806 | -6/Waste | Spotted C-40 Crusher 12811 | -6/Waste | Spotted C-40 Crusher 12811 | -6/Waste | Spotted C-40 Crusher 12815 | -6/Waste | Spotted C-40 Crusher 12849 | -6/Waste | Discovered new exit (range 10) 12851 | -6/Waste | Identified exit to Factory 12852 | -6/Waste | Entered Factory 13000 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13404 | -6/Factory | Central database locked down 13604 | -6/Factory | Fabricated Adv. System Shield (x1) 13641 | -6/Factory | Fabricated Adv. System Shield? 13647 | -6/Factory | Fabricated Exp. Sensor Array (x1) 13910 | -6/Factory | Fabricated Exp. Sensor Array? 14103 | -6/Factory | Discovered exit to Lower Caves (range 14) 14175 | -6/Factory | Local fabrication network quarantined 14845 | -6/Factory | Spotted B-75 Beast 14954 | -6/Factory | Found Prototype Processor 14954 | -6/Factory | Identified Exp. Signal Interpreter 15037 | -6/Factory | Repaired Lgt. Fission Core 15433 | -6/Factory | Repaired Imp. Cesium-ion Thruster 15499 | -6/Factory | Entered another Factory area 15499 | -5/Factory | Evolved 2 slots: Utility x2 15555 | -5/Factory | Identified exit to Upper Caves 15559 | -5/Factory | Spotted B-75 Beast 15673 | -5/Factory | Repaired Lgt. Fission Core 15714 | -5/Factory | Repaired Gravity Neutralizing Apparatus 15741 | -5/Factory | Repaired Fusion Compressor 15767 | -5/Factory | Repaired Power Sword 15851 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15908 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 16187 | -5/Factory | Discovered new exit (range 4) 16188 | -5/Factory | Identified exit to Factory 16244 | -5/Factory | Discovered exit to Factory (range 5) 16276 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16394 | -5/Factory | Local fabrication network quarantined 16399 | -5/Factory | First assault squad dispatched 16418 | -5/Factory | Repaired Exp. Sensor Array 16443 | -5/Factory | Sucked down chute 16443 | -5/Factory | Entered Waste 16572 | -5/Waste | Build established: Wizard-Mutant 16598 | -5/Waste | Spotted C-40 Crusher 16636 | -5/Waste | Spotted C-40 Crusher 16644 | -5/Waste | Spotted C-40 Crusher 16645 | -5/Waste | Spotted C-40 Crusher 16651 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16661 | -5/Waste | Spotted C-40 Crusher 16661 | -5/Waste | Spotted C-40 Crusher 16671 | -5/Waste | Discovered new exit (range 15) 16676 | -5/Waste | Identified exit to Factory 16677 | -5/Waste | Entered Factory 16767 | -5/Factory | Fabricated Adv. System Shield? 16876 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 16884 | -5/Factory | Local fabrication network quarantined 16924 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 16994 | -5/Factory | Build established: Wizard-Sprinter 17012 | -5/Factory | Found Prototype Slashing Weapon 17012 | -5/Factory | Identified Centrium Greatsword 17766 | -5/Factory | Repaired Mni. Fusion Reactor 18153 | -5/Factory | Repaired Exp. Utility Shielding 18390 | -5/Factory | Repaired Power Sword 18503 | -5/Factory | Repaired Exp. Cesium-ion Thruster? 18574 | -5/Factory | Repaired Imp. Cesium-ion Thruster 18594 | -5/Factory | Repaired Scythe 18656 | -5/Factory | Discovered exit to Factory (range 9) 18714 | -5/Factory | Entered Upper Caves 18765 | -5/Upper Caves | Encountered a Warlord checkpoint 18924 | -5/Upper Caves | Discovered new exit (range 16) 18928 | -5/Upper Caves | Identified exit to Upper Caves 18929 | -5/Upper Caves | Entered another Upper Caves area 18981 | -5/Upper Caves | Learned location of Warlord (-5) 19031 | -5/Upper Caves | Learned Factory emergency access door positions 19462 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19511 | -5/Upper Caves | Discovered new exit (range 5) 19514 | -5/Upper Caves | Identified exit to Warlord 19514 | -5/Upper Caves | Entered Warlord 19579 | -5/Warlord | Opened Warlord's prototype stash 19593 | -5/Warlord | Found Prototype Device 19593 | -5/Warlord | Identified System Purifier 19597 | -5/Warlord | Found Prototype Device 19597 | -5/Warlord | Identified Exp. Phase Shifter 19605 | -5/Warlord | Found Prototype Processor 19605 | -5/Warlord | Identified Spectral Analyzer 19653 | -5/Warlord | Visited the Vortex Lab 19656 | -5/Warlord | Warlord's base attacked by MAIN.C 19902 | -5/Warlord | Warlord forces counterattacked 19963 | -5/Warlord | Discovered new exit (range 14) 20077 | -5/Warlord | Spotted Striker 20082 | -5/Warlord | Identified exit to Proximity Caves 20084 | -5/Warlord | Entered Proximity Caves 20179 | -4/Proximity Caves | Spotted B-86 Titan 20579 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20580 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20594 | -4/Proximity Caves | Learned Research non-interactive machine intel 20595 | -4/Proximity Caves | Learned Research emergency access door positions 20596 | -4/Proximity Caves | Discovered exit to Factory (range 4) 20597 | -4/Proximity Caves | Entered Factory 20597 | -4/Factory | Evolved 2 slots: Utility x2 20728 | -4/Factory | Discovered new exit (range 16) 20734 | -4/Factory | Identified exit to Research 20861 | -4/Factory | Discovered new exit (range 11) 20862 | -4/Factory | Identified exit to Upper Caves 20862 | -4/Factory | Identified exit to Extension 20862 | -4/Factory | Identified exit to Armory 21188 | -4/Factory | Spotted B-86 Titan 21191 | -4/Factory | Central database locked down 21773 | -4/Factory | Fabricated Exp. Hacking Suite? 22033 | -4/Factory | Fabricated Plasma Lance? 22057 | -4/Factory | Discovered exit to Research (range 5) 22108 | -4/Factory | Fabricated Exp. Hacking Suite? 22302 | -4/Factory | Local fabrication network quarantined 22388 | -4/Factory | Fabricated Quantum Shading Machine? 22880 | -4/Factory | Build established: Wizard-Mutant 22952 | -4/Factory | Repaired Exp. Utility Shielding 23008 | -4/Factory | Repaired Cld. Impulse Thruster? 23023 | -4/Factory | Manually triggered Chute Trap 23023 | -4/Factory | Sucked down chute 23023 | -4/Factory | Entered Waste 23030 | -4/Waste | Spotted C-40 Crusher 23038 | -4/Waste | EMP discharged 23038 | -4/Waste | System corruption reached 10% 23041 | -4/Waste | Discovered new exit (range 16) 23041 | -4/Waste | Spotted C-40 Crusher 23041 | -4/Waste | Spotted C-40 Crusher 23046 | -4/Waste | Identified exit to Factory 23047 | -4/Waste | Entered Factory 23714 | -4/Factory | Build established: Wizard-Sprinter 23758 | -4/Factory | Fabricated Plasma Lance (x1) 23837 | -4/Factory | Repaired Cld. Field Propulsion Drive 23871 | -4/Factory | Repaired Mni. Fusion Reactor 23898 | -4/Factory | Repaired Exp. Utility Shielding 23926 | -4/Factory | Repaired Exp. Sensor Array 24065 | -4/Factory | Repaired Exp. Utility Shielding 24115 | -4/Factory | Repaired Mni. Fusion Reactor 24180 | -4/Factory | Discovered exit to Research (range 6) 24628 | -4/Factory | Fabricated Adv. Transmission Jammer (x1) 24699 | -4/Factory | Fabricated Adv. Reaction Control System? 24726 | -4/Factory | Local fabrication network quarantined 24950 | -4/Factory | Entered Upper Caves 24950 | -4/Upper Caves | Accompanied by 2 allies 25022 | -4/Upper Caves | Learned 4 Research zone layouts 25114 | -4/Upper Caves | Learned Research emergency access door positions 25120 | -4/Upper Caves | Encountered a Warlord checkpoint 25156 | -4/Upper Caves | Discovered new exit (range 10) 25158 | -4/Upper Caves | Identified exit to Upper Caves 25158 | -4/Upper Caves | Entered another Upper Caves area 25176 | -4/Upper Caves | Discovered exit to Research (range 7) 25185 | -4/Upper Caves | Encountered a Warlord checkpoint 25195 | -4/Upper Caves | Destroyed 7 combat bots 25260 | -4/Upper Caves | Learned Research emergency access door positions 25306 | -4/Upper Caves | Learned Research trap positions 25308 | -4/Upper Caves | Learned location of Testing (-2) 25347 | -4/Upper Caves | Discovered new exit (range 8) 25349 | -4/Upper Caves | Identified exit to Zhirov 25349 | -4/Upper Caves | Entered Zhirov 25349 | -4/Zhirov | Discovered new exit (range 3) 25354 | -4/Zhirov | Met Zhirov 25362 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25366 | -4/Zhirov | Found Alien Artifact 25366 | -4/Zhirov | Identified Integrated Reactor 25366 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 25373 | -4/Zhirov | Found Alien Artifact 25373 | -4/Zhirov | Identified Transdimensional Reconstructor 25373 | -4/Zhirov | Warped through subspace 25426 | -4/Zhirov | Identified exit to Proximity Caves 25426 | -4/Zhirov | Entered Proximity Caves 25695 | -3/Proximity Caves | Discovered exit to Research (range 12) 25699 | -3/Proximity Caves | Entered Research 25699 | -3/Research | Evolved 2 slots: Utility x2 25701 | -3/Research | Loaded intel: 79 trap records 25703 | -3/Research | Loaded intel: 66 non-interactive machine locations 25812 | -3/Research | Identified exit to Quarantine 25812 | -3/Research | Discovered new exit (range 14) 25987 | -3/Research | Spotted B-86 Titan 26059 | -3/Research | Build established: Wizard-Ninja 26359 | -3/Research | Build established: Wizard-Sprinter 26620 | -3/Research | Fabricated Dimensional Manipulator (x1) 26623 | -3/Research | Discovered new exit (range 14) 26659 | -3/Research | Fabricated Dimensional Manipulator (x1) 27319 | -3/Research | Discovered new exit (range 14) 27449 | -3/Research | Fabricated Femtoactuators (x1) 27737 | -3/Research | Fabricated Femtoactuators (x1) 27804 | -3/Research | Local fabrication network quarantined 27817 | -3/Research | Entered Quarantine 28007 | -3/Quarantine | Discovered new exit (range 6) 28363 | -3/Quarantine | Found Alien Artifact 28363 | -3/Quarantine | Identified Core Reset Matrix 28363 | -3/Quarantine | Used Core Reset Matrix 28367 | -3/Quarantine | Detected hypermatrix surge 28367 | -3/Quarantine | Sensed 16 artifacts in vicinity 28435 | -3/Quarantine | Found Core Cannon 28482 | -3/Quarantine | Found Subatomic Replicator 28496 | -3/Quarantine | Cryocooling Duct disabled 28511 | -3/Quarantine | Ambient heat levels rising (+20) 28511 | -3/Quarantine | Non-combat units ordered to evacuate 28706 | -3/Quarantine | Central database locked down 28813 | -3/Quarantine | Discovered new exit (range 15) 28829 | -3/Quarantine | Identified exit to Research 28831 | -3/Quarantine | Found Transdimensional Reconstructor 28878 | -3/Quarantine | Entered Research 28878 | -2/Research | Evolved 2 slots: Utility x2 28894 | -2/Research | Identified exit to Testing 28983 | -2/Research | Fabricated Plasma Lance (x1) 29078 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 29174 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 29485 | -2/Research | Fabricated Exp. Melee Analysis Suite? 29579 | -2/Research | Local fabrication network quarantined 29681 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 29949 | -2/Research | Spotted B-90 Cyclops 29987 | -2/Research | Build established: Machinist-Sprinter 31064 | -2/Research | Discovered new exit (range 3) 31065 | -2/Research | Identified exit to Access 31239 | -2/Research | Repaired Mni. Fusion Reactor 31365 | -2/Research | Entered Testing 31461 | -2/Testing | Repaired Exp. Utility Shielding 31467 | -2/Testing | Local fabrication network quarantined 31471 | -2/Testing | Fabricated Adv. Powered Armor (x1) 31820 | -2/Testing | Spotted Fortress 31842 | -2/Testing | Discovered new exit (range 5) 31843 | -2/Testing | Identified exit to Section 7 31857 | -2/Testing | Entered Section 7 31858 | -2/Section 7 | Sensed 19 artifacts in vicinity 31861 | -2/Section 7 | Found Integrity Redistributor 31943 | -2/Section 7 | Spotted S7 Guard 31945 | -2/Section 7 | Found Core Membrane 31949 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32063 | -2/Section 7 | Repaired Plasma Lance 32676 | -2/Section 7 | Entered Access 32676 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32753 | -1/Access | Fabricated Exp. Force Field (x1) 32767 | -1/Access | Identified exit to Command 32880 | -1/Access | Local fabrication network quarantined 32893 | -1/Access | Fabricated Exp. Actuator Array (x1) 32978 | -1/Access | Entered Command 33220 | -1/Command | Spotted Combat Programmer 33234 | -1/Command | Crushed by falling debris 33302 | -1/Command | Met MAIN.C 33306 | -1/Command | 0b10 Conduit disabled 33320 | -1/Command | Destroyed MAIN.C Shell 33322 | -1/Command | MAIN.C activated Command garrisons 33336 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-71) 33340 | -1/Command | Spotted Combat Programmer 33349 | -1/Command | Spotted M Guard 33352 | -1/Command | Destroyed MAIN.C 33354 | -1/Command | Found Prototype Protection 33356 | -1/Command | Spotted M Guard 33359 | -1/Command | Found Prototype Processor 33359 | -1/Command | Identified Exp. Target Analyzer 33391 | -1/Command | Destroyed Combat Programmer 33445 | -1/Command | Destroyed Combat Programmer 33461 | -1/Command | Destroyed M Guard 33461 | -1/Command | Destroyed all MAIN.C guards 33478 | -1/Command | Discovered new exit (range 8) 33482 | *** | Heading to fleet! Last Messages --------------- 33445_ Combat Programmer fries systems beyond repair. 33445_ Combat Programmer destroyed. 33450_ Critical hit. 33450_ Knocked back. 33450_ Adv. Powered Armor destroyed. 33452_ M Guard suffers critical hit. 33452_ Plasma Lance follow-up attack on M Guard. 33452_ M Guard suffers critical hit. 33455_ Adv. Reaction Control System destroyed. 33455_ Knocked back. 33455_ K-01 Serf destroyed. 33458_ The unstable cave ceiling collapses. 33458_ M Guard suffers critical hit. 33458_ Knocked back. 33458_ Exp. Phase Shifter destroyed. 33461_ M Guard destroyed. 33468_ K-01 Serf collects debris. 33477_ R-10 Processor collects Unknown Hover Unit. 33478_ K-01 Serf collects debris. 33478_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ## #?# # #??# #???# " | | ######+########+####+## #??# #???#""" | | + * ## #### #???#" | | #### ## + !% #???# | | #??# ## ###= #???# | | #??# """" ! ######"##?# ##### | | #??# ""R""% ######"#### | | #### "" "" # # | | !%/ # # | | ! + ####### "" | | #### # #????#" " " | | ?## # #% # #????## " | | # ######## #?????####### | | # #????????????? | | # #????????????? | | # #????????????? | | # ] +####### #????????????? | | ## ????+ ###????????????? | | "# ?########### #??????????????? | | "# # ""??????????# #??????????????? | | "# ##### ""#?????????# #??????????????? | | "# #???# T"#?????????# #??????????????? | | "# #???# ""#?######### #??????????????? | | ## #???# ""#?# #??????????????? | | ?# #???# #?# #??????????????? | | ?########???# = #?# @ ## #??????????????? | | ????????????# #?# ## #??????????????? | | ????????????# #?###### #??????????????? | | ????????????# """" #??????# #??????????????? | | ????????????? """" +????? #??????????????? | | ????????????? ???????????###### #??????????????? | | ????????????? ????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? +??????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 70 Corruption Prevention 20 Armor Coverage 400 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 16 Melee Accuracy 36 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 88 Defensive Hacking 38 Item Schematics ----------------- Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Exp. Melee Analysis Suite | -3/Quarantine | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Exp. Force Field | -3/Quarantine | Hacked Exp. Q-thruster | -3/Quarantine | Hacked Dimensional Manipulator | -3/Quarantine | Hacked Plasma Lance | -3/Quarantine | Hacked Imp. Fusion Compressor | -2/Research | Hacked Robot Schematics ------------------ C-65 Expert | -2/Research | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Spear | x2 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Adv. Transmission Jammer | x1 | -4/Factory Adv. Reaction Control System | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Femtoactuators | x1 | -3/Research Femtoactuators | x1 | -3/Research Plasma Lance | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Adv. Powered Armor | x1 | -2/Testing Exp. Force Field | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Cannon Core Membrane Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumRagnarokSuperbattery Manual? 0 Play Time 05:27:33 Cumulative 854.6 hours Start 2020.05.10 @ 14:50:46 End 2020.05.12 @ 16:13:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 706 Rogue 666 Adventurer 40 Explorer 0 Win Type 2 Total 85 Types 52/2/22/2/1/2/4 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d8f7391-4a53-45b0-b68f-9c4ede532311