Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 09:50:11 Player: stubbyfinger Result: Destroyed self with Light Ion Engine chain reaction Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1700) 1700 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3660 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 52/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Particle Gun Advanced EMP Blaster > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Melee Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Shotgun Flail Great Maul > --- INVENTORY -------- Light Treads Light Treads Long-range Tractor Beam Particle Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 72 | 6 5 22 39 Power 7 | 1 . 2 4 Engine 5 | 1 . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 2 1 5 11 Treads 13 | 2 1 5 5 Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 2 6 9 Device 7 | . . 2 5 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 28 | 2 2 9 15 Energy Gun 9 | 1 1 3 4 Energy Cannon 2 | . . . 2 Ballistic Gun 10 | 1 1 5 3 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 4 | . . 1 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 40 | . 1 6 33 Power 5 | . . 1 4 Propulsion 8 | . . . 8 Utility 10 | . . 2 8 Weapon 17 | . 1 3 13 Highest Loss Streak 13 | . 1 3 13 Average Slot Usage (%) 93 | . 98 96 88 Engine 10 | . 14 10 7 Treads 18 | . 27 22 8 Leg 3 | . . . 8 Device 6 | . . 8 7 Storage 11 | . 14 12 9 Processor 3 | . . . 8 Hackware 1 | . . 1 1 Protection 8 | . 12 9 6 Energy Gun 8 | . 15 4 7 Ballistic Gun 16 | . 12 24 9 Ballistic Cannon 1 | . . . 2 Impact Weapon 4 | . . 2 9 Naked Turns . | . . . . Heaviest Build 34 | 12 20 24 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 1 8 8 8 Average Carried 6 | . 5 7 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 1 8 6 6 Class Distribution -------------------- 38% | Mutant 34% | Scavenger-Tank 21% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1277 | 225 178 396 478 Remotely 68 | . . . 68 Salvage Created 2103 | . 255 798 1050 Parts 140 | . 18 57 65 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 57 | . 10 20 27 Melee 5 | . 1 . 4 Guns 39 | . 9 20 10 Cannons 4 | . . . 4 AOE 8 | . . . 8 Classes Destroyed 10 | . 3 4 3 Worker 3 | . . . 3 Builder 1 | . . 1 . Hauler 1 | . . . 1 Recycler 3 | . . 1 2 Watcher 3 | . 1 . 2 Swarmer 25 | . 6 6 13 Grunt 24 | . 4 10 10 Brawler 1 | . . 1 . Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 7 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4568 | . 321 1251 2996 Core 810 | . 18 225 567 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 92 43 . Volleys Fired 138 | . 25 50 63 Largest 4 | . 2 3 4 Hottest 185 | . 80 110 185 Shots Fired 328 | . 48 123 157 Gun 281 | . 48 123 110 Cannon 39 | . . . 39 Launcher 8 | . . . 8 Special . | . . . . Kinetic 211 | . 16 107 88 Thermal 102 | . 32 16 54 Explosive 6 | . . . 6 Electromagnetic 9 | . . . 9 Robot Hit Streak 22 | . 7 22 7 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 247 | . 32 91 124 Core Hits 104 | . 14 38 52 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 29 | . . 1 28 Impact 29 | . . 1 28 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 4098 | . 368 1005 2725 Guns 2234 | . 366 1000 868 Cannons 408 | . . . 408 Explosions 681 | . . . 681 Melee 742 | . . . 742 Ramming 33 | . 2 5 26 Kinetic 1759 | . 112 833 814 Thermal 811 | . 254 167 390 Explosive 459 | . . . 459 Electromagnetic 294 | . . . 294 Impact 742 | . . . 742 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 2 . Average Corruption 2 | . 3 2 . Corruption Purged . | . . . . Effects 3 | . 1 2 . Message Errors 1 | . . 1 . Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 167 | . . . 167 Projectiles . | . . . . Explosions 3 | . . . 3 Melee 164 | . . . 164 Knockbacks 12 | . . . 12 Impact 7 | . . . 7 Kinetic 3 | . . . 3 Secondary 2 | . . . 2 Self-Inflicted Damage 107 | . . . 107 Shots 5 | . . . 5 Rammed 19 | . 1 2 16 Targets Rammed 22 | . 2 2 18 Kicked . | . . . . Crushed 3 | . 1 . 2 Highest Temperature 422 | . 199 48 422 Average Temperature 105 | . 78 12 150 Received Heat Transfer 1224 | . 96 300 828 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1933 | . 575 470 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 269 | . 214 269 219 Average Influence 85 | . 67 95 93 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 91 | 100 88 85 99 Level 1 8 | . 11 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 20 32 48 Peak Tracking Total 8 | . 7 6 8 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 4 12 4 Successful 14 | . 4 6 4 Failed 6 | . . 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 15 | . 2 9 4 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 10 | . 2 4 4 Record 1 | . 1 . . Robot Analysis 1 | . . . 1 Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Recall Assault 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 5 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2669 | 77 595 1003 994 Spaces Moved 1195 | 43 286 486 380 Core 2 | 1 . . 1 Treads 998 | 42 286 486 184 Legs 195 | . . . 195 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 158 | 157 160 160 155 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 39 38 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . . 38 Melee . | . . . . Projectile 6 | . . . 6 AOE 32 | . . . 32 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1636 | 49 377 617 593 Wait 114 | . 43 37 34 Move 1192 | 42 285 485 380 Hop . | . . . . Pick Up 46 | 1 12 8 25 Fast Attach 21 | 6 3 2 10 Attach 30 | . 1 8 21 Detach . | . . . . Swap 21 | . 1 12 8 Drop 25 | . 5 12 8 Fire 138 | . 25 50 63 Melee 27 | . . 1 26 Ram 1 | . . . 1 Kick 2 | . . . 2 Crush 19 | . 2 2 15 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 550 | -10/Materials | Repaired Lgt. Treads 624 | -10/Materials | Discovered new exit (range 3) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1379 | -9/Materials | Build established: Scavenger-Tank 1624 | -9/Materials | Core integrity fell below 50% 1670 | -9/Materials | Discovered new exit (range 3) 1673 | -9/Materials | Lost 3 parts (1p1u1w) 1676 | -9/Materials | Entered another Materials area 1676 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2149 | -8/Materials | Core integrity fell below 50% 2176 | -8/Materials | Lost 13 parts (3p3n3u4w) 2533 | -8/Materials | Garrison activated, responded to threat 2567 | -8/Materials | Core integrity fell below 20% 2618 | -8/Materials | Lost 9 parts (1p3n2u3w) 2670 | -8/Materials | Destroyed self with Light Ion Engine chain reaction Last Messages --------------- 02661_ U-05 Engineer builds a Wall. 02663_ U-05 Engineer lays Concrete. 02665_ U-05 Engineer builds a Wall. 02666_ C-30 ARC bursts open, deploying its payload. 02666_ S-10 Pest unfolds itself. 02666_ U-05 Engineer lays Concrete. 02666_ Identified Adv. EMP Blaster. 02667_ U-05 Engineer lays Concrete. 02667_ Rocket Launcher destroyed. 02667_ S-10 Pest destroyed. 02667_ W-25 Informer destroyed. 02667_ S-10 Pest destroyed. 02668_ U-05 Engineer lays Concrete. 02668_ U-05 Engineer destroyed. 02669_ U-05 Engineer builds a Wall. 02670_ Aluminum Leg destroyed. 02670_ S-10 Pest destroyed. 02670_ R-06 Scavenger destroyed. 02670_ S-10 Pest destroyed. 02670_ Chain reaction triggered in Lgt. Ion Engine. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonTerrabombRedirector Manual? 0 Play Time 00:40:47 Cumulative 56.3 hours Start 2020.08.25 @ 09:10:39 End 2020.08.25 @ 09:50:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afc242f5-cd0f-4be4-98bf-b8f48a9a1b3e