Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 09:16:04 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4538) 4538 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 10489 Bonus ------- Follower Combat Kills 453 Met Data Miner 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 75/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Sensor Array Core Expander Heavy Ion Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Makeshift Light Armor Plating System Shield > --- WEAPON ----------- Heavy Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Wheel Advanced Heat Sink Improved Sensor Array Advanced Sensor Array Experimental Sensor Array Terrain Scan Processor Advanced Targeting Computer Matter Filter Transmission Jammer Core Expander Heavy Particle Cannon Plasma Cannon Flak Gun Flak Gun Magnetic Acceleration Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Improved Datajack Flamer [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . Utility 5 | . . . 1 . 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 144 | 6 4 . 15 10 16 36 18 3 2 7 18 9 Power 15 | 1 . . 3 1 2 4 2 . . 1 1 . Engine 10 | 1 . . 3 1 1 2 1 . . 1 . . Core 4 | . . . . . 1 2 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 50 | 2 1 . 4 7 8 15 5 1 . 2 5 . Treads 25 | 2 . . 3 3 4 8 3 1 . 1 . . Leg 2 | . . . . . . . . . . . 2 . Wheel 20 | . 1 . 1 2 3 7 2 . . 1 3 . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . 2 1 . . . . . . . Utility 51 | 1 2 . 5 2 4 12 9 2 . 4 8 2 Device 28 | . 1 . 1 1 2 7 6 . . 3 6 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 5 | . . . 1 . . 2 . . . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 15 | . . . 3 1 2 3 3 2 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 . 3 . 2 5 2 . 2 . 4 7 Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon 5 | . . . 1 . . 2 . . . . 2 . Ballistic Gun 6 | 2 . . 1 . . 1 . . . . . 2 Ballistic Cannon 9 | . 1 . 1 . 1 1 1 . 2 . 2 . Launcher 6 | . . . . . . 1 1 . . . . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 1 1 . . . . . . Parts Lost 72 | . . . 9 5 5 16 7 . . 3 14 13 Power 8 | . . . 1 1 . 2 2 . . . 1 1 Propulsion 27 | . . . 3 2 1 7 2 . . 2 8 2 Utility 23 | . . . 2 2 2 4 3 . . 1 4 5 Weapon 14 | . . . 3 . 2 3 . . . . 1 5 Highest Loss Streak 6 | . . . 5 3 4 5 2 . . 2 6 6 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 97 100 94 97 98 91 87 100 86 99 88 57 Engine 5 | . 14 14 10 10 3 4 5 . . 5 3 . Core 1 | . . . . . 5 2 1 7 7 1 . . Treads 16 | . 23 14 21 21 27 16 13 23 23 24 9 . Leg 1 | . . . . . . . . . . . 5 5 Wheel 10 | . 4 14 10 11 8 13 12 15 15 12 9 3 Device 11 | . 11 14 6 10 17 12 5 7 7 7 13 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 Processor 6 | . . . 6 6 . 5 9 7 7 7 12 8 Protection 7 | . . . 5 3 8 9 13 15 15 15 8 . Energy Cannon 3 | . . . 4 11 2 3 2 . . . 4 7 Ballistic Gun 4 | . 22 14 7 11 2 2 . . . . . 2 Ballistic Cannon 8 | . 5 14 10 . 6 7 11 15 2 15 8 . Peak Build Rating 62 | 6 8 9 16 18 27 56 56 46 46 50 62 56 Average Rating 34 | 4 7 8 13 15 23 40 48 41 38 47 56 41 On Entrance 28 | . 6 8 9 16 16 25 56 41 46 46 49 56 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 11 88 88 97 96 105 108 118 110 110 119 120 114 Greatest Support 100 | 40 40 16 16 40 80 100 56 22 22 22 31 16 Greatest Overweight (x) 32 | . 5 5 9 30 32 8 9 4 4 11 11 11 Average Overweight (x) 4 | . 1 5 5 5 8 2 2 4 4 5 6 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 13 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 17 18 25 25 25 25 23 25 25 25 25 25 Average Carried 22 | 3 9 17 22 24 24 24 19 19 25 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 17 18 25 25 25 23 17 25 25 25 25 5 Class Distribution -------------------- 51% | Scavenger-Mutant 42% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Matter Collected 4294 | 204 327 40 359 120 443 1032 712 139 . 432 183 303 Remotely 300 | . . . . . . . . . . . 50 250 Salvage Created 4054 | . 495 34 569 631 380 1034 252 . . 95 243 321 Parts 206 | . 33 3 25 39 28 37 7 . . 7 14 13 Haulers Intercepted 5 | . 2 . 1 1 1 . . . . . . . Recyclers Shooed 8 | . 2 1 . 1 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 10 . . 21 . 10 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 113 | . 12 1 15 13 14 24 11 . . 5 6 12 Guns 24 | . 6 . 2 3 4 7 . . . . . 2 Cannons 75 | . 6 1 13 10 10 16 7 . . 5 6 1 AOE 13 | . . . . . . 1 4 . . . . 8 Classes Destroyed 14 | . 5 . 3 1 3 1 . . . . 1 . Worker 4 | . . . . . 2 . . . . . 2 . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 5 | . 2 . 1 1 1 . . . . . . . Recycler 4 | . . . 1 1 1 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 6 | . 2 . 1 . 1 2 . . . . . . Swarmer 31 | . 3 . 3 3 9 . 2 . . 4 . 7 Grunt 52 | . 9 1 6 6 3 13 6 . . 1 3 4 Brawler 4 | . . . . 1 . 1 2 . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 18 | . . . 5 3 2 6 1 . . . . 1 Hunter 3 | . . . . . . . . . . . 3 . Programmer 4 | . . . . . . 4 . . . . . . Best Kill Streak 8 | . 3 1 8 6 6 5 7 . . 2 2 5 Combat Bots Only 7 | . 3 1 5 6 4 5 7 . . 2 2 5 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 2 . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 1160 | . 48 6 94 59 95 377 96 . . 47 122 216 Missed 332 | . 16 1 19 13 30 115 18 . . 16 26 78 Damage Taken 11242 | . 357 62 1011 586 756 2881 1568 . . 440 1685 1896 Core 1736 | . 41 12 112 88 47 310 184 . . 89 214 639 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . 50 . . . . . . Regen/Repaired (Parts) 74 | . . . . . . 74 . . . . . . Core Remaining (%) 67 | 100 . 78 . 50 91 . . . . 16 . . Volleys Fired 469 | . 58 4 54 48 53 104 34 1 . 25 49 39 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 145 | . 55 55 103 88 100 123 123 96 . 96 145 145 Shots Fired 885 | . 116 8 107 97 106 206 67 2 1 46 73 56 Gun 303 | . 97 4 30 48 53 52 . . . . . 19 Cannon 562 | . 19 4 77 49 53 151 61 2 1 46 73 26 Launcher 20 | . . . . . . 3 6 . . . . 11 Special . | . . . . . . . . . . . . . Kinetic 630 | . 116 8 86 48 58 146 57 2 1 46 43 19 Thermal 235 | . . . 21 49 48 57 4 . . . 30 26 Explosive 20 | . . . . . . 3 6 . . . . 11 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | . 21 4 15 16 9 22 10 . . 5 7 11 Robot Miss Streak 8 | . 4 1 3 2 8 7 4 . . 4 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 567 | . 77 6 81 59 72 134 42 . . 22 43 31 Core Hits 269 | . 26 2 27 21 57 63 28 . . 10 14 21 Critical Kills 3 | . 2 . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 24 | . 5 . 3 . 2 8 1 . . 2 2 1 Burn 2 | . . . . . 2 . . . . . . . Destroy 4 | . 2 . . . . 1 . . . . . 1 Blast 18 | . 3 . 3 . . 7 1 . . 2 2 . Melee Attacks 5 | . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12298 | . 914 94 1358 897 1243 3274 1648 . . 632 1118 1120 Guns 2146 | . 606 26 187 230 347 574 . . . . . 176 Cannons 8754 | . 308 68 1171 667 896 2545 1063 . . 632 1118 286 Explosions 1387 | . . . . . . 155 585 . . . . 647 Melee 11 | . . . . . . . . . . . . 11 Ramming . | . . . . . . . . . . . . . Kinetic 7706 | . 914 94 930 230 866 2192 963 . . 632 709 176 Thermal 3194 | . . . 428 667 377 927 100 . . . 409 286 Explosive 1387 | . . . . . . 155 585 . . . . 647 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . 11 Highest Corruption 9 | . . . . 5 . 5 9 9 9 9 . 2 Average Corruption 5 | . . . . 4 . 3 7 9 9 9 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 166 | . . . . 10 . 48 23 23 5 45 . 12 Message Errors 43 | . . . . 2 . 10 6 7 1 14 . 3 Matter Fused 34 | . . . . 2 . 10 5 6 2 8 . 1 Heat Flow Errors 17 | . . . . . . 4 3 4 . 3 . 3 Energy Discharges 20 | . . . . . . 6 3 1 . 7 . 3 Parts Rejected 3 | . . . . . . 1 2 . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 20 | . . . . 4 . 6 2 2 . 5 . 1 Data Loss (major) 11 | . . . . 1 . 4 . 2 1 3 . . Misfires 7 | . . . . 1 . 2 . . 1 3 . . Alerts 5 | . . . . . . 1 1 . . 2 . 1 Weapon Failures 4 | . . . . . . 3 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 118 | . . . 4 . . 54 53 . . . . 7 Projectiles 64 | . . . 4 . . 54 6 . . . . . Explosions 54 | . . . . . . . 47 . . . . 7 Melee . | . . . . . . . . . . . . . Knockbacks 93 | . 4 1 7 . 27 25 8 . . 5 16 . Impact . | . . . . . . . . . . . . . Kinetic 83 | . 4 1 6 . 21 23 8 . . 5 15 . Secondary 10 | . . . 1 . 6 2 . . . . 1 . Self-Inflicted Damage 185 | . . . . . . 23 144 . . . . 18 Shots 8 | . . . . . . 2 5 . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 332 | . 69 28 198 137 39 240 302 140 14 332 164 225 Average Temperature 64 | . 24 14 38 36 16 59 136 50 10 116 60 50 Received Heat Transfer 3009 | . 162 36 261 180 234 1071 513 . . 186 249 117 Effects 9 | . . . . . . 2 3 . . 4 . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 7 | . . . . . . 2 2 . . 3 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 7 | . . . 3 . 1 1 . . . . 1 1 Heat Transferred 5545 | . . . 703 1110 1036 1443 148 . . . 555 550 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Peak Influence 384 | . 269 58 368 384 344 222 . . . . 77 . Initial 108 | . . 46 21 108 103 88 . . . . . . Average 97 | . 95 31 163 266 185 71 . . . . 14 . Maximum Alert Level 1 | . 1 . 1 1 1 1 . . . . . . Low Security (%) 85 | 100 92 100 57 32 71 96 . . . . 100 . Level 1 14 | . 7 . 42 67 28 3 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 1 2 1 11 . . . . 1 . Investigation 6 | . 2 . 1 2 . 1 . . . . . . Extermination 5 | . . . . . . 4 . . . . 1 . Reinforcement 4 | . 1 . . . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Distress Signals 2 | . 1 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 20 2 20 16 17 33 13 . . 15 11 17 Peak Tracking Total 7 | . 4 2 4 4 4 5 7 . . 4 4 6 Tactical Retreats 12 | . 3 . 1 2 1 1 2 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Traps Triggered 5 | . 1 . . 1 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Machines Disabled 8 | . . . . 3 . 2 2 . . . 1 . Max in Single Turn 1 | . . . . 1 . 1 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Machines Accessed 32 | . 4 . 2 9 2 6 . 2 4 . 3 . Terminals 23 | . 4 . 2 8 2 4 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 88 | . 11 . 4 21 2 10 . 6 29 . 5 . Successful 49 | . 3 . 1 7 . 3 . 6 29 . . . Failed 39 | . 8 . 3 14 2 7 . . . . 5 . Catastrophic 11 | . 2 . 2 3 1 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 11 . 3 9 2 7 . . . . 4 . Terminals 46 | . 11 . 4 17 2 7 . . . . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 4 . 2 . . . . . . Terminal Hacks 46 | . 2 . 1 7 . 1 . 6 29 . . . Record 16 | . . . . . . . . 5 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 6 | . 2 . 1 3 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 4 | . . . . 3 . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Patch 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 2 10 2 5 . . . . 3 . Full Trace Events 4 | . 1 . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Total Allies 7 | . . 3 . . . . 2 . . 1 . 1 Largest Group 3 | . . 3 . . . . 2 . . 1 . 1 Highest-Rated Group 96 | . . 40 . . . . 52 . . 96 . 20 Highest-Rated Ally 96 | . . 16 . . . . 32 . . 96 . 20 Total Orders . | . . . . . . . . . . . . . Ally Attacks 49 | . . 14 . . . . 3 . . 32 . . Total Damage 1250 | . . 168 . . . . 69 . . 1013 . . Kills 14 | . . 3 . . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 6 | . 2 . 1 3 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Turns Passed 11969 | 66 863 898 576 823 907 2482 904 617 128 1239 1470 996 Spaces Moved 5824 | 33 397 502 206 341 321 1412 562 416 86 647 614 287 Core 9 | 1 . . . 1 1 . . . . . . 6 Treads 335 | 32 269 . . 1 5 28 . . . . . . Legs 128 | . . . . . . . . . . . 39 89 Wheels 5352 | . 128 502 206 339 315 1384 562 416 86 647 575 192 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 175 190 107 115 145 145 145 155 50 Average Speed 168 | 156 164 175 183 186 215 136 132 145 145 172 189 302 Slowest Speed 1650 | 160 175 175 215 1550 1650 210 225 145 145 245 330 470 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 70 91 20 46 30 43 74 50 68 78 17 50 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 19 | . . 2 . . . . 3 12 . 1 . 1 Spaces Dug 9 | . . . . . . 1 . 1 . 2 4 1 Terrain Destroyed 210 | . . . . . . 26 66 1 1 17 14 85 Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . . . 10 15 1 1 17 14 3 AOE 149 | . . . . . . 16 51 . . . . 82 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Total 7148 | 44 503 515 303 452 445 1780 650 428 89 731 849 359 Wait 473 | . 24 9 5 20 21 172 14 . . 42 151 15 Move 5812 | 32 396 501 205 340 320 1411 561 415 85 646 613 287 Hop . | . . . . . . . . . . . . . Pick Up 126 | 6 15 1 20 12 16 29 2 7 . 6 11 1 Fast Attach 37 | 6 2 . 2 5 3 8 3 . 2 . 6 . Attach 58 | . . . 10 3 7 15 8 . . 3 7 5 Detach 3 | . . . . . 1 1 . . . . . 1 Swap 49 | . 2 . 3 2 6 13 7 3 . 4 5 4 Drop 87 | . 6 . 4 14 18 27 . 2 2 5 7 2 Fire 469 | . 58 4 54 48 53 104 34 1 . 25 49 39 Melee 5 | . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . Rewire 21 | . . . . . . . 21 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 9) 622 | -10/Materials | Discovered new exit (range 5) 930 | -10/Materials | Entered Mines 1027 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1030 | -10/Mines | Found Prototype Device 1061 | -10/Mines | Learned Materials trap positions 1556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1813 | -10/Mines | Discovered new exit (range 10) 1828 | -10/Mines | Entered Materials 1828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -9/Materials | Loaded intel: 18 trap records 2105 | -9/Materials | Lost 5 parts (1p1n2u1w) 2303 | -9/Materials | Lost 3 parts (2n1w) 2364 | -9/Materials | Discovered new exit (range 5) 2404 | -9/Materials | Entered Storage 2604 | -9/Storage | Identified exit to Recycling 2900 | -9/Storage | Lost 3 parts (1p2u) 3126 | -9/Storage | Discovered new exit (range 15) 3198 | -9/Storage | Build established: Scavenger-Mutant 3227 | -9/Storage | Entered Materials 3227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3512 | -8/Materials | Lost 4 parts (1n1u2w) 4061 | -8/Materials | Discovered new exit (range 11) 4134 | -8/Materials | Entered Factory 4134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4408 | -7/Factory | Garrison activated, responded to threat 4486 | -7/Factory | Lost 5 parts (1p1n1u2w) 4592 | -7/Factory | Discovered new exit (range 15) 4625 | -7/Factory | Identified exit to Factory 4727 | -7/Factory | Garrison activated, responded to threat 5353 | -7/Factory | Lost 3 parts (2n1w) 5847 | -7/Factory | Discovered exit to Factory (range 16) 6017 | -7/Factory | Build established: Mutant 6544 | -7/Factory | Discovered new exit (range 10) 6613 | -7/Factory | Identified exit to Lower Caves 6616 | -7/Factory | Entered Lower Caves 6618 | -7/Lower Caves | Lost 3 parts (1n2u) 6743 | -7/Lower Caves | Learned 4 Factory zone layouts 6961 | -7/Lower Caves | Core integrity fell below 50% 6969 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7013 | -7/Lower Caves | Destroyed 7 combat bots 7044 | -7/Lower Caves | Encountered a Warlord checkpoint 7342 | -7/Lower Caves | Learned Factory garrison access intel 7506 | -7/Lower Caves | Discovered new exit (range 10) 7519 | -7/Lower Caves | Identified exit to Lower Caves 7520 | -7/Lower Caves | Entered another Lower Caves area 7551 | -7/Lower Caves | Build established: Scavenger-Mutant 7665 | -7/Lower Caves | Discovered exit to Factory (range 7) 7669 | -7/Lower Caves | Encountered a Warlord checkpoint 7810 | -7/Lower Caves | Learned Extension stockpile data 7810 | -7/Lower Caves | Learned Armory terminal intel 8054 | -7/Lower Caves | Identified exit to Data Miner 8137 | -7/Lower Caves | Entered Data Miner 8137 | -7/Data Miner | Discovered new exit (range 6) 8166 | -7/Data Miner | Met Data Miner 8192 | -7/Data Miner | Learned location of Section 7 (-2) 8192 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8215 | -7/Data Miner | Received God Mode back door access code from Data Miner 8263 | -7/Data Miner | Identified exit to Proximity Caves 8265 | -7/Data Miner | Entered Proximity Caves 8373 | -6/Proximity Caves | Escorted by Enhanced Grunt 8529 | -6/Proximity Caves | Learned 4 Factory zone layouts 8940 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8947 | -6/Proximity Caves | Core integrity fell below 20% 9351 | -6/Proximity Caves | Found Alien Artifact 9465 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9485 | -6/Proximity Caves | Learned location of Zion (-6) 9504 | -6/Proximity Caves | Entered Factory 9504 | -6/Factory | Evolved 2 slots: Utility x2 9505 | -6/Factory | Identified exit to Factory 9506 | -6/Factory | Loaded intel: 4 garrison access locations 9807 | -6/Factory | Build established: Scavenger-Skirmisher 10218 | -6/Factory | Lost 3 parts (3n) 10386 | -6/Factory | Lost 5 parts (1p2n2u) 10651 | -6/Factory | Lost 6 parts (3n2u1w) 10962 | -6/Factory | Discovered new exit (range 6) 10964 | -6/Factory | Build established: Scavenger-Mutant 10971 | -6/Factory | Identified exit to Lower Caves 10974 | -6/Factory | Entered Lower Caves 10995 | -6/Lower Caves | Encountered a Warlord checkpoint 11448 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11511 | -6/Lower Caves | Lost 5 parts (1n3u1w) 11580 | -6/Lower Caves | Build established: Mutant 11903 | -6/Lower Caves | Discovered new exit (range 15) 11918 | -6/Lower Caves | Core integrity fell below 50% 11954 | -6/Lower Caves | Core integrity fell below 20% 11970 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11929_ Slug penetrates Earth. 11934_ Slug penetrates Wall. 11936_ Slug penetrates S-27 Virus. 11937_ Arm. Leg destroyed. 11938_ Plasma Cannon destroyed. 11938_ Identified Terrain Scan Processor. 11939_ Critical hit (Destroy). 11939_ Gauss Rifle destroyed. 11940_ S-27 Virus destroyed. 11946_ Mni. Grenade Launcher destroyed. 11951_ Slug penetrates Wall. 11953_ The unstable cave ceiling collapses. 11955_ Slug penetrates S-27 Virus. 11957_ S-27 Virus destroyed. 11963_ Slug penetrates S-27 Virus. 11965_ Coil Gun destroyed. 11965_ Dropped Huge Storage Unit. 11967_ Dropped Magnetic Acceleration Cannon. 11967_ Acquired Alien Artifact. 11968_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????####?????????##??????#####??## | | ????????????????????# #???#### ##????## #### | | ????????????????????# ### # ##???# ! | | ????????????????????# !! % ##### ## | | ????????????????????# /![/% % #### | | ????????????????????# ] /!]! ##### #??# | | ????????????????????# /[|/ ###% #??## #?## | | ?????????????? ## !! ##### #??## #?? | | ?????????????# #??# ##?? #???## #?? | | ?????????????## ####????#@ #?? #????#####?# | | ????????????????????????# #?? # ??????????# | | ????????????????????????# % #?####??????# | | ????????????????????????# ##??????????????? | | ????????????????????????## #??????????????? | | ????????????????????????? #??????????????? | | ????????????????????????? # ?????????????? | | ????????????????????????# ## s ???????????? | | ????????????????????????# ? %*s ##???????????? | | ????????????????????????# ? s ##????????????? | | ????????????????????????# < ? ## #?????????????? | | ????????????????????????? ?#?? #?????????????? | | ??????????????????????????? ????? ??????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Utility Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonGaussTearclaws Manual? 0 Play Time 01:08:47 Cumulative 115.3 hours Start 2024.11.18 @ 08:06:39 End 2024.11.18 @ 09:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61801106-572b-487e-900a-26fec9af730b