Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 13:52:24 Player: Beef Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (238) 1190 Value Destroyed (8254) 8254 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (1105) 1105 TOTAL SCORE: 19009 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 150 Met Data Miner 300 Met Zhirov 300 Friendly Fire -184 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 217/220 System Corruption 30% Temperature Cool (0) Movement Rolling (95) Ox1 Location -4/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Heavy Treads Wheel Wheel Wheel Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Structural Scanner Terrain Scanner Advanced Target Analyzer Utility Shielding Hacking Suite > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Gatling Laser > --- INVENTORY (10) --- Matter Compressor (250) Precision Matter Filter Actuator Array Shock Absorption System Field Recycling Unit (0) Heavy Shock Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Ionic Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Heat Sink Compact Battery Matter Compressor Advanced Sensor Array Precision Matter Filter Variable Charge Gun Heavy Gatling Laser Smartbomb Launcher [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . Utility 6 | . . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 434 | 8 5 8 2 . 13 49 18 3 14 2 8 43 8 23 . 4 77 13 21 7 3 86 19 Power 34 | 1 2 . . . 2 5 2 . . . . 2 . 1 . . 7 . 3 . . 7 2 Engine 17 | 1 2 . . . 2 3 2 . . . . 1 . . . . 4 . . . . 2 . Core 13 | . . . . . . 2 . . . . . 1 . 1 . . 3 . 3 . . 2 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Propulsion 102 | 2 1 1 1 . 4 17 3 . 1 . 1 13 . 4 . 2 20 3 1 3 . 20 5 Treads 9 | 2 1 1 1 . . . . . . . . . . . . 2 1 . . . . . 1 Leg 21 | . . . . . 4 13 . . . . . . . . . . 4 . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 Hover 65 | . . . . . . 4 3 . 1 . 1 13 . 4 . . 12 3 1 3 . 20 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 2 1 2 1 . 3 10 9 2 9 . 4 16 4 13 . 1 30 7 9 2 2 31 8 Device 77 | 1 . . 1 . 3 4 2 1 4 . 2 7 3 5 . . 15 5 3 . 1 14 6 Storage 13 | 1 1 . . . . 2 . . 1 . . 1 . 1 . . . 1 2 . . 2 1 Processor 10 | . . 1 . . . 2 1 . . . . 1 . . . . 2 . 1 . . 2 . Hackware 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . Protection 61 | . . 1 . . . 2 6 1 4 . 2 4 1 7 . 1 12 1 3 2 1 12 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 132 | 3 1 5 . . 4 17 4 1 4 2 3 12 4 5 . 1 20 3 8 2 1 28 4 Energy Gun 57 | 3 1 5 . . 3 6 . . . . . . . . . . 12 . 5 2 1 16 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 35 | . . . . . 1 10 3 1 2 1 2 8 2 3 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . 1 1 . 1 . 1 1 2 1 . 1 2 1 2 . . 3 . Special Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . 1 . 3 . 1 . . 3 . 1 . . 6 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . 1 . . . 2 2 . . . . . . . . . 3 . . 2 . 1 . Corrupted Parts 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . System Corruption 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . Parts Lost 84 | . . . . . 2 6 2 . . . 1 4 . 12 . 2 14 2 . . . 36 3 Power 10 | . . . . . . 1 1 . . . . . . 1 . . 2 . . . . 5 . Propulsion 31 | . . . . . . . . . . . 1 2 . 5 . 2 5 2 . . . 13 1 Utility 20 | . . . . . . . 1 . . . . 2 . 1 . . 4 . . . . 11 1 Weapon 23 | . . . . . 2 5 . . . . . . . 5 . . 3 . . . . 7 1 Highest Loss Streak 16 | . . . . . 2 2 2 . . . 1 3 . 12 . 2 5 2 . . . 16 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 100 91 99 100 94 99 99 100 100 100 99 99 100 92 80 65 88 90 95 87 100 92 63 Engine 5 | . 14 11 11 11 10 6 7 7 7 7 7 5 6 4 . . 2 5 . . . . . Core 1 | . . . . . . 1 . . . . . . . 1 6 6 2 . 4 5 5 4 2 Treads 4 | . 28 22 22 22 19 . . . . . . . . . . . 1 . . . . . . Leg 3 | . . . . . 1 24 . . . . . . . . . . 5 . . . . . . Hover 21 | . . . . . . 2 37 38 38 38 37 39 40 36 33 24 15 34 35 35 35 28 5 Device 10 | . 14 3 10 11 18 10 6 5 5 7 4 10 10 7 6 1 13 18 14 6 7 13 12 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 Processor 7 | . . 8 . . . 12 7 7 7 7 7 6 6 6 6 6 7 5 10 11 11 10 9 Hackware 2 | . . . . . . . . . . . . 7 6 6 6 6 1 5 5 5 5 5 5 Protection 5 | . . 6 11 11 . 4 7 8 8 7 10 1 1 4 6 2 8 3 2 8 8 3 . Energy Gun 9 | . 28 28 33 33 31 9 . . . . . . . . . . 8 . 9 . 16 9 7 Ballistic Gun 8 | . . . . . . 17 22 23 22 22 22 17 18 14 . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . 1 6 6 3 5 2 5 . 3 . Peak Build Rating 116 | 9 9 21 21 21 25 37 49 50 51 50 52 72 72 72 51 57 91 94 93 92 96 116 66 Average Rating 56 | 4 9 16 20 21 19 32 45 49 49 50 50 64 71 63 51 42 75 84 88 79 94 102 46 On Entrance 47 | . 9 9 21 21 21 25 36 49 50 50 50 50 70 72 51 51 37 86 82 79 92 96 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 14 29 38 39 39 39 49 35 38 38 35 43 53 53 61 35 47 63 52 43 43 45 78 48 Greatest Support 75 | 40 40 40 40 40 40 51 40 40 40 40 40 60 60 60 43 56 58 62 62 55 64 75 30 Greatest Overweight (x) 3 | . . . . . 2 1 1 . . . 1 1 . 1 . 1 2 2 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 15 15 10 10 10 15 10 Average Capacity 13 | 7 9 15 15 15 15 14 10 10 10 10 10 13 15 15 15 15 15 13 10 10 10 14 9 Most Carried 15 | 3 7 15 15 15 15 15 10 10 10 10 10 15 15 15 12 15 15 15 10 10 10 15 7 Average Carried 11 | 1 4 11 14 15 13 13 9 10 9 10 9 12 14 12 12 13 14 12 9 9 9 11 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 10 10 10 10 5 10 Final Carried 15 | 3 6 15 15 15 11 10 10 10 10 10 10 15 14 12 12 15 13 10 10 8 10 5 7 Class Distribution -------------------- 27% | Skirmisher 14% | Tank 14% | Scavenger-Mutant 11% | Mutant 7% | Scavenger-Tank 5% | Scavenger-Sprinter 4% | Scavenger-Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Assassin | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Zhirov Derelict-Scout | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 8189 | 280 50 80 20 . 35 730 1145 52 495 43 272 759 265 441 . 44 1056 263 344 115 195 1345 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10143 | 142 213 605 299 . 204 950 1340 42 616 . 123 741 96 939 . 24 1157 125 201 . 98 1972 256 Parts 508 | 11 13 30 16 . 9 67 68 4 23 . 12 43 6 30 . 3 45 10 8 . 4 90 16 Haulers Intercepted 16 | . 2 1 . . . 2 4 . . . . 3 . . . . 1 . . . . 3 . Recyclers Shooed 10 | 1 . . . . . . . . . . . 4 . . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . 11 23 . 15 . 8 22 . 2 . 9 6 . 3 . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 158 | . 5 7 8 . 2 21 13 1 15 . 5 8 5 10 . 1 20 5 6 . 2 22 2 Melee 8 | . . . . . . . . . . . . . . 2 . . 5 1 . . . . . Guns 110 | . 5 7 5 . 1 20 10 1 11 . 5 4 2 6 . . 10 1 3 . 2 15 2 AOE 38 | . . . 3 . . 1 3 . 4 . . 4 3 2 . 1 5 3 3 . . 6 . Classes Destroyed 16 | 3 3 2 . . 1 2 . 1 1 . 1 1 . . . . . . . . . 1 . Worker 19 | 2 . . . . 1 2 5 . . . . 4 . . . . . . . . . 5 . Builder 11 | . . . . . . 1 5 . . . . . . . . . . . . . . 3 2 Tunneler 5 | 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Hauler 16 | . 2 1 . . . 2 4 . . . . 3 . . . . 1 . . . . 3 . Recycler 15 | 1 . 2 1 . 1 . 4 . . . . . . . . . 1 . . . . 4 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 12 | . . 2 . . . 3 2 . . . . 2 . . . . . . . . . 3 . Swarmer 46 | . 3 . 6 . . 8 . . 6 . 2 4 3 5 . . 5 4 . . . . . Grunt 41 | . 2 3 . . . 9 8 . 2 . . 2 . 1 . . 8 . 2 . . 4 . Brawler 6 | . . . . . . . . . 3 . . . . . . . 1 . . . . 2 . Duelist 5 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 . Sentry 17 | . . 4 2 . . 2 3 . 2 . . . . 1 . . 2 . . . . 1 . Hunter 15 | . . . . . 2 1 2 . 2 . 1 . 2 . . 1 . . . . . 4 . Programmer 26 | . . . . . . . . 1 . . . 2 . 1 . . 4 1 3 . 2 10 2 Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 4 2 4 3 . 3 8 8 1 9 . 2 11 3 3 . 1 6 4 2 . 1 8 2 Combat Bots Only 9 | . 2 3 3 . 1 3 4 1 9 . 2 4 3 3 . 1 5 4 2 . 1 6 1 Max Kills in Single Turn 3 | 1 1 2 3 . 1 2 3 1 2 . 1 3 1 2 . 1 3 3 1 . 1 2 1 Gunslinging 1 | . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 2 . 2 . . 2 1 2 . 1 3 3 1 . . 2 . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 1180 | . 42 35 22 . 22 136 138 10 24 . 17 20 31 81 . 36 204 17 3 . 25 281 36 Missed 373 | . 18 12 7 . 7 41 61 3 6 . 4 5 11 11 . 12 63 5 1 . 5 93 8 Damage Taken 14776 | . 215 310 164 . 213 1403 1078 106 310 . 210 625 306 1658 . 397 2673 253 42 . 408 3807 598 Core 2699 | . 33 16 30 . 22 152 181 . 51 . 17 100 41 290 . 96 407 66 . . 44 897 256 Absorbed by Shields 14 | . . . . . 8 6 . . . . . . . . . . . . . . . . . Ignored by Resistances 43 | . . 25 3 . 2 . . . 13 . . . . . . . . . . . . . . Regen/Repaired (Parts) 774 | . . . . . . 38 225 . . 52 . 60 . . . . 399 . . . . . . Core Remaining (%) 70 | 100 86 . . . 83 72 . . . . 64 . . . . 38 . . . . 48 . . Volleys Fired 529 | 10 33 20 7 . 7 68 69 7 24 . 16 35 12 22 . 5 39 9 9 . 15 100 22 Largest 3 | 2 2 3 3 . 3 3 3 3 3 . 3 3 3 3 . 1 3 1 3 . 3 3 2 Hottest 550 | 90 90 150 140 . 140 148 73 78 78 . 83 88 89 93 . 33 550 46 250 . 250 263 160 Shots Fired 1171 | 20 64 54 19 . 19 165 197 21 64 . 44 93 22 52 . 5 81 8 14 . 35 171 23 Gun 1107 | 20 64 54 19 . 19 161 192 21 60 . 41 90 14 49 . . 76 7 9 . 35 153 23 Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 60 | . . . . . . 4 5 . 4 . 3 3 8 3 . 5 1 1 5 . . 18 . Special 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 590 | . . . . . . 116 192 21 60 . 41 90 14 49 . . . 7 . . . . . Thermal 398 | 19 64 13 . . . 10 . . . . . . . . . . 76 . 9 . 35 153 19 Explosive 60 | . . . . . . 4 5 . 4 . 3 3 8 3 . 5 1 1 5 . . 18 . Electromagnetic 120 | 1 . 41 19 . 19 35 . . . . . . . . . . 1 . . . . . 4 Robot Hit Streak 18 | 6 5 7 14 . 6 7 15 10 4 . 4 17 4 5 . . 18 2 9 . 7 11 8 Robot Miss Streak 8 | 2 6 3 2 . 2 6 4 5 4 . 6 3 1 3 . 1 3 1 1 . 8 4 3 Penetration Max 1 | . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . Secondary Targets 21 | . . 3 3 . . 5 2 . 4 . . . . 2 . . . . . . 1 1 . Max Gunslinging Chain 2 | . . 1 2 . . 1 1 . 1 . . . . 1 . . . . . . 1 1 . Shots Hit Robots 734 | 10 32 33 13 . 17 91 126 13 36 . 13 63 10 42 . . 66 6 8 . 19 116 20 Core Hits 453 | 6 12 18 12 . 8 56 62 2 32 . 8 34 12 25 . 4 40 5 10 . 5 87 15 Critical Kills 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 10 | . . . . . . . 2 . . . . 2 . 2 . . . . . . . 4 . Critical Strikes 21 | 2 1 2 . . . 1 2 . . . . 2 . 3 . . 2 1 . . . 5 . Burn 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . 2 . . . . 2 . 2 . . . 1 . . . 5 . Corrupt 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Melee Attacks 150 | . . . . . . . . . 5 1 . 18 . 17 . 1 48 2 . . . 58 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . . . . 1 . 18 . 17 . 1 48 2 . . . 55 . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks 23 | . . . . . . . . . 5 . . 3 . 1 . . 2 . . . . 12 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24086 | 127 380 558 366 . 369 2001 2911 89 898 . 210 1824 587 1918 . 256 2459 443 851 . 573 6704 562 Guns 13425 | 127 380 555 201 . 285 1431 1950 89 535 . 209 1227 142 635 . . 1358 30 188 . 573 2948 562 Cannons 31 | . . . . . . . . . . . . . . . . . 31 . . . . . . Explosions 6941 | . . . 154 . 66 568 961 . 363 . 1 332 445 106 . 256 579 328 663 . . 2119 . Melee 3655 | . . . . . . . . . . . . 265 . 1177 . . 491 85 . . . 1637 . Ramming 34 | . . 3 11 . 18 2 . . . . . . . . . . . . . . . . . Kinetic 5742 | . . . . . . 925 1950 89 535 . 209 1227 142 635 . . . 30 . . . . . Thermal 7238 | 127 380 103 154 . 66 75 . . . . . . . . . . 1699 . 188 . 573 3319 554 Explosive 5976 | . . . . . . 568 961 . 363 . 1 332 445 106 . 256 238 328 663 . . 1715 . Electromagnetic 1441 | . . 452 201 . 285 431 . . . . . . . . . . 31 . . . . 33 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3655 | . . . . . . . . . . . . 265 . 1177 . . 491 85 . . . 1637 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 18 . 1 3 3 3 . 8 4 1 1 1 9 11 11 11 15 28 30 Average Corruption 7 | . . . . . 11 . 1 1 3 3 . 7 1 1 1 1 2 10 11 11 14 12 29 Corruption Purged 9 | . . . . . . . . . . . . 4 3 . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . . . 11 1 . 10 4 2 1 2 15 8 17 6 12 48 15 Message Errors 32 | . . . . . . . . . 4 . . 1 2 . . . 3 1 2 2 2 12 3 Matter Fused 42 | . . . . . . . . . 3 1 . 4 . . . 1 7 2 6 2 4 8 4 Heat Flow Errors 15 | . . . . . . . . . 1 . . 1 . 1 1 . . . 2 1 1 7 . Energy Discharges 12 | . . . . . . . . . . . . . . . . . 1 2 2 . . 6 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . . . 3 . . 4 . 1 . 1 2 2 4 . 2 6 . Data Loss (major) 7 | . . . . . . . . . . . . . 1 . . . 1 . . 1 1 1 2 Misfires 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 5 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 1315 | . . . . . . 33 153 . 4 . . 121 7 273 . . 139 37 36 . . 512 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 439 | . . . . . . 33 153 . 4 . . . 7 . . . 91 37 36 . . 78 . Melee 876 | . . . . . . . . . . . . 121 . 273 . . 48 . . . . 434 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . 5 . 17 . 181 . . . . . . . . . 122 53 . . . . . Shots 7 | . . . 1 . 1 . 2 . . . . . . . . . 2 1 . . . . . Rammed 5 | . . 1 3 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 1 3 . 1 2 . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | 240 210 457 81 . 50 250 258 262 381 . 184 173 60 359 158 . 448 169 260 83 347 326 28 Average Temperature 90 | 105 81 138 38 . 19 72 63 154 116 . 67 47 23 127 84 . 108 65 96 61 117 92 8 Received Heat Transfer 2152 | . 6 141 9 . . 621 336 . 48 . 33 72 . 198 . . 286 . . . . 366 36 Effects 15 | . . 1 . . . . 1 2 . . . . . 4 . . 3 . . . . 4 . Shutdowns 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Interference 10 | . . . . . . . . 2 . . . . . 4 . . 1 . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . 2 . . 1 6 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 28 | 1 . 2 . . . . . . . . . . . . . . 9 . . . 1 14 1 Heat Transferred 10966 | 507 1078 421 250 . 50 185 . . . . . . . . . . 2306 . 272 . 705 4367 825 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 891 | 25 193 260 160 . 68 549 891 . . . . 544 . . . . 607 . . . . 611 200 Initial 300 | . 16 9 23 . . 31 156 . . . . 300 . . . . 36 . . . . 31 123 Average 274 | 5 109 108 79 . 50 300 531 . . . . 319 . . . . 336 . . . . 265 173 Maximum Alert Level 3 | . . 1 . . . 2 3 . . . . 2 . . . . 2 . . . . 2 1 Low Security (%) 44 | 100 100 75 100 . 100 36 21 . . . . 22 . . . . 28 . . . . 23 82 Level 1 29 | . . 24 . . . 37 17 . . . . 49 . . . . 24 . . . . 65 17 Level 2 21 | . . . . . . 25 22 . . . . 28 . . . . 47 . . . . 11 . Level 3 4 | . . . . . . . 37 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . . 5 6 . . . . 4 . 1 . . 6 . . . . 12 . Investigation 9 | . . . . . . 1 4 . . . . . . . . . 2 . . . . 2 . Extermination 9 | . . . . . . . . . . . . 2 . . . . 3 . . . . 4 . Reinforcement 8 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 3 . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 7 | . . . . . . 3 1 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 8 | . . 1 . . . 1 2 . . . 1 3 . . . . . . . . . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Times Spotted 254 | . 9 11 9 . 5 35 23 1 15 . 7 11 5 11 . 13 37 5 5 . 2 44 6 Peak Tracking Total 13 | . 3 5 3 . 4 6 4 1 9 . 2 5 3 7 . 13 9 4 3 . 2 9 3 Tactical Retreats 23 | . 1 . . . 1 5 2 . 1 . . 1 . 3 . 1 4 . . . . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 8 | . . . . . . 1 1 . . . . 3 . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 37 | . . . 3 . . . 13 . . . . 1 . . . . 5 . . . . 15 . Max in Single Turn 9 | . . . 2 . . . 4 . . . . 1 . . . . 4 . . . . 9 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 71 | . 4 1 . 1 . 4 15 1 1 . . 7 . . 4 . 13 . . 5 . 15 . Terminals 37 | . 4 . . . . 3 4 1 . . . 6 . . . . 7 . . . . 12 . Fabricators 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Repair Stations 9 | . . 1 . . . 1 4 . . . . 1 . . . . 1 . . . . 1 . Recycling Units 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . Total Hacks 220 | . 12 1 . 4 . 12 40 1 1 . . 18 . . 29 . 37 . . 18 . 47 . Successful 128 | . 5 1 . 4 . 7 11 1 1 . . 8 . . 29 . 21 . . 18 . 22 . Failed 92 | . 7 . . . . 5 29 . . . . 10 . . . . 16 . . . . 25 . Catastrophic 22 | . 1 . . . . 2 5 . . . . 4 . . . . 2 . . . . 8 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 5 1 . . . 3 18 . . . . 10 . . . . 16 . . . . 18 . Terminals 108 | . 12 . . . . 8 11 1 . . . 15 . . . . 20 . . . . 41 . Fabricators 11 | . . . . . . . 6 . . . . . . . . . 2 . . . . 3 . Repair Stations 24 | . . 1 . . . 4 10 . . . . 3 . . . . 4 . . . . 2 . Recycling Units 5 | . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . Scanalyzers 10 | . . . . . . . 5 . . . . . . . . . 5 . . . . . . Garrison Access 10 | . . . . . . . 6 . . . . . . . . . 4 . . . . . . Terminal Hacks 84 | . 3 . . 4 . 2 1 1 1 . . 4 . . 29 . 5 . . 18 . 16 . Record 22 | . . . . 4 . . . 1 . . . . . . 11 . . . . 6 . . . Part Schematic 16 | . . . . . . . . . . . . . . . 8 . . . . 4 . 4 . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . Unreport Threat 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Network Status 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 12 | . . . . . . 2 4 . . . . 2 . . . . 4 . . . . . . Scan Component 6 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . Repair 6 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 1 . . . 3 4 . . . . 2 . . . . 6 . . . . 4 . Terminals 16 | . 2 . . . . 3 1 . . . . 2 . . . . 4 . . . . 4 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 14 | . 2 . . . . 3 1 . . . . 2 . . . . 3 . . . . 3 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Mechanics 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . Jam 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 54 | . 4 . . . . 4 14 . . . . 7 . . . . 11 . . . . 14 . Full Trace Events 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 4 . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 13 . . . . 8 . 1 . . 4 . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . Time 177 | . . . . . . 16 49 . . . . 30 . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . Autooverrided 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 12 | . . . 1 . . . . . 2 2 2 1 1 1 . . 2 . . . . . . Largest Group 5 | . . . 1 . . . . . 2 4 5 3 . 1 1 1 1 . . . . . . Highest-Rated Group 146 | . . . 31 . . . . . 62 117 146 91 . 29 29 29 49 . . . . . . Highest-Rated Ally 49 | . . . 31 . . . . . 32 32 32 32 . 29 29 29 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . 1 . . . . . 5 . 24 16 2 . . 8 7 . . . . . . Total Damage 1447 | . . . 21 . . . . . 122 . 350 683 16 . . 133 122 . . . . . . Kills 12 | . . . 1 . . . . . 1 . 2 7 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . Derelict Logs Recovered 14 | . . . 1 . . . . . 1 2 1 . 1 1 . 2 . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 13358 | 155 496 441 889 368 248 1280 1025 189 437 654 446 761 194 525 45 235 2099 270 375 133 266 1630 197 Spaces Moved 13732 | 67 237 212 536 230 120 733 1590 399 706 1025 518 1159 344 552 90 292 1426 363 477 236 477 1824 119 Core 59 | 8 . . . . . . . . . . . . . . . . . . . . . 37 14 Treads 1388 | 59 237 212 536 230 112 . . . . . . . . . . 2 . . . . . . . Legs 655 | . . . . . 8 647 . . . . . . . . . . . . . . . . . Wheels 658 | . . . . . . . . . . . . . . . . . 559 . . . . . 99 Hover 10972 | . . . . . . 86 1590 399 706 1025 518 1159 344 552 90 290 867 363 477 236 477 1787 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 160 160 160 160 102 34 34 34 34 34 31 40 38 38 38 26 26 33 38 31 27 50 Average Speed 63 | 146 160 160 160 160 163 122 38 34 34 34 49 35 42 50 38 68 87 36 47 46 35 48 94 Slowest Speed 260 | 160 160 160 160 160 260 190 98 34 34 34 98 98 44 96 38 240 130 176 52 52 92 110 190 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 49 | 4 45 20 98 60 18 43 34 58 82 83 56 26 42 68 72 50 36 66 58 61 59 37 20 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 10 | . . . . 1 . . . . . 2 . . . . 1 1 . . . 3 2 . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . . 1 . . . . 2 3 2 . . 1 1 . 2 . 3 3 . 1 . . Spaces Dug 77 | . . . . . . . . . . . . 13 . . . 1 28 . . . . 35 . Terrain Destroyed 613 | . . . 11 . 3 30 63 1 19 . 13 28 46 26 . 50 77 22 76 . 2 146 . Melee 75 | . . . . . . . . . . . . 13 . . . 1 28 . . . . 33 . Projectile 20 | . . . . . . 1 . 1 . . . . . 3 . . 3 . 1 . 2 9 . AOE 518 | . . . 11 . 3 29 63 . 19 . 13 15 46 23 . 49 46 22 75 . . 104 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 17212 | 100 289 273 552 230 156 1000 1857 441 862 1327 681 1410 368 716 100 320 2131 491 616 261 540 2324 167 Wait 1909 | 13 8 6 2 . 2 73 164 32 104 298 138 120 5 75 11 13 435 92 89 4 45 177 3 Move 13708 | 66 236 211 535 229 119 732 1589 398 705 1024 517 1157 343 551 89 291 1425 362 476 235 476 1823 119 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 3 3 15 1 . 6 28 8 . 1 1 1 20 . 8 . 1 38 1 4 5 1 24 . Fast Attach 91 | 7 . 5 . . 4 9 4 . . . . 2 . . . . 24 1 1 2 . 15 17 Attach 127 | . . . 1 . 4 11 4 . . . 1 6 1 10 . 3 29 7 9 3 . 36 2 Detach 73 | . . 3 1 . . 5 . . . . . . . . . 5 15 7 8 2 . 23 4 Swap 218 | 1 5 3 1 . 5 29 10 3 14 2 7 35 7 13 . 1 25 5 11 3 3 35 . Drop 186 | . 4 9 1 . 8 42 9 1 1 1 1 16 . . . . 39 5 9 7 . 33 . Fire 529 | 10 33 20 7 . 7 68 69 7 24 . 16 35 12 22 . 5 39 9 9 . 15 100 22 Melee 150 | . . . . . . . . . 5 1 . 18 . 17 . 1 48 2 . . . 58 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Crush 5 | . . 1 3 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 1 . . . . 13 . . . . . . Rewire 31 | . . . . 1 . 1 . . 8 . . . . 20 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / [*Ext]) -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 731 | -9/Materials | Build established: Scavenger-Mutant 1074 | -9/Materials | Discovered new exit (range 7) 1093 | -9/Materials | Entered Mines 1099 | -9/Mines | Build established: Tank 1172 | -9/Mines | Discovered new exit (range 13) 1309 | -9/Mines | Discovered new exit (range 12) 1446 | -9/Mines | Received a Mining Laser from a helpful Derelict 1859 | -9/Mines | Learned Materials stockpile data 1976 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1976 | -9/Mines | Discovered new exit (range 5) 1982 | -9/Mines | Entered Exiles 2006 | -9/Exiles | Discovered new exit (range 15) 2026 | -9/Exiles | Met 8R-AWN 2050 | -9/Exiles | Met EX-HEX 2147 | -9/Exiles | Met EX-DEC 2177 | -9/Exiles | Learned location of Zion (-7) 2219 | -9/Exiles | Met EX-BIN 2332 | -9/Exiles | Discovered new exit (range 14) 2350 | -9/Exiles | Entered Mines 2524 | -8/Mines | Discovered new exit (range 4) 2587 | -8/Mines | System corruption reached 10% 2598 | -8/Mines | Entered Materials 2598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2863 | -8/Materials | Repaired Rocket Launcher 3014 | -8/Materials | Garrison activated, responded to threat 3483 | -8/Materials | Discovered new exit (range 13) 3532 | -8/Materials | Identified exit to Factory 3878 | -8/Materials | Entered Factory 3878 | -7/Factory | Evolved 2 slots: Propulsion x2 4082 | -7/Factory | Identified exit to DSF 4086 | -7/Factory | Build established: Skirmisher 4546 | -7/Factory | Garrison activated, responded to threat 4809 | -7/Factory | Repaired Aerolev Unit 4831 | -7/Factory | Repaired Imp. Light Armor Plating 4858 | -7/Factory | Discovered new exit (range 15) 4863 | -7/Factory | Identified exit to Factory 4892 | -7/Factory | Discovered new exit (range 5) 4893 | -7/Factory | Identified exit to Lower Caves 4903 | -7/Factory | Entered Lower Caves 4924 | -7/Lower Caves | Encountered a Warlord checkpoint 5088 | -7/Lower Caves | Discovered new exit (range 6) 5092 | -7/Lower Caves | Identified exit to Lower Caves 5092 | -7/Lower Caves | Entered another Lower Caves area 5101 | -7/Lower Caves | Discovered exit to Factory (range 12) 5176 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5234 | -7/Lower Caves | Destroyed 9 combat bots 5363 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5408 | -7/Lower Caves | Learned 4 Factory zone layouts 5418 | -7/Lower Caves | Encountered a Warlord checkpoint 5467 | -7/Lower Caves | Discovered new exit (range 7) 5469 | -7/Lower Caves | Identified exit to Zion 5529 | -7/Lower Caves | Entered Zion 5529 | -7/Zion | Accompanied by 2 allies 5538 | -7/Zion | Learned Factory interactive machine intel 5542 | -7/Zion | System corruption cleaned by Quarantine Array 5613 | -7/Zion | Learned location of Quarantine (-3) 5678 | -7/Zion | Learned 12 Factory zone layouts 5701 | -7/Zion | Learned location of Warlord (-4) 5734 | -7/Zion | Gained Derelict followers 5783 | -7/Zion | Discovered new exit (range 15) 5810 | -7/Zion | Given A8's code to call for help 5948 | -7/Zion | Identified exit to Proximity Caves 6183 | -7/Zion | Entered Proximity Caves 6183 | -6/Proximity Caves | Accompanied by 4 allies 6367 | -6/Proximity Caves | Spotter reported a threat 6437 | -6/Proximity Caves | Spotter reported a threat 6511 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6521 | -6/Proximity Caves | Learned location of 1 exit from Factory 6629 | -6/Proximity Caves | Entered Factory 6629 | -6/Factory | Accompanied by 3 allies 6629 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6630 | -6/Factory | Identified exit to Factory 6632 | -6/Factory | Loaded intel: 52 interactive machine locations 6680 | -6/Factory | Identified exit to Lower Caves 6979 | -6/Factory | Search patrols dispatched 7030 | -6/Factory | Repaired Aerolev Unit 7068 | -6/Factory | Local machine network offline 7162 | -6/Factory | Crushed by falling debris 7193 | -6/Factory | Lost 3 parts (1n2u) 7390 | -6/Factory | Entered Lower Caves 7575 | -6/Lower Caves | Learned Factory emergency access door positions 7577 | -6/Lower Caves | Discovered new exit (range 15) 7583 | -6/Lower Caves | Identified exit to Lower Caves 7584 | -6/Lower Caves | Entered another Lower Caves area 7896 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7967 | -6/Lower Caves | Core integrity fell below 50% 8003 | -6/Lower Caves | Lost 12 parts (1p5n1u5w) 8084 | -6/Lower Caves | Discovered new exit (range 3) 8088 | -6/Lower Caves | Identified exit to Data Miner 8109 | -6/Lower Caves | Entered Data Miner 8109 | -6/Data Miner | Accompanied by 1 ally 8109 | -6/Data Miner | Discovered new exit (range 6) 8117 | -6/Data Miner | Met Data Miner 8130 | -6/Data Miner | Learned location of Section 7 (-3) 8130 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8133 | -6/Data Miner | Received God Mode back door access code from Data Miner 8143 | -6/Data Miner | Identified exit to Proximity Caves 8154 | -6/Data Miner | Entered Proximity Caves 8154 | -5/Proximity Caves | Accompanied by 1 ally 8177 | -5/Proximity Caves | Spotted B-75 Beast 8224 | -5/Proximity Caves | Learned location of 1 exit from Factory 8308 | -5/Proximity Caves | Build established: Mutant 8355 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8389 | -5/Proximity Caves | Entered Factory 8389 | -5/Factory | Accompanied by 1 ally 8389 | -5/Factory | Evolved 2 slots: Utility x2 8390 | -5/Factory | Identified exit to Upper Caves 8630 | -5/Factory | Incoming investigation squad redirected 9018 | -5/Factory | Lost 5 parts (2p3n) 9182 | -5/Factory | Lost 3 parts (2u1w) 9191 | -5/Factory | Discovered new exit (range 15) 9208 | -5/Factory | Identified exit to Factory 9608 | -5/Factory | Discovered exit to Factory (range 14) 9709 | -5/Factory | Build established: Scavenger-Tank 9933 | -5/Factory | Repaired Imp. Medium Armor Plating 9972 | -5/Factory | Repaired Imp. Light Armor Plating 10324 | -5/Factory | Build established: Scavenger-Sprinter 10475 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 10485 | -5/Factory | Discovered exit to Factory (range 10) 10488 | -5/Factory | Entered Upper Caves 10491 | -5/Upper Caves | Learned Factory terminal intel 10546 | -5/Upper Caves | System corruption reached 10% 10602 | -5/Upper Caves | Learned Factory emergency access door positions 10753 | -5/Upper Caves | Discovered new exit (range 14) 10758 | -5/Upper Caves | Identified exit to Upper Caves 10758 | -5/Upper Caves | Entered another Upper Caves area 10762 | -5/Upper Caves | Discovered exit to Factory (range 10) 10813 | -5/Upper Caves | Learned location of 1 exit from Factory 11120 | -5/Upper Caves | Discovered new exit (range 10) 11130 | -5/Upper Caves | Identified exit to Zhirov 11133 | -5/Upper Caves | Entered Zhirov 11133 | -5/Zhirov | Discovered new exit (range 3) 11143 | -5/Zhirov | Met Zhirov 11152 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11158 | -5/Zhirov | Learned location of Testing (-2) 11158 | -5/Zhirov | Learned location of Command (-1) 11189 | -5/Zhirov | Found Alien Artifact 11189 | -5/Zhirov | Identified Integrated Dissipator 11189 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11260 | -5/Zhirov | Identified exit to Proximity Caves 11266 | -5/Zhirov | Entered Proximity Caves 11303 | -4/Proximity Caves | Core integrity fell below 50% 11501 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11532 | -4/Proximity Caves | Entered Factory 11532 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11533 | -4/Factory | Identified exit to Research 11535 | -4/Factory | Loaded intel: 28 terminal locations 11608 | -4/Factory | Discovered exit to Research (range 15) 11664 | -4/Factory | Garrison activated, responded to threat 11801 | -4/Factory | Lost 3 parts (3u) 11981 | -4/Factory | Lost 4 parts (1p1n1u1w) 12135 | -4/Factory | Discovered exit to Research (range 16) 12460 | -4/Factory | System corruption reached 10% 12635 | -4/Factory | Build established: Scavenger-Mutant 12896 | -4/Factory | Lost 16 parts (3p7n1u5w) 13137 | -4/Factory | Core integrity fell below 50% 13154 | -4/Factory | Discovered new exit (range 16) 13162 | -4/Factory | Entered Extension 13171 | -4/Extension | Lost 8 parts (1p4n2u1w) 13211 | -4/Extension | Core integrity fell below 20% 13258 | -4/Extension | System corruption reached 30% 13359 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13271_ Acquired 10 matter. 13282_ L:#0XL9KIAX1/CWHUVQNQ0T 13286_ Acquired Unknown Device. 13286_ Identified Actuator Array. 13294_ Acquired Unknown Device. 13294_ Identified Shock Absorption System. 13301_ System corrupted: Matter fused (-8). 13305_ Acquired Unknown Special Melee Weapon. 13305_ Identified Adv. Datajack. 13309_ Penetrated by Slug. 13322_ System corrupted: Energy discharge (-85). 13339_ MG22MIDAB2 5Q U#HHL UGI 13341_ Penetrated by Slug. 13344_ Adv. Targeting Computer destroyed. 13345_ Penetrated by Slug. 13346_ U-05 Engineer builds a Door. 13349_ Acquired Hvy. Treads. 13353_ Acquired Utility Shielding. 13356_ System corrupted: Substantial component data lost. 13359_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#######???###########??????????????????? | | ???####### ##### #######?????????????? | | ########## ##### #######?????????????? | | ##### ? T" ?????????????? | | ????? " ????????????????? | | ## ????????? ??????????????????? | | ## ##??????????## ##??????????????????? | | ## ## ##### #####???????????????? | | ## ###############+#@########???????????????? | | + ! ##???????????????? | | #### # ##???????????????? | | # # ##???????????????? | | # Y u ##???????????????? | | ########## ##### ! ##???????????????? | | ############# ##### ##???????????????? | | #####?????### ##?## ! ##???????????????? | | ??########### ##?## ##???????????????? | | ??########### ##?## ##???????????????? | | ##?## ] ##???????????????? | | "Y""############?## ##???????????????? | | ???"############?#################???????????????? | | ?????????????????#################???????????????? | | ???????????#?????????????????????????????????????? | | ????##?#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????#???????????????????????????????????????????? | | ???#???????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 37 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 675 Resistance: TH 10 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Energy Filter | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Hacked Lgt. Particle Reactor | -4/Factory | Hacked Rnf. Antimatter Reactor | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BackupTeleporterPurifier Manual? 0 Play Time 02:29:52 Cumulative 153.9 hours Start 2025.01.07 @ 13:20:46 End 2025.01.08 @ 13:52:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fd39c99-1ed6-4ddd-9142-f9931ebbf381