Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 18:46:33 Player: Falling_Sands Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2791) 2791 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (662) 662 TOTAL SCORE: 7183 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 298 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Phase Cannon Phase Cannon > --- INVENTORY (10) --- Reinforced Ion Engine Heat Sink Medium Battery (150) Sensor Array Advanced Particle Charger Reactive Plating Hacking Suite System Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Bore Cannon Bore Cannon Greatsword > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Heat Sink High-capacity Storage Unit Medium Battery Weight Redist. System Sensor Array Reactive Plating Hacking Suite Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Bore Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . 2 . . . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 105 | 9 22 11 26 23 3 2 . 9 Power 10 | 1 3 1 3 1 . . . 1 Engine 9 | 1 3 1 2 1 . . . 1 Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 29 | 4 4 2 12 5 . 1 . 1 Treads 7 | . . . 6 . . 1 . . Leg 8 | 2 . . . 5 . . . 1 Wheel 8 | 2 2 . 4 . . . . . Hover 6 | . 2 2 2 . . . . . Flight . | . . . . . . . . . Utility 21 | 2 2 4 5 7 . . . 1 Device 9 | 1 . 1 2 4 . . . 1 Storage 4 | 1 1 . 1 1 . . . . Processor 3 | . . 3 . . . . . . Hackware 2 | . 1 . . 1 . . . . Protection 3 | . . . 2 1 . . . . Artifact . | . . . . . . . . . Weapon 45 | 2 13 4 6 10 3 1 . 6 Energy Gun 5 | 1 4 . . . . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 9 | 1 . . 1 6 . . . 1 Ballistic Cannon 10 | . 1 3 1 3 2 . . . Launcher 7 | . 1 1 2 . . 1 . 2 Special Weapon 7 | . 7 . . . . . . . Impact Weapon 3 | . . . 1 1 . . . 1 Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 33 | . 5 3 10 2 . 4 . 9 Power 4 | . 1 . 2 . . . . 1 Propulsion 12 | . 2 2 3 . . 3 . 2 Utility 5 | . . . 3 1 . . . 1 Weapon 12 | . 2 1 2 1 . 1 . 5 Highest Loss Streak 8 | . 2 2 8 1 . 4 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 95 95 93 96 94 75 76 71 Engine 7 | . 14 11 5 7 7 7 7 5 Treads 3 | . . . 19 8 . 1 7 5 Leg 12 | . . . . 20 30 13 7 6 Wheel 2 | . 25 . 3 . . . . . Hover 2 | . 2 21 10 . . . . . Device 7 | . 12 8 4 4 7 7 7 6 Storage 7 | . 14 3 3 7 7 7 7 7 Processor 7 | . . 16 12 7 7 7 7 7 Hackware 5 | . . 11 3 3 7 7 7 7 Protection 1 | . . . 9 5 . . . . Energy Gun 1 | . 14 1 . . . . . . Ballistic Gun 4 | . 4 . 2 15 9 . . . Ballistic Cannon 10 | . . 18 8 7 8 15 15 11 Launcher 2 | . . . . . . 4 7 6 Slashing Weapon 1 | . . . 5 . 4 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 87 | 15 15 16 69 87 44 45 45 47 Greatest Support 80 | 26 32 12 80 80 47 47 17 34 Greatest Overweight (x) 8 | 1 1 1 1 4 . 2 2 8 Average Overweight (x) . | . . . . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 10 10 10 10 Average Capacity 9 | 6 8 6 10 13 10 10 10 10 Most Carried 20 | 4 8 8 20 20 10 10 10 10 Average Carried 9 | 2 6 5 7 12 10 9 10 9 Final Capacity 20 | 8 8 5 20 10 10 10 10 10 Final Carried 20 | 4 7 5 20 10 10 10 10 9 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Skirmisher 13% | Scavenger-Skirmisher 10% | Mutant 4% | Scavenger-Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2917 | 299 457 376 462 519 384 151 . 269 Remotely . | . . . . . . . . . Salvage Created 3221 | 114 649 189 641 491 529 378 . 230 Parts 145 | 7 32 22 28 22 10 16 . 8 Haulers Intercepted 3 | . . 1 1 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 59 | . . . . . 16 17 . 26 Prevented 3 | . . . . . 2 . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 61 | . 13 3 15 10 5 7 . 8 Melee 4 | . . . 2 1 . 1 . . Guns 18 | . 11 . 1 1 5 . . . Cannons 26 | . 2 2 9 8 . 3 . 2 AOE 12 | . . 1 3 . . 3 . 5 Classes Destroyed 14 | 2 4 3 1 . 1 2 . 1 Worker 2 | . . 1 1 . . . . . Tunneler 4 | 3 1 . . . . . . . Hauler 3 | . . 1 1 1 . . . . Recycler 4 | 1 2 . . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 7 | . 1 5 . 1 . . . . Swarmer 10 | . 3 . . 3 . . . 4 Grunt 34 | . 10 1 7 6 3 5 . 2 Brawler 2 | . . . 1 . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 11 | . . 2 7 1 . . . 1 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . Packrat 4 | . . . . . 4 . . . Best Kill Streak 10 | 2 3 2 10 4 3 3 . 5 Combat Bots Only 10 | . 3 1 10 4 3 3 . 5 Max Kills in Single Turn 3 | 1 1 2 2 1 1 2 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 . . 2 . 3 Melee 1 | . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 356 | . 72 20 95 48 19 34 . 68 Missed 89 | . 10 4 33 8 6 8 . 20 Damage Taken 4625 | . 679 275 935 612 273 716 . 1135 Core 1093 | . 171 61 156 122 72 118 . 393 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 53 | . . . 9 44 . . . . Core Remaining (%) 71 | 100 31 84 71 . . . . . Volleys Fired 203 | 10 70 16 32 27 16 10 . 22 Largest 4 | 2 2 2 2 4 3 2 . 4 Hottest 180 | 70 150 74 74 167 79 114 . 180 Shots Fired 401 | 20 110 28 54 88 48 16 . 37 Gun 218 | 20 87 . 6 50 48 . . 7 Cannon 145 | . 6 25 43 38 . 12 . 21 Launcher 23 | . 2 3 5 . . 4 . 9 Special 15 | . 15 . . . . . . . Kinetic 284 | 10 33 25 49 88 48 12 . 19 Thermal 94 | 10 75 . . . . . . 9 Explosive 23 | . 2 3 5 . . 4 . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 4 9 9 11 6 10 2 . 13 Robot Miss Streak 6 | 1 3 1 1 4 6 2 . 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 265 | 14 67 14 36 53 44 11 . 26 Core Hits 151 | 5 27 13 31 21 29 12 . 13 Critical Kills 3 | 1 . . . . . 1 . 1 Critical Parts Destroyed 7 | . . . . 1 . 3 . 3 Critical Strikes 17 | 2 2 . 3 2 . 4 . 4 Burn 3 | 1 2 . . . . . . . Destroy 10 | 1 . . . 1 . 4 . 4 Blast 4 | . . . 3 1 . . . . Melee Attacks 18 | . . . 4 2 5 7 . . Impact 2 | . . . . 2 . . . . Slashing 16 | . . . 4 . 5 7 . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 1 1 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6580 | 176 990 422 1230 799 1050 773 . 1140 Guns 2298 | 176 857 . 63 368 737 . . 97 Cannons 1911 | . 68 264 634 328 . 194 . 423 Explosions 1414 | . 15 158 392 . . 229 . 620 Melee 895 | . . . 129 103 313 350 . . Ramming 12 | . . . 12 . . . . . Kinetic 3331 | 76 388 264 697 696 737 194 . 279 Thermal 928 | 100 587 . . . . . . 241 Explosive 1414 | . 15 158 392 . . 229 . 620 Electromagnetic . | . . . . . . . . . Impact 103 | . . . . 103 . . . . Slashing 792 | . . . 129 . 313 350 . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 . 8 . . . . . Average Corruption 2 | . 1 . 5 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . 8 . 13 . . . . . Message Errors 6 | . 3 . 3 . . . . . Matter Fused 3 | . 1 . 2 . . . . . Heat Flow Errors 3 | . 2 . 1 . . . . . Energy Discharges 2 | . . . 2 . . . . . Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 3 | . 1 . 2 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . 23 . 99 . 29 Projectiles 12 | . . . . . . . . 12 Explosions 17 | . . . . . . . . 17 Melee 122 | . . . . 23 . 99 . . Knockbacks 9 | . 1 1 . 3 . 2 . 2 Impact . | . . . . . . . . . Kinetic 9 | . 1 1 . 3 . 2 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 220 | . . . 28 . . 20 . 172 Shots 6 | . . . 1 . . 1 . 4 Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . . . 1 1 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 515 | 36 411 38 245 515 53 159 . 227 Average Temperature 95 | 14 99 13 45 177 20 66 . 86 Received Heat Transfer 1488 | . 276 57 477 237 81 177 . 183 Effects 32 | . 5 . . 27 . . . . Shutdowns 6 | . 2 . . 4 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 8 | . 2 . . 6 . . . . Matter Decay 4 | . 1 . . 3 . . . . Short Circuit 4 | . . . . 4 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 6 | . . . . 6 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . 6 . . . . . . 1 Heat Transferred 2320 | 370 1654 . . . . . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 534 | 20 229 294 534 347 . . . . Initial 172 | . 13 77 90 172 . . . . Average 173 | 7 81 183 297 185 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 69 | 100 94 50 33 76 . . . . Level 1 25 | . 5 49 44 23 . . . . Level 2 4 | . . . 21 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 4 . 4 4 . . . . Investigation 6 | . 3 . 1 2 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . 1 . 3 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 27 12 25 16 9 8 . 20 Peak Tracking Total 11 | . 5 10 11 3 2 4 . 10 Tactical Retreats 19 | . 4 2 5 1 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 6 | . 4 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 4 | . 1 . 1 1 . . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . 1 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 23 | . 7 2 5 3 1 . 4 1 Terminals 13 | . 7 1 3 1 . . . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 89 | . 28 4 16 7 1 . 29 4 Successful 58 | . 10 1 8 5 1 . 29 4 Failed 31 | . 18 3 8 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 43 | . 25 3 13 2 . . . . Terminals 51 | . 28 3 13 3 . . . 4 Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 41 | . 4 . 2 1 1 . 29 4 Record 16 | . . . . 1 . . 11 4 Part Schematic 10 | . . . . . . . 10 . Robot Schematic 5 | . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 11 | . 6 1 3 1 . . . . Terminals 11 | . 6 1 3 1 . . . . Assimilate 2 | . 1 1 . . . . . . Botnet 9 | . 5 . 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 7 2 4 3 . . . 1 Full Trace Events 10 | . 6 1 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 10 . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 36 | . . . . 36 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 Total Damage 1325 | . . . . . . . . 1325 Kills 11 | . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 3 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 8316 | 114 794 424 619 1038 1329 2614 211 1173 Spaces Moved 4988 | 74 542 494 504 515 1025 1254 79 501 Core 10 | 8 . . . . . . . 2 Treads 274 | . . . 177 97 . . . . Legs 3283 | 8 . . . 418 1025 1254 79 499 Wheels 519 | 58 446 . 15 . . . . . Hover 902 | . 96 494 312 . . . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 56 56 48 122 122 122 270 120 Average Speed 141 | 89 85 60 89 138 122 201 270 218 Slowest Speed 450 | 120 120 116 160 400 122 270 270 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 4 98 39 47 15 97 98 68 60 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 1 2 Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 11 | . . . . . 5 4 . 2 Spaces Dug 18 | . 12 . 4 . 2 . . . Terrain Destroyed 192 | . 26 26 20 11 2 36 . 71 Melee 2 | . . . . . 2 . . . Projectile 36 | . 12 2 1 11 . 3 . 7 AOE 154 | . 14 24 19 . . 33 . 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 5803 | 98 729 593 608 777 1061 1315 78 544 Wait 373 | . 77 50 12 179 8 40 . 7 Move 4980 | 73 541 493 503 514 1024 1253 78 501 Hop . | . . . . . . . . . Pick Up 56 | 4 11 11 21 4 . 2 . 3 Fast Attach 56 | 9 10 3 13 13 3 1 . 4 Attach 26 | . 6 4 6 4 . 1 . 5 Detach 2 | . 1 . . . . . . 1 Swap 23 | . 6 4 7 6 . . . . Drop 63 | 2 7 12 9 27 4 1 . 1 Fire 203 | 10 70 16 32 27 16 10 . 22 Melee 18 | . . . 4 2 5 7 . . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 481 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Build established: Scavenger-Mutant 790 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Discovered new exit (range 7) 1094 | -9/Materials | Discovered new exit (range 6) 1120 | -9/Materials | Identified exit to Storage 1208 | -9/Materials | Identified exit to Materials 1301 | -9/Materials | Discovered new exit (range 13) 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Evolved 2 slots: Propulsion x2 1434 | -8/Materials | Build established: Scavenger-Scout 1625 | -8/Materials | Destroyed 10 combat bots 1630 | -8/Materials | Lost 8 parts (2p2n3u1w) 1821 | -8/Materials | Discovered new exit (range 16) 1877 | -8/Materials | Build established: Scavenger-Mutant 1879 | -8/Materials | Identified exit to Factory 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Weapon x2 2216 | -7/Factory | Fabricated Hacking Suite (x1) 2242 | -7/Factory | Build established: Scavenger-Tank 2547 | -7/Factory | Build established: Scavenger-Skirmisher 2587 | -7/Factory | Found Powered Armor 2918 | -7/Factory | Discovered new exit (range 16) 2952 | -7/Factory | Identified exit to Lower Caves 2990 | -7/Factory | Entered Lower Caves 3105 | -7/Lower Caves | Identified exit to Lower Caves 3423 | -7/Lower Caves | Encountered a Warlord checkpoint 3710 | -7/Lower Caves | Build established: Scavenger-Mutant 4319 | -7/Lower Caves | Entered another Lower Caves area 4320 | -7/Lower Caves | Encountered a Warlord checkpoint 4323 | -7/Lower Caves | Discovered new exit (range 9) 4365 | -7/Lower Caves | Identified exit to Factory 4371 | -7/Lower Caves | Lost 3 allies 4413 | -7/Lower Caves | Identified exit to Data Miner 4466 | -7/Lower Caves | Learned Factory interactive machine intel 4583 | -7/Lower Caves | Learned 8 Factory zone layouts 5047 | -7/Lower Caves | Spotted B-75 Beast 5075 | -7/Lower Caves | Destroyed B-75 Beast 5104 | -7/Lower Caves | Lost 4 parts (3n1w) 5611 | -7/Lower Caves | Build established: Skirmisher 6933 | -7/Lower Caves | Entered Data Miner 6933 | -7/Data Miner | Discovered new exit (range 6) 6985 | -7/Data Miner | Met Data Miner 7033 | -7/Data Miner | Learned location of Section 7 (-2) 7033 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7085 | -7/Data Miner | Received God Mode back door access code from Data Miner 7141 | -7/Data Miner | Identified exit to Proximity Caves 7144 | -7/Data Miner | Entered Proximity Caves 7226 | -6/Proximity Caves | Escorted by Enhanced Grunt 7420 | -6/Proximity Caves | Spotter reported a threat 7485 | -6/Proximity Caves | Spotter reported a threat 7538 | -6/Proximity Caves | Spotter reported a threat 7613 | -6/Proximity Caves | Learned location of Zion (-6) 8031 | -6/Proximity Caves | Core integrity fell below 50% 8107 | -6/Proximity Caves | Learned Factory security intel 8107 | -6/Proximity Caves | Learned location of 1 exit from Factory 8108 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 8129 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8140 | -6/Proximity Caves | Core integrity fell below 20% 8317 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- INTERCEPTED DERELICT INTEL. World map updated: -7/Factory. >>Query(Status Report 419A) RECEIVED DETACHMENT. 08128_ Penetrated by Slug. 08128_ Machine disabled. 08139_ Penetrated by Slug. 08139_ Dropped Imp. Grenade Launcher. 08142_ Slug penetrates Wall. 08153_ Penetrated by Slug. 08155_ Y-64 Sentinel heat spikes uncontrollably. 08156_ Penetrated by Slug. 08156_ Power Maul destroyed. 08157_ Y-64 Sentinel critical meltdown. 08157_ Wave Gun melted. 08159_ Acquired 28 matter. 08165_ Acquired Imp. Grenade Launcher. 08170_ Acquired 10 matter. 08177_ The unstable cave ceiling collapses. 08314_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ??????????????????????#######?## ###????????????? | | ???????????????????#### ### ##????????#### | | ???????????????????# #???????# | | ????????????????#### #??????? | | ????????????##### ######## | | #########???# # #???# | | ##?# ## % #???# | | #?# ## ### # ####### ##### | | ##### ###@ #" #""""# | | #??# ##?# #"" """""# | | ##?# ##### # ###""T"# | | #### #?######### s # " #""" # | | #?#### ##????????# #" # # | | ### ## ##??????## s + # """ # | | ##?????# ; + """ # ##### | | #?????# + + """ # #???? | | ## #????# + # """ # ##??? | | ### #????# #" # #??? | | #?# #??# # #" # ##??? | | #?? #?# ## #" ### #""""# ##??? | | ### ##??? #?# #" % % ]]]# #### | | # #??# #???? ?## " % !# ]]]# ## | | ###???### #???######### # # % # # | | ????????# #?????????## | | ??###???# #????????## % | | ?## #### ########## | | ## # ## | | # ############ ### #" | | ### #??????????#!#?## ## ### ## | | ??# #####?????##%#### ## ##?## # ### | | ?# # # ####### < ## ## #???# ### # ##?# | | ?# # ## ## #???# ##?#### ### | | ### # ## # ## ### ###?????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lance | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed ActivePrecisionTriangulator Manual? 0 Play Time 01:26:06 Cumulative 40.4 hours Start 2024.05.28 @ 17:18:57 End 2024.05.28 @ 18:46:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 902a9c65-ee2c-4b0e-8d0f-29a79de1cb42