Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.06 @ 19:52:52 Player: Agave Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (577) 577 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3017 Bonus ------- None Cogmind --------- Core Integrity 640/700 Matter 94/300 Energy 70/150 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor ECM Suite Shield Generator > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Micro Nuclear Core Advanced Terrain Scanner Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor ECM Suite Shield Generator > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Nuclear Core Advanced Terrain Scanner Improved Terrain Scan Processor [Rating: 29] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 42 | 2 7 11 15 7 Power 3 | . . 1 2 . Engine 1 | . . 1 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 . . 5 4 Treads 6 | 1 . . 4 1 Leg . | . . . . . Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight 3 | . . . . 3 Utility 10 | . 1 5 2 2 Device 5 | . . 3 1 1 Storage . | . . . . . Processor 5 | . 1 2 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | . 6 5 6 1 Energy Gun . | . . . . . Energy Cannon 3 | . . . 3 . Ballistic Gun 8 | . 4 2 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | . . 2 1 . Impact Weapon . | . . . . . Slashing Weapon 3 | . 2 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . 3 1 1 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 3 1 1 Average Slot Usage (%) 90 | . 96 92 92 81 Engine 6 | . 14 10 1 . Core 3 | . . . 6 7 Treads 15 | . 14 11 19 17 Wheel 5 | . 14 5 3 . Flight 2 | . . . . 8 Device 11 | . . 10 17 18 Storage 9 | . 14 11 9 4 Processor 16 | . 10 20 18 15 Energy Cannon 2 | . . . 4 4 Ballistic Gun 13 | . 24 17 12 4 Special Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 23 | 11 12 15 23 23 Greatest Support 83 | 16 16 16 60 83 Greatest Overweight (x) 4 | . . 4 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 7 | 7 7 7 7 7 Average Capacity 6 | 7 7 7 7 5 Most Carried 7 | 6 7 7 7 7 Average Carried 5 | 4 6 5 6 5 Final Capacity 7 | 7 7 7 7 4 Final Carried 7 | 4 7 6 6 3 Class Distribution -------------------- 88% | Mutant 8% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 700 | 219 109 130 169 73 Remotely . | . . . . . Salvage Created 824 | . 138 329 284 73 Parts 52 | . 19 15 13 5 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 3 6 4 3 Guns 12 | . 3 3 4 2 Cannons 1 | . . . . 1 AOE 3 | . . 3 . . Classes Destroyed 8 | . 3 4 1 . Builder 4 | . 2 2 . . Hauler 2 | . 1 . 1 . Recycler 2 | . . 2 . . Swarmer 6 | . 3 . . 3 Grunt 4 | . . 4 . . Brawler 1 | . . 1 . . Sentry 4 | . . 1 3 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . 3 7 3 3 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1152 | . 85 496 364 207 Core 261 | . 37 85 79 60 Absorbed by Shields 19 | . . . . 19 Core Remaining (%) 87 | 100 85 78 85 . Volleys Fired 76 | . 12 38 23 3 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 100 100 91 Shots Fired 121 | . 24 54 37 6 Gun 88 | . 24 33 28 3 Cannon 11 | . . . 8 3 Launcher 4 | . . 4 . . Special 18 | . . 17 1 . Kinetic 80 | . 16 33 28 3 Thermal 28 | . 8 17 3 . Explosive 4 | . . 4 . . Electromagnetic 9 | . . . 6 3 Robot Hit Streak 18 | . 4 18 9 4 Robot Miss Streak 3 | . 2 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | . 11 29 21 4 Core Hits 32 | . 6 18 5 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . 6 . . . Impact . | . . . . . Slashing 6 | . 6 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1356 | . 108 720 439 89 Guns 790 | . 108 304 334 44 Cannons 150 | . . . 105 45 Explosions 392 | . . 392 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 747 | . 65 304 334 44 Thermal 67 | . 43 24 . . Explosive 392 | . . 392 . . Electromagnetic 150 | . . . 105 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 2 | . . 2 . . Message Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 46 | . . 46 42 27 Average Temperature 13 | . . 11 17 13 Received Heat Transfer 291 | . . 216 45 30 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 100 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 269 | . 160 269 177 230 Initial 35 | . . 9 35 9 Average 84 | . 93 108 113 36 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 92 | 100 100 73 100 96 Level 1 7 | . . 26 . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 14 5 19 Peak Tracking Total 7 | . 4 6 3 7 Tactical Retreats 9 | . 1 2 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 3 . . Successful 4 | . 4 . . . Failed 6 | . 3 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 10 | . 7 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Alert Level 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2072 | 7 490 510 457 608 Spaces Moved 1443 | 5 364 237 230 607 Core 81 | . . 81 . . Treads 339 | . . . 137 202 Legs . | . . . . . Wheels 618 | 5 364 156 93 . Hover . | . . . . . Flight 405 | . . . . 405 Fastest Speed 30 | 100 100 100 100 30 Average Speed 103 | 100 100 150 138 75 Slowest Speed 275 | 100 100 250 160 275 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 44 23 22 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 19 | . 3 15 1 . Terrain Destroyed 31 | . 3 24 3 1 Melee 3 | . 3 . . . Projectile 19 | . . 15 3 1 AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1843 | 8 452 303 329 751 Wait 233 | . 54 11 43 125 Move 1428 | 4 363 236 229 596 Hop 5 | . . . . 5 Pick Up 25 | . 7 4 9 5 Fast Attach 10 | . 1 2 5 2 Attach 17 | 2 1 5 4 5 Detach . | . . . . . Swap 15 | . 5 4 6 . Drop 28 | 2 3 3 10 10 Fire 76 | . 12 38 23 3 Melee 6 | . 6 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Build established: Mutant 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x2 627 | -9/Materials | Discovered new exit (range 11) 805 | -9/Materials | Lost 3 parts (1p1n1w) 868 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Discovered new exit (range 16) 1005 | -9/Materials | Identified exit to Materials 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -8/Materials | Discovered new exit (range 11) 1452 | -8/Materials | Discovered new exit (range 9) 1463 | -8/Materials | Identified exit to Factory 1465 | -8/Materials | Entered Factory 1465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2073 | -7/Factory | Self-destructed Last Messages --------------- 01819_ Dropped Imp. Treads. 01819_ Dropped Lgt. Treads. 01821_ Acquired VTOL Module. 01827_ Dropped Imp. Terrain Scan Processor. 01828_ Dropped Mic. Nuclear Core. 01828_ Dropped Sml. Storage Unit. 01829_ Dropped Gauss Rifle. 01830_ Acquired 24 matter. 01832_ Acquired Shield Generator. 01990_ K-01 Serf cleans the Nuclear Reactor. 01991_ K-01 Serf cleans the Neutrino Reactor. 01994_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01995_ O-24 Administrator sends out distress signal. 01995_ Acquired Enh. Optical Array. 01996_ K-01 Serf cleans the Neutrino Reactor. 02000_ VTOL Module destroyed. 02005_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 02033_ W-25 Informer sends out distress signal. 02071_ Acquired Katana. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#?????????????? ?????????????????????????????? | | ????????????????????##?????? ????? ??????????????? | | ???????#??#???#????? ??????? ????????????????????? | | ?#???#????#??????#? ? ???? ????????????????????? | | ??#?##?#????????#?????????# #????????????????????? | | #?????#?##? ???#??????????? ####?????????????????? | | ########??#?????????#??#??? #??#?????? ?? ???????? | | [[[####+#########??????a#????????????????????? | | [[[# #?????? ###?? ???? ?????????? | | [[[# #???#??g#?#? ????? ??????????? | | # """ """ #######/##?? ???? ???????????? | | ! *# """ """ # #?????#?#??#????????? | | # """ """ # g #?#?????????????????? | | # # ] #????????????#??????? | | # # #???????????????????? | | # # !// #???????????????????? | | #####+## # !/ k #?#?????????????????? | | ##### ## ""T"" # !@ #??? ???????????????? | | #?#?# ## """"" # r #???????????????????? | | ##### ## # u ##???? ????????????? | | ##### ##+#########+######g###########????????????? | | # a ??? | | # ^ ??? | | + ??? | | # ???? | | # ???? | | # ####################### ######### ????? | | ##### ###??##?#????#????????# #??#?#?????????? | | ##############??"?????# #??????#? ?????? | | # # "??????# #????????? ????? | | # #??"""???# #????##????????? | | #? # ? ?? ?+ ##?##??????????? | | #? 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""" """ #???? ? # #??????????????? | | # # """ """ #?? ?? ?# #????#????#????? | | # # # ????# #?#????????#???? | | # # """ """ ########## ###??##????????? | | # # """ """ + #??#???????????? | | # # """ """ #### ##############?# | | # # #??# """ ]# ??? | | # # #?## """ ]]# ???? | | # ###/#######+##### """ # ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteSingularityStreamer Manual? 0 Play Time 00:50:08 Cumulative 91.1 hours Start 2021.02.06 @ 19:01:45 End 2021.02.06 @ 19:52:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae65c8df-5380-4dff-b5ce-5c05a879061a