Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 18:30:43 Player: LYMPH NODE JONES Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (417) 417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1642 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine EM Pulse Gun Heavy EM Pulse Gun Improved Medium Laser Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel EM Pulse Gun Heavy EM Pulse Gun Improved Medium Laser Light Assault Rifle Improved Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | 8 5 1 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 3 . . . Treads . | . . . . Leg 1 | 1 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 4 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 2 . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes 1 | . . . 1 Average Backups 5 | 1 5 8 6 Power . | . 1 1 . Propulsion . | . 1 1 . Utility . | . . 1 . Weapon 3 | . 3 5 5 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 82 84 58 Engine 12 | . 14 13 9 Wheel 12 | . 14 14 9 Device 9 | . 11 14 3 Storage 13 | . 14 14 11 Processor 2 | . . . 7 Ballistic Gun 23 | . 26 28 17 Peak Build Rating 13 | 6 13 13 13 Average Rating 10 | 4 9 12 10 On Entrance 7 | . 5 13 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 12 15 15 17 Greatest Support 26 | 26 10 10 16 Greatest Overweight (x) 3 | 1 1 1 3 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 5 | 1 5 8 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 693 | 176 179 160 178 Remotely . | . . . . Salvage Created 459 | . 179 44 236 Parts 33 | . 16 5 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 5 3 6 Guns 14 | . 5 3 6 Classes Destroyed 6 | . 4 . 2 Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 6 | . 2 . 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 164 | . 20 19 125 Missed 39 | . 9 5 25 Hits 125 | . 11 14 100 Melee 3 | . . . 3 Projectile 122 | . 11 14 97 Critical Strikes 4 | . . . 4 Damage Taken 1179 | . 101 105 973 Core 499 | . 49 45 405 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 56 | . 23 5 28 Largest 2 | . 2 2 2 Hottest 46 | . 46 46 46 Shots Fired 99 | . 46 10 43 Gun 99 | . 46 10 43 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 99 | . 46 10 43 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 5 3 13 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 66 | . 26 6 34 Core Hits 24 | . 10 3 11 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 971 | . 345 106 520 Guns 971 | . 345 106 520 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 971 | . 345 106 520 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 295 | . 295 . 1 Average Temperature 97 | . 111 . 1 Received Heat Transfer 159 | . 24 . 135 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | . 95 70 40 Initial 22 | . . 22 19 Average 21 | . 25 19 20 Influence Increases 385 | . 174 70 141 Destroy 0b10 Robot/C 280 | . 100 60 120 Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 54 | . 24 10 20 Successful Hack 5 | . 5 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 385 | . 117 77 191 Entered New Map 66 | . . 35 31 Time Decay 279 | . 117 42 120 Lost Part 40 | . . . 40 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 14 3 10 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 201 | . . . 201 Optics 201 | . . . 201 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 962 | 58 467 161 276 Spaces Moved 765 | 49 402 152 162 Core 11 | 6 . . 5 Treads . | . . . . Legs 3 | 3 . . . Wheels 751 | 40 402 152 157 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 80 Average Speed 96 | 88 95 95 105 Slowest Speed 200 | 120 95 95 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 38 45 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 884 | 60 443 158 223 Wait 26 | . . . 26 Move 762 | 48 401 151 162 Hop . | . . . . Pick Up 7 | 1 5 . 1 Fast Attach 16 | 8 4 1 3 Attach 6 | . 3 . 3 Detach 5 | 2 3 . . Swap 1 | . 1 . . Drop 5 | 1 3 1 . Fire 56 | . 23 5 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 526 | -10/Materials | Entered Mines 527 | -10/Mines | Learned location of Storage (-8) 678 | -10/Mines | Discovered new exit (range 8) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Lost 3 parts (1p1n1u) 946 | -9/Materials | Core integrity fell below 50% 957 | -9/Materials | Core integrity fell below 20% 963 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00851_ R-06 Scavenger collects Sml. Laser. 00852_ T-07 Excavator is excavating. 00871_ Y-45 Defender destroyed. 00873_ K-01 Serf collects debris. 00877_ T-07 Excavator is excavating. 00881_ K-01 Serf collects debris. 00882_ Acquired 18 matter. 00884_ Acquired Heat Sink. 00885_ Acquired 10 matter. 00886_ K-01 Serf collects debris. 00914_ K-01 Serf cleans the TF Node. 00919_ Critical hit (Destroy). 00919_ Imp. Assault Rifle destroyed. 00919_ K-01 Serf cleans the TF Node. 00927_ Imp. Assault Rifle destroyed. 00930_ Com. Wheel destroyed. 00932_ Heat Sink destroyed. 00933_ K-01 Serf cleans the TF Node. 00944_ Ion Engine destroyed. 00949_ K-01 Serf cleans the TF Node. 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[??????????????????????? | | ??????????????????# ??"" ?????????????????????? | | ??????????????????# ???"" ?????????????????????? | | ??????????????????# ??#"T ????????????????????? | | ??????????????????#???#"" !!????????????????????? | | ??????????????????????#"" != ???????????????????? | | ???????????????????????? != ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalNetworkCannon Manual? 0 Play Time 00:13:44 Cumulative 15.6 hours Start 2026.01.05 @ 17:47:17 End 2026.01.05 @ 18:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 084ba97a-8188-49ae-8f7f-e2dcfed3f38e