Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 23:32:42 Player: UnderDoug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (3339) 3339 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 10411 Bonus ------- High Alert Combat Kills 13 Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/1150 Matter 196/600 Energy 299/300 System Corruption 40% Temperature Cool (0) Movement Rolling (110) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Centrium Wheel > --- UTILITY (6) ------ Advanced Heat Sink (fused) Large Storage Unit Compact Battery Improved Matter Compressor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Cooling System Improved Sensor Array Dispersion Rifle Enhanced Quantum Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Antigrav System Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Improved Matter Compressor Force Field > --- WEAPON ----------- Heavy Gauss Cannon > --- INVENTORY -------- Advanced Cooling System Dispersion Rifle Enhanced Quantum Rifle Improved EM Pulse Cannon [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Slots Evolved 12 | . . . 2 2 2 2 . . 2 . 2 . . . Power 3 | . . . 1 . . 1 . . 1 . . . . . Propulsion 5 | . . . 1 1 1 . . . 1 . 1 . . . Utility 4 | . . . . 1 1 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 143 | 6 9 9 11 22 11 23 4 11 2 12 4 . 13 6 Power 28 | 1 1 1 4 4 1 7 3 2 . . . . 3 1 Engine 12 | 1 1 1 4 3 1 1 . . . . . . . . Core 15 | . . . . 1 . 6 3 2 . . . . 3 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 52 | 2 . 4 4 8 5 7 . 3 . 8 4 . 6 1 Treads 8 | 2 . 2 4 . . . . . . . . . . . Leg 24 | . . 2 . 7 5 . . . . 8 . . 2 . Wheel 2 | . . . . . . . . . . . 1 . . 1 Hover 4 | . . . . . . . . . . . 3 . 1 . Flight 14 | . . . . 1 . 7 . 3 . . . . 3 . Utility 33 | 1 3 2 1 2 5 6 . 4 1 2 . . 2 4 Device 16 | . 1 2 1 . 2 4 . 2 1 1 . . 1 1 Storage 8 | 1 1 . . . 1 1 . . . . . . 1 3 Processor 2 | . 1 . . . . . . 1 . . . . . . Hackware 2 | . . . . . . 1 . 1 . . . . . . Protection 5 | . . . . 2 2 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 5 2 2 8 . 3 1 2 1 2 . . 2 . Energy Gun 11 | . . . 2 4 . 1 1 1 . 2 . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . Ballistic Gun 11 | 2 4 2 . 1 . 1 . . . . . . 1 . Ballistic Cannon 4 | . . . . 1 . 1 . 1 . . . . 1 . Launcher 2 | . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . . . . 1 . Corrupted Parts 4 | . . . . 1 . . . . . . . . 1 2 System Corruption 26 | . . . . 5 . . . . . . . . 1 20 Parts Lost 80 | . 3 2 2 8 2 15 1 19 . 13 . 3 6 6 Power 22 | . 1 1 1 4 . 5 1 5 . . . . 2 2 Propulsion 29 | . . 1 1 2 . 6 . 6 . 6 . 3 3 1 Utility 20 | . 1 . . 1 2 3 . 6 . 5 . . 1 1 Weapon 9 | . 1 . . 1 . 1 . 2 . 2 . . . 2 Highest Loss Streak 14 | . 3 2 1 4 2 7 1 14 . 13 . 2 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 74 | . 98 99 98 93 96 83 85 66 35 38 20 20 22 27 Engine 8 | . 13 13 21 16 7 3 . . . . . . . . Core 3 | . . . . . 7 12 16 10 . . . . 2 4 Treads 11 | . 28 21 32 11 . . . . . . . . . . Leg 7 | . . 6 . 16 36 14 . . . 18 . . 2 . Flight 4 | . . . . 3 . 16 33 24 11 . . . 8 . Device 8 | . 8 6 11 9 13 14 20 14 11 8 5 4 . 3 Storage 9 | . 14 14 11 9 6 7 6 6 5 3 . . 2 8 Processor 1 | . 4 7 . . . . . 3 . . . . . . Protection 2 | . . . . 9 7 2 . . . . . . . . Energy Gun 2 | . . . 6 12 . . 2 . . . . . . . Ballistic Gun 8 | . 24 28 15 . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . 7 2 . 1 . . . . 1 4 Slashing Weapon 1 | . . . . 4 7 3 . . . . . . . . Peak Build Rating 65 | 6 10 17 23 42 45 51 47 47 22 40 28 29 65 42 Average Rating 27 | 4 9 10 20 30 40 41 42 35 18 25 20 23 39 33 On Entrance 22 | . 6 9 17 23 35 44 47 45 18 19 2 28 2 42 Naked Turns 35 | . . . . . . . . . . 6 . 21 8 . Heaviest Build 63 | 10 31 43 50 63 63 55 27 31 7 11 2 2 33 35 Greatest Support 118 | 40 40 40 60 66 95 95 21 21 9 118 36 24 34 16 Greatest Overweight (x) 17 | 1 . 1 1 17 . 5 1 1 . 3 . . 1 11 Average Overweight (x) . | . . . . . . . . . . . . . . 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 5 5 5 15 Average Capacity 10 | 7 10 15 15 15 14 11 8 8 8 7 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 14 8 8 3 8 5 5 5 5 Average Carried 9 | 4 8 14 13 14 13 9 6 3 2 5 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 5 5 5 5 15 Final Carried 15 | 6 15 15 14 13 15 6 8 3 3 5 4 5 4 5 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Matter Collected 3148 | 185 387 199 403 331 336 335 240 143 . 3 . . 126 460 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3330 | . 462 178 753 1064 179 444 60 88 . . . . 52 50 Parts 201 | . 41 8 59 50 9 17 1 7 . . . . 2 7 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 1 8 . . . . . 7 Prevented 2 | . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 85 | . 13 4 21 17 4 14 1 4 . . . . 3 4 Melee 10 | . . . . 4 2 4 . . . . . . . . Guns 46 | . 12 4 21 4 . 2 1 2 . . . . . . Cannons 18 | . . . . 1 2 7 . 2 . . . . 2 4 AOE 11 | . 1 . . 8 . 1 . . . . . . 1 . Classes Destroyed 11 | . 5 1 1 2 2 . . . . . . . . . Worker 5 | . 1 . . 4 . . . . . . . . . . Builder 5 | . . . 2 3 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 7 | . 3 . 2 2 . . . . . . . . . . Swarmer 29 | . 6 . 6 . . 8 . 3 . . . . 2 4 Grunt 41 | . 7 2 11 14 2 4 1 . . . . . . . Sentry 11 | . . 2 4 2 1 2 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . 1 . . 1 . . . . 1 . Best Kill Streak 10 | . 6 2 3 10 1 7 1 2 . . . . 3 4 Combat Bots Only 7 | . 5 2 3 7 1 7 1 2 . . . . 3 4 Max Kills in Single Turn 3 | . 2 1 1 3 1 1 1 1 . . . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 . 1 . . . . . . 1 . Melee 1 | . . . . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Hostile Shots Fired 1110 | . 126 36 66 136 72 232 21 124 . 93 . 7 123 74 Missed 399 | . 43 9 21 46 25 79 11 55 . 28 . 2 60 20 Damage Taken 10876 | . 608 378 443 1595 627 1919 57 1008 . 1865 . 257 1140 979 Core 2994 | . 121 55 24 221 79 432 . 331 . 570 . 240 367 554 Absorbed by Shields 213 | . 158 . . . . . . . . . . . 55 . Ignored by Resistances 56 | . . . . . . 8 . 48 . . . . . . Regen/Repaired (Parts) 484 | . . . 180 . 304 . . . . . . . . . Core Remaining (%) 60 | 100 . 29 94 59 88 . . 10 . 43 . . . . Volleys Fired 289 | . 62 17 39 60 18 36 6 24 . 1 . . 16 10 Largest 2 | . 2 2 2 2 1 1 1 1 . 1 . . 2 2 Hottest 113 | . 46 46 100 113 44 63 63 63 . 88 . . 96 96 Shots Fired 399 | . 86 34 79 82 18 36 6 24 . 1 . . 21 12 Gun 302 | . 84 34 79 64 . 14 6 14 . 1 . . 5 1 Cannon 85 | . . . . 8 18 22 . 10 . . . . 16 11 Launcher 12 | . 2 . . 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 296 | . 84 34 75 8 18 34 . 10 . . . . 21 12 Thermal 51 | . . . . 28 . 2 6 14 . 1 . . . . Explosive 12 | . 2 . . 10 . . . . . . . . . . Electromagnetic 40 | . . . 4 36 . . . . . . . . . . Robot Hit Streak 16 | . 4 9 16 11 4 11 5 6 . 4 . . 5 4 Robot Miss Streak 10 | . 4 2 5 7 1 10 1 7 . . . . 3 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 296 | . 38 28 57 70 19 44 5 16 . 1 . . 13 5 Core Hits 208 | . 22 11 37 53 7 46 3 11 . . . . 14 4 Critical Kills 4 | . 1 2 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 2 1 8 . 2 . 1 . . . . 1 . Burn 4 | . . . . 3 . . . 1 . . . . . . Destroy 4 | . 1 2 1 . . . . . . . . . . . Blast 2 | . . . . . . 1 . . . . . . 1 . Corrupt 2 | . . . . 2 . . . . . . . . . . Sever 4 | . . . . 3 . 1 . . . . . . . . Melee Attacks 57 | . . . . 26 12 19 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 57 | . . . . 26 12 19 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7340 | . 694 297 962 2509 578 1066 86 371 . 26 . . 532 219 Guns 3271 | . 588 290 954 776 . 278 86 197 . 26 . . 76 . Cannons 1555 | . . . . 106 317 382 . 174 . . . . 357 219 Explosions 1191 | . 100 . . 992 . . . . . . . . 99 . Melee 1294 | . . . . 627 261 406 . . . . . . . . Ramming 29 | . 6 7 8 8 . . . . . . . . . . Kinetic 3690 | . 588 290 919 106 317 644 . 174 . . . . 433 219 Thermal 821 | . . . . 496 . 16 86 197 . 26 . . . . Explosive 847 | . 100 . . 747 . . . . . . . . . . Electromagnetic 659 | . . . 35 525 . . . . . . . . 99 . Impact . | . . . . . . . . . . . . . . . Slashing 1294 | . . . . 627 261 406 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 40 | . . . 3 5 3 . . 5 . . . 15 20 40 Average Corruption 19 | . . . 2 5 2 . . 2 . . . 11 16 35 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 149 | . . . 8 14 6 . . 3 . . . 6 21 91 Message Errors 51 | . . . 3 6 2 . . . . . . 1 6 33 Matter Fused 35 | . . . 1 3 3 . . 3 . . . 2 2 21 Heat Flow Errors 15 | . . . . 2 . . . . . . . . 4 9 Energy Discharges 17 | . . . . 2 . . . . . . . 1 3 11 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . 1 . 1 . . . . . . 2 1 8 Data Loss (major) 6 | . . . 2 1 . . . . . . . . . 3 Misfires 2 | . . . 1 . . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . 4 Misdirections 4 | . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 134 | . . . . 8 65 6 . . . . . . 39 16 Projectiles 57 | . . . . . . 2 . . . . . . 39 16 Explosions 6 | . . . . 6 . . . . . . . . . . Melee 71 | . . . . 2 65 4 . . . . . . . . Knockbacks 24 | . 1 . . 2 3 13 . 3 . . . . 2 . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic 21 | . . . . 2 3 11 . 3 . . . . 2 . Secondary 2 | . . . . . . 2 . . . . . . . . Self-Inflicted Damage 11 | . . . . 11 . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . Rammed 7 | . 2 3 1 1 . . . . . . . . . . Targets Rammed 8 | . 2 4 1 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 618 | . 32 18 48 618 108 156 151 135 . . . . 239 242 Average Temperature 82 | . 6 8 12 161 40 54 34 81 . . . . 41 99 Received Heat Transfer 1998 | . 146 189 123 765 162 339 27 18 . 54 . . 108 67 Effects 22 | . . . . 22 . . . . . . . . . . Shutdowns 4 | . . . . 4 . . . . . . . . . . Energy Bleed 4 | . . . . 4 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 1950 | . . . . 1210 . 37 185 481 . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Peak Influence 412 | . 248 67 391 412 237 373 . . 84 58 45 30 238 . Initial 165 | . . 37 15 118 165 16 . . 84 58 7 15 . . Average 115 | . 112 16 233 131 116 181 . . 84 41 27 10 81 . Maximum Alert Level 2 | . 1 . 1 2 1 1 . . . . . . 1 . Low Security (%) 78 | 100 91 100 25 82 81 65 . . 100 100 100 100 96 . Level 1 20 | . 8 . 74 15 18 34 . . . . . . 3 . Level 2 . | . . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 6 1 2 6 . 1 . 2 2 . 1 . Investigation 6 | . 1 . 2 . . 2 . . . . 1 . . . Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement 12 | . 2 . 4 1 1 . . . . 2 1 . 1 . Assault 2 | . . . . . . 1 . 1 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Distress Signals 5 | . . . 1 3 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 200 | . 19 4 28 36 7 28 2 21 . 12 1 6 18 18 Peak Tracking Total 14 | . 5 2 3 10 4 7 1 12 . 9 1 6 8 14 Tactical Retreats 17 | . . . . 1 1 5 . 5 . 1 . . 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Traps Triggered 7 | . 1 . 3 . . 1 . . . . 1 . 1 . Indirectly 1 | . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 10 | . 6 . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Machines Disabled 7 | . 1 . . 4 . . . . . . . . 2 . Max in Single Turn 3 | . 1 . . 3 . . . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Machines Accessed 28 | . 4 1 5 9 4 2 . . 1 . 1 . 1 . Terminals 20 | . 4 . 3 7 1 2 . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 87 | . 14 1 16 36 6 9 . . 1 . 3 . 1 . Successful 55 | . 7 1 13 22 5 4 . . 1 . 1 . 1 . Failed 32 | . 7 . 3 14 1 5 . . . . 2 . . . Catastrophic 4 | . . . . 2 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 65 | . 14 . 9 27 1 9 . . 1 . 3 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . 5 . 3 . . . . . . . . . Recycling Units 4 | . . . . 3 1 . . . . . . . . . Scanalyzers 8 | . . . 2 6 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 38 | . 7 1 7 15 1 4 . . 1 . 1 . 1 . Record 13 | . 1 . 4 4 . 3 . . . . 1 . . . Robot Analysis 2 | . . . . 1 . 1 . . . . . . . . Prototype ID Bank 5 | . 1 . 1 3 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . Disarm Traps 2 | . 1 . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . . . . . . . . . Scan Component 3 | . . . 2 . 1 . . . . . . . . . Repair 3 | . . . 2 . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 1 . . . . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . 2 4 . . . . . . . . . . Insert Component 3 | . . . 1 2 . . . . . . . . . . Analyze 3 | . . . 1 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 4 7 1 2 . . . . 1 . 1 . Full Trace Events 7 | . 1 . 2 1 . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . . . . . Time 78 | . . . 52 . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Total Allies 1 | . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 . . Highest-Rated Group 46 | . . . . . . . . . . . . 46 . . Highest-Rated Ally 46 | . . . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . 6 . . Total Damage 191 | . . . . . . . . . . . . 191 . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Robot Analysis Total 2 | . . . . 1 . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 3 . . . . . . Drone Launches 53 | . . 32 . 14 7 . . . . . . . . . Drone Recoveries 46 | . . 12 18 1 15 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Turns Passed 9366 | 79 1031 1149 1047 1307 726 515 436 344 15 143 108 193 404 1869 Spaces Moved 5531 | 46 532 573 473 595 431 303 592 384 32 64 134 267 600 505 Core 446 | 13 . . . 2 . 2 . . . 30 5 43 12 339 Treads 1781 | 33 532 443 473 300 . . . . . . . . . . Legs 1030 | . . 130 . 293 431 105 . . . 29 . . 42 . Wheels 58 | . . . . . . . . . . . 26 . . 32 Hover 327 | . . . . . . . . . . . 103 224 . . Flight 1889 | . . . . . . 196 592 384 32 5 . . 546 134 Fastest Speed 24 | 50 160 160 160 127 127 24 24 24 34 34 50 50 34 90 Average Speed 139 | 134 160 178 160 170 127 94 65 69 34 89 73 67 53 364 Slowest Speed 900 | 160 160 240 240 900 128 300 101 107 34 200 90 71 130 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 2 1 . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 85 97 48 46 8 7 86 45 1 69 4 97 17 71 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 . . . . 1 . Scrap Searched 9 | . . 1 . . . . 3 2 . . . . . 3 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 86 | . 12 . . 58 1 . . . . . . . 9 6 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . 1 1 . . . . . . . 7 6 AOE 71 | . 12 . . 57 . . . . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Upp Total 6708 | 63 646 664 683 767 571 465 633 433 35 150 144 280 652 522 Wait 524 | . 14 46 143 36 76 68 28 12 . 62 2 13 24 . Move 5505 | 45 531 572 472 594 430 302 587 381 31 63 134 266 592 505 Hop 6 | . . . . . . . 2 1 . . . . 3 . Pick Up 106 | 12 20 9 9 12 16 8 2 4 1 6 3 1 2 1 Fast Attach 63 | . 1 1 4 11 6 13 1 2 . 6 1 . 11 6 Attach 60 | 6 5 3 5 7 3 7 2 9 2 6 3 . 2 . Detach 11 | . . . . 2 1 . 3 . 1 4 . . . . Swap 20 | . 3 5 2 4 2 3 1 . . . . . . . Drop 59 | . 8 7 8 14 7 9 1 . . 2 1 . 2 . Fire 289 | . 62 17 39 60 18 36 6 24 . 1 . . 16 10 Melee 57 | . . . . 26 12 19 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush 7 | . 2 3 1 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp x2]) -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 567 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Lost 3 parts (1p1u1w) 901 | -10/Materials | Discovered new exit (range 5) 1030 | -10/Materials | Discovered new exit (range 17) 1111 | -10/Materials | Entered Mines 1123 | -10/Mines | Met a Derelict bent on vengeance 1391 | -10/Mines | Core integrity fell below 50% 1635 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1676 | -10/Mines | Found DCF Scrap (10 items) 1741 | -10/Mines | Discovered new exit (range 11) 1853 | -10/Mines | Learned 2 Materials zone layouts 2012 | -10/Mines | Found the Drone Emporium 2026 | -10/Mines | Found Prototype Device 2027 | -10/Mines | Identified Sensor Drone Bay 2155 | -10/Mines | Discovered new exit (range 14) 2190 | -10/Mines | Identified exit to Materials 2260 | -10/Mines | Entered Materials 2260 | -9/Materials | Accompanied by 20 allies 2260 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2637 | -9/Materials | Discovered new exit (range 9) 3133 | -9/Materials | Discovered new exit (range 4) 3228 | -9/Materials | Repaired Lgt. Treads 3254 | -9/Materials | Build established: Scavenger-Mutant 3256 | -9/Materials | Repaired Lgt. Treads? 3307 | -9/Materials | Entered another Materials area 3307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4119 | -8/Materials | Build established: Mutant 4157 | -8/Materials | Discovered new exit (range 8) 4501 | -8/Materials | Lost 4 parts (2p1n1u) 4512 | -8/Materials | Destroyed 7 combat bots 4610 | -8/Materials | Identified exit to Factory 4614 | -8/Materials | Entered Factory 4614 | -7/Factory | Accompanied by 13 allies 4614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4780 | -7/Factory | Identified exit to Garrison 4882 | -7/Factory | Discovered new exit (range 9) 4910 | -7/Factory | Identified exit to Factory 5007 | -7/Factory | Lost 6 allies 5154 | -7/Factory | Repaired Lrg. Storage Unit 5340 | -7/Factory | Entered another Factory area 5340 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5427 | -6/Factory | Garrison activated, responded to threat 5510 | -6/Factory | Lost 4 parts (2p2u) 5606 | -6/Factory | Destroyed 7 combat bots 5615 | -6/Factory | Lost 7 parts (2p4n1u) 5682 | -6/Factory | Lost 3 parts (2n1w) 5844 | -6/Factory | Discovered new exit (range 12) 5855 | -6/Factory | Core integrity fell below 50% 5855 | -6/Factory | Entered Lower Caves 5885 | -6/Lower Caves | Build established: Scavenger-Mutant 6054 | -6/Lower Caves | Learned location of 1 exit from Factory 6240 | -6/Lower Caves | Spotted B-75 Beast 6257 | -6/Lower Caves | Discovered new exit (range 5) 6291 | -6/Lower Caves | Entered another Lower Caves area 6291 | -6/Lower Caves | Learned Factory terminal intel 6297 | -6/Lower Caves | Discovered new exit (range 9) 6381 | -6/Lower Caves | Learned Factory terminal intel 6511 | -6/Lower Caves | Lost 14 parts (4p5n4u1w) 6585 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6592 | -6/Lower Caves | Core integrity fell below 20% 6635 | -6/Lower Caves | Entered Factory 6635 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6636 | -5/Factory | Identified exit to Factory 6637 | -5/Factory | Loaded intel: 26 terminal locations 6637 | -5/Factory | Identified exit to DSF 6639 | -5/Factory | Lost 5 parts (1p1n2u1w) 6650 | -5/Factory | Entered DSF 6660 | -5/DSF | Assembled infested the area 6681 | -5/DSF | Additional patrols routed to DSF 6780 | -5/DSF | Core integrity fell below 50% 6781 | -5/DSF | Discovered exit to Factory (range 12) 6793 | -5/DSF | Entered Factory 6793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6794 | -4/Factory | Identified exit to Extension 6795 | -4/Factory | Loaded intel: 28 terminal locations 6804 | -4/Factory | Lost 13 parts (6n5u2w) 6901 | -4/Factory | Sucked down chute 6901 | -4/Factory | Entered Waste 6902 | -4/Waste | Met a frightened Derelict 6912 | -4/Waste | Build established: Mutant 6916 | -4/Waste | EMP discharged 6922 | -4/Waste | Spotted C-40 Crusher 6959 | -4/Waste | Spotted C-40 Crusher 6969 | -4/Waste | Spotted C-40 Crusher 6970 | -4/Waste | Spotted C-40 Crusher 6994 | -4/Waste | Spotted C-40 Crusher 6998 | -4/Waste | Spotted C-40 Crusher 7016 | -4/Waste | EMP discharged 7016 | -4/Waste | System corruption reached 10% 7036 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7070 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7073 | -4/Waste | Crushed by Compactor (1 part destroyed) 7088 | -4/Waste | Discovered new exit (range 13) 7094 | -4/Waste | Entered Factory 7190 | -4/Factory | Discovered new exit (range 10) 7455 | -4/Factory | Lost 5 parts (2p2n1u) 7455 | -4/Factory | Discovered new exit (range 10) 7497 | -4/Factory | Core integrity fell below 50% 7498 | -4/Factory | Entered Upper Caves 7503 | -4/Upper Caves | Encountered a Warlord checkpoint 7889 | -4/Upper Caves | System corruption reached 30% 9246 | -4/Upper Caves | Spotted B-86 Titan 9287 | -4/Upper Caves | Lost 3 parts (2p1w) 9333 | -4/Upper Caves | Core integrity fell below 20% 9366 | -4/Upper Caves | Attracted the attention of an 0b10 base 9367 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Component data lost. Searching scrap... Found Adv. Trap Extractor. Found Lrg. Storage Unit. Found Centrium Wheel. Found 44 Matter. Acquired 44 matter. Acquired 11 matter. Acquired Centrium Wheel. Acquired Lrg. Storage Unit. Acquired 8 matter. Acquired 4 matter. Searching scrap... Found Hcp. Storage Unit. Found 62 Matter. Acquired 62 matter. S-27 Virus springs to life. Critical hit (Burn: +50). G-67 Veteran springs to life. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ????????????????????????????###### ####??????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????### | | ?????????????????????++####### ???????????## | | ?????????????????????? 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"# #?????????# ##? | | ??????????????????????+####### ????????? #?? | | ???????????????????????????? ??????? ?? | | ??????????????????????????? #?????? # ?? | | ?????????????????????????? #####????? ## #? | | ????????????????????????? ????????? ?# #? | | ???????????????????????? ???????? ?# #? | | ??????????????????????? ????????? ### ?# #? | | ??????????????????????? ????????????#??? ? | | ???????????????????????? ????????????????###? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 600 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 375 Resistance: TH 10 Resistance: EM 25 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dodgeball, But With Guns Made in Tau Ceti IV Oops Release The Drones! Serviceable Loadout Streaker Universal Adapter Challenges ------------ None Game ------ Seed SuperchargedGunGreatsword Manual? 0 Play Time 01:59:50 Cumulative 6.1 hours Start 2024.11.27 @ 21:28:33 End 2024.11.27 @ 23:32:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 837a4ea9-1aae-435a-8eac-797901a227e6