Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 16:37:43 Player: Decinym Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (366) 1830 Value Destroyed (15911) 15911 Prototype IDs (107) 2140 Alien Tech Used (8) 1600 Bonus (15943) 15943 TOTAL SCORE: 47424 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4175 Follower Combat Kills 4319 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -291 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Makeshift Hacking Suite Advanced Hacking Suite Core Stripper Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Experimental Weapon Cycler Phase Armor Experimental Field Recycling Unit > --- WEAPON ----------- Gamma Rifle Railgun > --- INVENTORY -------- Advanced Energy Well Advanced Energy Well Improved Matter Compressor Makeshift Cloaking Device Improved Utility Shielding Advanced Remote Shield Improved Remote Force Field Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier Z-Drone Bay Hacking Drone Bay Subatomic Replicator Core Stripper CR-A16's Behemoth Slayer [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Coil Gun Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Autocannon Launcher Fusion Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Utility 9 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 398 | . 12 7 24 2 2 5 29 50 7 . 1 . 2 1 2 27 23 14 26 7 9 4 16 2 10 22 3 17 21 53 Power 44 | . 1 1 4 . . . 3 6 . . 1 . . . . 3 4 2 3 . 1 . 2 . . 2 . 2 2 7 Engine 16 | . 1 1 4 . . . 3 2 . . . . . . . 1 3 . 1 . . . . . . . . . . . Core 6 | . . . . . . . . 3 . . . . . . . . . 2 1 . . . . . . . . . . . Reactor 22 | . . . . . . . . 1 . . 1 . . . . 2 1 . 1 . 1 . 2 . . 2 . 2 2 7 Propulsion 85 | . 5 2 7 . . 1 8 13 3 . . . . 1 . 4 3 5 2 . 1 1 2 . 1 2 . 6 3 15 Treads 52 | . . . 6 . . 1 8 12 3 . . . . 1 . . . . . . . . . . . . . 3 3 15 Leg 30 | . 5 1 . . . . . . . . . . . . . 4 3 5 2 . 1 1 2 . 1 2 . 3 . . Wheel 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | . 3 2 3 2 2 2 8 12 1 . . . 2 . . 15 11 5 12 7 5 1 10 2 9 13 1 5 7 17 Device 78 | . 2 1 1 . . 2 3 7 1 . . . 1 . . 8 9 3 4 4 1 1 4 2 6 8 1 3 3 3 Storage 11 | . 1 1 . 1 1 . 1 1 . . . . . . . 1 . . 1 . 1 . 1 . . . . . . 1 Processor 15 | . . . . . . . . 1 . . . . 1 . . 1 1 1 3 1 . . . . . 2 . 1 . 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Protection 49 | . . . 2 1 1 . 4 3 . . . . . . . 5 1 1 4 2 3 . 5 . 2 3 . 1 3 8 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 112 | . 3 2 10 . . 2 10 19 3 . . . . . 2 5 5 2 9 . 2 2 2 . . 5 2 4 9 14 Energy Gun 25 | . 1 1 5 . . . 4 5 2 . . . . . . . . . 1 . . . . . . . . . 2 4 Energy Cannon 16 | . . . . . . . . . . . . . . . . 1 . 2 5 . 1 1 . . . 1 1 1 3 . Ballistic Gun 32 | . 2 . 2 . . 2 5 11 1 . . . . . 1 3 2 . . . . . . . . 1 . 1 . 1 Ballistic Cannon 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Launcher 14 | . . . 1 . . . 1 2 . . . . . . 1 . 3 . 2 . . . 1 . . . . . 1 2 Special Weapon 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 1 2 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . 1 1 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 3 . . . 5 7 1 . . . . . . 5 1 1 . . 5 . 3 . . 7 . 1 6 8 Corrupted Parts 15 | . . 1 . . . 1 3 1 1 . . . . . . . . . 3 . . . . . 1 1 . 1 . 2 System Corruption 100 | . . 14 . . . 1 18 10 6 . . . . . . . . . 21 . . . . . 9 10 . 5 . 6 Parts Lost 101 | . 1 1 5 1 . . 2 12 1 . . . . . . 2 10 8 6 . . 2 1 . 1 . . 5 7 36 Power 19 | . . . 1 . . . . 2 . . . . . . . 1 3 3 2 . . . . . . . . . . 7 Propulsion 23 | . . . . . . . . 3 1 . . . . . . . 1 2 2 . . 1 . . . . . 3 2 8 Utility 39 | . . . . 1 . . 2 5 . . . . . . . . 4 3 1 . . 1 1 . 1 . . 1 3 16 Weapon 20 | . 1 1 4 . . . . 2 . . . . . . . 1 2 . 1 . . . . . . . . 1 2 5 Highest Loss Streak 9 | . 1 1 1 1 . . 1 4 1 . . . . . . 1 5 4 4 . . 2 1 . 1 . . 3 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 100 99 99 100 100 91 89 74 76 76 76 80 80 80 89 94 89 96 99 90 94 95 100 95 93 90 79 77 67 Engine 4 | . 14 14 11 11 11 11 9 8 . . . . . . . . 4 2 3 5 2 . . . . . . . . . Core 2 | . . . . . . . . 4 7 7 7 7 6 6 6 1 . 4 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . 1 7 7 7 7 6 6 6 10 7 2 4 5 7 11 10 10 10 8 5 6 9 7 Treads 15 | . . . 29 33 33 33 35 24 13 23 23 23 20 20 20 11 . . . . . . . . . . . 6 16 16 Leg 10 | . 28 20 . . . . . . . . . . . . . 10 25 28 28 29 29 29 31 31 31 31 31 19 . . Device 14 | . 11 14 15 11 11 11 10 10 15 15 15 15 20 20 20 13 20 19 10 11 11 10 16 21 20 20 15 13 13 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 6 | . . . . . . . . 6 . . . . 6 6 6 11 12 5 16 17 17 17 11 10 10 8 15 16 19 15 Protection 5 | . . . 6 10 11 11 8 5 . . . . . . . 7 3 4 8 10 10 11 11 10 6 9 10 2 4 4 Energy Gun 2 | . 4 19 10 . . . 4 4 . . . . . . . . . . 2 . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 9 7 11 . 4 5 5 5 3 1 1 5 . Ballistic Gun 9 | . 23 7 9 22 22 22 13 10 14 15 15 15 13 13 13 12 10 . . . . . . . . 2 . . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 177 | 14 31 56 60 96 96 96 120 131 131 114 114 114 115 115 117 141 134 147 140 141 129 129 145 136 142 177 172 153 176 158 Greatest Support 340 | 20 20 20 60 60 60 60 83 82 118 118 118 118 118 118 118 118 112 127 116 108 110 120 155 155 155 155 155 210 238 340 Greatest Overweight (x) 5 | . 1 5 5 1 1 1 1 4 4 . . . . . . 4 1 1 1 1 1 1 . . . 1 1 1 . 1 Average Overweight (x) . | . . 3 . . 1 1 1 2 3 . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 13 17 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 15 18 20 23 25 25 25 25 25 24 25 25 24 25 25 25 25 18 19 17 23 23 25 25 25 25 25 24 25 25 Average Carried 22 | . 13 15 18 20 24 24 24 23 24 24 24 24 23 24 24 23 21 15 17 16 19 22 23 24 24 24 24 20 23 22 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 17 20 23 24 25 25 25 24 24 25 25 23 25 25 25 17 18 17 17 23 23 25 25 25 25 25 23 21 5 Class Distribution -------------------- 46% | Scavenger-Mutant 27% | Mutant 18% | Scavenger-Skirmisher 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Matter Collected 11926 | 200 370 131 493 111 46 216 885 1363 265 117 73 104 25 147 80 424 795 181 486 322 344 160 340 20 704 966 685 184 330 1359 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17605 | . 616 117 1118 245 . 419 1681 2616 161 155 39 66 179 44 22 425 1005 701 555 246 344 91 435 . 331 161 660 542 1672 2959 Parts 865 | . 46 2 69 14 . 21 89 165 12 7 3 . 9 3 7 28 58 41 16 1 3 6 15 . 9 7 23 25 58 128 Haulers Intercepted 18 | . 2 . 4 . . . 5 1 . . . . 1 . . . . . . . . . 2 . . . . . . 3 Recyclers Shooed 13 | . . . 1 . . 1 3 3 . . . . . . . . . . . . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . 5 9 2 2 . 3 7 . 45 . 5 . 1 4 . . 7 . 16 . . . Prevented 32 | . . . . . . . . . . . . 5 . . . . 6 . 6 1 . . . . 8 . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 283 | . 15 4 15 4 . 12 21 49 3 1 1 1 1 1 3 4 22 12 10 3 . 1 7 . 5 2 12 9 22 43 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Guns 130 | . 15 4 8 4 . 12 18 36 3 1 1 1 1 1 . 4 12 . 1 . . . . . . . . . 2 6 Cannons 40 | . . . 3 . . . . . . . . . . . . . . 9 . 3 . . 1 . 1 1 11 3 8 . AOE 67 | . . . 4 . . . 3 10 . . . . . . 3 . 8 3 4 . . . 5 . . . . 4 1 22 Classes Destroyed 25 | . 5 2 3 1 . . 3 3 1 . . . . . . . 1 . 1 1 . . . . 1 1 . . 1 1 Worker 17 | . 1 . . . . . 2 9 . . . . 1 . . . . . . . . . . . . . . . . 4 Builder 22 | . 1 . 4 . . . 1 4 . . . . . . . . . 3 . . . . 1 . . . . . . 8 Tunneler 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 . 4 . . . 5 1 . . . . 1 . . . . . . . . . 2 . . . . . . 3 Recycler 23 | . . 1 3 1 . . 5 5 . . . . . . . . . 1 . . . . . . . . . . 2 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 53 | . 6 1 . . . 6 . 7 . . . . . . 3 . 6 . . . . . 5 . 1 . 8 2 3 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 122 | . 9 . 10 2 . 5 14 21 . 1 . 1 . . . . 10 3 8 2 . . 2 . . 1 . 2 11 20 Brawler 8 | . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 Duelist 8 | . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 18 | . . . 4 . . . 4 4 . . . . 1 . . . 1 . . . . . . . 1 . 1 . . 2 Specialist 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Hunter 17 | . . . . . . . . 1 . . 1 . . . . . 1 4 . . . . . . 2 . . 2 2 4 Programmer 27 | . . . . . . . . 7 2 . . . . 1 . . 2 4 . . . . . . . . 3 . 5 3 Heavy 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 1 7 3 . 3 8 8 1 1 1 1 1 1 3 2 7 6 5 3 . 1 6 . 2 2 5 5 5 15 Combat Bots Only 9 | . 6 1 4 2 . 3 7 7 1 1 1 1 1 1 3 2 7 4 5 3 . 1 5 . 2 2 5 5 4 9 Max Kills in Single Turn 5 | . 2 1 5 1 . 2 2 4 1 1 1 1 1 1 2 1 2 3 2 1 . 1 3 . 1 1 1 4 1 4 Gunslinging 1 | . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 1 4 . . . . . . 2 . 2 2 2 . . . 3 . . . . 4 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 2666 | . 64 22 99 11 . 55 155 470 14 10 . 10 3 4 1 26 174 156 58 15 . 42 13 5 20 11 77 118 289 744 Missed 805 | . 18 11 25 1 . 20 61 152 4 4 . 4 2 1 1 8 50 45 21 3 . 7 2 3 7 6 28 35 87 199 Damage Taken 38253 | . 513 220 996 273 . 485 1499 5538 136 105 . 118 16 45 . 833 2413 2125 930 246 . 897 646 63 205 172 813 1445 3561 13960 Core 3727 | . 111 64 112 . . 70 44 607 . 18 . 20 . . . 134 238 194 91 42 . 37 16 . . 42 69 169 200 1449 Absorbed by Shields 1637 | . . . . . . . 113 . . . . . . . . . . . . . . . . . 75 54 295 426 657 17 Reduced by Siege Mode 462 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 394 Redirected to Core 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 133 Redirected to Shielding 695 | . . . . . . 16 . . . . . . . . . . . . 36 16 . 99 15 . 11 29 99 15 . 359 Ignored by Resistances 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 187 161 Regen/Repaired (Parts) 508 | . 28 . 85 . . . . 185 . . . . . . . . . . . . . . . . . 126 . 84 . . Core Remaining (%) 61 | 100 . 30 . . . 54 92 . . . . 7 . . . . 56 . . . . 63 . . . . 88 . 67 . Volleys Fired 901 | . 48 21 66 16 1 31 95 157 11 5 4 13 16 3 6 16 55 27 14 19 . . 18 3 15 11 51 10 67 102 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . . 1 1 1 1 1 1 2 2 Hottest 180 | . 85 115 115 46 46 46 100 160 111 60 60 60 60 60 60 60 60 180 171 178 . . 88 88 88 88 90 88 162 150 Shots Fired 1517 | . 96 43 126 32 2 62 185 298 27 11 8 26 32 6 10 31 97 52 22 25 . . 17 3 16 11 51 11 81 136 Gun 1174 | . 96 43 103 32 2 62 180 286 27 11 8 26 32 6 8 31 84 . 5 . . . . . . . . 2 19 111 Cannon 263 | . . . 19 . . . . . . . . . . . . . . 50 9 25 . . 13 3 16 11 51 8 58 . Launcher 74 | . . . 4 . . . 5 11 . . . . . . 2 . 13 2 8 . . . 4 . . . . . . 25 Special 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 . Kinetic 868 | . 91 16 49 32 2 62 138 182 25 11 8 26 32 6 8 31 84 . . . . . . . . . 36 2 9 18 Thermal 255 | . 5 27 51 . . . . 104 2 . . . . . . . . 50 11 5 . . . . . . . . . . Explosive 69 | . . . 4 . . . 5 11 . . . . . . 2 . 8 2 4 . . . 4 . . . . 1 4 24 Electromagnetic 304 | . . . 22 . . . 42 . . . . . . . . . 5 . 7 20 . . 13 3 16 11 15 8 49 93 Phasic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Robot Hit Streak 25 | . 9 7 25 11 12 21 15 15 8 9 2 2 9 4 2 10 13 8 9 8 . . 10 1 7 11 9 10 21 23 Robot Miss Streak 5 | . 4 2 5 2 1 2 4 5 2 1 3 2 1 3 . 1 3 5 2 5 . . 1 1 4 3 3 2 2 3 Penetration Max 1 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Secondary Targets 21 | . 1 . 1 . . 3 4 5 . . . 1 . . . 1 4 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 1076 | . 58 26 91 24 1 48 126 224 11 4 3 7 12 3 1 25 60 34 17 14 10 1 14 1 12 7 32 8 76 126 Core Hits 673 | . 27 10 48 8 . 21 72 151 4 4 2 2 6 1 5 18 41 34 15 8 2 . 9 . 3 3 14 10 32 123 Critical Kills 6 | . . . 1 . . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . . Critical Parts Destroyed 13 | . . . 6 2 . . . 1 . . . . 1 . . 1 1 . . . . . . . 1 . . . . . Critical Strikes 42 | . . . 8 2 . . . 1 1 . . . 1 . . 2 4 . 1 1 4 . 2 1 2 . 5 . 4 3 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . 7 2 . . . 1 1 . . . 1 . . 2 4 . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Corrupt 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . . . 3 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . 1 2 Melee Attacks 103 | . . . . . . . . . . . . . . . . 3 . . 7 . 10 1 1 . 17 11 11 5 18 19 Impact 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 17 11 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . . . . . . . . . 3 . . 7 . 10 1 . . . . 11 5 18 19 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43276 | . 798 382 1795 379 15 746 2592 6152 378 115 63 298 395 111 253 753 2820 2366 1446 517 640 . 1117 18 452 251 2305 935 4458 10726 Guns 16963 | . 772 380 1115 372 15 746 2183 4661 378 115 63 298 378 111 . 753 1552 . 49 . . . . . . . . 30 646 2346 Cannons 8122 | . . . 309 . . . . . . . . . . . . . . 1498 140 517 . . 546 18 380 251 2231 139 2093 . Explosions 15499 | . . . 371 . . . 383 1450 . . . . . . 253 . 1268 860 1098 . . . 571 . . . . 719 940 7586 Melee 2249 | . . . . . . . . . . . . . . . . . . . 159 . 640 . . . 72 . 74 . 574 730 Ramming 217 | . 26 2 . 7 . . 26 41 . . . . 17 . . . . 8 . . . . . . . . . . 26 64 Kinetic 13199 | . 707 147 698 372 15 746 1615 2393 329 115 63 298 378 111 . 753 1552 . . . . . . . . . 1879 30 582 416 Thermal 5965 | . 65 233 553 . . . 46 2446 49 . . . . . . . . 1813 88 70 . . . . . . . . 433 169 Explosive 13281 | . . . 371 . . . 337 1244 . . . . . . 253 . 854 300 708 . . . 571 . . . . 719 507 7417 Electromagnetic 7493 | . . . 173 . . . 568 28 . . . . . . . . 414 245 491 447 . . 546 18 380 251 352 139 1511 1930 Impact 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . Slashing 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 179 . Piercing 2177 | . . . . . . . . . . . . . . . . . . . 159 . 640 . . . . . 74 . 574 730 Phasic 646 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 646 . Highest Corruption 37 | . . 19 . . . 1 19 17 23 23 23 . . . . . 1 9 30 30 30 30 2 1 9 19 . 5 13 37 Average Corruption 15 | . . 6 . . . 1 18 5 17 23 23 . . . . . 1 6 25 30 30 30 1 1 9 18 . 5 5 21 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Corruption Blocked 80 | . . . . . . . . 16 . . . . . . . . . . . . . . 45 . . . . 19 . . Effects 518 | . . 20 . . . . 72 54 43 39 2 . . . . . 4 8 53 72 18 25 8 . 25 1 . 10 22 42 Message Errors 96 | . . 4 . . . . 6 11 5 8 1 . . . . . . 3 11 19 6 2 4 . 4 . . 2 5 5 Matter Fused 120 | . . 3 . . . . 17 13 13 13 . . . . . . 4 1 6 13 2 8 . . 11 . . 2 7 7 Heat Flow Errors 64 | . . 3 . . . . 8 7 2 3 1 . . . . . . 1 6 13 4 2 . . 3 . . 1 2 8 Energy Discharges 64 | . . 1 . . . . 11 5 6 6 . . . . . . . . 7 12 3 3 . . 2 1 . . 3 4 Parts Rejected 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Fused 8 | . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 . 3 Data Loss (minor) 66 | . . 3 . . . . 12 9 6 3 . . . . . . . 1 10 5 3 4 1 . 4 . . 2 . 3 Data Loss (major) 33 | . . 3 . . . . 4 4 . 5 . . . . . . . . 3 5 . 2 2 . . . . 1 2 2 Misfires 23 | . . 1 . . . . 2 2 5 1 . . . . . . . . 7 2 . . . . 1 . . 1 . 1 Alerts 16 | . . 1 . . . . 4 1 5 . . . . . . . . 1 1 1 . 2 . . . . . . . . Misdirections 11 | . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . 5 Weapon Failures 12 | . . . . . . . 2 2 . . . . . . . . . . 1 1 . . 1 . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2004 | . . . . . . . 19 124 . . . . . . . . 91 196 . 28 288 . 51 . 78 . 367 15 357 390 Projectiles 829 | . . . . . . . . . . . . . . . . . . 132 . 28 . . 34 . 6 . 367 . 262 . Explosions 623 | . . . . . . . 19 111 . . . . . . . . 91 64 . . . . 17 . . . . 15 15 291 Melee 552 | . . . . . . . . 13 . . . . . . . . . . . . 288 . . . 72 . . . 80 99 Knockbacks 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 9 . 4 . Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 875 | . . . . . . . . 59 . . . . . . . . 144 . 26 . . . . . . . . . 93 553 Shots 19 | . . . . . . . . 2 . . . . . . . . 6 . 2 . . . . . . . . . 1 8 Rammed 16 | . . 1 . 1 . 1 1 2 . . . . 2 . . . . . . . . . . . . . . . 3 5 Targets Rammed 26 | . 5 2 . 1 . 1 2 2 . . . . 2 . . . . 3 . . . . . . . . . . 3 5 Kicked 9 | . 5 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 2 211 78 . . 3 257 344 217 244 247 4 . . . . 12 320 239 248 253 207 . . 40 . . 65 334 422 Average Temperature 101 | . 2 45 23 . . 3 56 83 78 94 122 4 . . . . 4 130 65 110 117 99 . . 40 . . 41 166 184 Received Heat Transfer 6423 | . 183 9 498 18 . 207 581 1176 80 36 . 66 . . . . 474 192 231 99 . 63 21 9 12 6 12 296 499 1655 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Total Turns 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 58 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 50 Robots Corrupted 35 | . . . . . . . . . . . . . . . . . 2 . 4 . . . 3 . 4 . 1 . 11 10 Combat Hostiles 31 | . . . . . . . . . . . . . . . . . 2 . 4 . . . 1 . 4 . 1 . 10 9 Parts Fried 53 | . . . . . . . 4 . . . . . . . . . 6 . 2 7 . . 5 . 5 1 5 . 12 6 Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . 1 . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8322 | . 148 592 1522 . . . 50 5187 74 . . . . . . . . 300 74 . . . . . . . . . 225 150 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Peak Influence 2884 | . 206 31 357 148 . 140 315 1037 . . . . 634 . . . . 836 . . . . 566 . . . . 1294 1257 2884 Initial 703 | . . 31 . 93 . . 10 116 . . . . . . . . . 450 . . . . 18 . . . . 84 702 703 Average 445 | . 96 13 165 57 . 50 163 502 . . . . 332 . . . . 664 . . . . 234 . . . . 874 988 1694 Maximum Alert Level 5 | . 1 . 1 . . . 1 3 . . . . 2 . . . . 3 . . . . 2 . . . . 4 4 5 Low Security (%) 47 | . 85 100 55 100 . 100 50 19 . . . . 42 . . . . . . . . . 62 . . . . 9 . . Level 1 18 | . 14 . 44 . . . 49 32 . . . . 12 . . . . . . . . . 15 . . . . 9 . . Level 2 5 | . . . . . . . . 10 . . . . 44 . . . . 39 . . . . 21 . . . . 1 . . Level 3 19 | . . . . . . . . 37 . . . . . . . . . 60 . . . . . . . . . 62 60 29 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 39 17 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 3 . 3 . . . 6 29 . . . . 4 . . . 1 8 . . . . 2 . . . . 5 9 23 Investigation 5 | . . . 1 . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . Extermination 16 | . . . . . . . . 7 . . . . 1 . . . . 2 . . . . 1 . . . . . 3 2 Reinforcement 34 | . 3 . 2 . . . 4 15 . . . . 2 . . . . 2 . . . . . . . . . 2 1 3 Assault 26 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 18 Garrison 12 | . . . . . . . . 7 . . . . . . . . . 3 . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 Haulers Reinforced 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Distress Signals 24 | . . . 4 . . . 5 1 . . . . 1 . . . 2 . . . . . . . . . . 1 . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 608 | . 23 7 30 4 1 12 38 61 3 6 1 5 5 1 2 4 25 20 9 3 . 1 15 3 12 36 15 35 60 171 Peak Tracking Total 32 | . 4 2 6 2 2 3 6 7 1 4 1 4 2 1 . 2 7 7 4 3 . 1 6 2 3 11 5 9 10 32 Tactical Retreats 15 | . 1 1 . . . . 2 1 . 1 . . . . . . 2 . . . . . . . 2 . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Traps Triggered 12 | . 1 . . . . . 2 4 . . . . . . . . . . . . . . 2 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 12 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Disabled 52 | . 1 . 3 1 . . 4 6 . . . . . . . 1 3 11 . . . . 2 . 2 . . 3 10 5 Max in Single Turn 6 | . 1 . 1 1 . . 2 3 . . . . . . . 1 2 6 . . . . . . 1 . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Accessed 43 | . 3 . 7 1 2 . 2 5 1 . 1 . . 1 . 4 1 1 1 1 4 . . 1 3 3 . 1 . . Terminals 14 | . 2 . 5 1 . . 1 1 1 . . . . . . . 1 1 . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 119 | . 7 . 18 1 2 . 3 12 1 . 5 . . 1 . 28 4 1 1 1 17 . . 1 7 7 . 2 . . Successful 102 | . 5 . 11 1 2 . 1 6 1 . 5 . . 1 . 28 4 1 1 1 17 . . 1 7 7 . 2 . . Failed 17 | . 2 . 7 . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . Catastrophic 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 1 . 8 1 1 . . 4 . . . . 5 . . . . . . . . . 9 . . 1 . 4 25 6 Terminals 29 | . 5 . 13 1 . . 2 1 1 . . . . . . . 4 1 . 1 . . . . . . . . . . Fabricators 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 3 . 6 1 2 . . . 1 . 5 . . 1 . 28 4 1 1 1 17 . . 1 7 7 . . . . Record 30 | . . . . . 1 . . . 1 . . . . . . 11 4 . . 1 5 . . . 5 2 . . . . Part Schematic 18 | . . . . . . . . . . . 5 . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . Open Door 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Repair 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 7 1 . . 1 5 . . . . . . . . 1 1 . . . . . . . . . . . . Full Trace Events 4 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 5 . . . . 9 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Time 99 | . 26 . 26 . . . . 19 . . . . . . . . . . . . . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 171 | . . . . . . . 171 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total Allies 48 | . . . . 3 . . . . 3 . 4 . 4 . . . . . . . . . 8 . 3 5 . 6 . 12 Largest Group 7 | . . . . 3 3 1 . . 3 3 4 4 7 . . . . . . . . . 6 4 3 5 . 6 4 6 Highest-Rated Group 531 | . . . . 40 40 6 . . 75 75 148 148 350 . . . . . . . . . 531 250 125 290 . 529 379 425 Highest-Rated Ally 269 | . . . . 16 16 6 . . 25 25 39 39 70 . . . . . . . . . 96 75 75 65 . 103 103 269 Zionite Dispatches 11 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . 2 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 STAY 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 429 | . . . . . 3 1 . . . 11 . 32 91 . . . . . . . . . 30 21 35 12 . 81 26 86 Total Damage 20531 | . . . . . 11 . . . . 321 . 691 1737 . . . . . . . . . 2180 558 1297 183 . 5076 1504 6973 Kills 118 | . . . . . 1 . . . . 2 . 4 15 . . . . . . . . . 14 3 8 . . 31 6 34 Allies Corrupted 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 . . . 1 Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . 2 . 3 1 . . 1 . 1 . 3 1 . 2 . 1 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Turns Passed 32763 | . 1147 1302 993 1221 1439 1216 1990 3315 1037 816 1575 734 387 992 1420 622 1232 620 1064 1508 414 538 548 407 1231 1211 767 483 1115 1419 Spaces Moved 16640 | 1 527 665 454 654 570 443 653 1319 608 492 957 425 205 601 859 251 539 286 567 751 192 302 392 329 881 777 410 309 538 683 Core 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 8407 | . . . 335 654 570 443 653 746 27 492 957 425 205 601 859 127 . . . . . . . . . . . 117 538 658 Legs 6519 | 1 527 249 . . . . . . . . . . . . . 124 539 286 567 751 192 302 392 329 881 777 410 192 . . Wheels 1689 | . . 416 119 . . . . 573 581 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 115 170 250 246 243 145 160 163 163 163 163 163 163 163 120 120 120 190 120 120 120 120 120 116 116 116 150 50 Average Speed 170 | 120 173 160 156 178 250 249 245 205 160 163 163 163 163 163 163 197 188 174 167 190 188 171 120 120 120 123 153 131 155 145 Slowest Speed 400 | 120 190 190 245 250 250 250 247 247 163 163 163 163 163 163 163 400 190 190 190 190 190 190 120 120 120 186 186 240 156 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 59 | 2 86 98 48 99 72 78 56 38 79 70 85 62 9 74 82 80 64 10 81 73 60 51 10 59 76 80 62 11 74 27 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . . 3 1 . . 1 . . . . . Known Exits Taken 17 | . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . . . . 1 1 . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 . . . . . . . 1 . . . 1 1 . . 1 1 1 1 . . . Scrap Searched 33 | . . 2 . 2 . 2 . . 6 . 3 3 . 2 3 . 1 . 3 2 . 1 . 1 1 . 1 . . . Spaces Dug 156 | . . . 1 . . . . 8 12 4 . 21 22 . 27 . 15 . . . . . 1 . 14 6 20 2 3 . Terrain Destroyed 853 | . . . 26 . . . 21 72 31 13 . 24 35 6 42 8 161 30 20 3 . . 29 . 14 6 25 15 56 216 Melee 35 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 6 10 2 2 . Projectile 255 | . . . 8 . . . . 15 31 13 . 24 35 6 11 8 66 10 6 3 . . . . . . 15 . 3 1 AOE 563 | . . . 18 . . . 21 57 . . . . . . 31 . 95 20 14 . . . 28 . . . . 13 51 215 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total 19321 | . 668 857 620 679 586 492 882 1641 650 496 965 441 225 610 868 341 657 340 648 807 225 320 451 339 1012 1006 480 368 706 941 Wait 715 | . 53 150 30 . 1 7 51 52 3 . . . 1 . . 18 33 4 23 26 . 11 6 . 75 88 2 11 34 36 Move 16609 | . 526 664 453 653 569 442 652 1317 607 491 956 424 204 600 858 250 538 285 566 750 191 301 391 328 880 776 409 308 537 683 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | . 13 7 20 5 6 2 19 24 5 . 2 2 . 3 1 7 2 4 4 . 4 1 6 3 3 12 1 6 9 7 Fast Attach 195 | . 2 . 11 1 2 1 18 23 1 . 1 . . . . 13 2 7 11 4 8 1 9 . 8 13 1 9 12 37 Attach 116 | . 1 2 8 . . . 5 12 3 . . . 2 1 . 7 12 5 8 1 1 3 4 1 2 6 1 7 10 14 Detach 46 | . . . 5 . . . . 3 . . . . . . . 5 3 2 4 1 3 2 2 . 2 5 . 1 2 6 Swap 94 | . 9 5 6 1 . 4 6 15 3 . . . . . 2 7 9 2 7 2 1 . 3 1 . 3 1 1 1 5 Drop 259 | . 11 6 21 2 7 4 33 35 4 . 2 2 . 3 1 15 3 1 4 4 7 . 11 3 10 27 2 10 13 18 Fire 901 | . 48 21 66 16 1 31 95 157 11 5 4 13 16 3 6 16 55 27 14 19 . . 18 3 15 11 51 10 67 102 Melee 103 | . . . . . . . . . . . . . . . . 3 . . 7 . 10 1 1 . 17 11 11 5 18 19 Ram 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Kick 9 | . 5 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Crush 14 | . . . . 1 . 1 2 2 . . . . 2 . . . . . . . . . . . . . . . 3 3 Escape Stasis 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 Rewire 68 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . 54 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 348 | -10/Materials | Repaired Assault Rifle 550 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Entered Mines 1151 | -10/Mines | Build established: Scavenger-Mutant 1152 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1405 | -10/Mines | Assembled infested the area 1410 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1641 | -10/Mines | Discovered new exit (range 4) 1706 | -10/Mines | Core integrity fell below 50% 1947 | -10/Mines | Discovered new exit (range 8) 1980 | -10/Mines | Learned location of Storage (-7) 2173 | -10/Mines | Learned Materials emergency access door positions 2302 | -10/Mines | Discovered new exit (range 5) 2387 | -10/Mines | System corruption reached 10% 2450 | -10/Mines | Entered Materials 2450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2581 | -9/Materials | Identified exit to Mines 2757 | -9/Materials | Build established: Mutant 3268 | -9/Materials | Repaired Lgt. Armor Plating 3443 | -9/Materials | Entered Mines 3514 | -9/Mines | Discovered new exit (range 8) 3827 | -9/Mines | Learned 2 Materials zone layouts 3992 | -9/Mines | Discovered new exit (range 8) 4029 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4033 | -9/Mines | Found Prototype Device 4090 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4463 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4574 | -9/Mines | Discovered new exit (range 9) 4634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4664 | -9/Mines | Entered Exiles 4664 | -9/Exiles | Accompanied by 3 allies 4730 | -9/Exiles | Met 8R-AWN 4768 | -9/Exiles | Met EX-HEX 4868 | -9/Exiles | Met EX-DEC 4880 | -9/Exiles | Learned location of Zion (-7) 5455 | -9/Exiles | Met EX-BIN 5488 | -9/Exiles | Aligned with FarCom system 5490 | -9/Exiles | Given EX-Vault access code 5843 | -9/Exiles | Opened EX-Vault 5858 | -9/Exiles | Found Latent Energy Streamer 5909 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5945 | -9/Exiles | Exiles lab attacked by MAIN.C 6079 | -9/Exiles | Discovered new exit (range 10) 6098 | -9/Exiles | Attacked by the Exiles 6103 | -9/Exiles | Entered Mines 6103 | -8/Mines | Accompanied by 1 ally 6136 | -8/Mines | Lost 3 allies 6369 | -8/Mines | Discovered new exit (range 6) 7294 | -8/Mines | Discovered new exit (range 10) 7319 | -8/Mines | Entered Materials 7319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7320 | -8/Materials | Identified exit to Factory 7497 | -8/Materials | Met 7R-MNS 7704 | -8/Materials | Destroyed 7 combat bots 7918 | -8/Materials | Discovered exit to Factory (range 4) 7987 | -8/Materials | System corruption reached 10% 8041 | -8/Materials | Found Corrupted Prototype Device 8271 | -8/Materials | Build established: Scavenger-Mutant 9309 | -8/Materials | Entered Factory 9309 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9310 | -7/Factory | Caught up to 7R-MNS 9542 | -7/Factory | Discovered new exit (range 12) 9585 | -7/Factory | Identified exit to Storage 9733 | -7/Factory | Discovered new exit (range 14) 9735 | -7/Factory | Garrison activated, responded to threat 9810 | -7/Factory | Identified exit to Factory 9855 | -7/Factory | Garrison activated, responded to threat 10164 | -7/Factory | Discovered exit to Factory (range 5) 10407 | -7/Factory | Repaired Arm. Treads 10631 | -7/Factory | Cargo convoy interrupted 11258 | -7/Factory | Lost 4 parts (1p2u1w) 11263 | -7/Factory | Destroyed 7 combat bots 11645 | -7/Factory | Garrison activated, responded to threat 11651 | -7/Factory | Core integrity fell below 50% 11652 | -7/Factory | Discovered exit to Factory (range 10) 11716 | -7/Factory | Lost 4 parts (1p2n1u) 11863 | -7/Factory | Build established: Mutant 12209 | -7/Factory | System corruption reached 10% 12502 | -7/Factory | Discovered exit to Factory (range 8) 12549 | -7/Factory | Found Prototype Device 12552 | -7/Factory | Crushed by falling debris 12553 | -7/Factory | Core integrity fell below 20% 12612 | -7/Factory | Discovered new exit (range 7) 12624 | -7/Factory | Entered Lower Caves 12629 | -7/Lower Caves | Identified Active Sensor Suite 12934 | -7/Lower Caves | Build established: Skirmisher 13374 | -7/Lower Caves | Identified exit to Lower Caves 13384 | -7/Lower Caves | Learned 4 Factory zone layouts 13586 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13661 | -7/Lower Caves | Entered another Lower Caves area 13661 | -7/Lower Caves | Accompanied by 3 allies 13790 | -7/Lower Caves | Discovered exit to Factory (range 15) 13889 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14470 | -7/Lower Caves | Discovered new exit (range 5) 14475 | -7/Lower Caves | Identified exit to Zion 14477 | -7/Lower Caves | Entered Zion 14531 | -7/Zion | System corruption cleaned by Quarantine Array 14606 | -7/Zion | Found Unknown Piercing Weapon 14664 | -7/Zion | Given A8's code to call for help 14672 | -7/Zion | Discovered new exit (range 15) 14849 | -7/Zion | Given the Hacking Drone Bay 14853 | -7/Zion | Found Prototype Device 15048 | -7/Zion | Learned location of 1 exit from Factory 15051 | -7/Zion | Learned location of Extension (-6) 15384 | -7/Zion | Received a visual enhancement algorithm 15746 | -7/Zion | Imprinted 15749 | -7/Zion | Declared Zion's savior 16046 | -7/Zion | Identified exit to Proximity Caves 16052 | -7/Zion | Entered Proximity Caves 16052 | -6/Proximity Caves | Accompanied by 4 allies 16561 | -6/Proximity Caves | Learned 8 Factory zone layouts 16675 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16786 | -6/Proximity Caves | Entered Factory 16786 | -6/Factory | Accompanied by 3 allies 16786 | -6/Factory | Evolved 2 slots: Utility x2 16787 | -6/Factory | Identified exit to Factory 16788 | -6/Factory | Identified exit to Lower Caves 16835 | -6/Factory | Zion Light squad teleported in 16981 | -6/Factory | Zion Explosive Resupply teleported in 17159 | -6/Factory | Lost 3 allies 17173 | -6/Factory | Entered Lower Caves 17586 | -6/Lower Caves | Found Prototype Device 17720 | -6/Lower Caves | Discovered new exit (range 14) 17738 | -6/Lower Caves | Identified exit to Lower Caves 18165 | -6/Lower Caves | Entered another Lower Caves area 18211 | -6/Lower Caves | Discovered exit to Factory (range 14) 18794 | -6/Lower Caves | Discovered new exit (range 16) 18805 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 18817 | -6/Lower Caves | Identified exit to Data Miner 19585 | -6/Lower Caves | Entered Data Miner 19585 | -6/Data Miner | Discovered new exit (range 6) 19616 | -6/Data Miner | Met Data Miner 19646 | -6/Data Miner | Learned location of Section 7 (-2) 19646 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19674 | -6/Data Miner | Received God Mode back door access code from Data Miner 19706 | -6/Data Miner | Identified CR-A16's Pointy Stick 19710 | -6/Data Miner | Data Conduit disabled 19906 | -6/Data Miner | Identified Heart of Steel 19938 | -6/Data Miner | Found Prototype Device 19938 | -6/Data Miner | Identified Exp. Thermal Shield 19990 | -6/Data Miner | Build established: Scavenger-Mutant 20057 | -6/Data Miner | Identified Exp. Sensor Array 20207 | -6/Data Miner | Entered Proximity Caves 20297 | -5/Proximity Caves | Spotter reported a threat 20437 | -5/Proximity Caves | Spotter reported a threat 20445 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20506 | -5/Proximity Caves | Destroyed 7 combat bots 20509 | -5/Proximity Caves | Learned Factory trap positions 20509 | -5/Proximity Caves | Learned 8 Research zone layouts 20619 | -5/Proximity Caves | Learned 12 Factory zone layouts 20676 | -5/Proximity Caves | Lost 3 parts (1p2u) 20749 | -5/Proximity Caves | Spotter reported a threat 21272 | -5/Proximity Caves | Discovered exit to Factory (range 11) 21292 | -5/Proximity Caves | Identified Hacking Drone Bay 21301 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 21439 | -5/Proximity Caves | Entered Factory 21439 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21440 | -5/Factory | Identified exit to Upper Caves 21441 | -5/Factory | Identified exit to Factory 21442 | -5/Factory | Loaded intel: 100 trap records 21680 | -5/Factory | Garrison activated, responded to threat 21739 | -5/Factory | Search patrols dispatched 22059 | -5/Factory | Entered Upper Caves 22060 | -5/Upper Caves | Identified exit to Upper Caves 22085 | -5/Upper Caves | Lost 4 parts (1p1n2u) 22122 | -5/Upper Caves | Encountered a Warlord checkpoint 22220 | -5/Upper Caves | System corruption reached 10% 22262 | -5/Upper Caves | Learned Factory security intel 22308 | -5/Upper Caves | Spotted B-75 Beast 22341 | -5/Upper Caves | System corruption reached 30% 22341 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 22344 | -5/Upper Caves | Destroyed B-75 Beast 22368 | -5/Upper Caves | Lost 4 parts (1p2n1u) 22935 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23123 | -5/Upper Caves | Entered another Upper Caves area 23144 | -5/Upper Caves | Discovered exit to Factory (range 10) 24528 | -5/Upper Caves | Discovered new exit (range 10) 24533 | -5/Upper Caves | Encountered a Warlord checkpoint 24631 | -5/Upper Caves | Entered Zhirov 24632 | -5/Zhirov | Discovered new exit (range 4) 24669 | -5/Zhirov | Met Zhirov 24705 | -5/Zhirov | Learned location of Quarantine (-3) 24705 | -5/Zhirov | Learned location of Testing (-2) 24705 | -5/Zhirov | Learned location of Command (-1) 24716 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24800 | -5/Zhirov | Found Alien Artifact 24800 | -5/Zhirov | Identified Integrated Reactor 24800 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24949 | -5/Zhirov | Found Alien Artifact 25045 | -5/Zhirov | Entered Proximity Caves 25135 | -4/Proximity Caves | Learned Research emergency access door positions 25410 | -4/Proximity Caves | Spotted B-86 Titan 25484 | -4/Proximity Caves | Destroyed B-86 Titan 25583 | -4/Proximity Caves | Entered Factory 25583 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25584 | -4/Factory | Identified exit to Upper Caves 25607 | -4/Factory | Zion Recon squad teleported in 25896 | -4/Factory | Zion Light squad teleported in 25929 | -4/Factory | Zion Hacker squad teleported in 26021 | -4/Factory | Build established: Mutant 26030 | -4/Factory | Zion Demo squad teleported in 26049 | -4/Factory | Garrison activated, responded to threat 26082 | -4/Factory | Found Prototype Protection 26082 | -4/Factory | Identified Zio. Weapon Casing 26122 | -4/Factory | Found Zio. Weapon Casing 26131 | -4/Factory | Entered Upper Caves 26131 | -4/Upper Caves | Accompanied by 4 allies 26185 | -4/Upper Caves | Learned location of 2 exits from Research 26229 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26285 | -4/Upper Caves | Encountered a Warlord checkpoint 26417 | -4/Upper Caves | Build established: Messiah-Mutant 26471 | -4/Upper Caves | Discovered new exit (range 14) 26538 | -4/Upper Caves | Entered another Upper Caves area 26538 | -4/Upper Caves | Accompanied by 2 allies 26732 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 27134 | -4/Upper Caves | A Commander dispatched an escort 27156 | -4/Upper Caves | Learned Factory terminal intel 27156 | -4/Upper Caves | Learned 8 Research zone layouts 27337 | -4/Upper Caves | Build established: Scavenger-Mutant 27373 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27381 | -4/Upper Caves | Discovered new exit (range 8) 27769 | -4/Upper Caves | Entered Warlord 27769 | -4/Warlord | Accompanied by 3 allies 27770 | -4/Warlord | Commander's escort returned to base 27770 | -4/Warlord | Commander's escort returned to base 27770 | -4/Warlord | Commander's escort returned to base 27772 | -4/Warlord | System corruption reached 10% 27813 | -4/Warlord | System corruption cleaned by Quarantine Array 28227 | -4/Warlord | Found Prototype Device 28227 | -4/Warlord | Identified Minesniffer Drone Bay 28231 | -4/Warlord | Found Minesniffer Drone Bay 28268 | -4/Warlord | Found Prototype Special Weapon 28268 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 28271 | -4/Warlord | Found RU-N14's Throwing Claymores v3 28372 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28448 | -4/Warlord | Visited the Vortex Lab 28462 | -4/Warlord | Warlord's base attacked by MAIN.C 28514 | -4/Warlord | Rebuked by Warlord 28528 | -4/Warlord | Opened Warlord's prototype stash 28543 | -4/Warlord | Found Prototype Hackware 28546 | -4/Warlord | Found Prototype Processor 28546 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 28553 | -4/Warlord | Found Prototype Reactor 28553 | -4/Warlord | Identified Vortex Chain Reactor 28570 | -4/Warlord | Found Thermal Barrier 28730 | -4/Warlord | P-80 Master assimilated allied Archangel 7c 28734 | -4/Warlord | P-80 Master assimilated allied 7V-TK7(Y) 28774 | -4/Warlord | Lost 4 allies 28812 | -4/Warlord | Warlord forces counterattacked 28829 | -4/Warlord | Spotted Striker 28841 | -4/Warlord | Spotted Striker 28870 | -4/Warlord | Found Prototype Ballistic Cannon 28874 | -4/Warlord | Identified Hvy. Autocannon 28889 | -4/Warlord | Lost 14 allies 28907 | -4/Warlord | Spotted B-86 Titan 28907 | -4/Warlord | Spotted B-90 Cyclops 28918 | -4/Warlord | Spotted Executioner 28957 | -4/Warlord | Lost 6 allies 28962 | -4/Warlord | Discovered new exit (range 12) 28980 | -4/Warlord | Entered Proximity Caves 29584 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29730 | -3/Proximity Caves | Discovered new exit (range 16) 29747 | -3/Proximity Caves | Entered Research 29747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29748 | -3/Research | Identified exit to Quarantine 29749 | -3/Research | Identified exit to Research 29749 | -3/Research | Identified exit to Armory 29780 | -3/Research | Heart of Steel transformed into Warbot 29782 | -3/Research | Garrison activated, responded to threat 29808 | -3/Research | Spotted B-86 Titan 29826 | -3/Research | Destroyed B-86 Titan 29837 | -3/Research | Zion Hacker squad teleported in 29871 | -3/Research | Lost 3 parts (1n1u1w) 29872 | -3/Research | Zion Heavy squad teleported in 29997 | -3/Research | First assault squad dispatched 29998 | -3/Research | Spotted B-86 Titan 30007 | -3/Research | Destroyed B-86 Titan 30010 | -3/Research | Found Hvy. Reflective Plating 30099 | -3/Research | Repaired Adv. Cooling System 30230 | -3/Research | Entered Quarantine 30230 | -3/Quarantine | Accompanied by 4 allies (Warbot) 30250 | -3/Quarantine | Found Alien Slashing Weapon 30296 | -3/Quarantine | Found Alien Artifact 30325 | -3/Quarantine | Found Alien Artifact 30404 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 30457 | -3/Quarantine | Found Alien Impact Weapon 30583 | -3/Quarantine | Lost 3 allies 30601 | -3/Quarantine | Found Prototype Protection 30601 | -3/Quarantine | Identified Zio. Heavy Carapace 30729 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 30753 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 30782 | -3/Quarantine | System corruption reached 10% 30819 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 30822 | -3/Quarantine | Cryocooling Duct disabled 30825 | -3/Quarantine | Lost 3 parts (1n2u) 30831 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 30837 | -3/Quarantine | Ambient heat levels rising (+20) 30837 | -3/Quarantine | Non-combat units ordered to evacuate 30857 | -3/Quarantine | Identified Core Reset Matrix 30857 | -3/Quarantine | Identified Transdimensional Reconstructor 30857 | -3/Quarantine | Identified Subatomic Replicator 30857 | -3/Quarantine | Identified Core Stripper 30857 | -3/Quarantine | Used Core Reset Matrix 30861 | -3/Quarantine | Detected hypermatrix surge 30861 | -3/Quarantine | Sensed 15 artifacts in vicinity 30865 | -3/Quarantine | Found Phase Redirector 30896 | -3/Quarantine | Found Transdimensional Reconstructor 30904 | -3/Quarantine | Found Dimensional Node Initializer 30959 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 30969 | -3/Quarantine | Retrieved Zion intel report: Main Access 30980 | -3/Quarantine | First assault squad dispatched 31043 | -3/Quarantine | Warped through subspace 31215 | -3/Quarantine | Found Phase Armor 31230 | -3/Quarantine | Found Unknown Launcher 31230 | -3/Quarantine | Identified Fusion Bomb Launcher 31345 | -3/Quarantine | Entered Research 31345 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31584 | -2/Research | Build established: Mutant 31595 | -2/Research | First assault squad dispatched 31712 | -2/Research | Spotted B-90 Cyclops 31731 | -2/Research | Destroyed B-90 Cyclops 31794 | -2/Research | Destroyed 9 combat bots 31839 | -2/Research | Spotted B-90 Cyclops 31849 | -2/Research | Destroyed B-90 Cyclops 31986 | -2/Research | System corruption reached 10% 31995 | -2/Research | Found Prototype Processor 31995 | -2/Research | Identified Exp. Signal Interpreter 32004 | -2/Research | Found Exp. Signal Interpreter 32011 | -2/Research | Lost 9 parts (2p5u2w) 32035 | -2/Research | Warped through subspace 32056 | -2/Research | Build established: Scavenger-Mutant 32107 | -2/Research | Zion Heavy Resupply teleported in 32179 | -2/Research | Zion Experimental squad teleported in 32244 | -2/Research | Zion Fire squad teleported in 32270 | -2/Research | High security lockdown imminent 32271 | -2/Research | Discovered new exit (range 15) 32328 | -2/Research | Lost 3 allies 32345 | -2/Research | Lost 3 parts (2u1w) 32350 | -2/Research | High security lockdown engaged 32378 | -2/Research | Identified exit to Access 32502 | -2/Research | Found Prototype Protection 32502 | -2/Research | Identified Zio. Weapon Casing 32531 | -2/Research | System corruption reached 30% 32561 | -2/Research | Lost 7 parts (1p6u) 32573 | -2/Research | Found Prototype Device 32573 | -2/Research | Identified Exp. Weapon Cycler 32584 | -2/Research | Spotted Executioner 32588 | -2/Research | Spotted Investigator 32589 | -2/Research | Scanned by Researcher 32601 | -2/Research | Initialized slip node 32613 | -2/Research | Core integrity fell below 50% 32643 | -2/Research | Found Prototype Launcher 32643 | -2/Research | Identified Containment Facilitator 32647 | -2/Research | Lost 4 parts (2p1n1u) 32732 | -2/Research | Spotted Striker 32733 | -2/Research | Spotted Executioner 32748 | -2/Research | Identified Ghost Barrier 32749 | -2/Research | Released all parts (6) 32750 | -2/Research | Emitted hypermatrix ping 32754 | -2/Research | Core integrity fell below 20% 32755 | -2/Research | Assembled emerged from beneath the floor 32764 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 32749_ Released Ghost Barrier. 32749_ Acquired 20 matter. 32750_ Emitted hypermatrix ping. 32751_ C-30 ARC bursts open, deploying its payload. 32751_ P-80 Master unfolds itself. 32751_ H-88 Terminator unfolds itself. 32751_ P-80 Master unfolds itself. 32753_ Chain reaction triggered in Unknown Reactor. 32754_ E-15 Imp destroyed. 32755_ Assembled emerge from beneath the floor. 32755_ Slug penetrates I-47 Archangel. 32755_ Slug penetrates as-93585. 32755_ as-93585 destroyed. 32758_ as-45943 destroyed. 32758_ as-25416 destroyed. 32758_ E-15 Imp destroyed. 32758_ as-84439 destroyed. 32760_ Slammed into S-43 Plague. 32761_ W-44 Eye sends out distress signal. 32763_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ###/####/####???????# % """ #??????????????????? | | #???????# "" #??????????????????? | | #???????# % " #??????????????????? | | #???????# ! #??????????????????? | | #???????# !!/!!= #??????????????????? | | #???????# *!!%! #??????????????????? | | "" """ #???????####!/#########??????????????? | | ""F""" #??????????#!%!" #??????????????? | | """"" #??????????#!!!# #??????????????? | | #############??????????#% %" =! #??????????????? | | ????????????????########ggi; = #??????????????? | | ????????????????# ;=%*; = !#??????????????? | | ????????????????# ;pgg;! #??????????????? | | ????????????????# ; g ;"######??????????????? | | ????????????????# !;llHg #???????????????????? | | ????????????????####+#"; ; #???????????????????? | | ???????????????????# ##" g "##???????????????????? | | ???????????????????# ## E #????????????????????? | | ???????????????????# ## K #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????#### #????????????????????? | | ?????????????????????#" #????????????????????? | | ????????????????######"## ###????????????????????? | | ????????????????# ] # #??????????????????????? | | ????????????????# #%#####+##???????????????? | | ????????????????# ! /@swss #?????????????? | | ????????????????# ####### #?????????????? | | ????????????????# / #????????????????????????? | | ????????????????#########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 30 Particle Charging 20 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Phase Redirector Transdimensional Reconstructor Core Stripper Dimensional Node Initializer Phase Armor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BurstActiveGravjet Manual? 0 Play Time 03:27:08 Cumulative 394.2 hours Start 2024.05.19 @ 17:48:53 End 2024.05.22 @ 16:37:43 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 89 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2edeac3-4e58-4596-af4a-e7d5f566017e