Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:19:07 Player: TerraSleet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (3303) 3303 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6878 Bonus ------- High Alert Combat Kills 360 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 35/160 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Shield Generator > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (45) Relay Coupler [Sentry] (26) Relay Coupler [Behemoth] (9) Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Weapon Cycler Medium Insulated Plating Medium Insulated Plating Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Improved Light Armor Plating Shield Generator Recalibrator Flak Cannon Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Hardlight Generator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 104 | 8 9 6 28 46 7 Power 13 | 1 2 . 4 5 1 Engine 10 | 1 2 . 4 3 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 30 | 4 2 2 6 13 3 Treads . | . . . . . . Leg 20 | 2 . . 6 9 3 Wheel 5 | 2 2 1 . . . Hover 4 | . . . . 4 . Flight 1 | . . 1 . . . Utility 32 | 1 2 2 9 16 2 Device 15 | . 1 2 4 6 2 Storage 4 | 1 . . 3 . . Processor 5 | . 1 . 1 3 . Hackware . | . . . . . . Protection 8 | . . . 1 7 . Artifact . | . . . . . . Weapon 29 | 2 3 2 9 12 1 Energy Gun 10 | 2 3 . 1 4 . Energy Cannon 7 | . . 2 3 2 . Ballistic Gun 4 | . . . 2 2 . Ballistic Cannon 5 | . . . 1 3 1 Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 35 | . 1 . 5 22 7 Power 3 | . . . . 2 1 Propulsion 14 | . 1 . 1 8 4 Utility 12 | . . . 3 8 1 Weapon 6 | . . . 1 4 1 Highest Loss Streak 7 | . 1 . 4 7 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 93 98 87 86 70 Engine 7 | . 13 11 9 5 . Core 1 | . . . . 1 4 Leg 16 | . . . 17 23 17 Wheel 4 | . 27 22 . . . Hover 2 | . . . . 4 5 Device 12 | . 8 22 12 12 8 Storage 9 | . 14 11 16 7 . Processor 8 | . . 11 10 7 15 Protection 4 | . . . 2 7 2 Energy Gun 5 | . 27 12 . 2 . Energy Cannon 5 | . . 8 10 4 . Ballistic Gun 3 | . . . 6 3 . Ballistic Cannon 3 | . . . . 2 14 Naked Turns . | . . . . . . Heaviest Build 65 | 10 17 19 34 65 22 Greatest Support 68 | 20 20 20 34 68 30 Greatest Overweight (x) 2 | . . 1 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 Average Capacity 8 | 6 8 8 8 9 5 Most Carried 10 | 4 6 8 9 10 5 Average Carried 6 | 1 3 5 7 7 4 Final Capacity 10 | 8 8 8 10 5 5 Final Carried 9 | 2 6 8 9 5 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2311 | 242 118 70 570 1028 283 Remotely . | . . . . . . Salvage Created 2793 | . 379 109 893 1216 196 Parts 155 | . 27 7 50 63 8 Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 63 | . 8 1 18 29 7 Guns 25 | . 8 1 5 11 . Cannons 25 | . . . 5 13 7 AOE 11 | . . . 7 4 . Classes Destroyed 13 | . 5 1 4 3 . Worker 6 | . 1 . 3 2 . Hauler 5 | . 2 1 2 . . Recycler 2 | . . . 1 1 . Operator 2 | . . . . 2 . Watcher 5 | . 1 1 1 2 . Swarmer 10 | . 2 . . 8 . Grunt 37 | . 6 . 13 13 5 Brawler 3 | . . . 1 2 . Duelist 2 | . . . . 2 . Sentry 7 | . . 1 1 3 2 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 8 | . 3 1 8 8 4 Combat Bots Only 8 | . 2 1 7 8 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 754 | . 30 6 146 427 145 Missed 258 | . 8 4 54 146 46 Damage Taken 6228 | . 261 21 1249 3775 922 Core 1095 | . 137 . 254 569 135 Absorbed by Shields 587 | . . 8 108 404 67 Ignored by Resistances 3 | . . . . 3 . Core Remaining (%) 74 | 100 45 100 53 . . Volleys Fired 253 | . 30 5 79 107 32 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 112 120 120 128 96 Shots Fired 473 | . 60 10 145 196 62 Gun 215 | . 60 8 66 81 . Cannon 243 | . . 2 70 109 62 Launcher 15 | . . . 9 6 . Special . | . . . . . . Kinetic 204 | . . . 60 82 62 Thermal 248 | . 60 10 70 108 . Explosive 15 | . . . 9 6 . Electromagnetic 6 | . . . 6 . . Robot Hit Streak 19 | . 19 11 8 17 8 Robot Miss Streak 10 | . 3 . 6 10 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 299 | . 48 7 87 120 37 Core Hits 187 | . 20 4 65 85 13 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . 1 2 2 . 2 Burn 3 | . 1 2 . . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7269 | . 602 102 2374 3187 1004 Guns 2470 | . 587 85 843 955 . Cannons 3457 | . . 17 793 1643 1004 Explosions 1322 | . . . 733 589 . Melee . | . . . . . . Ramming 20 | . 15 . 5 . . Kinetic 2863 | . . . 762 1097 1004 Thermal 3160 | . 587 102 793 1678 . Explosive 1145 | . . . 733 412 . Electromagnetic 81 | . . . 81 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 . Average Corruption 3 | . . . . 3 . Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 15 | . . . . 15 . Message Errors 2 | . . . . 2 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 168 | . . . . 154 14 Projectiles 53 | . . . . 39 14 Explosions 115 | . . . . 115 . Melee . | . . . . . . Knockbacks 21 | . . . . 12 9 Impact . | . . . . . . Kinetic 19 | . . . . 12 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage 327 | . 7 . 50 270 . Shots 6 | . . . 2 4 . Rammed 1 | . 1 . . . . Targets Rammed 4 | . 1 . 3 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 581 | . 264 48 361 581 376 Average Temperature 136 | . 101 22 95 156 197 Received Heat Transfer 1789 | . 126 12 388 850 413 Effects 19 | . . . 2 17 . Shutdowns 5 | . . . . 5 . Energy Bleed 4 | . . . 1 3 . Interference 2 | . . . . 2 . Matter Decay 4 | . . . 1 3 . Damage (minor) 2 | . . . . 2 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 12 | . 5 3 1 3 . Heat Transferred 5920 | . 1478 407 1554 2481 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 824 | . 232 198 493 824 756 Initial 576 | . . 97 83 207 576 Average 369 | . 99 162 367 403 661 Maximum Alert Level 3 | . 1 . 2 3 3 Low Security (%) 26 | 100 93 100 9 14 . Level 1 30 | . 6 . 40 43 . Level 2 32 | . . . 50 26 66 Level 3 10 | . . . . 14 33 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 5 9 . Investigation 2 | . . . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 5 | . . . 4 1 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . . . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 11 5 35 45 11 Peak Tracking Total 9 | . 3 3 9 7 5 Tactical Retreats 6 | . . . 2 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . 1 . 1 2 2 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 19 | . . . 3 15 1 Max in Single Turn 10 | . . . 1 10 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 22 | . 5 3 5 9 . Terminals 16 | . 4 3 4 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 13 8 18 21 . Successful 23 | . 5 6 7 5 . Failed 37 | . 8 2 11 16 . Catastrophic 7 | . 3 1 . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 44 | . 12 8 15 9 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 4 | . 1 . . 3 . Scanalyzers 5 | . . . . 5 . Garrison Access 4 | . . . . 4 . Terminal Hacks 17 | . 4 6 6 1 . Record 3 | . 1 . 2 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Alert Level 3 | . 1 2 . . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Assault Status 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 19 | . 4 2 5 8 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3453 | 60 393 188 915 1488 409 Spaces Moved 2179 | 55 302 189 416 960 257 Core 51 | 13 . . . 38 . Treads . | . . . . . . Legs 1201 | 8 . . 392 595 206 Wheels 549 | 34 302 189 24 . . Hover 378 | . . . . 327 51 Flight . | . . . . . . Fastest Speed 48 | 50 80 80 80 48 48 Average Speed 106 | 78 80 83 147 101 112 Slowest Speed 200 | 120 80 95 190 200 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 26 | 4 45 21 45 27 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . 13 . . Terrain Destroyed 98 | . . . 39 59 . Melee . | . . . . . . Projectile 12 | . . . . 12 . AOE 86 | . . . 39 47 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2852 | 70 392 209 570 1297 314 Wait 194 | . 36 . 9 137 12 Move 2174 | 54 301 188 415 959 257 Hop . | . . . . . . Pick Up 74 | 8 12 7 18 24 5 Fast Attach 23 | . . . 5 15 3 Attach 46 | 6 5 4 6 20 5 Detach 2 | . . . . 2 . Swap 36 | 2 4 2 17 11 . Drop 46 | . 3 3 18 22 . Fire 253 | . 30 5 79 107 32 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 5) 333 | -10/Materials | Build established: Mutant 403 | -10/Materials | Core integrity fell below 50% 423 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 625 | -9/Materials | Discovered new exit (range 11) 639 | -9/Materials | Identified exit to Materials 642 | -9/Materials | Entered another Materials area 642 | -8/Materials | Evolved 2 slots: Utility x2 752 | -8/Materials | Destroyed 7 combat bots 1098 | -8/Materials | Identified exit to Factory 1129 | -8/Materials | Discovered new exit (range 11) 1243 | -8/Materials | Lost 4 parts (1n2u1w) 1551 | -8/Materials | Build established: Scavenger-Mutant 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Propulsion x2 1887 | -7/Factory | Discovered new exit (range 15) 1937 | -7/Factory | Identified exit to Lower Caves 2270 | -7/Factory | Garrison activated, responded to threat 2543 | -7/Factory | Lost 3 parts (1n2u) 2544 | -7/Factory | Crushed by falling debris 2561 | -7/Factory | Destroyed 8 combat bots 2575 | -7/Factory | Lost 3 parts (1n1u1w) 2630 | -7/Factory | Garrison activated, responded to threat 2699 | -7/Factory | Lost 4 parts (1p2u1w) 2735 | -7/Factory | Core integrity fell below 50% 2797 | -7/Factory | Lost 7 parts (1p4n2u) 2828 | -7/Factory | Core integrity fell below 20% 2954 | -7/Factory | Build established: Mutant 3002 | -7/Factory | Discovered exit to Lower Caves (range 8) 3043 | -7/Factory | Identified exit to Garrison 3045 | -7/Factory | Entered Garrison 3070 | -7/Garrison | Triggered checkpoint 3144 | -7/Garrison | Lost 4 parts (1p3n) 3178 | -7/Garrison | Triggered checkpoint 3317 | -7/Garrison | Garrison Relay disabled 3372 | -7/Garrison | Triggered checkpoint 3426 | -7/Garrison | Build established: Scavenger-Mutant 3454 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03317_ Garrison Relay disabled. 03317_ Relay Coupler [Grunt] tumbles out of relay unit. 03317_ Relay Coupler [Sentry] tumbles out of relay unit. 03317_ Relay Coupler [Behemoth] tumbles out of relay unit. 03317_ Relay Coupler [Swarmer] tumbles out of relay unit. 03321_ Acquired Relay Coupler [Behemoth]. 03323_ Acquired Relay Coupler [Swarmer]. 03325_ Acquired Relay Coupler [Sentry]. 03329_ Acquired Relay Coupler [Grunt]. 03329_ Relay Coupler [Grunt] fries itself. 03435_ G-47 Trooper knocked back. 03441_ G-50 Soldier knocked back. 03441_ G-47 Trooper destroyed. 03444_ G-50 Soldier knocked back. 03450_ Acquired 44 matter. 03451_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????# ??????? ????????????????? | | ????????????????????? ?????? ?????????????????? | | ????????????????????? ?????? ?? ????????????? | | ?????????????????????# #???? #? #????????????? | | ???????????????????### ##??? ## #????????????? | | ???????????????????# ??? 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