Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 11:50:38 Player: DDRAGON Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1451) 1451 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4796 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 310/310 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (3) ------- Great Axe Greatsword > --- INVENTORY (4) ---- Aluminum Leg Precision Matter Filter Energy Filter Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Lightning Gun Gauss Rifle > --- INVENTORY -------- Improved Cooling System Melee Analysis Suite Improved Shield Generator Improved Trap Extractor High-powered Shotgun High-powered Shotgun Heavy Hammer Heavy Hammer [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Salvage Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 89 | 6 1 10 5 18 25 6 18 Power 8 | 2 . . 1 1 2 . 2 Engine 5 | 2 . . 1 . . . 2 Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 29 | 2 . 5 1 6 7 1 7 Treads 1 | . . . . . . . 1 Leg 21 | 2 . . . 6 7 1 5 Wheel 6 | . . 5 1 . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 19 | . 1 3 . 4 4 3 4 Device 11 | . 1 1 . 3 1 3 2 Storage 1 | . . 1 . . . . . Processor 6 | . . 1 . 1 3 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 33 | 2 . 2 3 7 12 2 5 Energy Gun 11 | . . 2 . 4 3 . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 13 | 2 . . 2 3 4 1 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 4 1 . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 32 | . . . 1 7 10 6 8 Power 3 | . . . . . 1 1 1 Propulsion 12 | . . . . 2 6 2 2 Utility 7 | . . . . 2 1 2 2 Weapon 10 | . . . 1 3 2 1 3 Highest Loss Streak 9 | . . . 1 4 9 5 4 Average Slot Usage (%) 74 | . 78 96 99 83 93 56 48 Engine 2 | . 14 11 11 2 . . 1 Core 2 | . . . . 6 5 2 . Leg 15 | . 28 . . 20 27 10 5 Wheel 5 | . . 44 44 7 . . . Flight 1 | . . . . . . . 5 Device 5 | . 7 11 . 7 . 6 10 Storage 4 | . . 3 11 9 7 3 . Processor 15 | . . 3 11 15 28 18 5 Energy Gun 5 | . . 9 8 7 2 7 6 Ballistic Gun 7 | . 28 12 8 7 4 4 5 Impact Weapon 5 | . . . . . 14 1 1 Slashing Weapon 1 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 34 | 8 7 25 26 29 34 34 23 Greatest Support 52 | 20 20 42 42 47 52 40 40 Greatest Overweight (x) 5 | . . . . 1 2 5 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 4 4 10 10 10 10 10 4 Average Capacity 7 | 4 4 6 10 10 10 6 4 Most Carried 10 | 3 4 7 7 9 10 10 4 Average Carried 4 | . 1 3 6 4 8 5 2 Final Capacity 10 | 4 4 10 10 10 10 4 4 Final Carried 9 | . 4 6 4 6 9 . 4 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 12% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 1257 | 155 . . 61 274 414 . 353 Remotely . | . . . . . . . . Salvage Created 1610 | . . . 174 374 681 . 381 Parts 69 | . . . 15 12 22 . 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 30 | . . . 7 7 10 . 6 Melee 7 | . . . . . 2 . 5 Guns 16 | . . . 6 7 3 . . Cannons 1 | . . . 1 . . . . AOE 1 | . . . . . . . 1 Classes Destroyed 13 | . . . 4 1 6 . 2 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . 1 . . Tunneler 1 | . . . 1 . . . . Recycler 3 | . . . . . 2 . 1 Operator 1 | . . . . . 1 . . Swarmer 3 | . . . 3 . . . . Grunt 18 | . . . 3 5 7 . 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 2 | . . . . 2 . . . Demolisher 1 | . . . 1 . . . . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 1 . 2 Best Kill Streak 4 | . . . 4 3 3 . 4 Combat Bots Only 3 | . . . 3 3 2 . 3 Max Kills in Single Turn 2 | . . . 2 1 1 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 4371 | . 66 3 627 695 1406 176 1398 Core 995 | . 11 . 195 83 172 68 466 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 95 . 51 84 . . . Volleys Fired 101 | 10 . 1 17 30 31 9 3 Largest 3 | 1 . 2 2 2 3 3 3 Hottest 149 | 20 . 85 121 86 138 138 149 Shots Fired 169 | 10 . 2 33 49 41 27 7 Gun 160 | 10 . 2 27 49 38 27 7 Cannon 9 | . . . 6 . 3 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 88 | 10 . 1 18 21 28 9 1 Thermal 50 | . . 1 15 28 3 . 3 Explosive . | . . . . . . . . Electromagnetic 31 | . . . . . 10 18 3 Robot Hit Streak 21 | 5 . . 9 19 21 17 1 Robot Miss Streak 4 | 1 . 3 4 2 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 176 | 8 . . 22 42 65 24 15 Core Hits 65 | 3 . . 13 16 16 4 13 Critical Hits 2 | . . . . . 1 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 59 | . . . . . 43 . 16 Impact 43 | . . . . . 43 . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 12 | . . . . . 10 . 2 Damage Inflicted 3862 | 61 7 32 310 599 1807 169 877 Guns 1650 | 60 . 24 219 597 544 169 37 Cannons 180 | . . . 80 . 100 . . Explosions 157 | . . . . . . . 157 Melee 1828 | . . . . . 1163 . 665 Ramming 47 | 1 7 8 11 2 . . 18 Kinetic 1048 | 60 . 9 208 194 408 151 18 Thermal 628 | . . 15 91 403 100 . 19 Explosive 157 | . . . . . . . 157 Electromagnetic 154 | . . . . . 136 18 . Impact 1163 | . . . . . 1163 . . Slashing 665 | . . . . . . . 665 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 15 17 Average Corruption 14 | . . . . . . 12 15 Corruption Purged . | . . . . . . . . Effects 58 | . . . . . . 12 46 Message Errors 14 | . . . . . . 1 13 Matter Fused 14 | . . . . . . 3 11 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Alerts 3 | . . . . . . . 3 Misdirections 8 | . . . . . . 2 6 Targeting Errors 8 | . . . . . . 3 5 Overload Shots . | . . . . . . . . Overflow Damage 405 | . . . . . 250 . 155 Projectiles . | . . . . . . . . Explosions 39 | . . . . . . . 39 Melee 366 | . . . . . 250 . 116 Knockbacks 14 | . . . . . 13 . 1 Impact 11 | . . . . . 10 . 1 Kinetic . | . . . . . . . . Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 289 | . . 3 5 . . . 281 Shots 4 | . . . . . . . 4 Rammed 10 | 1 . 2 1 . . . 6 Targets Rammed 13 | 1 2 2 1 1 . . 6 Kicked 3 | . 2 . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 283 | . . 38 283 43 53 262 94 Average Temperature 50 | . . 24 95 12 23 48 47 Received Heat Transfer 1275 | . 36 . 102 360 318 . 459 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 11 | . . . . . 11 . . Impact Corruptions 12 | . . . . . 12 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1334 | . . 37 222 888 150 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 293 | . 39 31 207 243 293 68 261 Initial 109 | . . 16 12 80 109 68 . Average 85 | . 9 25 110 152 124 26 62 Maximum Alert Level 1 | . . . 1 1 1 . 1 Low Security (%) 89 | 100 100 100 83 77 87 100 91 Level 1 10 | . . . 16 22 12 . 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . 1 3 . 2 Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . 1 . 1 Reinforcement 3 | . . . . 1 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 3 1 28 9 18 6 12 Peak Tracking Total 18 | . 3 1 18 4 5 6 6 Tactical Retreats 12 | . 1 . 2 . 6 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . . . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 7 | . . . . . 1 . 6 Max in Single Turn 2 | . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 10 | . 3 1 . 1 3 . 2 Terminals 5 | . 3 . . . 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . 1 . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 8 2 . 2 4 . 3 Successful 13 | . 4 2 . 2 3 . 2 Failed 6 | . 4 . . . 1 . 1 Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 8 . . . 1 . 2 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 5 | . . 2 . . 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 4 . . . 1 . 1 Record 2 | . 1 . . . 1 . . Locate Traps 2 | . 1 . . . . . 1 Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 4 | . . 2 . . 1 . 1 Report Inventory 1 | . . 1 . . . . . Retrieve Components 3 | . . 1 . . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . 1 2 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . 2 . . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . 14 . Total Damage 253 | . . . . . . 253 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 2827 | 82 162 141 144 317 902 196 883 Spaces Moved 1669 | 47 127 140 95 144 506 188 422 Core 185 | 10 . . . . . 137 38 Treads 45 | . . . . . . . 45 Legs 937 | 37 127 . . 106 506 51 110 Wheels 273 | . . 140 95 38 . . . Hover . | . . . . . . . . Flight 229 | . . . . . . . 229 Fastest Speed 40 | 50 120 80 82 82 120 50 40 Average Speed 126 | 105 120 81 82 116 123 85 181 Slowest Speed 300 | 120 120 82 82 150 180 300 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 28 14 28 15 13 98 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . . . 1 . . . 62 Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 62 | . . . . . . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 2159 | 73 136 167 131 251 687 205 509 Wait 86 | . . . . 33 50 1 2 Move 1663 | 46 126 139 94 143 506 187 422 Hop . | . . . . . . . . Pick Up 89 | 7 6 8 4 16 25 2 21 Fast Attach . | . . . . . . . . Attach 79 | 6 1 9 3 16 21 6 17 Detach 25 | 1 . 4 2 6 9 . 3 Swap 10 | . . 1 2 2 4 . 1 Drop 28 | 2 1 3 5 4 9 . 4 Fire 101 | 10 . 1 17 30 31 9 3 Melee 44 | . . . . . 32 . 12 Ram 9 | . . 2 1 . . . 6 Kick 4 | 1 2 . . 1 . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 6) 386 | -9/Materials | Entered Mines 443 | -9/Mines | Assembled infested the area 446 | -9/Mines | Learned Materials emergency access door positions 522 | -9/Mines | Discovered new exit (range 7) 530 | -9/Mines | Entered Materials 530 | -8/Materials | Evolved 2 slots: Utility x2 621 | -8/Materials | Lost 4 parts (2n1u1w) 709 | -8/Materials | Repaired Pulse Rifle 798 | -8/Materials | Lost 3 parts (1u2w) 809 | -8/Materials | Discovered new exit (range 16) 847 | -8/Materials | Entered Factory 847 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1630 | -7/Factory | Lost 9 parts (1p5n1u2w) 1749 | -7/Factory | Sucked down chute 1749 | -7/Factory | Entered Waste 1750 | -7/Waste | Met a frightened Derelict 1764 | -7/Waste | EMP discharged 1764 | -7/Waste | System corruption reached 10% 1764 | -7/Waste | Spotted C-40 Crusher 1801 | -7/Waste | Spotted C-40 Crusher 1828 | -7/Waste | Spotted C-40 Crusher 1829 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1838 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1843 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1849 | -7/Waste | Spotted C-40 Crusher 1856 | -7/Waste | Spotted C-40 Crusher 1862 | -7/Waste | Spotted C-40 Crusher 1864 | -7/Waste | EMP discharged 1874 | -7/Waste | Lost 5 parts (1p2n1u1w) 1885 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1903 | -7/Waste | Discovered new exit (range 13) 1945 | -7/Waste | Entered Factory 2456 | -7/Factory | Build established: Gunner 2536 | -7/Factory | Core integrity fell below 50% 2564 | -7/Factory | Lost 4 parts (1u3w) 2611 | -7/Factory | Core integrity fell below 20% 2672 | -7/Factory | Lost 3 parts (2n1u) 2828 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). Acquired Katana. K-01 Serf collects debris. Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Ambush Trap Map updated. P0OGCQ#|QKM&98Z4JF>8H3%H1 K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????######## | | ?????????????????? ????????????# | | ??????????????????# ????????????# | | ??????????????????# #???????????# | | ??????????????????# #???????????# | | ??????????????????# #???????????# | | ??????????????????# #???????????# | | ??????????????????# #???????????# | | ????????????????### ###?????????# | | ????????????????# ########### | | ?????????######## | | ?????????# | | ?????????# | | ?????????# | | ?????????#^ ^^ | | ?????????# ^ ^^ | | ?????????# ## | | ?????????# ## ########## | | ?????????# ####+####### # ! # | | ?????????+ k # # | | ?????????# # # """# | | ?????????# h # """# | | ?????????# # u # """# | | ?????????# # # # | | ?????????# # # ##+## | | ?????????# @u + | | ?????????# u # ######## | | ?????????# #### = % | | ?????????# ##??# !! | | ?????????# k #???# """" | | ??????######+#### # ## # #####???# """" | | ??????# ######???????# """" | | ??????# T ####???????????# """" | | ??????# #??????????????# | | ??????# """ """ #??????????????# """" | | ??????# """ """ #??????????????# """" | | ??????# """ """ #??????????????# """" | | ??????# #??????????????# """" | | ??????# """ """ #??????????????# | | ??????# """ """ #??????????????###### | | ??????# """ """ #???????????????????? | | ??????# #???????????????????? | | ??????# [ #???????????????????? | | ??????##############???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SmartbombAntigravBooster Manual? 0 Play Time 00:35:09 Cumulative 6.4 hours Start 2021.12.24 @ 11:16:04 End 2021.12.24 @ 11:50:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5740c935-78ba-472f-9849-74e58dac2d5e