Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.25 @ 19:06:05 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (928) 928 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2073 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 284/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Sensor Array Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Battery (300) Sensor Array Improved Signal Interpreter Improved Targeting Computer Propulsion Shielding Light Armor Plating Medium Armor Plating Hacking Suite EM Pulse Gun Small Laser Beam Rifle Improved Light Cannon Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Sensor Array Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Battery Sensor Array Improved Signal Interpreter Improved Targeting Computer Propulsion Shielding Light Armor Plating Medium Armor Plating Hacking Suite EM Pulse Gun Small Laser Beam Rifle Improved Light Cannon Mace [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 33 | 7 8 18 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 8 | 3 3 2 Treads 3 | 2 1 . Leg 1 | 1 . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 2 | . . 2 Storage 4 | 1 2 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 1 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 95 | . 96 94 Engine 10 | . 12 10 Wheel 21 | . 24 20 Device 5 | . . 10 Storage 24 | . 22 24 Protection 10 | . 11 10 Energy Gun 16 | . 24 9 Ballistic Cannon 5 | . . 10 Naked Turns . | . . . Heaviest Build 63 | 16 48 63 Greatest Support 40 | 40 24 24 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 16 20 Average Capacity 16 | 7 14 17 Most Carried 20 | 6 14 20 Average Carried 12 | 3 10 15 Final Capacity 20 | 8 16 20 Final Carried 20 | 6 14 20 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 733 | 270 80 383 Remotely . | . . . Salvage Created 1254 | 60 207 987 Parts 71 | 2 15 54 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 1 20 Guns 10 | . . 10 Cannons 10 | . . 10 AOE 1 | . 1 . Classes Destroyed 9 | 1 4 4 Worker 1 | . . 1 Builder 1 | . 1 . Hauler 3 | . 2 1 Recycler 2 | 1 . 1 Operator 4 | . . 4 Watcher 5 | . 2 3 Swarmer 2 | . . 2 Grunt 14 | . 1 13 Sentry 5 | . . 5 Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 565 | . 22 543 Core 40 | . . 40 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 94 | 3 20 71 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 166 | 5 30 131 Gun 110 | 5 30 75 Cannon 56 | . . 56 Launcher . | . . . Special . | . . . Kinetic 56 | . . 56 Thermal 47 | 2 10 35 Explosive . | . . . Electromagnetic 63 | 3 20 40 Robot Hit Streak 29 | 2 8 29 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 133 | 3 21 109 Core Hits 52 | 1 8 43 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks 4 | . 2 2 Impact 4 | . 2 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2196 | 35 353 1808 Guns 1167 | 35 316 816 Cannons 940 | . . 940 Explosions 89 | . 37 52 Melee . | . . . Ramming . | . . . Kinetic 940 | . . 940 Thermal 468 | 20 116 332 Explosive . | . . . Electromagnetic 788 | 15 237 536 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles 26 | . . 26 Explosions . | . . . Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage 57 | . 23 34 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 329 | 18 81 329 Average Temperature 62 | 12 22 74 Received Heat Transfer 306 | . . 306 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 3 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 950 | 50 175 725 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 302 | 5 98 302 Initial 29 | . 2 29 Average 95 | 1 18 159 Maximum Alert Level 1 | . . 1 Low Security (%) 78 | 100 100 61 Level 1 21 | . . 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . . 5 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . . 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 8 33 Peak Tracking Total 4 | . 2 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 8 5 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 32 | . 17 15 Successful 16 | . 9 7 Failed 16 | . 8 8 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 7 9 Terminals 26 | . 15 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 12 | . 7 5 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Terminal Index 2 | . 1 1 Locate Traps 3 | . 2 1 Hauler Manifests 3 | . 2 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 9 | . 5 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 17 | . 11 6 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1853 | 108 724 1021 Spaces Moved 1286 | 55 635 596 Core 9 | 9 . . Treads 51 | 46 5 . Legs . | . . . Wheels 1226 | . 630 596 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 103 | 142 98 104 Slowest Speed 160 | 160 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 88 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 3 | . 1 2 Terrain Destroyed 13 | . 3 10 Melee 3 | . 1 2 Projectile . | . . . AOE 10 | . 2 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1630 | 77 699 854 Wait 174 | 7 17 150 Move 1284 | 54 634 596 Hop . | . . . Pick Up 26 | 5 10 11 Fast Attach 11 | 7 4 . Attach 7 | . 1 6 Detach 7 | 1 3 3 Swap 15 | . 3 12 Drop 8 | . 5 3 Fire 94 | 3 20 71 Melee 4 | . 2 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 152 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Discovered exit to Mines (range 16) 232 | -10/Materials | Met 8R-AWN 306 | -10/Materials | Build established: Hacker-Mutant 396 | -10/Materials | Identified exit to Materials 396 | -10/Materials | Discovered exit to Materials (range 5) 567 | -10/Materials | Discovered exit to Materials (range 15) 678 | -10/Materials | Discovered exit to Materials (range 15) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Identified exit to Mines 1290 | -9/Materials | Discovered exit to Mines (range 8) 1424 | -9/Materials | Identified exit to Materials 1424 | -9/Materials | Discovered exit to Materials (range 3) 1694 | -9/Materials | Discovered exit to Mines (range 10) 1854 | -9/Materials | Self-destructed Last Messages --------------- 01805_ K-01 Serf collects debris. 01838_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01839_ O-16 Technician knocked back. 01839_ Destroyed Hover Unit. 01839_ O-16 Technician distress signal alerts nearby ally. 01839_ O-16 Technician uses terminal to summon reinforcements. 01839_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01839_ O-16 Technician locks terminal. 01840_ K-01 Serf cleans the Terminal. 01842_ O-16 Technician destroyed. 01854_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 6 components... Imp. Ion Engine Hover Unit Heat Sink Hvy. Assault Rifle VTOL Module Lgt. Armor Plating Map ----- +----------------------------------------------------+ | % + #???????? | | T ! # #???????? | | # #???????? | | ##### ##+###### "T" #???????? | | ????####### ## """ #???????? | | ??????????# "" ## #???????? | | ??????????# "T #########???????? | | ??????????# "" #???????????????? | | ??????????# #???????????????? | | ??????????# #???????????????? | | ??????????####+###???????????????? | | ?????????????# #?????????????????? | | ????###+######=###########???????? | | [%%= #???????? | | ????+##+################ #???????? | | ???????????????????????# #???????? | | ?????????????????????### ###???? # | | ?????????????????????# #??!/ # | | ?????????????????????# ! # // # | | ?????????????????????# T ? // # | | ?????????????????????# # # | | ?????????????????????# # " # | | ?????????????????????###+###?? T # | | ??????????????????????# #?? " # | | ??????????????????????#""![#??? # | | ??????????????????????#"Y@!#????## | | ??????????????????????#""=*#?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????######?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertLongswordSteel Manual? 0 Play Time 00:33:03 Cumulative 28.4 hours Start 2021.05.24 @ 22:02:27 End 2021.05.25 @ 19:06:05 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 4 Adventurer 2 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bc2b2df-f722-4096-af75-8ed87c5d5c99