Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 15:06:10 Player: Figgis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (740) 740 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1335 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 239/250 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine High-capacity Matter Pod (200) Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads High-capacity Matter Pod Medium Laser Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Laser Makeshift Sword [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 4 6 4 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 10 | 2 7 14 Power 1 | 1 1 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 6 | 1 4 9 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 95 | . 91 99 Engine 13 | . 13 14 Treads 27 | . 26 27 Device 10 | . 8 14 Storage 13 | . 13 14 Energy Gun 26 | . 25 28 Ballistic Gun 1 | . 2 . Peak Build Rating 11 | 4 8 11 Average Rating 7 | 1 6 9 On Entrance 4 | . 4 8 Avg Prop Armor Cover (%) 29 | 29 29 . Naked Turns . | . . . Heaviest Build 31 | 3 30 31 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 14 | 5 13 15 Most Carried 15 | 5 14 15 Average Carried 10 | 3 7 14 Final Capacity 15 | 5 15 15 Final Carried 14 | 4 14 12 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 579 | 216 323 40 Remotely . | . . . Salvage Created 917 | . 610 307 Parts 44 | . 32 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 27 | . 16 11 Guns 24 | . 14 10 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 11 | . 5 6 Grunt 16 | . 11 5 Best Kill Streak 9 | . 4 9 Combat Bots Only 9 | . 4 9 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 154 | . 89 65 Missed 34 | . 17 17 Hits 120 | . 72 48 Projectile 120 | . 72 48 Damage Taken 1204 | . 693 511 Core 251 | . 147 104 Absorbed by Shields . | . . . Regen/Repaired (Parts) 221 | . 221 . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | . 62 23 Largest 2 | . 2 2 Hottest 115 | . 100 115 Shots Fired 170 | . 124 46 Gun 170 | . 124 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 9 | . 9 . Thermal 161 | . 115 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 18 13 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 116 | . 84 32 Core Hits 48 | . 32 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 11 | . 9 2 Burn 11 | . 9 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1565 | . 1095 470 Guns 1565 | . 1095 470 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 41 | . 41 . Thermal 1524 | . 1054 470 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | . 216 108 Average Temperature 49 | . 54 37 Received Heat Transfer 393 | . 216 177 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 4 | . 3 1 Combat Hostiles 3 | . 2 1 Parts Melted 14 | . 12 2 Heat Transferred 5084 | . 3641 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 95 100 Level 1 2 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 216 | . 216 162 Initial 66 | . . 66 Average 58 | . 95 15 Influence Increases 817 | . 547 270 Destroy 0b10 Robot/C 540 | . 320 220 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 126 | . 76 50 Successful Hack 40 | . 40 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 655 | . 377 278 Entered New Map 104 | . . 104 Time Decay 501 | . 377 124 Lost Part 50 | . . 50 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 29 12 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 13 | . 13 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2053 | 27 1108 918 Spaces Moved 866 | 31 551 284 Core 101 | 31 70 . Treads 765 | . 481 284 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 147 | 50 146 161 Slowest Speed 240 | 50 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 92 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1471 | 41 731 699 Wait 478 | . 93 385 Move 864 | 30 550 284 Hop . | . . . Pick Up 25 | 7 16 2 Fast Attach 1 | 1 . . Attach 13 | 3 6 4 Detach . | . . . Swap 4 | . 3 1 Drop 1 | . 1 . Fire 85 | . 62 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 167 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Lgt. Treads 410 | -10/Materials | Repaired Lgt. Treads 682 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Discovered new exit (range 15) 947 | -10/Materials | Core integrity fell below 50% 1113 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Entered Mines 1137 | -10/Mines | Assembled infested the area 1851 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1883 | -10/Mines | Learned Materials emergency access door positions 1934 | -10/Mines | Learned 2 Materials zone layouts 1980 | -10/Mines | Core integrity fell below 20% 2054 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01999_ G-47 Trooper destroyed. 02003_ S-10 Pest heat damages Lgt. Assault Rifle. 02005_ S-10 Pest heat short circuits Lgt. Ion Engine. 02005_ Destroyed Lgt. Assault Rifle. 02005_ S-10 Pest destroyed. 02008_ G-34 Mercenary destroyed. 02015_ Acquired 5 matter. 02021_ Acquired 10 matter. 02022_ R-06 Scavenger collects Aluminum Leg. 02026_ S-10 Pest destroyed. 02026_ Switching to secondary target: S-10 Pest. 02029_ S-10 Pest destroyed. 02029_ Switching to secondary target: G-47 Trooper. 02041_ S-10 Pest destroyed. 02041_ Switching to secondary target: G-47 Trooper. 02042_ Particle Gun destroyed. 02048_ Aluminum Leg melted. 02048_ G-47 Trooper destroyed. 02048_ Lgt. Treads destroyed. 02051_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? %#???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????####?## ???????????????????? | | ??????????????????## ## ????????????????????? | | ?????????????????## ????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? ##????????????????????? | | ???????????????????????#=%g ##???????????????????? | | ? #?????????????????????#=%[ #???????????????????? | | ? #????????????????????##@%= #???????????????????? | | ? ???????????????????## !%=##???????????????????? | | ? #???????????????????# ##????????????????????? | | # #???????????????????# #?????????????????????? | | #???????????????????## #?????????????????????? | | ????????????????????# #?????????????????????? | | ?????????????????????#u #?????????????????????? | | ????????????????????##u #?????????????????????? | | #??????????????????### #?????????????????????? | | #?????????????????## ##????????????????????? | | #?????????????????# #????????????????????? | | #?????#####???????# #????????????????????? | | ####### ##??????# ##????????????????????? | | #??????## ####?????????????????????? | | % #???????## ##????????????????????????? | | ###### ##???????# #?????????????????????????? | | #??## ###?????# #?????????????????????????? | | #?## ##????# #?????????????????????????? | | ##?# ###### ###???????????????????????? | | ##?## #???????????????????????? | | ##?# #???????????????????????? | | ### ## ##### ### #???????????????????????? | | ## ### ##???# #?# #????????? ?????????????? | | ### ##?# #????# #?# #??????? ###?????????? | | #####??# #????# ### #?????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Treads | 28% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladePulseWell Manual? 0 Play Time 00:12:25 Cumulative 248.5 hours Start 2026.09.28 @ 14:54:54 End 2026.09.28 @ 15:06:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 373 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baface88-427b-4948-8070-f44aedc48400