Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 20:57:59 Player: celerysam Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1322) 1322 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 3649 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 33/280 System Corruption 0% Temperature Critical (896) Movement Hovering (42) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ ECM Suite Light Armor Plating > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine Aerolev Unit Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Improved Sensor Array Seismic Detector ECM Suite Improved Utility Shielding Light Armor Plating EM Pulse Cannon Flak Gun Flak Gun Improved Datajack Scythe [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility ECM Suite Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 60 | 6 9 7 18 20 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 4 . 8 8 Treads 4 | . . . 4 . Leg 2 | . 2 . . . Wheel 4 | 2 2 . . . Hover 12 | . . . 4 8 Flight . | . . . . . Utility 13 | 1 4 1 5 2 Device 5 | . 3 . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 20 | 2 1 5 2 10 Energy Gun 13 | 1 1 2 2 7 Energy Cannon 3 | . . 3 . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 2 3 5 Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 87 99 98 Engine 10 | . 14 11 9 9 Treads 5 | . . . 15 . Wheel 13 | . 24 22 15 . Hover 11 | . . . 3 35 Device 17 | . 12 11 18 24 Storage 7 | . 14 11 8 . Protection 8 | . . 11 9 10 Energy Gun 18 | . 26 19 15 15 Energy Cannon 1 | . . 2 2 . Peak Build Rating 39 | 6 9 15 39 39 Average Rating 21 | 3 7 9 24 37 On Entrance 13 | . 6 8 15 37 Naked Turns . | . . . . . Heaviest Build 44 | 12 29 39 44 29 Greatest Support 40 | 26 26 20 40 33 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 10 | 6 8 15 14 5 Most Carried 15 | 7 8 15 15 5 Average Carried 9 | 4 7 11 14 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 6 8 15 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 639 | 237 40 121 120 121 Remotely . | . . . . . Salvage Created 1493 | . 138 337 385 633 Parts 98 | . 9 18 29 42 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 2 9 11 17 Guns 38 | . 2 9 10 17 Cannons 1 | . . . 1 . Classes Destroyed 7 | . 2 2 2 1 Worker 1 | . . . 1 . Hauler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 5 | . 2 . 2 1 Swarmer 16 | . . 3 7 6 Grunt 10 | . 2 3 . 5 Sentry 13 | . . 3 4 6 Best Kill Streak 8 | . 2 6 5 8 Combat Bots Only 8 | . 2 6 5 8 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 181 | . 17 28 43 93 Missed 52 | . 4 4 11 33 Damage Taken 2099 | . 173 288 387 1251 Core 714 | . 53 102 54 505 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . . . 17 Core Remaining (%) 84 | 100 78 74 . . Volleys Fired 93 | . 18 18 23 34 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 80 150 150 Shots Fired 171 | . 36 36 41 58 Gun 167 | . 36 36 37 58 Cannon 4 | . . . 4 . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 157 | . 36 36 27 58 Explosive . | . . . . . Electromagnetic 14 | . . . 14 . Robot Hit Streak 13 | . 8 7 9 13 Robot Miss Streak 7 | . 3 2 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 136 | . 21 25 36 54 Core Hits 133 | . 8 15 37 73 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2453 | . 243 289 628 1293 Guns 2208 | . 243 289 584 1092 Cannons 44 | . . . 44 . Explosions . | . . . . . Melee 132 | . . . . 132 Ramming 69 | . . . . 69 Kinetic . | . . . . . Thermal 2064 | . 243 289 440 1092 Explosive . | . . . . . Electromagnetic 188 | . . . 188 . Impact . | . . . . . Slashing 132 | . . . . 132 Piercing . | . . . . . Highest Corruption 8 | . . 8 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . . . 98 Shots 2 | . . . . 2 Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 896 | . 240 248 240 896 Average Temperature 126 | . 78 102 54 206 Received Heat Transfer 573 | . 96 135 81 261 Effects 19 | . 3 . 1 15 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . 1 . Interference 7 | . 3 . . 4 Matter Decay 4 | . . . . 4 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 2494 | . 550 625 404 915 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 579 | . 88 312 376 579 Initial 131 | . . 37 131 79 Average 211 | . 53 206 219 307 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 50 | 100 100 33 39 43 Level 1 37 | . . 66 60 14 Level 2 12 | . . . . 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 1 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 7 11 22 37 Peak Tracking Total 12 | . 3 6 7 12 Tactical Retreats 9 | . . 1 2 6 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 1 3 4 Terminals 7 | . 1 1 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 2 3 4 7 Successful 9 | . 2 . 2 5 Failed 7 | . . 3 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 13 | . 2 3 4 4 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 2 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 50 | . . . . 50 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1539 | 45 229 327 491 447 Spaces Moved 1168 | 39 174 237 343 375 Core 17 | 17 . . . . Treads 3 | . . . 3 . Legs 14 | . 14 . . . Wheels 732 | 22 160 237 313 . Hover 402 | . . . 27 375 Flight . | . . . . . Fastest Speed 38 | 50 80 95 38 38 Average Speed 75 | 72 86 95 98 38 Slowest Speed 320 | 90 120 95 320 102 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 48 29 29 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 25 | . . . . 25 Melee 4 | . . . . 4 Projectile . | . . . . . AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1649 | 54 218 304 468 605 Wait 205 | . 2 27 30 146 Move 1164 | 38 173 236 342 375 Hop . | . . . . . Pick Up 55 | 10 9 12 21 3 Fast Attach 14 | 2 . 2 2 8 Attach 14 | 4 3 3 4 . Detach . | . . . . . Swap 32 | . 6 2 12 12 Drop 55 | . 7 4 34 10 Fire 93 | . 18 18 23 34 Melee 8 | . . . . 8 Ram 9 | . . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Discovered new exit (range 9) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 12) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -8/Materials | Discovered new exit (range 16) 1093 | -8/Materials | Entered Storage 1287 | -8/Storage | Garrison activated, responded to threat 1364 | -8/Storage | Destroyed 8 combat bots 1490 | -8/Storage | Repaired Broken Cld. Aerolev Unit 1531 | -8/Storage | Core integrity fell below 50% 1538 | -8/Storage | Core integrity fell below 20% 1541 | -8/Storage | Core destroyed Last Messages --------------- 01528_ Aerolev Unit destroyed. 01529_ Overheating: Matter decay (-38). 01531_ Overheating: Core damaged (-88). 01532_ Overheating: Matter decay (-22). 01532_ R-06 Scavenger collects Lgt. Assault Rifle. 01532_ G-47 Trooper destroyed. 01534_ Overheating: Matter decay (-21). 01535_ Overheating: Core damaged (-88). 01535_ Med. Armor Plating destroyed. 01537_ Overheating: System interference. 01537_ Imp. Spread Laser temporarily disabled. 01537_ ECM Suite temporarily disabled. 01538_ Overheating: Core damaged (-66). 01539_ Overheating: Matter decay (-23). 01539_ G-47 Trooper destroyed. 01539_ Imp. Heat Sink destroyed. 01539_ R-06 Scavenger collects Lgt. Treads. 01540_ Power failure, Hvy. Ion Engine shutdown. 01541_ Overheating: Core damaged (-93). 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