Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 20:42:29 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1998) 1998 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 5095 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 140 Friendly Fire -73 Cogmind --------- Core Integrity 551/700 Matter 283/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Mini Grenade Launcher > --- INVENTORY (12) --- Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod (200) Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Remote Shield Component Analysis Suite Flak Gun Mini Assault Cannon Proton Missile Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Remote Shield Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Component Analysis Suite Mini Assault Cannon Proton Missile Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Parts Attached 56 | 6 3 19 4 21 3 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 1 2 1 Treads 6 | . . 2 1 2 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 2 6 2 12 1 Device 11 | . 1 2 . 7 1 Storage 5 | 1 . 3 . 1 . Processor 5 | . 1 1 1 2 . Hackware 1 | . . . 1 . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 21 | 2 1 10 1 6 1 Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 4 . 2 . Ballistic Cannon 7 | . 1 3 1 2 . Launcher 4 | . . 2 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 4 | . . 1 1 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 1 1 . Average Slot Usage (%) 96 | . 98 98 95 96 93 Engine 9 | . 14 11 9 7 7 Treads 18 | . . 17 22 22 16 Leg 3 | . 28 3 . . . Device 5 | . . 10 2 3 7 Storage 9 | . 14 11 9 7 7 Processor 17 | . 12 11 15 21 23 Hackware 4 | . . . 9 7 7 Ballistic Gun 17 | . 27 22 18 12 14 Ballistic Cannon 7 | . . 10 9 7 7 Naked Turns . | . . . . . . Heaviest Build 62 | 13 14 36 36 62 55 Greatest Support 68 | 20 20 40 60 60 68 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 10 10 12 12 Average Capacity 9 | 4 6 7 10 11 12 Most Carried 12 | 5 6 10 10 12 12 Average Carried 9 | 3 5 7 9 11 12 Final Capacity 12 | 6 6 10 10 12 12 Final Carried 12 | 4 6 10 10 12 12 Class Distribution -------------------- 47% | Gunner 21% | Scavenger-Mutant 17% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2388 | 213 237 705 397 771 65 Remotely . | . . . . . . Salvage Created 2614 | . 233 845 497 911 128 Parts 145 | . 18 49 24 48 6 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 5 | . . 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 52 | . 9 16 10 13 4 Guns 21 | . 9 3 3 6 . Cannons 16 | . . 5 7 4 . AOE 14 | . . 8 . 2 4 Classes Destroyed 11 | . 3 6 . 2 . Worker 5 | . 1 2 . 2 . Hauler 3 | . . 3 . . . Recycler 7 | . 1 2 2 2 . Mechanic 1 | . . 1 . . . Operator 3 | . . 1 2 . . Watcher 5 | . . 4 . 1 . Swarmer 21 | . 9 4 3 1 4 Grunt 21 | . . 9 5 7 . Duelist 1 | . . . . 1 . Sentry 7 | . . 3 2 2 . Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 4 7 4 4 4 Combat Bots Only 5 | . 3 5 3 4 4 Max Kills in Single Turn 3 | . 1 3 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1870 | . 337 317 608 548 60 Core 365 | . 70 73 73 136 13 Absorbed by Shields 300 | . . 125 98 77 . Core Remaining (%) 84 | 100 72 81 86 . . Volleys Fired 154 | . 34 42 35 39 4 Largest 3 | . 2 3 3 3 2 Hottest 127 | . 40 85 90 127 56 Shots Fired 368 | . 68 118 93 84 5 Gun 259 | . 68 76 58 55 2 Cannon 95 | . . 37 35 23 . Launcher 14 | . . 5 . 6 3 Special . | . . . . . . Kinetic 342 | . 68 113 93 66 2 Thermal . | . . . . . . Explosive 8 | . . 5 . . 3 Electromagnetic 18 | . . . . 18 . Robot Hit Streak 35 | . 5 9 25 35 11 Robot Miss Streak 4 | . 4 3 2 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 233 | . 33 66 65 66 3 Core Hits 138 | . 13 37 22 58 8 Critical Hits 1 | . . . . 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4628 | . 342 1558 1101 1349 278 Guns 2058 | . 342 309 485 881 41 Cannons 1435 | . . 526 615 294 . Explosions 1106 | . . 717 . 152 237 Melee . | . . . . . . Ramming 29 | . . 6 1 22 . Kinetic 3365 | . 342 835 1100 1047 41 Thermal . | . . . . . . Explosive 899 | . . 662 . . 237 Electromagnetic 335 | . . 55 . 280 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . . 33 32 . . Projectiles 38 | . . 6 32 . . Explosions 27 | . . 27 . . . Melee . | . . . . . . Knockbacks 16 | . . . 14 2 . Impact 1 | . . . . 1 . Kinetic 12 | . . . 11 1 . Secondary 3 | . . . 3 . . Self-Inflicted Damage 128 | . . 115 . . 13 Shots 6 | . . 5 . . 1 Rammed 6 | . . 2 1 3 . Targets Rammed 7 | . . 3 1 3 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 275 | . . 48 275 108 . Average Temperature 47 | . . 14 90 42 . Received Heat Transfer 516 | . . 68 273 175 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 531 | . 294 531 446 353 . Initial 188 | . . 124 188 169 . Average 265 | . 168 382 317 181 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 34 | 100 62 6 11 60 . Level 1 47 | . 37 48 72 39 . Level 2 17 | . . 44 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 1 5 . Investigation 1 | . . . . 1 . Extermination 3 | . . . . 3 . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 6 | . 1 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 12 25 15 21 4 Peak Tracking Total 7 | . 4 6 7 6 4 Tactical Retreats 6 | . 2 2 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 10 | . . 4 1 5 . Max in Single Turn 2 | . . 2 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 25 | . 3 11 4 7 . Terminals 15 | . 1 7 2 5 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 6 | . 2 2 1 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 65 | . 7 29 11 18 . Successful 33 | . 4 14 4 11 . Failed 32 | . 3 15 7 7 . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 31 | . 1 12 5 13 . Terminals 43 | . 3 21 6 13 . Fabricators 2 | . . . . 2 . Repair Stations 6 | . . 2 4 . . Recycling Units 13 | . 4 5 1 3 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 1 7 1 6 . Part Schematic 1 | . . . 1 . . Robot Analysis 2 | . . 1 . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . . 1 . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Maintenance Status 2 | . . 1 . 1 . Patrol Status 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 4 | . . 2 2 . . Scan Component 3 | . . 1 2 . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 3 . 1 1 . Retrieve Components 5 | . 3 . 1 1 . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 4 . 3 . Terminals 6 | . . 4 . 2 . Track 3 | . . 2 . 1 . Botnet 2 | . . 2 . . . Operators 1 | . . . . 1 . Fabricators 1 | . . . . 1 . Prioritize 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 3 10 3 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . 2 . Matter 234 | . . . . 234 . Time 117 | . . . . 117 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . 3 . 4 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 21 | . . . . 21 21 Highest-Rated Ally 21 | . . . . 21 21 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 13 1 Total Damage 623 | . . . . 613 10 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3935 | 76 289 1083 686 1347 454 Spaces Moved 2001 | 55 123 561 339 673 250 Core 4 | 4 . . . . . Treads 1719 | . . 457 339 673 250 Legs 278 | 51 123 104 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 158 | 114 120 154 160 165 176 Slowest Speed 180 | 120 120 160 160 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 29 50 28 22 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . . . 3 Spaces Dug 6 | . . . . 2 4 Terrain Destroyed 74 | . . 27 2 32 13 Melee . | . . . . . . Projectile 6 | . . 1 2 3 . AOE 68 | . . 26 . 29 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2450 | 65 196 691 410 831 257 Wait 165 | . 34 45 22 64 . Move 1996 | 54 122 560 338 672 250 Hop . | . . . . . . Pick Up 30 | 5 1 9 5 10 . Fast Attach 27 | 5 3 7 3 8 1 Attach 8 | 1 . 5 1 1 . Detach 6 | . 1 3 . 2 . Swap 21 | . . 7 . 12 2 Drop 30 | . 1 10 5 14 . Fire 154 | . 34 42 35 39 4 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 5 | . . 1 1 3 . Escape Stasis 2 | . . . . 2 . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 740 | -9/Materials | Build established: Gunner 1034 | -9/Materials | Repaired Shield Generator 1280 | -9/Materials | Discovered new exit (range 7) 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2060 | -8/Materials | Discovered new exit (range 10) 2135 | -8/Materials | Entered Factory 2135 | -7/Factory | Evolved 2 slots: Utility x2 2334 | -7/Factory | Discovered new exit (range 12) 2630 | -7/Factory | Fabricated Imp. Remote Shield (x2) 2695 | -7/Factory | Build established: Scavenger-Gunner 3053 | -7/Factory | Build established: Scavenger-Mutant 3243 | -7/Factory | Identified exit to Storage 3243 | -7/Factory | Identified exit to Lower Caves 3396 | -7/Factory | Build established: Scavenger-Gunner 3482 | -7/Factory | Entered Lower Caves 3482 | -7/Lower Caves | Accompanied by 1 ally 3591 | -7/Lower Caves | Learned location of Zion (-7) 3750 | -7/Lower Caves | Build established: Scavenger-Mutant 3936 | -7/Lower Caves | Self-destructed Last Messages --------------- 03813_ Found Arc Projector. 03813_ Found 33 Matter. 03843_ Searching scrap... 03843_ Found Battle Rifle. 03843_ Found Med. Matter Pod. 03843_ Found Med. Treads. 03843_ Found Imp. Melee Analysis Suite. 03843_ Found 19 Matter. 03847_ Acquired Med. Treads. 03850_ Acquired 10 matter. 03911_ S-27 Virus destroyed. 03912_ Slug penetrates Wall. 03913_ Commando 4a destroyed. 03913_ S-27 Virus destroyed. 03918_ Lgt. Nuclear Core fries itself beyond repair. 03918_ Acquired 20 matter. 03921_ VTOL Module fries itself beyond repair. 03923_ Lgt. Nuclear Core fries itself beyond repair. 03926_ VTOL Module fries itself beyond repair. 03928_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????????????##?# #??????????????????????? | | ???????????????????## ## ###????????????????????? | | ???????????????????# # ##?????? ???????????? | | ???????????????????? #????# ??????????? | | ???????????###??????? #??? ??????????? | | ???????#??## #??????# #?? ??????????? | | ???????# ## ??????# ## #??????????? | | ???????? #???### #????????????? | | ?????????? #?## % #?????????????? | | ???????????? ## % #??????????????? | | ?????????????# # @ #??????????????? | | ??????????????# # #??????????????? | | ?????????????## % ## #?????????????? | | ????????????## # ##???? #???????????? | | ???????????## = ####????????????????????? | | ???????????# #???????????????????????? | | ???????????# ###?????????????????????? | | ???????????# ### ##????????????????????? | | ???????????##???# #????????????????????? | | ???????????##??## ##????????????????????? | | ??????????## #?# #?????????????????????? | | ??????????# #### #?????????????????????? | | ??????????# ### ##????????????????????? | | ?????????## ##???????????????????? | | ?????????# #### ##??????????????????? | | ?????????# #??? #??????????????????? | | ?????????## ## #??? #??????????????????? | | ??????????#??# ## #### #??????????????????? | | ?????????????# ?## #??????????????????? | | ?????????????## ## #??????????????????? | | ??????????????# ####????????????????? | | ??????????????## #????????????????? | | ???????????????## #????????????????? | | #################### ### #????????????????? | | #%[ !% #??##### ##??? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 22 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapCoordinationStripper Manual? 0 Play Time 00:45:26 Cumulative 297.7 hours Start 2021.07.17 @ 08:21:35 End 2021.07.22 @ 20:42:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 380 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52fb025e-ea25-489c-85e1-9fa8ca4da47d