Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 00:12:36 Player: laeb2 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4961) 4961 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 10394 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 339 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -140 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 21/100 System Corruption 6% Temperature Cool (15) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Light Armor Plating Relay Coupler [Grunt] (28) > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (20) --- Light Treads Improved Heat Sink System Shield Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (33) Relay Coupler [Brawler] (24) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (14) Sensor Drone Bay (20/20) Heavy Particle Gun Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Flak Cannon Hellfire Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Treads System Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Component Analysis Suite Sensor Drone Bay Particle Gun Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Improved Datajack Hellfire Trap [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 111 | 7 4 3 20 7 22 12 33 3 Power 11 | 1 1 . 2 . 4 1 2 . Engine 10 | 1 1 . 2 . 3 1 2 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 41 | 2 2 . 8 1 9 5 13 1 Treads 24 | . 2 . 8 1 2 . 10 1 Leg 17 | 2 . . . . 7 5 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 . 2 5 3 4 1 11 2 Device 9 | 1 . 2 . 2 2 . 1 1 Storage 3 | 1 . . 2 . . . . . Processor 1 | . . . . . . 1 . . Hackware 8 | . . . . . . . 8 . Protection 9 | . . . 3 1 2 . 2 1 Artifact . | . . . . . . . . . Weapon 29 | 2 1 1 5 3 5 5 7 . Energy Gun 8 | 2 1 1 2 . . 1 1 . Energy Cannon 7 | . . . . 2 . 2 3 . Ballistic Gun 9 | . . . 3 . 5 . 1 . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 2 | . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 4 | . . 2 1 . . 1 . . Parts Lost 41 | . . 1 1 1 15 7 13 3 Power 5 | . . . . . 3 . 1 1 Propulsion 19 | . . . 1 1 6 5 5 1 Utility 9 | . . . . . 3 1 4 1 Weapon 8 | . . 1 . . 3 1 3 . Highest Loss Streak 7 | . . 1 1 1 7 6 4 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 83 87 89 96 96 Engine 9 | . 14 14 10 9 7 9 7 7 Treads 23 | . 16 28 43 30 3 . 30 34 Leg 10 | . 11 . . . 29 33 4 . Device 9 | . 14 14 8 6 11 20 4 4 Storage 10 | . 14 14 11 9 9 9 9 9 Hackware 3 | . . . . . . . 11 20 Protection 5 | . . . 2 10 8 . 8 1 Energy Gun 7 | . 27 28 12 . . 2 3 . Energy Cannon 4 | . . . . 12 1 6 8 18 Ballistic Gun 6 | . . . 9 5 16 4 1 . Special Melee Weapon 1 | . . . . . . . 4 . Peak Build Rating 40 | 8 9 15 22 25 30 40 40 36 Average Rating 23 | 3 8 11 18 21 22 33 31 33 On Entrance 19 | . 8 9 15 18 24 30 40 34 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 14 26 54 71 67 67 73 66 Greatest Support 80 | 20 40 40 80 80 80 48 80 80 Greatest Overweight (x) 19 | . . . . 1 19 2 2 2 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 11 20 20 20 20 20 Most Carried 20 | 6 8 8 15 20 20 20 20 20 Average Carried 15 | 4 7 7 9 17 19 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 20 | 5 8 8 15 20 20 20 20 20 Class Distribution -------------------- 37% | Scavenger-Mutant 34% | Bothacker-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Matter Collected 2208 | 260 50 44 410 119 481 364 453 27 Remotely . | . . . . . . . . . Salvage Created 4167 | 43 341 109 819 323 785 390 939 418 Parts 219 | 6 22 8 50 21 32 20 36 24 Haulers Intercepted 7 | . 2 . 1 1 . 1 . 2 Recyclers Shooed 3 | . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 89 | . 9 6 16 8 18 8 17 7 Guns 62 | . 9 6 15 . 17 3 12 . Cannons 22 | . . . . 6 . 5 4 7 AOE 2 | . . . . 2 . . . . Classes Destroyed 13 | 1 4 . 3 . 1 3 . 1 Worker 1 | . . . . . . 1 . . Builder 2 | . . . 1 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 7 | . 2 . 1 1 . 1 . 2 Recycler 1 | . . . . . . 1 . . Watcher 6 | . 1 . 1 1 . 1 . 2 Swarmer 25 | . 5 6 2 4 3 2 . 3 Grunt 40 | . 4 . 6 4 12 4 8 2 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 17 | . . . 7 . 2 1 7 . Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . 1 . 2 . Best Kill Streak 7 | 2 3 3 2 7 6 4 3 4 Combat Bots Only 6 | . 3 3 2 5 6 3 3 3 Max Kills in Single Turn 4 | 1 1 1 1 4 2 2 2 1 Gunslinging 1 | . . . . . 1 . 1 . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Hostile Shots Fired 701 | . 52 43 102 35 161 75 170 63 Missed 192 | . 22 11 20 9 45 21 43 21 Damage Taken 7621 | . 281 257 1107 327 1873 937 2126 713 Core 800 | . 82 33 122 21 97 158 209 78 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 54 69 . . . . . Volleys Fired 405 | 3 32 19 78 23 85 39 99 27 Largest 2 | 1 2 2 2 2 2 2 2 2 Hottest 130 | 50 100 100 90 130 130 130 130 130 Shots Fired 699 | 3 60 35 153 40 156 70 134 48 Gun 492 | 3 60 35 153 1 148 20 72 . Cannon 201 | . . . . 37 8 46 62 48 Launcher 6 | . . . . 2 . 4 . . Special . | . . . . . . . . . Kinetic 290 | . . . 82 1 148 30 29 . Thermal 387 | 3 60 34 56 37 8 36 105 48 Explosive 6 | . . . . 2 . 4 . . Electromagnetic 16 | . . 1 15 . . . . . Robot Hit Streak 24 | 2 15 3 16 6 24 6 9 7 Robot Miss Streak 8 | 1 4 8 4 2 2 5 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 . 1 . 5 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . Shots Hit Robots 433 | 2 35 11 116 26 101 36 77 29 Core Hits 182 | 2 18 6 34 17 43 19 29 14 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 3 . Critical Strikes 15 | . 3 2 2 . 1 3 4 . Burn 10 | . 3 2 2 . . 2 1 . Destroy 4 | . . . . . 1 . 3 . Blast 1 | . . . . . . 1 . . Melee Attacks 19 | . . . . . . . 19 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8439 | 25 412 177 1644 979 1564 1155 1570 913 Guns 4874 | 25 412 177 1643 . 1374 249 994 . Cannons 3077 | . . . . 729 190 669 576 913 Explosions 487 | . . . . 250 . 237 . . Melee . | . . . . . . . . . Ramming 1 | . . . 1 . . . . . Kinetic 3307 | . . . 1007 . 1374 401 525 . Thermal 4432 | 25 412 165 436 729 190 517 1045 913 Explosive 487 | . . . . 250 . 237 . . Electromagnetic 212 | . . 12 200 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 6 6 Average Corruption 4 | . 1 2 . . . . 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . 6 . . . . 13 6 Message Errors 6 | . . 2 . . . . 2 2 Matter Fused 9 | . . 2 . . . . 6 1 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . 1 . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . . 8 . 11 . 38 Projectiles 45 | . . . . . . 7 . 38 Explosions 12 | . . . . 8 . 4 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . 6 1 . Impact . | . . . . . . . . . Kinetic 7 | . . . . . . 6 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . . . 27 . 95 . . Shots 3 | . . . . 1 . 2 . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 345 | 20 228 168 126 33 141 99 189 345 Average Temperature 61 | 9 69 83 34 14 66 26 57 123 Received Heat Transfer 2982 | . 72 . 498 99 945 396 864 108 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . 1 . 1 . Combat Hostiles 3 | . . . 1 . 1 . 1 . Parts Melted 12 | . 3 . . . . 2 7 . Heat Transferred 8664 | 74 1554 629 1324 999 259 925 1642 1258 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Peak Influence 1426 | 10 257 133 382 359 921 610 1426 858 Initial 694 | . 6 33 23 161 111 448 331 694 Average 421 | 1 134 85 116 188 451 520 776 756 Maximum Alert Level 4 | . 1 . 1 1 3 2 4 3 Low Security (%) 36 | 100 56 100 84 82 14 . . . Level 1 18 | . 43 . 15 17 34 . 11 . Level 2 28 | . . . . . 39 100 44 30 Level 3 11 | . . . . . 11 . 20 69 Level 4 5 | . . . . . . . 23 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 2 2 . 2 . 2 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 2 1 . 1 . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Distress Signals 5 | . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 11 7 26 11 21 15 41 12 Peak Tracking Total 6 | . 4 3 4 5 6 5 4 4 Tactical Retreats 4 | . . 2 2 . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Traps Triggered 18 | . 2 . 1 1 11 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . 2 . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . 4 . . . Triggered 2 | . . . . . 2 . . . Most Traps Carried 3 | . . . . . 3 1 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Machines Disabled 13 | . . . 1 . 5 1 5 1 Max in Single Turn 1 | . . . 1 . 1 1 1 1 Garrison Relay 8 | . . . . . 4 . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Machines Accessed 21 | . 5 1 5 1 2 2 4 1 Terminals 16 | . 4 . 4 . 2 1 4 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 55 | . 16 1 19 2 5 5 6 1 Successful 27 | . 9 1 11 1 . 3 2 . Failed 28 | . 7 . 8 1 5 2 4 1 Catastrophic 8 | . 2 . 2 . 1 . 2 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 9 . 7 . . 4 . 1 Terminals 39 | . 14 . 9 . 5 4 6 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . Garrison Access 3 | . . . . 2 . 1 . . Terminal Hacks 10 | . 5 1 2 . . . 2 . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 7 | . 3 . 2 . . 2 . . Terminals 7 | . 3 . 2 . . 2 . . Botnet 4 | . 2 . 1 . . 1 . . Operators 3 | . 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 4 . 2 2 3 1 Full Trace Events 4 | . 1 . . . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Used RIF Installer 2 | . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked 9 | . . . . . . . 9 . Non-combat . | . . . . . . . . . Combat 9 | . . . . . . . 9 . Robot Hacks Applied 10 | . . . . . . . 10 . go_dormant 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . . . . 1 . formatsys_high 8 | . . . . . . . 8 . Relay Couplers Released 32 | . . . . . 16 . 16 . Machine Destruction 32 | . . . . . 16 . 16 . Attached 8 | . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Total Allies 11 | . . . . . . . 11 . Largest Group 7 | . . . . . . . 7 3 Highest-Rated Group 128 | . . . . . . . 128 56 Highest-Rated Ally 31 | . . . . . . . 31 26 Total Orders 6 | . . 2 . . . . 4 . STAY 2 | . . . . . . . 2 . FOLLOW 1 | . . . . . . . 1 . EXPLORE 2 | . . 1 . . . . 1 . RETURN 1 | . . 1 . . . . . . Ally Attacks 94 | . . . . . . . 94 . Total Damage 1401 | . . . . . . . 1401 . Kills 13 | . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 5 | . . 4 . . . . 1 . Drone Recoveries 5 | . . 4 . . . . 1 . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Turns Passed 7962 | 66 501 553 1519 514 1941 492 1990 386 Spaces Moved 3337 | 40 236 302 705 103 749 148 894 160 Core 9 | 8 . . . . 1 . . . Treads 2325 | . 139 302 705 103 89 . 827 160 Legs 1003 | 32 97 . . . 659 148 67 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 190 120 160 Average Speed 168 | 106 143 160 160 194 188 193 164 162 Slowest Speed 1000 | 120 160 160 160 240 1000 260 260 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 42 79 51 7 76 16 92 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 80 | . . . . 26 . 42 1 11 Melee . | . . . . . . . . . Projectile 34 | . . . . 10 . 12 1 11 AOE 46 | . . . . 16 . 30 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Total 4988 | 60 339 337 945 378 1121 285 1283 240 Wait 899 | . 57 5 115 232 182 70 192 46 Move 3329 | 39 235 301 704 102 748 147 893 160 Hop . | . . . . . . . . . Pick Up 111 | 10 7 4 13 11 26 10 29 1 Fast Attach 14 | 1 . 2 6 1 . 3 . 1 Attach 57 | 6 2 1 4 4 17 6 17 . Detach 2 | 1 . . 1 . . . . . Swap 40 | . 2 . 10 2 5 3 16 2 Drop 57 | . 4 5 13 3 9 7 13 3 Fire 405 | 3 32 19 78 23 85 39 99 27 Melee 19 | . . . . . . . 19 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 45 | . . . . . 45 . . . Rewire 5 | . . . . . . . 5 . Trap 4 | . . . . . 4 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 5) 322 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Entered Mines 593 | -10/Mines | Learned location of Storage (-7) 597 | -10/Mines | Found DCF Scrap (11 items) 837 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 840 | -10/Mines | Found Prototype Device 840 | -10/Mines | Identified Exp. Sensor Array 882 | -10/Mines | Found a hidden stash of uninstalled traps 899 | -10/Mines | Learned Materials garrison access intel 924 | -10/Mines | Found the Drone Emporium 932 | -10/Mines | Found Prototype Device 932 | -10/Mines | Identified Sensor Drone Bay 991 | -10/Mines | Discovered new exit (range 43) 992 | -10/Mines | Identified exit to Materials 1004 | -10/Mines | Discovered exit to Materials (range 47) 1080 | -10/Mines | Learned Materials terminal intel 1121 | -10/Mines | Entered Materials 1121 | -9/Materials | Evolved 2 slots: Propulsion x2 1122 | -9/Materials | Loaded intel: 12 terminal locations 1951 | -9/Materials | Build established: Scavenger-Mutant 2268 | -9/Materials | Build established: Mutant 2548 | -9/Materials | Discovered new exit (range 16) 2571 | -9/Materials | Build established: Scavenger-Mutant 2640 | -9/Materials | Entered another Materials area 2640 | -8/Materials | Evolved 2 slots: Utility x2 2641 | -8/Materials | Loaded intel: 1 garrison access location 2950 | -8/Materials | Garrison activated, responded to threat 3152 | -8/Materials | Identified exit to Garrison 3154 | -8/Materials | Entered Garrison 3179 | -8/Garrison | Installed Relay Interface Framework 3298 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Lost 7 parts (1p4n2w) 3430 | -8/Garrison | Garrison Relay disabled 3768 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Triggered checkpoint 4167 | -8/Garrison | Lost 3 parts (1p1n1w) 4223 | -8/Garrison | Garrison Relay disabled 4280 | -8/Garrison | Discovered new exit (range 10) 4384 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4531 | -8/Garrison | Garrison Relay disabled 4612 | -8/Garrison | Discovered new exit (range 9) 4675 | -8/Garrison | Build established: Bothacker-Mutant 4806 | -8/Garrison | Triggered checkpoint 4988 | -8/Garrison | Garrison Relay disabled 5070 | -8/Garrison | Discovered new exit (range 14) 5095 | -8/Garrison | Entered Materials 5283 | -8/Materials | Core integrity fell below 50% 5301 | -8/Materials | Lost 6 parts (4n1u1w) 5505 | -8/Materials | Garrison activated, responded to threat 5585 | -8/Materials | Identified exit to Garrison 5587 | -8/Materials | Entered Garrison 5751 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Triggered checkpoint 5853 | -8/Garrison | Lost 4 parts (2n2w) 5946 | -8/Garrison | Core integrity fell below 20% 6081 | -8/Garrison | Triggered checkpoint 6128 | -8/Garrison | Garrison Relay disabled 6200 | -8/Garrison | Discovered new exit (range 15) 6605 | -8/Garrison | Triggered checkpoint 6679 | -8/Garrison | Discovered new exit (range 10) 6699 | -8/Garrison | Triggered checkpoint 6722 | -8/Garrison | Garrison Relay disabled 6804 | -8/Garrison | Triggered checkpoint 6863 | -8/Garrison | Triggered checkpoint 6985 | -8/Garrison | Triggered checkpoint 6994 | -8/Garrison | Garrison Relay disabled 7032 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7097 | -8/Garrison | Triggered checkpoint 7224 | -8/Garrison | Rescued a captive Derelict 7225 | -8/Garrison | Rescued a captive Derelict 7257 | -8/Garrison | Discovered new exit (range 10) 7467 | -8/Garrison | Build established: Scavenger-Mutant 7484 | -8/Garrison | Garrison Relay disabled 7497 | -8/Garrison | Triggered checkpoint 7551 | -8/Garrison | Lost 4 allies 7552 | -8/Garrison | Discovered new exit (range 5) 7577 | -8/Garrison | Entered Materials 7577 | -8/Materials | Accompanied by 3 allies 7704 | -8/Materials | Lost 3 allies 7963 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. X-57 Shotgunner destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Lgt. Treads blasted off. Lgt. Angular Momentum Engine destroyed. G-47 Trooper destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Penetrated by Slug. Relay Coupler [Duelist] destroyed. Critical hit (Blast). U-05 Engineer builds a Wall. Lgt. Treads destroyed. System corrupted: Lgt. Treads rejected. U-05 Engineer builds a Door. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????##### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ???????####+#########???????????##### | | ???????# #???????????????? | | ???????# """ """ #??###########??? | | ???????# """a""" ???# "#??? | | ????????? 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""??????????????? | | ??? #![!#??? ??????????????? | | ???#########%[%#????##??????????????? | | ???????????==[==????????????????????? | | ??????????? ????????????????????? | | ??????????? ???????????????????? | | ???????????#;+###???????????????????? | | ???????????? ???????????????????????? | | ???????????? ???????????????????????? | | ????????????"???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 3 Relay Coupler Value 70 Authchip Count 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityWeaponObliterator Manual? 0 Play Time 00:58:28 Cumulative 59.7 hours Start 2024.10.19 @ 23:11:20 End 2024.10.20 @ 00:12:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 623e4250-e14e-4138-9646-7554d09d32d7