Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 12:41:23 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (256) 256 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1211 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Matter Pod Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 28 | 8 7 13 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 1 6 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 9 | 3 . 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 4 | . . 4 Propulsion 4 | . . 4 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 12 | . . 12 Average Slot Usage (%) 92 | . 100 76 Engine 13 | . 14 13 Leg 24 | . 28 18 Storage 26 | . 28 22 Energy Cannon 2 | . 2 4 Ballistic Gun 23 | . 25 19 Naked Turns . | . . . Heaviest Build 78 | 16 74 78 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 21 | 3 3 21 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 19 20 Most Carried 7 | 2 7 7 Average Carried 4 | 1 4 5 Final Capacity 20 | 8 20 20 Final Carried 7 | 2 7 1 Class Distribution -------------------- 76% | Hauler-Mutant 12% | Mutant 10% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 557 | 280 217 60 Remotely . | . . . Salvage Created 363 | 55 196 112 Parts 15 | 1 7 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 7 | . 3 4 Cannons 1 | . 1 . Classes Destroyed 5 | 1 2 2 Worker 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 5 | . 4 1 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1750 | . 301 1449 Core 439 | . 33 406 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 50 | 4 22 24 Largest 3 | 2 2 3 Hottest 100 | 40 80 100 Shots Fired 115 | 8 44 63 Gun 104 | 8 39 57 Cannon 11 | . 5 6 Launcher . | . . . Special . | . . . Kinetic 104 | 8 39 57 Thermal 11 | . 5 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 4 6 5 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 63 | 6 25 32 Core Hits 23 | 2 10 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 695 | 78 305 312 Guns 626 | 78 253 295 Cannons 69 | . 52 17 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 626 | 78 253 295 Thermal 69 | . 52 17 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 231 | . 138 231 Average Temperature 89 | . 51 107 Received Heat Transfer 768 | . 168 600 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 111 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 153 | 5 153 117 Initial 3 | . 3 . Average 48 | 1 59 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 11 11 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 773 | 90 464 219 Spaces Moved 299 | 53 190 56 Core 15 | 13 . 2 Treads . | . . . Legs 284 | 40 190 54 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 210 Average Speed 198 | 121 204 251 Slowest Speed 1100 | 200 210 1100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 44 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 386 | 68 224 94 Wait . | . . . Move 297 | 52 189 56 Hop . | . . . Pick Up 8 | 4 3 1 Fast Attach 7 | 5 1 1 Attach 10 | 2 . 8 Detach 1 | . 1 . Swap 11 | 1 6 4 Drop 2 | . 2 . Fire 50 | 4 22 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Build established: Hauler-Mutant 530 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 751 | -9/Materials | Core integrity fell below 50% 767 | -9/Materials | Core integrity fell below 20% 774 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00636_ S-10 Pest destroyed. 00643_ Acquired Lgt. Ion Engine. 00645_ Acquired 14 matter. 00695_ G-34 Mercenary destroyed. 00704_ W-16 Scout destroyed. 00710_ Overheating: System interference. 00710_ Lgt. Assault Rifle temporarily disabled. 00711_ Lgt. Ion Engine destroyed. 00712_ Overheating: Energy bleed (-13). 00712_ Acquired 14 matter. 00714_ Aluminum Leg destroyed. 00716_ Lgt. Ion Engine destroyed. 00722_ Ion Engine destroyed. 00726_ Aluminum Leg destroyed. 00729_ Lgt. Assault Rifle destroyed. 00734_ Destroyed Hover Unit. 00736_ Lgt. Assault Rifle destroyed. 00742_ Assault Rifle destroyed. 00748_ Lgt. Assault Rifle destroyed. 00750_ Aluminum Leg destroyed. 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[ w = "" #?????# | | ?????????????? % = =""" ###???# | | ??????????????+############ """ ""#???# "" | | ??????????????????????????# """ T"#???# "" | | ??????????????????????????# " ""##### "" | | ??????????????????????????# ###T"## | | ??????????????????????????# ### "#####+ | | ??????????????????????????# | | ????????????????????? | | ????????????????????####### | | ??????????????????????????# | | ??????????????????????????########"Y"############# | | ?????????????????????????????????#"""#???????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmHardlightBoomstick Manual? 0 Play Time 00:19:38 Cumulative 20.0 hours Start 2022.02.06 @ 12:18:42 End 2022.02.06 @ 12:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db74bbad-c356-4dff-bc58-275a3f91b546