Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.30 @ 09:44:55 Player: kraphead Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (3377) 3377 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 9685 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 648 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Advanced Weight Redist. System Triangulator Improved Signal Interpreter Core Shielding Mapping Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Coil Gun Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Improved Heat Sink Focal Shield Advanced Shield Generator Heavy Laser Heavy Laser EM Pulse Cannon Disruptor Cannon Beam Cannon Minigun Improved Remote Datajack [Rating: 82] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . Utility 7 | . . . . 1 2 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 127 | 6 4 11 . 26 7 4 18 4 6 8 33 Power 23 | 1 1 1 . 7 1 . 4 . 1 2 5 Engine 15 | 1 1 1 . 4 . . 3 . 1 1 3 Core 6 | . . . . 3 1 . 1 . . . 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 29 | 2 . 3 . 6 4 . 8 . 2 2 2 Treads 4 | . . . . . 4 . . . . . . Leg 21 | 2 . 3 . 6 . . 5 . 2 2 1 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . 3 . . . 1 Flight . | . . . . . . . . . . . . Utility 33 | 1 2 1 . 7 2 2 3 2 1 3 9 Device 21 | . 1 1 . 2 2 2 1 1 1 3 7 Storage 6 | 1 1 . . 2 . . . 1 . . 1 Processor 3 | . . . . 2 . . 1 . . . . Hackware 1 | . . . . 1 . . . . . . . Protection 2 | . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 42 | 2 1 6 . 6 . 2 3 2 2 1 17 Energy Gun 8 | 1 . 1 . 2 . . . . . . 4 Energy Cannon 11 | . . 1 . . . 1 1 1 . . 7 Ballistic Gun 18 | 1 1 3 . 4 . 1 2 1 1 1 3 Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 . Parts Lost 58 | . . 2 . 11 1 1 2 . 2 2 37 Power 11 | . . 1 . 3 . . . . 1 . 6 Propulsion 18 | . . 1 . 5 1 1 1 . 1 1 7 Utility 17 | . . . . 2 . . 1 . . 1 13 Weapon 12 | . . . . 1 . . . . . . 11 Highest Loss Streak 20 | . . 2 . 3 1 1 2 . 2 2 20 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 97 100 85 87 96 96 93 99 99 70 Engine 7 | . 14 10 11 8 . . 8 5 8 10 4 Core 3 | . . . . 4 8 13 4 5 2 . 3 Treads 2 | . . . . . 12 24 1 . . . . Leg 23 | . 28 42 44 30 12 . 17 23 28 28 8 Device 18 | . 9 11 11 7 14 23 24 16 20 22 22 Storage 10 | . 16 11 11 13 7 6 6 11 11 11 9 Processor 4 | . . . . . 7 6 6 5 5 5 5 Hackware 2 | . . . . . 7 6 6 5 2 . . Energy Gun 2 | . 14 5 . 3 7 . . . . . 3 Energy Cannon 4 | . . 4 11 5 . 5 6 5 5 5 4 Ballistic Gun 7 | . 14 11 11 9 7 6 5 11 8 5 1 Ballistic Cannon 1 | . . . . . . . . . 2 5 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 14 15 18 18 59 59 60 70 82 92 91 95 Greatest Support 94 | 20 20 40 40 40 80 89 74 74 89 94 94 Greatest Overweight (x) 17 | . . . . 2 2 . 2 1 1 1 17 Average Overweight (x) . | . . . . 1 . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 8 20 20 20 20 20 20 20 20 Most Carried 20 | 5 7 8 7 15 16 19 20 18 17 15 14 Average Carried 12 | 1 3 5 7 9 12 14 18 16 15 12 9 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 Final Carried 18 | . 7 7 7 13 14 18 16 17 15 15 . Class Distribution -------------------- 49% | Scavenger-Mutant 33% | Scavenger-Gunner 8% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Matter Collected 2771 | 162 126 225 9 535 36 147 494 . 212 224 601 Remotely . | . . . . . . . . . . . . Salvage Created 3884 | . 175 229 19 1418 . 147 445 . 383 314 754 Parts 173 | . 16 8 1 66 . 6 34 . 10 10 22 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 10 9 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Combat Hostiles Destroyed 70 | . 5 4 1 29 . 2 6 . 6 6 11 Guns 45 | . 5 4 . 18 . 1 3 . 4 1 9 Cannons 22 | . . . 1 9 . 1 3 . 1 5 2 Classes Destroyed 13 | . 3 1 . 5 . 1 1 . 1 . 1 Worker 1 | . . . . 1 . . . . . . . Builder 3 | . . . . . . . 3 . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 7 | . 1 1 . 3 . . 1 . . . 1 Swarmer 13 | . 3 . 1 8 . . . . 1 . . Grunt 37 | . 2 2 . 14 . 2 2 . 2 5 8 Brawler 1 | . . . . 1 . . . . . . . Duelist 7 | . . . . 1 . . 3 . 1 1 1 Sentry 9 | . . 2 . 5 . . 1 . 1 . . Hunter 2 | . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 3 1 7 . 2 2 . 5 3 4 Combat Bots Only 7 | . 4 3 1 7 . 2 2 . 5 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 1 . 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Damage Taken 7304 | . 91 394 23 1225 81 75 727 . 565 399 3724 Core 1667 | . 14 90 . 135 48 16 123 . 61 30 1150 Absorbed by Shields 288 | . . . . . . . 38 . . . 250 Redirected to Shielding 44 | . . . . . . . . . . . 44 Core Remaining (%) 87 | 100 94 . 77 75 93 . 83 . . 90 . Volleys Fired 279 | . 13 23 3 94 7 13 44 . 15 14 53 Largest 3 | . 2 2 2 2 2 2 2 . 3 3 3 Hottest 210 | . 70 91 91 93 90 85 123 . 180 185 210 Shots Fired 589 | . 26 38 6 180 14 26 84 . 45 40 130 Gun 382 | . 26 37 3 126 14 13 40 . 26 14 83 Cannon 207 | . . 1 3 54 . 13 44 . 19 26 47 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 308 | . 13 22 3 94 7 13 40 . 30 28 58 Thermal 267 | . 13 16 3 86 7 13 40 . 15 12 62 Explosive . | . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . 4 . . . 10 Robot Hit Streak 38 | . 12 17 3 16 8 14 38 . 21 11 20 Robot Miss Streak 3 | . 1 1 1 2 1 1 2 . 1 2 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 2 1 . 4 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 Shots Hit Robots 463 | . 20 33 3 140 11 24 69 . 33 28 102 Core Hits 187 | . 9 12 1 58 2 8 28 . 14 12 43 Critical Kills 3 | . . . . 1 . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 13 | . 1 3 . 3 1 . . . 1 . 4 Burn 8 | . 1 3 . 2 1 . . . . . 1 Meltdown 2 | . . . . 1 . . . . 1 . . Destroy 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8851 | . 220 365 61 2570 169 382 1251 . 828 785 2220 Guns 4913 | . 220 365 . 1641 150 169 555 . 339 193 1281 Cannons 3762 | . . . 61 824 . 213 648 . 489 592 935 Explosions 88 | . . . . 88 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 88 | . . . . 17 19 . 48 . . . 4 Kinetic 4272 | . 94 201 . 1224 87 169 555 . 457 487 998 Thermal 4188 | . 126 164 61 1329 63 213 586 . 371 298 977 Explosive . | . . . . . . . . . . . . Electromagnetic 303 | . . . . . . . 62 . . . 241 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . . . 2 Average Corruption 1 | . . . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . 4 . . . 2 Message Errors 2 | . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . . . 68 . 7 3 . . . 36 Projectiles 64 | . . . . 18 . 7 3 . . . 36 Explosions 50 | . . . . 50 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 4 8 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 3 7 Secondary 2 | . . . . . . . . . . 1 1 Self-Inflicted Damage 37 | . . . . 37 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed 7 | . . . . . 1 . . . . . 6 Targets Rammed 13 | . . . . 3 1 . 2 . . . 7 Kicked 6 | . . . . 3 . . 2 . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 439 | . 80 236 . 439 45 18 12 . 275 318 78 Average Temperature 111 | . 29 105 . 130 15 12 7 . 141 151 28 Received Heat Transfer 2171 | . 48 237 . 801 6 63 176 . 162 216 462 Effects 19 | . . 4 . 12 . . . . . 3 . Shutdowns 3 | . . . . 3 . . . . . . . Interference 13 | . . 4 . 6 . . . . . 3 . Short Circuit 2 | . . . . 2 . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . . . . 1 . . Combat Hostiles 3 | . . . . 2 . . . . 1 . . Parts Melted 14 | . 2 1 . 4 . . 2 . 2 . 3 Heat Transferred 8690 | . 444 703 111 2677 222 444 1221 . 550 450 1868 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Peak Influence 425 | . 155 185 135 425 135 112 202 60 . . 143 Initial 105 | . . 55 61 44 105 52 46 54 . . . Average 107 | . 75 134 129 225 125 75 76 55 . . 32 Maximum Alert Level 2 | . . . . 2 . . 1 . . . . Low Security (%) 84 | 100 100 100 100 30 100 100 99 100 . . 100 Level 1 14 | . . . . 66 . . . . . . . Level 2 . | . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . 8 1 2 3 1 . . 3 Investigation 7 | . 2 . . 2 . . 2 1 . . . Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 7 | . . . . 3 1 1 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Distress Signals 6 | . . . . 2 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 8 5 3 40 2 6 26 . 7 7 18 Peak Tracking Total 6 | . 3 4 3 6 1 3 4 . 4 4 5 Tactical Retreats 8 | . 1 . . 2 . . 2 . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Traps Triggered 3 | . 1 . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Machines Accessed 18 | . 5 1 . 2 . 1 7 2 . . . Terminals 16 | . 5 1 . 2 . 1 6 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 14 4 . 7 . 1 12 7 . . . Successful 40 | . 14 4 . 6 . 1 9 6 . . . Failed 5 | . . . . 1 . . 3 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 37 | . 14 4 . 7 . 1 8 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 4 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 34 | . 14 4 . 6 . 1 6 3 . . . Record 19 | . 11 3 . 3 . . 1 1 . . . Open Door 5 | . . . . . . 1 4 . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Zone Layout 5 | . 2 . . 2 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 3 . . . Recycle Component 2 | . . . . . . . 1 1 . . . Process 2 | . . . . . . . 1 1 . . . Retrieve Matter 2 | . . . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 . . 1 . . 3 1 . . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . 1 1 . . . Recycled Matter 286 | . . . . . . . 276 10 . . . Retrieved Matter 364 | . . . . . . . 354 10 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Total Allies 14 | . . . 3 . . . 11 . . . . Largest Group 6 | . . . 3 3 . . 6 1 . . . Highest-Rated Group 324 | . . . 40 40 . . 324 159 . . . Highest-Rated Ally 159 | . . . 16 16 . . 159 159 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 122 | . . . 9 19 . . 94 . . . . Total Damage 2364 | . . . 81 195 . . 2088 . . . . Kills 21 | . . . 2 3 . . 16 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Turns Passed 6324 | 57 281 273 195 967 170 340 1192 155 1459 478 757 Spaces Moved 3346 | 49 192 153 152 320 74 178 712 98 916 343 159 Core 28 | 21 . . . . . . . . . . 7 Treads 264 | . . . . . 40 178 46 . . . . Legs 2906 | 28 192 153 152 320 34 . 525 98 916 343 145 Wheels . | . . . . . . . . . . . . Hover 148 | . . . . . . . 141 . . . 7 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 160 160 112 120 120 120 190 Average Speed 150 | 90 120 120 120 197 179 160 132 149 150 121 286 Slowest Speed 900 | 120 120 120 120 260 260 160 240 190 190 190 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 17 39 35 3 3 56 5 77 48 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . . . 2 5 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 45 | . . . . 15 . . . . 5 9 16 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . . . . . . 5 9 16 AOE 15 | . . . . 15 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Total 4150 | 62 219 211 158 501 99 211 912 109 968 382 318 Wait 146 | . . 10 4 2 3 7 52 . 22 . 46 Move 3335 | 48 191 152 151 319 73 177 711 97 915 342 159 Hop . | . . . . . . . . . . . . Pick Up 113 | 7 8 7 . 30 6 7 28 4 2 7 7 Fast Attach . | . . . . . . . . . . . . Attach 126 | 6 4 10 . 26 7 4 18 4 6 8 33 Detach 60 | . 3 5 . 15 2 2 9 3 3 6 12 Swap 1 | . . 1 . . . . . . . . . Drop 49 | 1 . 3 . 12 . 1 25 1 . 5 1 Fire 279 | . 13 23 3 94 7 13 44 . 15 14 53 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . 6 Kick 6 | . . . . 3 . . 2 . . . 1 Crush 1 | . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 28 | . . . . . . . 23 . 5 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 582 | -9/Materials | Discovered new exit (range 8) 612 | -9/Materials | Entered Mines 615 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 642 | -9/Mines | Discovered new exit (range 8) 661 | -9/Mines | Met a Derelict bent on vengeance 703 | -9/Mines | Learned Materials terminal intel 777 | -9/Mines | Discovered new exit (range 11) 807 | -9/Mines | Entered Materials 807 | -8/Materials | Accompanied by 3 allies 807 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 808 | -8/Materials | Loaded intel: 12 terminal locations 831 | -8/Materials | Build established: Scavenger-Mutant 1302 | -8/Materials | Garrison activated, responded to threat 1323 | -8/Materials | Lost 3 parts (1p1n1u) 1337 | -8/Materials | Destroyed 7 combat bots 1519 | -8/Materials | Lost 3 parts (2p1n) 1638 | -8/Materials | Discovered new exit (range 16) 1772 | -8/Materials | Identified exit to Factory 1774 | -8/Materials | Entered Factory 1774 | -7/Factory | Evolved 2 slots: Utility x2 1895 | -7/Factory | Discovered new exit (range 11) 1942 | -7/Factory | Identified exit to Factory 1944 | -7/Factory | Entered another Factory area 1944 | -6/Factory | Evolved 2 slots: Utility x2 2271 | -6/Factory | Discovered new exit (range 10) 2282 | -6/Factory | Identified exit to Extension 2284 | -6/Factory | Entered Extension 2603 | -6/Extension | Rescued a captive Derelict 2604 | -6/Extension | Rescued a captive Derelict 2756 | -6/Extension | Rescued a captive Derelict 2757 | -6/Extension | Rescued a captive Derelict 2934 | -6/Extension | Rescued A7 3301 | -6/Extension | Spotted B-75 Beast 3305 | -6/Extension | Spotted B-75 Beast 3470 | -6/Extension | Discovered new exit (range 3) 3473 | -6/Extension | Identified exit to Factory 3476 | -6/Extension | Entered Factory 3476 | -5/Factory | Accompanied by 1 ally (A7) 3476 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3602 | -5/Factory | Discovered new exit (range 13) 3629 | -5/Factory | Identified exit to Upper Caves 3631 | -5/Factory | Entered Upper Caves 3782 | -5/Upper Caves | Build established: Scavenger-Gunner 3896 | -5/Upper Caves | Encountered a Warlord checkpoint 3944 | -5/Upper Caves | Spotted B-75 Beast 4297 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4967 | -5/Upper Caves | Destroyed B-75 Beast 5073 | -5/Upper Caves | Discovered new exit (range 10) 5088 | -5/Upper Caves | Identified exit to Upper Caves 5090 | -5/Upper Caves | Entered another Upper Caves area 5325 | -5/Upper Caves | Learned Factory stockpile data 5366 | -5/Upper Caves | Encountered a Warlord checkpoint 5503 | -5/Upper Caves | Discovered new exit (range 9) 5567 | -5/Upper Caves | Identified exit to Factory 5568 | -5/Upper Caves | Entered Factory 5568 | -4/Factory | Evolved 2 slots: Utility x2 5803 | -4/Factory | Lost 6 parts (1p4n1u) 5869 | -4/Factory | Lost 8 parts (2p1n2u3w) 6135 | -4/Factory | Lost 3 parts (1p2u) 6276 | -4/Factory | Core integrity fell below 50% 6314 | -4/Factory | Core integrity fell below 20% 6325 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06314_ Slug penetrates Wall. 06314_ U-05 Engineer builds a Wall. 06315_ Penetrated by Slug. 06316_ K-01 Serf collects debris. 06317_ R-10 Processor collects Welding Torch. 06318_ ALERT: Rogue bot located, Programmers report to Factory Zone 8O. 06318_ Slug penetrates Wall. 06318_ Penetrated by Slug. 06318_ Slammed into H-77 Assassin. 06319_ K-01 Serf collects debris. 06320_ Penetrated by Slug. 06321_ Slug penetrates H-77 Assassin. 06321_ H-77 Assassin destroyed. 06322_ R-10 Processor collects Lgt. Ion Engine. 06322_ K-01 Serf collects debris. 06324_ Penetrated by Slug. 06324_ Imp. Signal Interpreter destroyed. 06324_ Slug penetrates Wall. 06325_ R-10 Processor collects Structural Scanner. 06325_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????? ??????????????????!?????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ??#?????????????????????????? | | ???????????????# #? ?????????????????????????? | | ??????????????## #? ?????????????????????????? | | ??????????????? ###############?????????????? | | ???????????????# ## #?????????????? | | ???????????????# ## #?????????????? | | ???????????????# ## k % #?????????????? | | ???????????????# ## #? ???????????? | | ???????????????# ## % # ???????????? | | ???????????????# ##% # ##########? | | ???????????????# ## # #? | | ???????????????# ## # ##? | | ???????????????# ## # #? | | ???????????????+ ## u[ u # #? | | ???????????????# ## *%h h% # #? | | ???????????????# ## [@= RR # #? | | ???????????????# ##########k###### #########?? | | ????????? #??????? | | ????????? ^^ ###????? | | ????????? ^ % # #????? | | ???? ??? ^ ##?????? | | ????????? % #??????? | | #???+#??# ################% #??????? | | ? ?? ? ?# ?# # ######## | | ?? ?# ?# """"""""" # %# """" | | ?? ? ??# ?# + +%" " | | " """ ??# ?# """"""""" # % #^ """"" | | " "???? + ?# # %#= """" | | " ?""?? # ??# # # | | ? # ####?#??############### % # | | " "???? # ##???#?????#??#???????# # | | ? """ ??# #? ???? ? ?? ???????## # ! | | " ""??? # # ? ??? ??????????# # ######## | | ? ? # # ??"""?"??????????### #??????? | | ?# + ? ? ??? ????????# #??????? | | ???###### # ?"?"?"?"?? ?????????# #??????? | | ######### # ????? ????????????# ##?????? | | ###T #### ####################### ###????? | | % | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 35 Energy Capacity 505 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Prison Break The More The Merrier Challenges ------------ None Game ------ Seed NuclearGrapheneFrame Manual? 0 Play Time 01:36:15 Cumulative 15.9 hours Start 2023.04.30 @ 08:06:32 End 2023.04.30 @ 09:44:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 2 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 201b5a2e-c0fb-4852-8c1e-3f6374c9a2f7