Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 14:39:20 Player: Catalyst Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (73) 365 Value Destroyed (2209) 2209 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 11042 Bonus ------- Follower Combat Kills 303 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -375 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (18) -- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Q-thruster [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . 4 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 16 | . . . . . 3 . . 3 2 2 2 2 2 . . Utility 1 | . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 106 | 7 14 4 2 1 8 3 6 29 10 9 4 4 3 1 1 Power 12 | 1 1 1 . . . . 2 3 1 2 . . 1 . . Engine 8 | 1 1 1 . . . . 2 3 . . . . . . . Core 3 | . . . . . . . . . 1 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 49 | 2 8 . . 1 7 . 2 11 3 4 3 4 2 1 1 Treads . | . . . . . . . . . . . . . . . . Leg 20 | 2 6 . . 1 4 . . 7 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 1 2 . . . . . Flight 25 | . 2 . . . 3 . 2 3 2 2 3 4 2 1 1 Utility 10 | 1 1 . 1 . 1 . . 3 3 . . . . . . Device 4 | . 1 . . . . . . 2 1 . . . . . . Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 3 | . . . . . 1 . . 1 1 . . . . . . Protection 1 | . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 3 4 3 1 . . 3 2 12 3 3 1 . . . . Energy Gun 5 | 1 1 2 . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 3 1 1 . . 1 1 2 1 1 . . . . . Ballistic Cannon 4 | . . . . . . . 1 2 . 1 . . . . . Launcher 7 | . . . . . . 1 . 5 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 1 . 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . Parts Lost 50 | . 1 2 . 1 . . 1 23 3 6 4 1 6 1 1 Power 6 | . 1 . . . . . 1 2 1 . . . 1 . . Propulsion 32 | . . . . 1 . . . 14 2 3 4 1 5 1 1 Utility 5 | . . . . . . . . 3 . 2 . . . . . Weapon 7 | . . 2 . . . . . 4 . 1 . . . . . Highest Loss Streak 9 | . 1 2 . 1 . . 1 9 3 4 1 1 6 1 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 56 | . 92 100 90 85 81 85 100 55 13 15 5 14 13 3 . Engine 7 | . 13 14 14 14 9 9 18 6 . . . . . . . Leg 11 | . 25 28 28 28 18 18 . 4 . . . . . . . Flight 11 | . 1 . . . 27 27 45 15 2 . 5 14 10 3 . Device 4 | . 9 14 14 14 6 . . 4 . 1 . . . . . Storage 6 | . 14 14 14 14 9 9 9 4 . . . . . . . Hackware 2 | . . . . . 2 9 9 5 . 4 . . . . . Energy Gun 2 | . 12 14 5 . . 4 . . . . . . . . . Ballistic Gun 6 | . 14 14 13 14 9 5 9 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 9 2 . . . . . . . Naked Turns 283 | . . . . . . . . 9 37 49 35 10 9 26 108 Heaviest Build 26 | 14 15 14 19 19 19 18 20 26 11 21 3 . 20 . . Greatest Support 73 | 20 20 20 20 20 20 20 20 73 14 24 22 37 39 8 7 Greatest Overweight (x) 5 | 4 4 . . . . . . 5 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 5 5 5 5 4 . . Average Carried 5 | . 4 7 8 7 7 7 7 6 4 4 4 3 3 . . Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 4 5 5 5 4 1 . . Class Distribution -------------------- 56% | Mutant 15% | Scavenger-Mutant 7% | Sprinter 6% | Hacker-Mutant 6% | Commander-Mutant 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Matter Collected 1438 | 236 171 120 . 53 80 53 124 184 130 65 24 94 104 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2193 | . 286 80 . 423 577 167 96 357 130 77 . . . . . Parts 122 | . 15 6 . 27 23 8 4 21 8 10 . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Combat Hostiles Destroyed 62 | . 7 4 . 13 9 7 3 10 3 6 . . . . . Melee 3 | . . . . . . . . . 3 . . . . . . Guns 39 | . 7 4 . 13 9 3 3 . . . . . . . . Cannons 3 | . . . . . . . . 3 . . . . . . . AOE 17 | . . . . . . 4 . 7 . 6 . . . . . Classes Destroyed 13 | . 4 . . 1 3 . 1 4 . . . . . . . Worker 2 | . . . . . . . . 2 . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . . . . . Tunneler 2 | . . . . . . . . 1 . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 29 | . 3 3 . 6 . 4 1 4 2 6 . . . . . Grunt 18 | . 4 1 . 6 5 2 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . Sentry 7 | . . . . . 3 . 1 2 1 . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . . . 1 4 . . . . . . . Best Kill Streak 6 | . 3 3 . 4 5 4 2 4 2 6 . . . . . Combat Bots Only 5 | . 3 3 . 4 4 4 2 4 2 5 . . . . . Max Kills in Single Turn 6 | . 1 2 . 1 1 4 1 3 1 6 . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . . . 4 . 1 . 5 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Hostile Shots Fired 1092 | . 48 53 . 22 15 17 29 247 29 167 170 52 94 100 49 Missed 457 | . 14 10 . 13 7 3 12 78 11 74 93 25 41 48 28 Damage Taken 8640 | . 319 327 . 65 100 172 192 1753 268 1684 1256 375 965 809 355 Core 4739 | . 53 25 . 17 12 31 41 703 133 956 965 188 529 763 323 Absorbed by Shields 39 | . . . . . . . . 39 . . . . . . . Ignored by Resistances 2483 | . 102 104 . 20 30 50 56 539 77 470 353 104 260 221 97 Core Remaining (%) 59 | 100 . . . 62 . . 84 17 86 16 25 87 . . . Volleys Fired 93 | . 33 11 . . . 12 8 23 . 6 . . . . . Largest 2 | . 2 2 . . . 2 2 2 . 1 . . . . . Hottest 79 | . 70 70 . . . 79 62 72 . 46 . . . . . Shots Fired 224 | . 61 22 . 35 39 24 11 27 . 5 . . . . . Gun 192 | . 61 22 . 35 39 23 8 . . 4 . . . . . Cannon 16 | . . . . . . . 3 13 . . . . . . . Launcher 16 | . . . . . . 1 . 14 . 1 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 158 | . 33 11 . 35 39 12 11 13 . 4 . . . . . Thermal 50 | . 28 11 . . . 11 . . . . . . . . . Explosive 16 | . . . . . . 1 . 14 . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 18 22 . 10 13 21 9 15 . 3 . . . . . Robot Miss Streak 4 | . 4 . . 2 3 1 1 1 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . Autonomous 76 | . . . . 35 39 2 . . . . . . . . . Shots Hit Robots 200 | . 45 21 . 26 33 21 9 29 12 4 . . . . . Core Hits 103 | . 15 9 . 14 15 10 3 26 4 6 . . 1 . . Critical Kills 3 | . . . . 1 1 . . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . Critical Strikes 15 | . 5 2 . 1 2 2 . 2 1 . . . . . . Burn 8 | . 4 2 . . . 2 . . . . . . . . . Destroy 4 | . 1 . . 1 2 . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 23 | . . . . . . . . 5 14 4 . . . . . Impact 5 | . . . . . . . . 5 . . . . . . . Slashing 18 | . . . . . . . . . 14 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5686 | . 628 201 . 812 1014 537 174 1440 389 470 . . 6 . 15 Guns 3096 | . 588 201 . 812 1014 319 131 . . 31 . . . . . Cannons 304 | . . . . . . . 43 261 . . . . . . . Explosions 1556 | . 40 . . . . 218 . 902 . 396 . . . . . Melee 697 | . . . . . . . . 277 389 31 . . . . . Ramming 33 | . . . . . . . . . . 12 . . 6 . 15 Kinetic 2837 | . 322 72 . 812 1014 158 174 254 . 31 . . . . . Thermal 596 | . 306 129 . . . 161 . . . . . . . . . Explosive 1516 | . . . . . . 218 . 902 . 396 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 284 | . . . . . . . . 284 . . . . . . . Slashing 420 | . . . . . . . . . 389 31 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 6 . 4 . . 11 12 12 Average Corruption 5 | . . . . . . . . 4 . 1 . . 6 11 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . 10 . 5 . . 3 3 5 Message Errors 4 | . . . . . . . . 1 . . . . 1 1 1 Matter Fused 9 | . . . . . . . . 7 . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 1 . 2 . . 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 152 | . . . . . . 20 2 123 . 7 . . . . . Projectiles 15 | . . . . . . . 2 13 . . . . . . . Explosions 33 | . . . . . . 20 . 12 . 1 . . . . . Melee 104 | . . . . . . . . 98 . 6 . . . . . Knockbacks 6 | . . . . . . . 2 3 . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 5 | . . . . . . . 2 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . 30 . . . . . . 97 . 6 . . 3 . 7 Shots 6 | . 2 . . . . . . 4 . . . . . . . Rammed 4 | . . . . . . . . . . 1 1 . 1 . 1 Targets Rammed 4 | . . . . . . . . . . 1 1 . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 180 | . 180 146 . . . 126 57 144 . . . . . 152 . Average Temperature 50 | . 74 67 . . . 76 22 65 . . . . . 82 . Received Heat Transfer 1320 | . 168 123 . 24 45 126 54 300 36 72 192 72 81 27 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . 3 3 . . . 2 . . . . . . . . . Heat Transferred 2162 | . 1112 495 . . . 555 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Peak Influence 560 | . 212 99 . 303 372 334 284 158 70 288 560 386 217 126 125 Initial 261 | . . 4 . . 40 133 110 29 . 29 35 261 202 126 60 Average 151 | . 84 65 . 187 193 199 199 46 52 67 266 307 201 122 78 Maximum Alert Level 2 | . 1 . . 1 1 1 1 . . 1 2 1 1 . . Low Security (%) 64 | 100 94 100 . 39 56 39 55 100 100 98 34 . 15 100 100 Level 1 32 | . 5 . . 60 43 60 44 . . 1 43 100 84 . . Level 2 2 | . . . . . . . . . . . 22 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 1 1 . 6 . 1 6 7 1 . . Investigation 11 | . . . . . 1 . . . . . 5 4 1 . . Extermination 2 | . . . . . . . . . . 1 . 1 . . . Reinforcement 8 | . . . . . . 1 . 4 . . 1 2 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Distress Signals 10 | . . . . . 2 1 . 1 1 1 2 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 211 | . 10 5 . 13 11 8 11 16 7 31 43 17 12 20 7 Peak Tracking Total 19 | . 3 5 . 4 4 4 4 7 5 13 17 8 12 19 6 Tactical Retreats 23 | . 1 . . 1 . 1 . . . 5 11 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Traps Triggered 9 | . 1 . . . 1 . . . . 2 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Machines Disabled 3 | . 1 . . . 1 . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Machines Accessed 23 | . 2 . 1 . 2 3 1 1 1 . 7 3 2 . . Terminals 19 | . 2 . . . 2 2 1 . 1 . 7 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 54 | . 8 . 1 . 4 7 3 1 1 . 16 8 5 . . Successful 13 | . 3 . 1 . 1 2 . . . . 5 . 1 . . Failed 41 | . 5 . . . 3 5 3 1 1 . 11 8 4 . . Catastrophic 10 | . . . . . . 1 1 . . . 3 3 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 1 . 1 . 4 4 . . 1 . 5 7 1 . . Terminals 46 | . 8 . . . 4 3 3 . 1 . 16 8 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 4 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Terminal Hacks 12 | . 3 . 1 . 1 2 . . . . 5 . . . . Record 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 2 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 1 2 1 . 1 . 6 3 2 . . Full Trace Events 9 | . . . . . . . . . . . 5 3 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 33 | . . . . . . . 33 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Total Allies 33 | . . . . . . . 33 . . . . . . . . Largest Group 26 | . . . . . . . 26 19 . . . . . . . Highest-Rated Group 393 | . . . . . . . 393 293 . . . . . . . Highest-Rated Ally 34 | . . . . . . . 34 34 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . 39 33 . . . . . . . Total Damage 1580 | . . . . . . . 972 608 . . . . . . . Kills 20 | . . . . . . . 14 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Turns Passed 4543 | 70 447 100 364 458 346 267 406 407 214 427 443 255 144 78 117 Spaces Moved 5625 | 46 262 52 301 346 260 182 538 376 305 549 1156 514 370 151 217 Core 618 | 12 1 . . . . . . 22 134 95 69 18 17 51 199 Treads . | . . . . . . . . . . . . . . . . Legs 1483 | 34 248 52 301 346 260 182 . 60 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 505 | . . . . . . . . 23 68 414 . . . . . Flight 3019 | . 13 . . . . . 538 271 103 40 1087 496 353 100 18 Fastest Speed 24 | 50 117 120 120 120 120 120 28 24 32 32 30 32 35 40 45 Average Speed 64 | 128 122 120 120 120 120 120 28 74 51 70 34 39 37 43 49 Slowest Speed 320 | 250 280 120 120 120 120 120 28 320 150 80 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . 10 1 . . 17 7 12 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 47 18 70 64 26 41 85 11 10 18 46 19 15 31 11 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 115 | . 3 . . 22 12 10 . 62 . 6 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 34 | . . . . 22 12 . . . . . . . . . . AOE 81 | . 3 . . . . 10 . 62 . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Gar Acc Total 6299 | 53 328 74 305 390 296 210 777 470 339 575 1180 554 361 161 226 Wait 188 | . 4 . . 39 21 5 23 14 . 3 30 43 . . 6 Move 5517 | 45 261 51 300 345 259 181 518 373 304 548 1122 499 346 148 217 Hop 45 | . . . . . . . 9 1 . . 16 7 11 1 . Pick Up 45 | 1 6 4 . 3 3 4 8 7 4 1 3 1 . . . Fast Attach 60 | 6 7 . 1 . 1 1 . 18 10 8 3 3 1 . 1 Attach 26 | . . 2 . 1 5 2 4 7 . 1 . 1 2 1 . Detach 11 | . 1 . . . 2 . 1 5 1 1 . . . . . Swap 20 | 1 7 2 1 . 2 . 2 4 . . 1 . . . . Drop 57 | . 9 4 3 2 3 5 6 13 6 2 4 . . . . Fire 93 | . 33 11 . . . 12 8 23 . 6 . . . . . Melee 23 | . . . . . . . . 5 14 4 . . . . . Ram 5 | . . . . . . . . . . 1 1 . 1 . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 11 . Rewire 198 | . . . . . . . 198 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 5) 518 | -10/Materials | Entered Mines 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 614 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Entered Exiles 648 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 701 | -10/Exiles | Met EX-BIN 717 | -10/Exiles | Aligned with FarCom system 718 | -10/Exiles | Given EX-Vault access code 750 | -10/Exiles | Opened EX-Vault 760 | -10/Exiles | Found AWS/Gauss 788 | -10/Exiles | Warned to stay clear of 0b10 Research branches 826 | -10/Exiles | Met EX-DEC 972 | -10/Exiles | Discovered new exit (range 10) 982 | -10/Exiles | Left Exiles lab with AWS/Gauss 982 | -10/Exiles | Entered Mines 993 | -9/Mines | Met a Derelict bent on vengeance 1142 | -9/Mines | Learned location of Storage (-8) 1320 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1422 | -9/Mines | Discovered new exit (range 16) 1440 | -9/Mines | Entered Materials 1440 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 1682 | -8/Materials | Identified exit to Storage 1725 | -8/Materials | Discovered new exit (range 12) 1738 | -8/Materials | Build established: Scavenger-Mutant 1786 | -8/Materials | Entered Storage 1931 | -8/Storage | Found Prototype Launcher 1931 | -8/Storage | Identified Gui. Missile Launcher 1968 | -8/Storage | Used back door to open Recycling access 1968 | -8/Storage | Discovered new exit (range 5) 2053 | -8/Storage | Entered Recycling 2175 | -8/Recycling | Discovered new exit (range 8) 2312 | -8/Recycling | Lost 6 allies 2459 | -8/Recycling | Entered Factory 2459 | -6/Factory | Accompanied by 19 allies 2459 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 2582 | -6/Factory | Lost 5 parts (1p4n) 2689 | -6/Factory | Garrison activated, responded to threat 2751 | -6/Factory | Lost 14 allies 2792 | -6/Factory | Core integrity fell below 50% 2819 | -6/Factory | Lost 9 parts (1p4n2u2w) 2855 | -6/Factory | Released all parts (3) 2857 | -6/Factory | Discovered new exit (range 14) 2865 | -6/Factory | Core integrity fell below 20% 2866 | -6/Factory | Entered another Factory area 2866 | -5/Factory | Evolved 2 slots: Propulsion x2 2891 | -5/Factory | Lost 8 parts (5n1u2w) 3015 | -5/Factory | Lost 3 parts (1p2n) 3074 | -5/Factory | Discovered new exit (range 9) 3080 | -5/Factory | Entered another Factory area 3080 | -4/Factory | Evolved 2 slots: Propulsion x2 3204 | -4/Factory | Lost 4 parts (1n2u1w) 3428 | -4/Factory | Released all parts (2) 3457 | -4/Factory | Core integrity fell below 50% 3500 | -4/Factory | Core integrity fell below 20% 3501 | -4/Factory | Spotted B-86 Titan 3503 | -4/Factory | Discovered new exit (range 13) 3507 | -4/Factory | Entered Research 3507 | -3/Research | Evolved 2 slots: Propulsion x2 3713 | -3/Research | Identified exit to Quarantine 3740 | -3/Research | Spotted B-86 Titan 3892 | -3/Research | Core integrity fell below 50% 3948 | -3/Research | Discovered new exit (range 5) 3950 | -3/Research | Entered another Research area 3950 | -2/Research | Evolved 2 slots: Propulsion x2 3987 | -2/Research | Spotted B-90 Cyclops 4086 | -2/Research | Spotted B-90 Cyclops 4196 | -2/Research | Build established: Mutant 4197 | -2/Research | Discovered new exit (range 11) 4205 | -2/Research | Entered Access 4205 | -1/Access | Evolved 2 slots: Propulsion x2 4333 | -1/Access | System corruption reached 10% 4348 | -1/Access | Identified exit to Garrison 4349 | -1/Access | Entered Garrison 4371 | -1/Garrison | Lost 6 parts (1p5n) 4397 | -1/Garrison | Triggered checkpoint 4398 | -1/Garrison | Spotted B-99 Colossus 4400 | -1/Garrison | Triggered checkpoint 4402 | -1/Garrison | Core integrity fell below 50% 4419 | -1/Garrison | Core integrity fell below 20% 4420 | -1/Garrison | Discovered new exit (range 14) 4427 | -1/Garrison | Entered Access 4544 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04471_ Penetrated by Slug. 04473_ Slug penetrates Wall. 04484_ Penetrated by Slug. 04485_ Slug penetrates K-01 Serf. 04488_ Slammed into K-01 Serf. 04490_ Slug penetrates Wall. 04495_ Penetrated by Slug. 04495_ Slug penetrates Wall. 04504_ Penetrated by Slug. 04505_ Slug penetrates H-88 Terminator. 04507_ Penetrated by Slug. 04507_ Slug penetrates R-10 Processor. 04526_ System corrupted: Substantial component data lost. 04533_ Triggered Segregator Trap. 04533_ Arcs of energy rise from the floor. 04538_ Triggered Segregator Trap. 04538_ Arcs of energy rise from the floor. 04544_ System corrupted: Component data lost. 04544_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #? ???????????????????????????????? | | ?? #?? ????????????????????????????????? | | ????] #??? ???????###########???????????????? | | ######+######+#######? ??????????????? | | #? ! !!! ??????????????? | | # !!! ?????????????? | | # !! ?????????????? | | #############+### + ?????????????? | | ??????????" ?# # ?????????????? | | #????????" ?# # ?????????????? | | ""#??????? # #####+#########??????????????? | | ""#??????? #h #?????????????????????? | | ""#?????? # #?????????????????????? | | T#?????? # #?????????????????????? | | ""?????? #h ##########???????????????????? | | ""?????? Y # # #???????????????????? | | ""??????? # # #???????????????????? | | ???????? ==! # # ! #????BB?????????????? | | !???????? == # # #????BB?????????????? | | ?????????== # h # #???????????????????? | | * ?????????## ### h !#???????????????????? | | ##???????????#??# # #???????????????????? | | ????????????????# # ! #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# #####/######?h???????????????? | | ????????????????# @ "?????????????????? | | ????????????????# "?????????????????? | | ????????????????# "?????????????????? | | ????????????????###########+####?h???????????????? | | ?????????????????# #??????????????????? | | ?????????????????# =#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #???BB?????????????? | | ?????????????????# #???BB?????????????? | | ?????????????????# " " #??????????????????? | | ?????????????????# ""R"" #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# ??? #??????????????????? | | ?????????????????#?????? #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed EnergyMiningRipper Manual? 0 Play Time 01:00:34 Cumulative 90.2 hours Start 2024.05.12 @ 13:39:37 End 2024.05.12 @ 14:39:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 2 Adventurer 9 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b31ef7db-eba6-4a1a-835d-a569a3038b4d