Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 15:33:36 Player: EX-OCT Result: Destroyed by TK-4441 with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (32) 6400 Robots Destroyed (234) 1170 Value Destroyed (8536) 8536 Prototype IDs (234) 4680 Alien Tech Used (1) 200 Bonus (10277) 10277 TOTAL SCORE: 34263 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 504 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1902 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 55/100 System Corruption 36% Temperature Cool (42) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Cooling System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System Wardrone Bay > --- WEAPON ----------- Thermoblaster Thermoblaster CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Cooling System GOLEM Unit Transdimensional Reconstructor [Rating: 186] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Heavy Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility GOLEM Unit Device GOLEM Unit Storage Assembled Biocell Array Processor Surveybot 24 Chip Hackware Deep Network Scanner Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Thermoblaster Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 168 | 5 11 . 19 . . . 46 . 6 8 2 11 . 1 1 1 2 1 . 5 3 5 3 3 3 . 5 6 2 4 15 . Power 11 | . 1 . 3 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Engine 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 54 | 2 4 . 4 . . . 17 . 5 2 1 2 . . . 1 . . . . 1 2 . 1 3 . 4 2 . 1 2 . Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . 4 2 . . 2 . Wheel 11 | . . . 4 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . 4 . . . . . 8 . 5 2 1 2 . . . 1 . . . . 1 . . . . . . . . . . . Utility 61 | 1 3 . 5 . . . 12 . 1 5 1 6 . 1 1 . 2 . . 2 2 3 2 2 . . . 3 1 2 6 . Device 28 | 1 . . 1 . . . 2 . 1 3 1 3 . . 1 . . . . 1 2 1 2 . . . . 3 1 1 4 . Storage 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 1 . 2 . . . 6 . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . Hackware 7 | . 1 . . . . . 1 . . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . Protection 9 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 . 7 . . . 13 . . . . 3 . . . . . 1 . 3 . . 1 . . . 1 1 . 1 6 . Energy Gun 13 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Ballistic Gun 10 | 2 2 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 . . . . 3 . . . . . 1 . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . 2 . . 2 . 1 . . . . 2 . . 2 . . . . . 1 . . . . 4 . Parts Lost 78 | . 1 1 3 . . 1 15 1 . . . . . . . . . 1 . . 3 3 1 . 4 . 5 . 17 . . 22 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 17 | . 1 1 . . . . 3 1 . . . . . . . . . . . . 1 . 1 . 1 . 2 . 2 . . 4 Utility 34 | . . . . . . 1 3 . . . . . . . . . . . . . 1 2 . . 3 . 2 . 10 . . 12 Weapon 25 | . . . 2 . . . 9 . . . . . . . . . . 1 . . 1 1 . . . . 1 . 4 . . 6 Highest Loss Streak 20 | . 1 1 1 . . 1 7 1 . . . . . . . . . 1 . . 3 2 1 . 3 . 4 . 12 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 6 7 12 20 20 20 17 3 4 5 5 4 5 5 4 5 3 3 4 4 4 3 3 3 3 3 4 4 3 3 3 3 Power . | 1 1 1 . 2 2 2 1 . . 1 1 1 1 1 . . . . . 1 . . 1 1 1 1 1 1 . . . . Propulsion 1 | . . . 3 5 5 5 3 1 1 1 2 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . Utility 2 | . 2 2 4 9 9 9 6 . . . 1 1 1 1 1 2 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 Weapon 1 | . 1 4 3 4 4 4 4 2 3 1 1 . . . . . . . . 1 1 . . 1 1 . 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 . . . . . 15 . 1 1 . 1 . . 1 . . . . . 2 . . . . 1 . . . . . 1 Power 5 | . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Propulsion 8 | . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . 1 . . . . . 2 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Tool/Special 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 85 85 95 100 100 100 90 99 97 92 93 84 84 84 84 76 78 78 73 77 68 71 82 83 85 86 84 87 66 30 55 76 Engine 1 | . . . 7 11 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . Core 1 | . . . 2 . . . 3 9 9 7 8 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 4 5 4 5 4 3 4 4 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . 18 17 18 22 22 22 21 18 10 12 20 Wheel 4 | . . . 19 22 22 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . 21 28 2 . . . 4 35 34 30 30 30 30 30 30 30 26 26 26 26 24 . . . . . . . . . . . Device 10 | . 4 . 9 11 11 11 2 . 3 14 15 6 7 7 10 7 6 6 6 9 10 11 22 13 13 15 16 20 14 3 8 24 Storage 4 | . 9 14 9 11 11 11 7 . . . . . . . . . . . . . . 4 5 5 5 5 4 5 4 . 1 4 Processor 5 | . 7 . 9 11 11 11 15 18 14 7 7 7 7 7 7 7 6 6 6 6 2 2 . 4 5 5 5 5 2 . . . Hackware 4 | . 5 14 2 . . . . 9 9 7 7 10 7 7 4 . 11 13 13 13 13 9 5 5 5 5 5 5 3 . . . Protection 3 | . . . . . . . . . . . . 3 7 7 7 7 6 6 6 6 4 1 5 8 8 5 4 5 4 3 4 5 Energy Gun 6 | . . . 27 28 33 33 18 . . . . . . . . . . . . . . . . . . . . . . . 8 8 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . 15 16 16 15 16 15 19 13 4 . . Ballistic Gun 2 | . 21 14 . . . . 5 18 21 15 15 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 9 5 7 7 13 15 15 15 15 13 11 6 6 4 . . . . . . . . . . . Peak Build Rating 186 | 5 10 10 23 23 23 23 39 28 31 44 50 49 49 50 51 51 62 62 55 68 79 124 142 128 143 146 146 163 164 64 186 172 Average Rating 87 | 3 7 10 19 23 23 22 29 27 27 37 45 48 49 49 50 45 60 60 54 57 58 105 134 125 137 141 141 159 119 55 149 157 On Entrance 61 | . 5 10 10 23 23 23 21 28 26 31 44 46 49 49 50 51 45 62 54 55 60 60 120 127 119 143 146 146 163 21 63 162 Avg Prop Armor Cover (%) 15 | 29 28 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 27 18 2 23 Naked Turns 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 3 8 8 59 59 59 59 97 10 12 20 22 19 19 19 21 21 19 19 14 16 21 96 102 101 101 94 94 112 113 45 111 106 Greatest Support 140 | 3 8 8 24 24 24 24 56 20 20 20 22 21 20 20 24 25 19 19 19 19 25 90 90 90 95 100 100 120 120 70 140 140 Greatest Overweight (x) 3 | . 1 . 2 2 2 2 3 . . . . . . . . . . . . . . 1 2 2 1 1 1 1 1 . 1 . Average Overweight (x) . | . . . 1 2 2 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 20 20 20 20 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 7 8 15 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 8 8 20 20 20 20 25 4 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 6 7 12 20 20 20 18 3 4 4 5 4 5 4 4 4 3 3 4 4 4 4 4 4 4 4 5 5 4 4 4 4 Final Capacity 20 | 5 8 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 8 7 20 20 20 20 4 3 5 5 5 5 5 5 5 5 3 3 5 5 5 5 5 4 5 5 5 5 5 4 5 4 Class Distribution -------------------- 41% | Hacker-Golem 15% | Gunner 8% | Mutant 6% | Sprinter 6% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Pyromaniac-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Zhirov Hacker-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Pyromaniac-Tank | -4/Warlord Golem | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 3693 | 268 267 10 370 10 10 . 966 . 200 120 . 255 6 18 . 30 20 10 . 60 12 88 30 30 40 30 35 60 24 73 435 216 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10079 | 114 366 . 1114 219 . . 2269 . 195 78 . 356 . 30 24 6 36 . . . 12 927 476 552 546 222 445 1006 315 135 438 198 Parts 479 | 8 24 . 62 17 . . 118 . 16 5 . 32 . 1 3 . . . . . . 32 24 23 31 4 11 44 12 8 3 1 Haulers Intercepted 14 | . 2 . 4 . . . 4 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . . . . . . . . . . . . 1 . . 28 . 24 31 4 7 . 4 4 . 1 Prevented 7 | . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 178 | . 9 . 23 7 . . 42 . 4 . . 2 . . . 1 . . . . . 18 3 11 12 . 6 14 4 1 13 8 Melee 4 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . Guns 71 | . 9 . 15 7 . . 34 . 4 . . . . . . . . . . . . . . . . . . . . . 2 . Cannons 63 | . . . . . . . . . . . . . . . . . . . . . . 17 2 11 12 . 5 13 3 . . . AOE 32 | . . . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . 11 8 Classes Destroyed 24 | 2 5 . 2 2 . . 3 . 1 . . 1 . 1 . 1 . . . . . 1 . . . . . 1 1 1 2 . Worker 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 7 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . Tunneler 6 | 2 . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . Hauler 14 | . 2 . 4 . . . 4 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Recycler 6 | 1 . . 1 . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Watcher 13 | . 1 . 4 . . . 4 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . Swarmer 49 | . 6 . 11 4 . . 12 . . . . . . . . . . . . . . 3 . 5 5 . . . . . . 3 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Grunt 70 | . 3 . 4 1 . . 21 . . . . . . . . . . . . . . 10 . 2 2 . 5 6 2 . 11 3 Brawler 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . Sentry 21 | . . . 6 . . . 7 . 1 . . 1 . . . . . . . . . 1 . 2 1 . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . 2 . . . 2 Programmer 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 3 4 . 7 4 . . 7 . 3 1 . 3 . 1 1 1 1 . . . . 4 5 4 7 . 6 4 2 1 7 3 Combat Bots Only 7 | . 4 . 7 4 . . 7 . 3 . . 1 . . . 1 . . . . . 4 2 4 7 . 6 4 2 1 7 3 Max Kills in Single Turn 3 | 1 1 . 2 3 . . 3 . 1 1 . 1 . 1 1 1 1 . . . . 1 1 1 1 . 1 2 1 1 2 3 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1574 | . 62 6 83 7 . 5 218 15 15 24 1 26 . . 3 19 9 9 . . 39 137 38 73 151 . 144 67 200 . 28 195 Missed 622 | . 25 3 34 . . 2 61 6 8 17 1 20 . . 2 8 6 4 . . 18 45 13 18 34 . 54 29 99 . 15 100 Hits 952 | . 37 3 49 7 . 3 157 9 7 7 . 6 . . 1 11 3 5 . . 21 92 25 55 117 . 90 38 101 . 13 95 Melee 9 | . . . . . . 1 3 . 2 . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Projectile 943 | . 37 3 49 7 . 2 154 9 5 7 . 6 . . 1 11 3 5 . . 20 92 25 54 117 . 89 38 101 . 13 95 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . 1 . . . 9 1 1 . . 1 . . . . . . . . . . 3 . 4 . 8 2 2 . 1 2 Part Disruptions 4 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 17729 | . 359 166 534 63 . 68 2382 124 91 58 . 89 . . 48 172 28 100 . . 523 1527 261 861 1490 . 1439 680 2900 . 207 3559 Core 2648 | . 36 70 161 9 . . 363 41 . 40 . . . . . 55 . 60 . . 148 138 17 90 106 . 145 59 503 . . 607 Absorbed by Shields 378 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 205 157 . . . Redirected to Shielding 85 | . . . . . . . . . . . . 23 . . 31 7 10 14 . . . . . . . . . . . . . . Ignored by Resistances 1936 | . . . . . . . . . . . . . . . . . . . . . 76 . 51 177 289 . 313 175 510 . 46 299 Regen/Repaired (Parts) 416 | . . . 91 . . . 246 . 14 . . 10 . . . . . . . . . . . . . . . . . . 55 . Core Remaining (%) 64 | 100 . 57 . . . 57 . . 26 . . . . . . 86 . . . . . 59 . . . . 64 . . . . . Volleys Fired 418 | 9 61 . 38 9 . 1 110 . 12 . . . . . . . . . . . . 33 19 23 23 . 14 33 13 2 9 9 Largest 4 | 2 2 . 3 3 . 3 3 . 3 . . . . . . . . . . . . 3 3 3 3 . 3 4 4 1 3 3 Hottest 240 | 40 40 . 135 135 . 135 135 . 63 . . . . . . . . . . . . 75 75 75 75 . 75 185 185 105 240 240 Shots Fired 1047 | 18 122 . 105 25 . 3 268 . 36 . 1 1 . . . . . . . . . 91 45 61 51 . 29 98 46 3 26 18 Gun 593 | 18 122 . 101 25 . 3 259 . 36 . 1 1 . . . . . . . . . . . . . . . . . . 18 9 Cannon 424 | . . . . . . . . . . . . . . . . . . . . . . 91 45 61 51 . 29 98 46 3 . . Launcher 30 | . . . 4 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 8 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 267 | 18 122 . . . . . 89 . 36 . 1 1 . . . . . . . . . . . . . . . . . . . . Thermal 424 | . . . . . . . . . . . . . . . . . . . . . . 91 45 61 51 . 29 98 46 3 . . Explosive 27 | . . . 4 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 7 7 Electromagnetic 299 | . . . 101 25 . 3 170 . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 11 Robot Hit Streak 26 | 4 9 . 21 3 . 3 19 . 5 . . . . . . . . . . . . 20 11 16 13 . 24 13 26 2 8 15 Robot Miss Streak 6 | 3 4 . 4 4 . 1 4 . 3 . 2 . . . . . . . . . . 3 2 2 2 . 1 3 2 . 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 4 2 . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | 11 67 . 65 14 . 2 187 . 20 2 . 15 . 1 1 1 1 . . . 1 66 28 36 27 3 28 57 30 3 19 17 Core Hits 362 | 5 27 . 39 10 . . 114 . 12 1 . 8 . 1 1 . . . . . . 21 7 12 11 1 9 26 8 2 31 16 Critical Kills 7 | . . . . 1 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 29 | . 1 . 6 1 . . 12 . 1 . . . . . . . . . . . . . . . . 1 1 . . . 2 4 Destroy 11 | . 1 . . . . . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 171 | . 5 . 17 2 . . 5 16 3 34 5 35 . 3 5 4 6 4 2 . 3 4 1 . . 3 6 . 1 1 1 5 Impact 24 | . 5 . 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . . . 5 16 3 34 5 35 . 3 5 4 6 4 2 . 3 . . . . . 6 . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 3 . . 1 1 1 5 Sneak Attacks 14 | . 1 . 1 1 . . 1 . . 1 . 6 . 1 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28646 | 96 654 . 1531 289 . 55 3729 . 212 126 9 877 . 68 141 107 61 . . . 78 3213 1481 2005 1370 162 1443 3858 1554 76 3322 2129 Guns 5782 | 96 556 . 978 187 . 26 2700 . 212 . 9 . . . . . . . . . . . . . . . . . . . 705 313 Cannons 14113 | . . . . . . . . . . . . . . . . . . . . . . 3142 1481 2005 1353 . 1229 3310 1517 76 . . Explosions 6346 | . . . 477 . . 29 932 . . . . . . . . . . . . . . . . . . . . 509 . . 2617 1782 Melee 2312 | . 98 . 76 102 . . 97 . . 126 . 877 . 68 141 107 61 . . . 78 71 . . . 162 214 . . . . 34 Ramming 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . 39 37 . . . Kinetic 1458 | 96 556 . . . . . 585 . 212 . 9 . . . . . . . . . . . . . . . . . . . . . Thermal 15439 | . . . 133 . . 29 181 . . . . . . . . . . . . . . 3142 1481 2005 1353 . 1229 3819 1517 76 227 247 Explosive 3514 | . . . 344 . . . 751 . . . . . . . . . . . . . . . . . . . . . . . 1696 723 Electromagnetic 3306 | . . . 978 187 . 26 2115 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 276 | . 98 . 76 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1769 | . . . . . . . 97 . . 126 . 877 . 68 141 107 61 . . . 78 . . . . . 214 . . . . . Piercing 267 | . . . . . . . . . . . . . . . . . . . . . . 71 . . . 162 . . . . . 34 Entropic 2524 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1399 1125 Highest Corruption 36 | . . 2 . . . . 2 2 2 1 1 2 2 2 2 3 . . . . . . . . . . . . 14 14 14 36 Average Corruption 4 | . . 2 . . . . 2 2 2 1 1 1 2 2 2 2 . . . . . . . . . . . . 13 14 14 18 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . 1 . . . . 27 3 4 1 1 8 3 2 . 6 . . . . . . . . . . . . 15 15 3 5 Message Errors 22 | . . . . . . . 9 1 2 . . 1 . 1 . 2 . . . . . . . . . . . . 3 3 . . Matter Fused 17 | . . . . . . . 5 1 . . . 2 1 . . 1 . . . . . . . . . . . . 1 3 1 2 Heat Flow Errors 12 | . . 1 . . . . 2 1 1 1 . . 1 . . 1 . . . . . . . . . . . . 1 2 1 . Energy Discharges 12 | . . . . . . . 4 . . . . 1 . . . 1 . . . . . . . . . . . . 2 2 . 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . 3 . 1 . . 1 1 1 . . . . . . . . . . . . . . 4 3 . . Data Loss (major) 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Misfires 5 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1758 | . 78 . 63 . . . 4 . . 35 . 182 . . . 77 26 . . . 57 107 364 64 77 85 94 302 5 . 81 57 Projectiles 785 | . . . . . . . . . . . . . . . . . . . . . . 107 364 64 77 . 72 96 5 . . . Explosions 349 | . . . 9 . . . 4 . . . . . . . . . . . . . . . . . . . . 206 . . 81 49 Melee 624 | . 78 . 54 . . . . . . 35 . 182 . . . 77 26 . . . 57 . . . . 85 22 . . . . 8 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 867 | . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . 136 . . . 670 Shots 14 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 5 . . . Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 5 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 8 111 21 116 . . 425 257 268 128 9 5 84 . . 273 . . . . 34 28 . 13 . . . . 110 145 348 66 Average Temperature 77 | . 3 57 7 58 . . 94 133 79 92 2 1 29 . . 132 . . . . 15 13 . 6 . . . . 50 64 173 28 Received Heat Transfer 4110 | . 102 . 129 40 . 18 1080 81 9 18 . 21 . . . 9 12 . . . 201 372 . 216 54 . 472 54 642 . 58 522 Effects 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . 2 . 5 . . . 13 . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . Heat Transferred 7521 | . . . 250 . . 50 300 . . . . . . . . . . . . . . 1575 700 975 675 . 600 1600 422 74 150 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . 1 . 2 . . . 3 3 2 1 . 1 . . . . 2 . . . . . 1 . . . . 2 . . . . Low Security (%) 53 | 100 96 100 12 100 . 100 19 . . 79 100 93 . . . . . . . . . . 53 . . . . 70 . . . . Level 1 26 | . 3 . 71 . . . 20 . 52 20 . 6 . . . . . . . . . . 46 . . . . 28 . . . . Level 2 15 | . . . 16 . . . 41 79 47 . . . . . . . 100 . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . 18 20 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 923 | 5 203 17 450 189 . 68 923 796 471 340 68 217 . . . . 462 . . . . . 357 . . . . 404 . . . . Initial 598 | . 3 17 . 99 . . 22 598 388 138 68 . . . . . 462 . . . . . 357 . . . . . . . . . Average 234 | 1 116 1 265 116 . 10 423 650 404 185 32 109 . . . . 454 . . . . . 233 . . . . 113 . . . . Influence Increases 8391 | 15 375 . 945 175 . 78 1599 208 158 578 5 657 . 5 20 65 475 . 30 . . 425 452 298 297 15 155 553 60 30 564 154 Destroy 0b10 Robot/C 3600 | . 180 . 460 120 . . 840 . 80 . . 40 . . 20 . . . . . . 320 60 240 260 . 120 280 20 20 420 120 Destroy 0b10 Robot/NC 305 | 15 20 . 50 5 . . 70 . 10 10 . 40 . 5 . 5 5 . . . . 10 30 . . 15 . 15 . . . . Destroy Leader 664 | . 36 . 136 20 . . 186 . 24 2 . 26 . . . . 2 . . . . 50 20 10 30 . 20 62 10 10 . 20 Allied During Kill 138 | . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . 114 14 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 257 | . 15 . 41 . . . 35 . 11 41 . 80 . . . . . . . . . . 10 . . . . 24 . . . . Select Force Hacks 180 | . 30 . 30 . . . 30 . . 60 . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 90 | . . . 15 . . . 15 . . 15 . 15 . . . . . . . . . . . . . . . 30 . . . . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 332 | . 4 . 48 . . 3 63 18 3 30 5 11 . . . . 3 . . . . . 32 . . . . 112 . . . . Advance Influence 750 | . . . . . . . . . . . . . . . . . 450 . . . . . 300 . . . . . . . . . Partial Spotted 300 | . . . 15 . . . 30 . 30 105 . 105 . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 1665 | . 90 . 150 30 . 75 330 90 . 315 . 300 . . . 60 . . 30 . . 45 . 45 . . 15 30 30 . 30 . Influence Decreases 8391 | 10 334 46 689 363 68 20 736 333 648 688 200 503 118 42 10 55 38 240 82 165 . 333 439 316 384 15 155 181 420 42 151 567 Entered New Map 2427 | . 2 29 . 157 68 . 36 323 408 168 128 1 58 8 . 10 8 170 42 165 . . 35 40 17 . . . 138 3 . 413 Time Decay 4571 | 10 322 10 509 206 . 10 550 . 90 230 72 350 60 34 10 45 30 60 40 . . 303 294 276 287 15 115 181 188 39 91 144 Search Patrol Dispatched 200 | . . . . . . . . . . 100 . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 377 | . 10 7 30 . . 10 150 10 . . . . . . . . . 10 . . . 30 10 . 40 . 40 . 20 . . 10 Lost Ally 234 | . . . . . . . . . . 40 . 20 . . . . . . . . . . . . 40 . . . 74 . 60 . Purge Threat 582 | . . . 150 . . . . . 150 150 . 132 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 6 . . . 10 . 2 5 . 8 . . . . . . . . . . 2 . . . . 5 . . . 1 Investigation 20 | . 1 . 4 . . . 6 . . 4 . 5 . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 . . . . 1 . . . . Reinforcement 14 | . 1 . 2 . . . 4 . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 21 | . 4 . 2 . . . 4 . 1 2 . 2 . . . 5 . . . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 33 3 49 8 . 6 81 12 11 27 9 26 . . 4 9 2 3 2 . 25 21 3 15 12 . 9 24 48 1 27 40 Peak Tracking Total 46 | . 4 3 9 4 . 6 13 8 6 8 5 10 . . 4 4 1 2 3 . 46 5 2 7 7 . 6 7 16 1 7 31 Tactical Retreats 58 | . 3 . 4 1 . 2 9 1 . 8 1 9 . . . 2 . . 1 . 2 2 . 2 . . 1 2 6 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 15 | . . . 2 . . . 3 1 1 2 . 5 . . . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 15 | . . . 2 . . . 1 1 . 1 . 1 . . . . . . . 3 1 . . 1 . . . 2 1 . 1 . Max in Single Turn 2 | . . . 1 . . . 1 1 . 1 . 1 . . . . . . . 1 1 . . 1 . . . 2 1 . 1 . Garrison Access 5 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 99 | . 7 . 13 . 1 . 15 1 4 21 . 19 1 . 4 . 3 . 1 . . . 1 . . 3 . 4 . . 1 . Terminals 59 | . 6 . 10 . . . 9 1 3 14 . 10 . . . . 2 . . . . . 1 . . . . 3 . . . . Fabricators 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 2 . . 3 . 3 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . Total Hacks 306 | . 22 . 50 . 1 . 51 2 17 55 . 41 1 . 29 . 8 . 1 . . . 4 . . 12 . 11 . . 1 . Successful 204 | . 12 . 32 . 1 . 36 . 9 34 . 25 1 . 29 . 3 . 1 . . . 2 . . 12 . 6 . . 1 . Failed 100 | . 10 . 18 . . . 14 2 8 20 . 16 . . . . 5 . . . . . 2 . . . . 5 . . . . Catastrophic 18 | . 1 . 1 . . . 6 1 . 5 . 2 . . . . 1 . . . . . . . . . . 1 . . . . Database Lockouts 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 18 . 23 . . . 26 . 12 28 . 28 . . . . 7 . . . . . . . . . . 5 . . 1 . Terminals 179 | . 21 . 32 . . . 25 2 15 39 . 26 . . . . 7 . . . . . 4 . . . . 8 . . . . Fabricators 10 | . . . . . . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . Repair Stations 21 | . . . 8 . . . 10 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 35 | . . . 10 . . . 11 . . 9 . 4 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 3 . . 4 . 3 . . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 81 | . 2 . 8 . 1 . 2 . 2 11 . 5 1 . 29 . 1 . 1 . . . 2 . . 12 . 3 . . 1 . Record 17 | . . . . . 1 . . . . 1 . . . . 11 . . . . . . . . . . 4 . . . . . . Part Schematic 20 | . . . 3 . . . . . . . . 1 . . 12 . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . 1 . . . 1 . . 2 . 1 . . 3 . . . . . . . 1 . . 4 . 1 . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 6 . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 8 | . . . 3 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 8 | . . . 3 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . 8 . . . 9 . . 5 . 2 . . . . 1 . . . . . . . . . . . . . . . Insert Component 8 | . . . 2 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . 2 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 4 . . . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 70 | . 10 . 10 . . . 15 . 5 14 . 13 . . . . 1 . . . . . . . . . . 2 . . . . Terminals 58 | . 9 . 9 . . . 11 . 5 11 . 10 . . . . 1 . . . . . . . . . . 2 . . . . Assimilate 7 | . 1 . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 2 . 3 . . . 5 . 2 2 . 3 . . . . 1 . . . . . . . . . . 2 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 29 | . 5 . 5 . . . 6 . 3 5 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Extract 5 | . . . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 . 13 . . . 13 1 4 15 . 14 . . . . 2 . . . . . 1 . . . . 4 . . . . Full Trace Events 7 | . . . 1 . . . 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 7 . . . 6 . . 8 . 5 . . 12 . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 4 . . . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 3 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 262 | . . . 96 . . . 128 . 38 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 5 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 21 | . 1 . . . . . . . . 4 . 2 . . . . . . . 3 . . . 2 . . . . 4 . 5 . Largest Group 5 | . 1 . . . . . . . . 2 . 1 . . . . . . . 3 3 . . 2 1 . . . 4 . 5 1 Highest-Rated Group 242 | . 10 . . . . . . . . 36 . 26 . . . . . . . 80 80 . . 78 49 . . . 192 . 242 49 Highest-Rated Ally 49 | . 10 . . . . . . . . 26 . 26 . . . . . . . 35 35 . . 49 49 . . . 48 . 49 49 Initial Warlord ECA Mod 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 109 | . . . . . . . . . . . . . . . . . . . . . 16 . . 6 5 . . . 28 . 52 2 Total Damage 3461 | . . . . . . . . . . . . . . . . . . . . . 127 . . 112 109 . . . 1054 . 2034 25 Kills 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 5 . 9 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 5477 | 3 227 . . . . . . . . 487 164 769 135 90 39 329 72 122 94 422 24 . 524 1965 11 . . . . . . . Terrain 4830 | . . . . . . . . . . 487 164 769 135 90 39 329 72 122 94 422 24 . 107 1965 11 . . . . . . . Traps 1256 | . . . . . . . . . . . . . . . . . . . . . . . 524 732 . . . . . . . . Seismic 230 | 3 227 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . 1 . . . . . . 1 . . . . 152 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . . . . 1 1 . 1 . 1 3 . . 3 . 2 1 . 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 19884 | 58 780 200 1409 427 350 157 1865 107 180 492 164 890 135 90 39 329 72 122 94 422 112 2159 651 1965 1283 203 1101 657 632 350 1957 432 Spaces Moved 17148 | 34 683 523 1049 354 317 139 1485 210 264 1432 424 2002 298 313 97 340 220 361 331 714 396 746 179 761 440 137 478 333 512 287 976 313 Core 531 | 34 153 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 213 112 . 12 Treads 744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 569 . Legs 4075 | . . . . . . . . . . . . . . . . . . . . . . 740 179 761 440 137 478 333 299 . 407 301 Wheels 2587 | . . . 747 354 317 139 1030 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9211 | . 530 523 302 . . . 448 210 264 1432 424 2002 298 313 97 340 220 361 331 714 396 6 . . . . . . . . . . Fastest Speed 17 | 50 37 37 37 110 110 110 27 27 26 26 21 24 24 24 18 17 26 26 26 26 17 23 183 135 135 135 135 135 50 50 100 50 Average Speed 78 | 50 40 37 82 110 110 110 80 27 27 26 24 24 24 24 22 25 26 26 26 26 22 177 185 184 175 136 150 147 99 117 179 120 Slowest Speed 240 | 50 120 37 110 110 110 110 145 30 28 26 26 24 24 24 24 26 26 26 26 26 26 185 235 235 186 183 190 185 190 160 240 125 Overloaded Moves 327 | . . . . . . . . . . . 7 . . . 26 4 . . . . 284 6 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . 5 9 3 . . . 7 . 3 5 6 21 . . 2 5 3 . . . 4 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 79 94 81 85 76 40 89 36 31 52 99 56 52 53 77 49 11 62 56 84 62 78 7 92 64 60 65 16 67 46 91 55 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 44 | . 3 . 5 . . . . . . 1 . 3 . . 24 . . . 1 3 . . . . . 3 1 . . . . . Known Exits Taken 14 | . 1 1 . . . 1 1 . 1 . . 1 1 . . 1 1 . . . . . 1 1 . . 1 1 1 . . . Unknown Exits Taken 15 | 1 . . 1 1 1 . . . . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 . . . 1 1 . Scrap Searched 30 | . . 3 . 1 . 1 . . . . . . 1 2 . 1 . 2 2 3 . 3 . 2 . . 4 . 3 . . 2 Spaces Dug 114 | . 4 . 16 . . . 3 8 3 30 5 11 . 2 . 1 3 4 2 . . . 2 7 4 . . 7 1 . 1 . Terrain Destroyed 506 | . 4 . 44 . . 3 57 8 3 30 5 11 . 2 . 1 3 4 2 . . 28 16 21 18 . 5 63 9 1 66 102 Melee 89 | . 4 . 12 . . . 3 8 3 30 5 11 . 2 . 1 3 4 2 . . . . . . . . . . . 1 . Projectile 132 | . . . . . . . . . . . . . . . . . . . . . . 28 16 21 18 . 5 28 9 1 3 3 AOE 285 | . . . 32 . . 3 54 . . . . . . . . . . . . . . . . . . . . 35 . . 62 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 22339 | 57 1081 519 1474 369 317 140 1937 234 342 1491 472 2344 360 323 104 570 224 384 336 895 412 1507 464 1278 907 149 829 431 601 296 1155 337 Wait 3989 | 7 296 5 315 4 . 1 210 . 44 12 46 250 63 2 . 218 2 18 2 145 1 701 255 476 431 . 318 52 41 . 68 6 Move 16984 | 33 672 504 1042 353 316 138 1474 209 257 1423 415 1961 297 312 92 331 213 360 330 713 387 745 178 760 439 136 477 332 511 286 975 313 Hop 61 | . 5 9 3 . . . 4 . 3 4 2 19 . . 2 3 3 . . . 4 . . . . . . . . . . . Pick Up 86 | 3 13 . 18 . . . 29 . 3 1 . 7 . 2 2 . . . 2 . 2 2 . . . 2 . . . . . . Fast Attach 87 | 5 4 . 4 . . . 20 . 4 3 . 6 . . . . . 1 . 4 2 4 2 2 . 1 2 4 1 4 14 . Attach 60 | . 5 1 9 . . . 19 1 1 . . 2 . . 1 1 2 . . 1 2 1 1 1 1 2 . . 2 2 3 2 Detach 26 | . 1 . 2 . . . 5 . . . . 1 . . . 1 . . . 1 1 1 1 . . 1 . . 2 1 7 1 Swap 101 | . 6 . 20 1 1 . 30 . 8 10 2 9 . 1 . . . . . 1 2 1 . . 3 . 3 2 . . 1 . Drop 168 | . 13 . 6 . . . 31 . 7 4 2 13 . 2 2 1 . 1 . 3 8 15 6 10 6 4 9 6 1 . 17 1 Fire 418 | 9 61 . 38 9 . 1 110 . 12 . . . . . . . . . . . . 33 19 23 23 . 14 33 13 2 9 9 Melee 164 | . 5 . 17 2 . . 5 16 3 34 5 31 . 3 5 3 4 4 2 . 3 4 1 . . 3 6 . 1 1 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 5 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . 8 . . . 45 . . . 12 . . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 24 . 60 . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Discovered new exit (range 12) 410 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Learned Storage trap positions 625 | -10/Materials | Learned 4 Recycling zone layouts 626 | -10/Materials | Build established: Scavenger-Mutant 662 | -10/Materials | Loaded intel: 18 trap records 688 | -10/Materials | Learned location of Mines (-9) 706 | -10/Materials | Loaded intel: 8 terminal locations 712 | -10/Materials | Learned Storage security intel 729 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Identified exit to Mines 754 | -10/Materials | Learned location of Storage (-7) 791 | -10/Materials | Identified exit to Subcaves 839 | -10/Materials | Entered Mines 891 | -10/Mines | Met a Derelict bent on vengeance 901 | -10/Mines | Discovered exit to Materials (range 5) 970 | -10/Mines | Discovered exit to Materials (range 15) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1166 | -9/Materials | Discovered new exit (range 6) 1172 | -9/Materials | Discovered new exit (range 15) 1343 | -9/Materials | Destroyed 7 combat bots 1490 | -9/Materials | Build established: Gunner 1843 | -9/Materials | Discovered new exit (range 8) 1861 | -9/Materials | Loaded intel: 2 repair station locations 1990 | -9/Materials | Learned location of 1 exit from Storage 2055 | -9/Materials | Identified exit to Materials 2112 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 2146 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 2163 | -9/Materials | Learned location of Mines (-8) 2179 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 2448 | -9/Materials | Entered Mines 2669 | -9/Mines | Excavation squad dispatched 2669 | -9/Mines | A large section of the Mines collapsed 2871 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2871 | -9/Mines | Discovered new exit (range 5) 2875 | -9/Mines | Entered Exiles 2875 | -9/Exiles | Found Exiles lab abandoned 3216 | -9/Exiles | Discovered new exit (range 10) 3225 | -9/Exiles | Entered Mines 3368 | -8/Mines | Discovered exit to Materials (range 9) 3382 | -8/Mines | Entered Materials 3382 | -8/Materials | Evolved 2 slots: Propulsion x2 3451 | -8/Materials | Repaired Hvy. EM Pulse Gun+ 3484 | -8/Materials | Repaired Hvy. EM Pulse Gun+ 3848 | -8/Materials | Repaired Hvy. EM Pulse Gun+ 3881 | -8/Materials | Repaired Hvy. EM Pulse Gun+ 3941 | -8/Materials | Discovered new exit (range 5) 4449 | -8/Materials | Discovered new exit (range 10) 4564 | -8/Materials | Identified exit to Factory 4604 | -8/Materials | Learned Storage stockpile data 4673 | -8/Materials | Learned 4 Recycling zone layouts 4675 | -8/Materials | Learned 2 Storage zone layouts 4687 | -8/Materials | Learned location of 1 exit from Recycling 4711 | -8/Materials | Learned location of 1 exit from Storage 4885 | -8/Materials | Core integrity fell below 50% 4923 | -8/Materials | Lost 7 parts (1n1u5w) 4928 | -8/Materials | Destroyed 7 combat bots 5014 | -8/Materials | Released all parts (8) 5130 | -8/Materials | Central database locked down 5247 | -8/Materials | Identified exit to Garrison 5247 | -8/Materials | Entered Garrison 5307 | -8/Garrison | Triggered checkpoint 5340 | -8/Garrison | Garrison Relay disabled 5352 | -8/Garrison | Discovered new exit (range 5) 5353 | -8/Garrison | Triggered checkpoint 5354 | -8/Garrison | Entered Materials 5394 | -8/Materials | Repaired Cesium-ion Thruster 5498 | -8/Materials | Garrison activated, responded to threat 5532 | -8/Materials | Discovered exit to Factory (range 10) 5534 | -8/Materials | Entered Factory 5534 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5535 | -7/Factory | Identified exit to Storage 5605 | -7/Factory | Build established: Scavenger-Sprinter 5716 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 5739 | -7/Factory | Identified exit to Lower Caves 5792 | -7/Factory | Central database locked down 5813 | -7/Factory | Identified exit to Factory 5848 | -7/Factory | Learned location of 1 exit from Cetus 5852 | -7/Factory | Discovered exit to Factory (range 7) 5875 | -7/Factory | Learned 2 Upper Caves zone layouts 5890 | -7/Factory | Learned location of Warlord (-4) 5898 | -7/Factory | Learned Extension trap positions 5915 | -7/Factory | Learned location of 2 exits from Lower Caves 5934 | -7/Factory | Search patrols dispatched 6026 | -7/Factory | Sucked down chute 6026 | -7/Factory | Entered Waste 6027 | -7/Waste | Identified exit to Factory 6032 | -7/Waste | Spotted C-40 Crusher 6034 | -7/Waste | Spotted C-40 Crusher 6036 | -7/Waste | Spotted C-40 Crusher 6039 | -7/Waste | Spotted C-40 Crusher 6041 | -7/Waste | Spotted C-40 Crusher 6117 | -7/Waste | Spotted C-40 Crusher 6190 | -7/Waste | Entered Factory 6195 | -7/Factory | Discovered exit to Storage (range 7) 6305 | -7/Factory | Discovered exit to Storage (range 14) 6341 | -7/Factory | Build established: Sprinter 6662 | -7/Factory | Build established: Hacker-Sprinter 6743 | -7/Factory | Fabricated Plasma Cutter (x2) 6771 | -7/Factory | Learned location of 1 exit from Hub_04(d) 6829 | -7/Factory | Learned location of Lower Caves (-7) 6876 | -7/Factory | Learned location of 1 exit from Upper Caves 6913 | -7/Factory | Learned location of Archives (-6) 6955 | -7/Factory | Learned location of Zion (-6) 7049 | -7/Factory | Build established: Sprinter 7060 | -7/Factory | Learned location of 1 exit from Cetus 7080 | -7/Factory | Entered Lower Caves 7081 | -7/Lower Caves | Identified exit to Lower Caves 7215 | -7/Lower Caves | Entered another Lower Caves area 7274 | -7/Lower Caves | Encountered a Warlord checkpoint 7278 | -7/Lower Caves | Learned Factory emergency access door positions 7288 | -7/Lower Caves | Discovered new exit (range 13) 7289 | -7/Lower Caves | Found DCF Scrap (13 items) 7305 | -7/Lower Caves | Entered Data Miner 7305 | -7/Data Miner | Discovered new exit (range 6) 7310 | -7/Data Miner | Met Data Miner 7314 | -7/Data Miner | Learned location of Section 7 (-3) 7314 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7318 | -7/Data Miner | Received God Mode back door access code from Data Miner 7322 | -7/Data Miner | Destroyed Data Miner 7325 | -7/Data Miner | Interfaced with the Data Conduit 7326 | -7/Data Miner | Found Prototype Hackware 7328 | -7/Data Miner | Found Prototype Hackware 7344 | -7/Data Miner | Entered Proximity Caves 7347 | -6/Proximity Caves | Spotter reported a threat 7400 | -6/Proximity Caves | Spotter reported a threat 7548 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7619 | -6/Proximity Caves | Learned Factory terminal intel 7642 | -6/Proximity Caves | Spotter reported a threat 7671 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7673 | -6/Proximity Caves | Entered Factory 7673 | -6/Factory | Evolved 2 slots: Utility x2 7674 | -6/Factory | Identified exit to Extension 7676 | -6/Factory | Loaded intel: 246 machine locations 7677 | -6/Factory | Loaded intel: 27 terminal locations 7677 | -6/Factory | Identified Deep Network Scanner 7678 | -6/Factory | Identified Ghost Barrier 7695 | -6/Factory | Spotted B-75 Beast 7724 | -6/Factory | Identified exit to Lower Caves 7745 | -6/Factory | Entered Lower Caves 7753 | -6/Lower Caves | Encountered a Warlord checkpoint 7864 | -6/Lower Caves | Discovered new exit (range 5) 7867 | -6/Lower Caves | Entered another Lower Caves area 7918 | -6/Lower Caves | Encountered a Warlord checkpoint 7920 | -6/Lower Caves | Learned Factory stockpile data 7931 | -6/Lower Caves | Entered a destroyed Warlord outpost 7956 | -6/Lower Caves | Discovered new exit (range 11) 7961 | -6/Lower Caves | Entered Zion 7967 | -6/Zion | Build established: Hacker-Sprinter 7981 | -6/Zion | Found Prototype Launcher 7981 | -6/Zion | Identified Gui. Missile Launcher 8019 | -6/Zion | Found Prototype Device 8019 | -6/Zion | Identified Phasing AFG 8063 | -6/Zion | Discovered new exit (range 10) 8126 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8146 | -6/Zion | Found CR-A16's Pointy Stick 8177 | -6/Zion | Gained Derelict followers 8212 | -6/Zion | Received a visual enhancement algorithm 8220 | -6/Zion | Met Imprinter 8383 | -6/Zion | Entered Deep Caves 8383 | -6/Deep Caves | Accompanied by 3 allies 8400 | -6/Deep Caves | Found Surveybot 24 Scanner 8406 | -6/Deep Caves | Found Surveybot 24 Chip 8446 | -6/Deep Caves | Spotted Golem 8448 | -6/Deep Caves | Z-Facility disabled 8452 | -6/Deep Caves | Triggered Deep Caves wall 8452 | -6/Deep Caves | Exposed GOLEM chamber 8454 | -6/Deep Caves | Found GOLEM Unit 8460 | -6/Deep Caves | Found GOLEM Unit 8478 | -6/Deep Caves | Attacked by Z-Imprinter 8493 | -6/Deep Caves | Discovered new exit (range 6) 8494 | -6/Deep Caves | Lost 3 parts (1n1u1w) 8495 | -6/Deep Caves | Entered Proximity Caves 8921 | -5/Proximity Caves | Build established: Hacker-Golem 9235 | -5/Proximity Caves | Spotter reported a threat 9287 | -5/Proximity Caves | Learned 4 Factory zone layouts 9288 | -5/Proximity Caves | Spotter reported a threat 9652 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9862 | -5/Proximity Caves | Spotted B-75 Beast 10033 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10036 | -5/Proximity Caves | Destroyed B-75 Beast 10486 | -5/Proximity Caves | Discovered new exit (range 11) 10654 | -5/Proximity Caves | Entered Factory 10654 | -5/Factory | Evolved 2 slots: Utility x2 10655 | -5/Factory | Identified exit to Upper Caves 10658 | -5/Factory | Loaded intel: 222 machine locations 10785 | -5/Factory | Spotted B-75 Beast 10816 | -5/Factory | Destroyed B-75 Beast 10954 | -5/Factory | Search patrols dispatched 11305 | -5/Factory | Entered Upper Caves 11306 | -5/Upper Caves | Identified exit to Upper Caves 11524 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12168 | -5/Upper Caves | Learned Factory non-interactive machine intel 12661 | -5/Upper Caves | Learned Factory stockpile data 12668 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13270 | -5/Upper Caves | Entered another Upper Caves area 13270 | -5/Upper Caves | Accompanied by 2 allies 13271 | -5/Upper Caves | Identified exit to Factory 13419 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13458 | -5/Upper Caves | Learned Factory trap positions 13885 | -5/Upper Caves | Discovered new exit (range 4) 14023 | -5/Upper Caves | Lost 3 parts (1n2u) 14024 | -5/Upper Caves | Destroyed 7 combat bots 14553 | -5/Upper Caves | Entered Zhirov 14553 | -5/Zhirov | Discovered new exit (range 3) 14578 | -5/Zhirov | Met Zhirov 14614 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14635 | -5/Zhirov | Found Alien Artifact 14635 | -5/Zhirov | Identified Integrated Reactor 14635 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14706 | -5/Zhirov | Found Alien Artifact 14756 | -5/Zhirov | Entered Proximity Caves 15202 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 15745 | -4/Proximity Caves | Learned location of 1 exit from Research 15849 | -4/Proximity Caves | Discovered exit to Factory (range 7) 15857 | -4/Proximity Caves | Entered Factory 15857 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15858 | -4/Factory | Identified exit to Upper Caves 15859 | -4/Factory | Loaded intel: 96 trap records 15861 | -4/Factory | Loaded intel: 255 machine locations 15862 | -4/Factory | Loaded intel: 201 non-interactive machine locations 16248 | -4/Factory | Discovered new exit (range 6) 16331 | -4/Factory | Declared boring by mysterious "MATRIX" hacker. 16443 | -4/Factory | Unchained authorized (V4-D3R) 16514 | -4/Factory | Entered Upper Caves 16515 | -4/Upper Caves | Identified exit to Upper Caves 16517 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16608 | -4/Upper Caves | Spotted B-86 Titan 16629 | -4/Upper Caves | Destroyed B-86 Titan 16677 | -4/Upper Caves | Unchained authorized (V4-D3R) 16712 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16777 | -4/Upper Caves | Learned Research garrison access intel 16899 | -4/Upper Caves | System corruption reached 10% 16915 | -4/Upper Caves | Lost 4 allies 16975 | -4/Upper Caves | Lost 12 parts (1p1n7u3w) 17058 | -4/Upper Caves | Learned Research terminal intel 17068 | -4/Upper Caves | Lost 3 parts (2u1w) 17106 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17140 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17146 | -4/Upper Caves | Entered another Upper Caves area 17200 | -4/Upper Caves | Spotted B-86 Titan 17204 | -4/Upper Caves | Destroyed B-86 Titan 17214 | -4/Upper Caves | Found Hvy. Reflective Plating 17443 | -4/Upper Caves | Discovered new exit (range 7) 17496 | -4/Upper Caves | Entered Warlord 17550 | -4/Warlord | System corruption cleaned by Quarantine Array 17660 | -4/Warlord | Found Prototype Device 17660 | -4/Warlord | Identified Wardrone Bay 17795 | -4/Warlord | Build established: Mutant 18114 | -4/Warlord | Build established: Pyromaniac-Tank 18485 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18512 | -4/Warlord | Opened Warlord's prototype stash 18570 | -4/Warlord | Warlord's base attacked by MAIN.C 18620 | -4/Warlord | Met Warlord 18823 | -4/Warlord | Found Vortex Chain Reactor 18868 | -4/Warlord | Found System Purifier 18920 | -4/Warlord | Warlord forces counterattacked 18982 | -4/Warlord | Met EX-DEC 18986 | -4/Warlord | Found Prototype Launcher 18986 | -4/Warlord | Identified Vortex Catalyst Activator 18990 | -4/Warlord | Found Prototype Energy Gun 18990 | -4/Warlord | Identified Vortex Rifle 18993 | -4/Warlord | Found Vortex Rifle 19245 | -4/Warlord | Warlord base infiltrated, sounded retreat 19312 | -4/Warlord | Spotted Executioner 19315 | -4/Warlord | Destroyed Executioner 19323 | -4/Warlord | Spotted Executioner 19324 | -4/Warlord | Allies destroyed Executioner 19353 | -4/Warlord | Found Prototype Launcher 19353 | -4/Warlord | Identified Chain Missile Launcher 19388 | -4/Warlord | Lost 11 allies 19394 | -4/Warlord | Destroyed 7 combat bots 19395 | -4/Warlord | Spotted Striker 19411 | -4/Warlord | Spotted Striker 19436 | -4/Warlord | Discovered new exit (range 14) 19453 | -4/Warlord | Entered Proximity Caves 19453 | -3/Proximity Caves | Accompanied by 1 ally 19466 | -3/Proximity Caves | Lost 9 allies 19640 | -3/Proximity Caves | Build established: Golem 19678 | -3/Proximity Caves | Unchained authorized (V4-D3R) 19794 | -3/Proximity Caves | Core integrity fell below 50% 19845 | -3/Proximity Caves | System corruption reached 30% 19867 | -3/Proximity Caves | Core integrity fell below 20% 19885 | -3/Proximity Caves | Destroyed by TK-4441 with Heavy Laser Last Messages --------------- Smashed by Abandoned Machinery. 19873_ Slug penetrates Abandoned Machinery. 19873_ Enh. Biometal Leg destroyed. 19874_ Slug penetrates Wall. 19874_ V4-D3R deflected attack with Prototype Protection. 19877_ Slug penetrates Abandoned Machinery. 19877_ V4-D3R suffers critical hit (Impale). 19877_ Slug penetrates Abandoned Machinery. 19881_ Penetrated by Slug. 19881_ Slug penetrates Abandoned Machinery. 19882_ System corrupted: Energy discharge (-37). 19882_ Enh. Biometal Leg destroyed. 19882_ V4-D3R deflected attack with Prototype Protection. 19883_ H-77 Assassin heat spikes uncontrollably. 19884_ Penetrated by Slug. 19884_ Slug penetrates Wall. 19884_ Asb. Alloy Leg destroyed. 19884_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #?????????????????###?????????????????????????? | | #????????????????## ##???##???????????????????? | | #?????????????#### #### ???????????????????? | | ###???????????# ? ???????????????????? | | # #??????????## #?? #???????????????????? | | " ##?????????#; ##? #???????????????????? | | ##???????## " ## #?????????? ????????? | | ####??### "" #????##??# ????????? | | "#"####; gg%[ ##### ## #???????? | | "## g "h " #???????? | | ## g ggggg " g ???????? | | """ ##;gg h""g g ???????? | | "#" ### g g "g g ??????????? | | g g# g 8 #?????????????? | | % [ g g " ## ??????? | | "# gg g @ g ?????? | | ""# ###; g #?????????? | | ""## #?#;; ### ####?????????? | | ""# # #?### ###???? #????????????? | | ##### #???# #??????? #???????????? | | ###### #??# ### #??????????????????? | | ## # ##?## #####?## ##??????????????????? | | ?# #??## #??????######???????????????????? | | ?# #???#####???????????????????????????????? | | ### #???????????????????????????????????????? | | #### ###???????????????????????????????????????? | | ### ######??????????????????????????????????????? | | #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ### ## #??????????????????????????????????????? | | ### # #########??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | # ## #+##### #??????????????????????????????? | | #" # #??????????????????????????????? | | # #" #??????????????????????????????? | | ### # "# #??????????????????????????????? | | ??# #" "#?????????????????????????????????? | | ??# " #?????????????????????????????????? | | ??# """#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 50 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 2010 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 700 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Phase Shifting 8 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 5 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Beam Cannon | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Lgt. Assault Rifle | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Nuclear Core | -7/Factory | Extracted Surge Thruster | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Particle Gun | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Arm. Treads | -7/Factory | Extracted Mni. Grenade Launcher | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Plasma Cutter | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Extracted Cld. Airjet | -7/Factory | Extracted Melee Analysis Suite | -7/Factory | Extracted Hcp. Matter Pod | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Hvy. EM Pulse Gun | 6% | -9/Materials Hvy. EM Pulse Gun | 42% | -9/Materials Hvy. EM Pulse Gun | 70% | -9/Materials Hvy. EM Pulse Gun | 20% | -8/Materials Hvy. EM Pulse Gun | 12% | -8/Materials Hvy. EM Pulse Gun | 6% | -8/Materials Hvy. EM Pulse Gun | 18% | -8/Materials Cesium-ion Thruster | 44% | -8/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Surge Thruster | -7/Factory | Hacked Imp. Surge Thruster | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Greatsword | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Protector Challenges ------------ None Game ------ Seed HeartControlLauncher Manual? 0 Play Time 03:26:55 Cumulative 298.0 hours Start 2026.03.17 @ 09:37:21 End 2026.03.17 @ 15:33:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 19 Types 7/0/5/1/4/1/0/0/0/1 Lore% 86 Gallery% 71 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2a43f4-5aa7-45c8-b740-adfe9a76b266