Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 23:09:06 Player: Vaya Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1711) 1711 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 4720 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 136 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Heat Sink Small Storage Unit Small Battery (100) Advanced Visual Processing Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Huge Storage Unit Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun Precision Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Aluminum Leg Small Storage Unit Small Battery Structural Scanner Light Armor Plating Beam Rifle Plasma Cannon Mining Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Target Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 1 | . . 1 . . . Weapon 2 | . . 1 . . 1 Parts Attached 49 | 8 1 6 13 5 16 Power 10 | 1 . 1 3 2 3 Engine 8 | 1 . 1 2 2 2 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 11 | 3 . 2 3 1 2 Treads 2 | 1 . . 1 . . Leg 6 | 2 . . 2 1 1 Wheel 3 | . . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 2 1 1 2 Device 5 | 1 . 1 1 1 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 . 1 6 1 9 Energy Gun 6 | 1 . . 2 . 3 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 7 | 1 . . 1 1 4 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 41 | . . . 13 1 27 Power 7 | . . . 2 1 4 Propulsion 10 | . . . 3 . 7 Utility 6 | . . . 2 . 4 Weapon 18 | . . . 6 . 12 Highest Loss Streak 13 | . . . 7 1 13 To Critical Strikes 1 | . . . . . 1 Average Backups 15 | 2 8 10 21 19 13 Power 6 | . . . 9 9 6 Propulsion 2 | 1 3 3 4 2 . Utility 3 | . 3 3 4 4 3 Weapon 2 | . 2 4 3 3 2 Tool/Special . | . . . . . . Unused Backups 11 | . . . . . 11 Power 6 | . . . . . 6 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 100 98 92 95 64 Engine 12 | . 14 11 10 16 10 Treads 3 | . . . 9 . . Leg 15 | . 28 11 7 26 12 Wheel 2 | . . 11 4 . 2 Device 14 | . 14 20 19 15 7 Storage 9 | . 14 11 11 9 7 Energy Gun 5 | . 14 11 8 . 4 Energy Cannon 1 | . . 11 2 . 2 Ballistic Gun 11 | . 14 11 10 17 7 Launcher 5 | . . . 7 9 2 Peak Build Rating 39 | 9 10 13 22 32 39 Average Rating 19 | 6 9 12 16 28 22 On Entrance 14 | . 9 10 13 20 32 Naked Turns . | . . . . . . Heaviest Build 118 | 14 29 95 98 114 118 Greatest Support 55 | 20 20 32 40 45 55 Greatest Overweight (x) 27 | . 1 2 5 2 27 Average Overweight (x) 2 | . . 1 2 2 4 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 22 | 7 13 20 25 25 25 Most Carried 24 | 5 12 13 24 21 20 Average Carried 15 | 2 8 10 21 19 13 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 21 | 5 12 13 21 21 11 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Skirmisher 14% | Scavenger-Tank 9% | Tank 8% | Scavenger-Gunner 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1143 | 280 . . 335 189 339 Remotely . | . . . . . . Salvage Created 1643 | 149 . 126 586 378 404 Parts 89 | 9 . 5 42 19 14 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 39 | . . 1 19 14 5 Guns 14 | . . 1 4 7 2 Cannons 4 | . . . 1 . 3 AOE 20 | . . . 13 7 . Classes Destroyed 13 | 2 . 1 7 2 1 Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Recycler 4 | 1 . 1 . . 2 Operator 1 | . . . . 1 . Watcher 2 | . . . 1 1 . Swarmer 6 | . . . 3 3 . Grunt 22 | . . . 12 8 2 Duelist 1 | . . . 1 . . Sentry 8 | . . 1 3 2 2 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 . 2 8 7 2 Combat Bots Only 8 | . . 1 8 6 2 Max Kills in Single Turn 4 | 1 . 1 4 2 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 514 | . . 2 126 66 320 Missed 154 | . . 1 16 20 117 Hits 360 | . . 1 110 46 203 Melee 15 | . . . 3 . 12 Projectile 345 | . . 1 107 46 191 AOE 2 | . . . . . 2 Critical Strikes 15 | . . . 5 1 9 Damage Taken 4905 | . . 12 1552 553 2788 Core 989 | . . . 228 37 724 Absorbed by Shields 220 | . . . . 132 88 Core Remaining (%) 84 | 100 100 . 43 93 . Volleys Fired 128 | 13 1 2 43 27 42 Largest 3 | 2 2 3 3 3 3 Hottest 186 | 70 70 130 140 86 186 Shots Fired 241 | 26 2 6 87 67 53 Gun 179 | 26 2 4 65 54 28 Cannon 36 | . . 2 10 . 24 Launcher 25 | . . . 12 13 . Special 1 | . . . . . 1 Kinetic 120 | 13 1 2 40 54 10 Thermal 91 | 13 1 4 35 . 38 Explosive 25 | . . . 12 13 . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 13 | 4 3 6 9 11 13 Robot Miss Streak 5 | 3 1 . 5 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | 15 1 6 47 44 38 Core Hits 104 | 6 . 4 47 30 17 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . . 1 . . Burn 1 | 1 . . . . . Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4565 | 137 12 75 1896 1619 826 Guns 1494 | 137 12 41 494 402 408 Cannons 560 | . . 34 139 . 387 Explosions 2480 | . . . 1263 1217 . Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 878 | 75 . 17 250 402 134 Thermal 1153 | 62 12 58 383 . 638 Explosive 2480 | . . . 1263 1217 . Electromagnetic 47 | . . . . . 47 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 39 | . . . 17 22 . Projectiles . | . . . . . . Explosions 39 | . . . 17 22 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . . 50 . . Shots 2 | . . . 2 . . Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 378 | 90 30 63 378 35 349 Average Temperature 123 | 41 18 35 170 14 128 Received Heat Transfer 1318 | . . . 504 175 639 Effects 6 | . . . 3 . 3 Shutdowns 1 | . . . . . 1 Interference 4 | . . . 2 . 2 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . 1 2 . 3 Heat Transferred 2498 | 259 37 148 780 . 1274 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 67 | 100 100 100 43 30 95 Level 1 24 | . . . 56 29 4 Level 2 7 | . . . . 39 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 548 | 10 . 30 288 548 210 Initial 210 | . . . 10 114 210 Average 134 | 1 . 5 184 316 51 Influence Increases 1549 | 20 . 35 732 604 158 Destroy 0b10 Robot/C 860 | . . 20 460 280 100 Destroy 0b10 Robot/NC 75 | 20 . 5 30 10 10 Destroy Leader 206 | . . 10 94 72 30 Allied During Kill 33 | . . . 33 . . Successful Hack 7 | . . . 7 . . Disable Machine 135 | . . . 30 90 15 Destroy Structure 233 | . . . 78 152 3 Influence Decreases 1549 | 20 . 10 485 414 620 Entered New Map 425 | . . . 15 158 252 Time Decay 824 | 20 . 10 320 246 228 Lost Part 280 | . . . 130 10 140 Lost Ally 20 | . . . 20 . . Squads Dispatched 7 | . 1 . 3 2 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . 1 2 . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 2 1 29 17 17 Peak Tracking Total 10 | . 2 1 10 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . . 2 6 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . 2 . . Successful 2 | . 1 . 1 . . Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 41 | . . . 41 . . Total Damage 536 | . . . 536 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1337 | 90 238 99 617 . 293 Terrain 1044 | 90 238 99 617 . . Structural 293 | . . . . . 293 Seismic 703 | . . 98 605 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2653 | 160 238 99 788 532 836 Spaces Moved 913 | 85 134 54 231 169 240 Core 5 | 2 . . . . 3 Treads 99 | 8 . . 91 . . Legs 583 | 75 134 19 69 169 117 Wheels 226 | . . 35 71 . 120 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 130 130 260 175 Average Speed 231 | 122 170 151 263 260 273 Slowest Speed 1400 | 160 190 190 400 260 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 30 8 53 20 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 254 | . . . 68 186 . Melee . | . . . . . . Projectile . | . . . . . . AOE 254 | . . . 68 186 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1193 | 117 142 66 337 208 323 Wait 17 | . . . 15 . 2 Move 908 | 84 133 53 230 168 240 Hop . | . . . . . . Pick Up 60 | 12 7 4 20 5 12 Fast Attach . | . . . . . . Attach 43 | 7 . 2 12 5 17 Detach . | . . . . . . Swap 19 | 1 1 4 9 3 1 Drop 6 | . . 1 . . 5 Fire 128 | 13 1 2 43 27 42 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 8 | . . . 8 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 473 | -9/Materials | Discovered new exit (range 8) 498 | -9/Materials | Entered Storage 529 | -9/Storage | Met a pair of Derelict thieves 650 | -9/Storage | Destroyed 8 combat bots 667 | -9/Storage | Lost 4 parts (1p1n2w) 783 | -9/Storage | Build established: Scavenger-Skirmisher 1126 | -9/Storage | Core integrity fell below 50% 1162 | -9/Storage | Lost 7 parts (1p2n2u2w) 1269 | -9/Storage | Discovered new exit (range 6) 1286 | -9/Storage | Entered Materials 1286 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1813 | -8/Materials | Discovered new exit (range 3) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2156 | -7/Factory | Lost 13 parts (2p4n2u5w) 2565 | -7/Factory | Core integrity fell below 50% 2588 | -7/Factory | Lost 4 parts (1n3w) 2640 | -7/Factory | Core integrity fell below 20% 2654 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Critical hit (Burn: +37). K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. Critical hit (Burn: +37). Acquired Imp. Assault Rifle. Target Analyzer destroyed. System corrupted by crushing effect (+2). Knocked back. System corrupted: Matter fused (-5). Imp. Assault Rifle destroyed. Critical hit (Burn: +37). Critical hit (Smash). Structural Scanner destroyed. System corrupted by crushing effect (+4). Imp. Assault Rifle destroyed. Mining Laser destroyed. System corrupted: Heat flow error (+201). G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). M-28 Smith repairs B-48 Gladiator. Map ----- +----------------------------------------------------+ | ????????????????## ##????????????????????????? | | ################## ### ??????????????????????? | | ################## ### # ????????????? | | ########### ????????????? | | ################ * ????????????? | | ################ = ????????????? | | ??############## =%=[ ????????????? | | ??############## !! ???????????? | | ?## # ???????????? | | ?## ? ? # ???????????? | | ### # ???????????? | | ### """ """ # ###########?????????????? | | # """ """ ### #############?????????????? | | # """ """ ### ####???#########??????????? | | + ### ################??????????? | | # """ """ ### k######## ! ??????????? | | # """ """ ### + ""????????????? | | # """ """ ### # ???"?????????????? | | # ### g # ? """ ??????????? | | + ### # ?????????? | | ################## # ?????????? | | ################## + [ !! ?????????? | | ##?????????????? # [[[ # !! ?????????? | | ## ????????????? # [m[g # ! ??????????? | | ## ????????????? # "" b[[ ## ?? ????????????? | | # ????????????? # "" @ ## ??? ?????????????? | | # ????????????? # """ ##??????????????????? | | # ????????????? # """ ##??????????????????? | | # ????????????? # """ ##??????????????????? | | # ????????????? +k ##??????????????????? | | ## ????????????? # "" """ ????????????????? | | ## ????????????? # "" """ ###????????????????? | | ????????????????## """ """ ###????????????????? | | ???????????????? """ """ ##?????????????????? | | ????????????????????""" ??? ##?????????????????? | | ?????????????????????? ??? + ?????????????????? | | ?????????????????????? ???? # ?????????????????? | | ?????????????????????" ???? # ?????????????????? | | ??????????????????????"?????? # ?????????????????? | | ??????????????????????"?????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Challenges ------------ None Game ------ Seed HellfireTerrainLauncher Manual? 0 Play Time 00:33:01 Cumulative 3.8 hours Start 2025.07.07 @ 22:36:48 End 2025.07.07 @ 23:09:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adb4526e-c21b-44f8-b890-ad89c2712390