Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 23:49:17 Player: Gentle Jesus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (92) 460 Value Destroyed (3747) 3747 Prototype IDs (33) 660 Alien Tech Used (11) 2200 Bonus (17048) 17048 TOTAL SCORE: 32515 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 230 Follower Combat Kills 3164 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -246 Cogmind --------- Core Integrity 0/1450 Matter 140/300 Energy 348/350 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Terrabomb Helical Railgun Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Energy Well Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Advanced Phase Shifter Centrium Light Armor Plating System Mapper > --- WEAPON ----------- Nova Cannon Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Cooled Impulse Thruster Advanced Heat Sink Advanced Sensor Array Tachyon Dispersion Ray Rocket Array [Rating: 148] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Slots Evolved 16 | . . . . 8 . . . . 2 . . . . 2 . . . 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 4 . . . . . . . . . 1 . . . . . 1 . . Utility 7 | . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 164 | 8 . 2 6 27 . 1 1 1 3 2 2 3 2 11 21 4 3 23 9 3 14 18 Power 23 | 1 . . 1 2 . . 1 . . . . . . 4 4 . 1 1 1 1 3 3 Engine 4 | 1 . . 1 . . . . . . . . . . 2 . . . . . . . . Core 8 | . . . . 2 . . 1 . . . . . . 1 2 . . . . . . 2 Reactor 11 | . . . . . . . . . . . . . . 1 2 . 1 1 1 1 3 1 Propulsion 51 | 2 . . 1 15 . . . . . 1 . . . 2 7 1 . 11 1 . 5 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . . . . . . 7 1 . 5 . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Flight 32 | . . . . 12 . . . . . 1 . . . 2 . . . 6 1 . 5 5 Utility 60 | 2 . . 1 5 . 1 . . 3 1 2 3 1 4 7 3 2 7 4 2 5 7 Device 30 | 1 . . . 3 . . . . 2 . 1 1 1 1 5 1 2 5 2 1 3 1 Storage 6 | 1 . . . . . 1 . . . . 1 1 . 1 . . . . . . 1 . Processor 14 | . . . . 2 . . . . . 1 . . . 2 1 . . 1 1 1 . 5 Hackware 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . Protection 7 | . . . . . . . . . 1 . . 1 . . 1 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 3 . 2 3 5 . . . 1 . . . . 1 1 3 . . 4 3 . 1 3 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . 1 1 . . . Energy Cannon 6 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . 2 Ballistic Gun 5 | 2 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 4 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . Launcher 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 1 2 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 3 . . . . . . . 4 . . 1 1 . 4 3 . 5 3 Parts Lost 71 | . . 1 . 6 . . . . . 3 . . 1 8 6 2 . 6 1 1 11 25 Power 12 | . . . . . . . . . . . . . . 3 . 1 . . . . 4 4 Propulsion 28 | . . . . 5 . . . . . 1 . . . 1 4 . . 2 1 . 4 10 Utility 24 | . . 1 . 1 . . . . . 2 . . 1 3 2 . . 2 . 1 3 8 Weapon 7 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . 3 Highest Loss Streak 9 | . . 1 . 5 . . . . . 3 . . 1 5 2 2 . 2 1 1 5 9 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 2 . . . . . 3 Average Backups 6 | 1 4 4 7 6 8 7 8 9 9 9 7 9 9 8 6 4 5 4 4 4 7 7 Power 1 | . 1 1 1 . 1 1 . . 1 1 1 2 3 2 2 1 1 1 . . 1 1 Propulsion . | . 1 1 3 . 1 1 1 1 1 2 1 1 1 . . . . . 2 1 . . Utility 1 | . 1 1 . 1 1 1 2 2 2 3 1 1 . . . 1 3 2 . . 1 . Weapon 2 | . 1 1 2 3 5 4 4 4 4 3 4 4 4 4 2 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 2 1 . 1 1 1 1 . . 1 . . 4 . . . . . 1 1 Power 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Weapon 4 | . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 100 92 84 72 93 93 93 94 93 94 93 93 90 79 78 100 100 89 79 76 76 42 Engine 2 | . 14 14 14 . . . . . . . . . . . 1 . . . . . . . Core 4 | . . . . 7 13 13 13 13 11 11 11 11 11 6 3 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 3 5 8 8 9 8 7 2 Leg 7 | . . . . . . . . . . . . . . . 12 36 36 26 . . . . Wheel 3 | . 28 28 15 . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 25 40 40 40 40 35 35 35 35 35 30 12 . . 1 19 21 25 14 Device 10 | . 14 7 . 6 13 13 13 13 17 16 16 16 22 12 11 10 10 9 17 19 15 4 Storage 7 | . 14 14 14 6 6 6 6 6 5 5 5 7 11 10 6 5 5 4 4 4 7 4 Processor 10 | . . . . 9 6 6 6 6 5 5 11 11 5 10 18 21 21 16 10 7 8 10 Hackware 2 | . . . 12 6 6 6 6 6 5 4 . . . . . . . . 3 4 1 . Protection 1 | . . . . . . . . . 4 5 5 2 . . . 4 5 4 . . 2 . Energy Gun 1 | . 14 8 . . . . . . . . . . . . . . . 2 3 4 . . Energy Cannon 2 | . . 5 13 . . . . 1 . . . . 1 . 3 5 5 2 . . . 1 Ballistic Gun 1 | . 14 14 7 . . . . . . . . . . . . . . . 2 . . . Impact Weapon 1 | . . . 5 3 6 6 6 5 5 5 5 5 . 3 . . . . . . . . Peak Build Rating 148 | 7 7 9 22 65 65 64 61 66 69 74 73 79 80 94 109 111 113 133 133 141 148 132 Average Rating 76 | 5 7 8 19 39 60 60 60 61 68 69 72 74 74 84 84 109 112 118 126 138 128 71 On Entrance 71 | . 7 7 9 22 60 60 60 60 61 69 67 73 78 73 92 108 111 113 110 133 139 123 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . . . . . . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 14 21 23 28 28 33 33 32 35 35 35 36 36 44 59 57 61 76 50 44 62 42 Greatest Support 171 | 26 26 26 28 36 36 36 36 36 36 36 36 36 36 45 155 155 155 171 52 60 61 49 Greatest Overweight (x) 4 | 1 . . . 4 . . . . . . . . . . 2 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 Average Capacity 7 | 7 8 8 8 8 8 9 10 10 10 10 10 10 10 10 6 5 5 5 5 5 9 9 Most Carried 10 | 4 4 6 8 8 8 9 9 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 Average Carried 6 | 1 4 4 7 6 7 8 8 9 9 9 7 9 9 8 6 4 5 4 4 4 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 10 5 Final Carried 10 | 4 4 6 7 8 8 8 8 10 10 8 10 9 10 8 5 5 5 5 4 5 9 3 Class Distribution -------------------- 25% | Sprinter 19% | Mutant 15% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Scout 4% | Alien-Sprinter 4% | Scavenger-Sprinter 4% | Commander-Mutant 3% | Hacker-Scout 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Gunner | -3/Research Hacker-Sprinter | -3/Testing Hacker-Scout | -2/Research Scavenger-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Matter Collected 3467 | 284 . 57 30 360 . 59 23 44 9 14 62 . 150 109 469 309 61 625 141 27 218 416 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3863 | 116 . 178 . 852 . 49 . 52 9 14 . . 148 146 598 174 256 771 100 27 202 171 Parts 163 | 8 . 11 . 27 . 1 . 4 . . . . 4 10 21 4 7 30 7 . 14 15 Haulers Intercepted 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 1 . 3 . . . . 2 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Combat Hostiles Destroyed 54 | . . 4 . 6 . 2 . 1 . . . . 3 5 5 3 3 11 . . 7 4 Melee 5 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 Guns 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . 2 . 2 . . . 1 . . . . 1 . 1 1 2 7 . . 2 2 AOE 23 | . . . . 3 . 2 . . . . . . . 5 3 2 . 4 . . 4 . Classes Destroyed 19 | 2 . 1 . 6 . . . . . 1 . . . 1 2 2 . 2 1 . . 1 Worker 15 | . . . . 9 . . . . 1 . . . . . . . . 3 . 1 1 . Builder 4 | . . . . . . . . . . . . . . 1 2 . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Recycler 5 | 1 . . . 2 . . . . . . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . Swarmer 15 | . . . . 3 . 2 . . . . . . . 5 . . . 1 . . 4 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 12 | . . . . . . . . . . . . . . . 4 2 . 6 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . . 1 . . . . . . . . . . 1 . 3 1 . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Programmer 10 | . . . . 2 . . . 1 . . . . 3 . . . . 1 . . 3 . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 . 2 . 4 . 2 . 1 1 . . . 2 7 4 2 3 5 1 1 4 2 Combat Bots Only 5 | . . 2 . 3 . 2 . 1 . . . . 2 5 3 2 3 4 . . 4 2 Max Kills in Single Turn 4 | 1 . 1 . 2 . 2 . 1 1 1 . . 1 4 3 1 1 3 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . . . . . . . 3 3 1 . 2 . . 3 . Melee 1 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Hostile Shots Fired 822 | . . 7 . 61 . 13 . 4 . 5 . . 28 101 36 36 3 103 10 . 91 324 Missed 408 | . . 1 . 30 . 9 . 1 . 3 . . 8 60 19 14 . 45 4 . 32 182 Hits 414 | . . 6 . 31 . 4 . 3 . 2 . . 20 41 17 22 3 58 6 . 59 142 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Projectile 399 | . . 6 . 31 . 4 . 3 . 2 . . 20 41 17 22 3 58 6 . 59 127 AOE 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Critical Strikes 42 | . . 1 . . . . . . . . . . 1 2 3 7 . 1 . . 7 20 Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Damage Taken 9844 | . . 132 . 296 . 82 . 65 . 296 26 . 398 923 456 455 79 1439 341 181 1618 3057 Core 2256 | . . 40 . 55 . 17 . 43 . . . . 122 268 56 53 . 65 33 . 309 1195 Absorbed by Shields 203 | . . . . . . . . . . . . . . . 88 115 . . . . . . Ignored by Resistances 163 | . . . . . . . . . . . . . . . . . . . . . 110 53 Regen/Repaired (Parts) 96 | . . . . . . . . . . . . . . . . . . . . . 96 . Core Remaining (%) 84 | 100 . . 84 . . . . 86 . . . . 79 . . . 67 . 92 . . . Volleys Fired 213 | 4 . 8 . 6 2 2 . 8 . 10 . . 35 3 33 15 4 40 3 . 15 25 Largest 2 | 2 . 2 . 1 1 1 . 2 . 1 . . 1 1 2 2 2 2 2 . 1 1 Hottest 138 | 70 . 108 . 90 90 43 . 138 . 90 . . 90 43 138 138 138 138 115 . 113 120 Shots Fired 280 | 8 . 16 . 6 2 2 . 10 . 10 . . 33 3 36 24 7 75 6 . 17 25 Gun 32 | 8 . 13 . . . . . . . . . . . . . . . 4 6 . 1 . Cannon 217 | . . 3 . 4 2 . . 10 . 10 . . 33 . 32 11 7 68 . . 12 25 Launcher 31 | . . . . 2 . 2 . . . . . . . 3 4 13 . 3 . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 63 | 4 . 8 . . . . . 2 . . . . . . 3 2 4 38 2 . . . Thermal 177 | 4 . 8 . 4 2 . . 8 . 10 . . 33 . 29 9 3 30 . . 12 25 Explosive 31 | . . . . 2 . 2 . . . . . . . 3 4 13 . 3 . . 4 . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . 4 4 . 1 . Robot Hit Streak 22 | 6 . 12 . 15 . 1 . 2 . . . . 8 11 22 5 5 6 5 . 16 5 Robot Miss Streak 6 | 1 . 2 . 1 . 1 . 1 . . . . . . 3 2 . 6 2 . 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 190 | 6 . 12 . 21 . 2 . 2 1 1 . . 13 5 29 16 4 36 8 1 20 13 Core Hits 177 | 4 . 7 . 13 . 3 . 1 . . . . 2 6 37 42 3 33 2 . 19 5 Critical Kills 16 | . . . . 2 . 1 . 1 . . . . 1 . 1 . 3 6 . . 1 . Critical Parts Destroyed 20 | . . . . 4 . . . 1 . 1 . . 1 1 2 2 . 8 . . . . Critical Strikes 42 | 1 . 1 . 6 . 1 . 2 . 1 . . 2 1 4 2 3 17 . . 1 . Burn 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Destroy 26 | . . . . . . . . 2 . . . . . . 3 2 2 17 . . . . Smash 11 | . . . . 6 . 1 . . . 1 . . 2 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 157 | . . . . 28 5 3 1 6 5 11 . . 6 16 15 . . 2 17 6 25 11 Impact 80 | . . . . 28 5 3 1 6 5 11 . . 6 15 . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . 1 15 . . . 17 6 4 . Piercing 34 | . . . . . . . . . . . . . . . . . . 2 . . 21 11 Sneak Attacks 28 | . . . . 13 . 1 . . 1 1 . . . 1 6 . . 1 2 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12441 | 64 . 235 . 1829 . 248 . 76 84 114 . . 540 851 2030 1908 100 1792 494 94 1435 547 Guns 341 | 64 . 152 . . . . . . . . . . . . . . . 45 65 . 15 . Cannons 3401 | . . 83 . 121 . . . 76 . . . . 274 . 546 285 100 1005 . . 440 471 Explosions 4750 | . . . . 324 . 138 . . . . . . . 667 629 1623 . 686 . . 683 . Melee 3949 | . . . . 1384 . 110 . . 84 114 . . 266 184 855 . . 56 429 94 297 76 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1020 | 26 . 102 . . . . . 76 . . . . . . 65 60 35 629 27 . . . Thermal 2624 | 38 . 133 . 121 . . . . . . . . 274 . 481 225 65 376 . . 440 471 Explosive 4750 | . . . . 324 . 138 . . . . . . . 667 629 1623 . 686 . . 683 . Electromagnetic 98 | . . . . . . . . . . . . . . . . . . 45 38 . 15 . Impact 2142 | . . . . 1384 . 110 . . 84 114 . . 266 184 . . . . . . . . Slashing 1378 | . . . . . . . . . . . . . . . 855 . . . 429 94 . . Piercing 429 | . . . . . . . . . . . . . . . . . . 56 . . 297 76 Highest Corruption 16 | . . . . 1 1 1 1 1 . 11 11 11 16 1 2 2 2 2 2 4 10 10 Average Corruption 3 | . . . . 1 1 1 1 1 . 11 11 11 13 1 1 2 2 2 2 4 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . 1 2 . 3 . . 7 3 12 1 8 9 4 6 9 . 10 1 Message Errors 15 | . . . . . . 1 . 1 . . 3 2 . . . 2 1 1 2 . 2 . Matter Fused 19 | . . . . . 1 1 . 1 . . . 1 3 . 1 4 2 1 1 . 2 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . Energy Discharges 13 | . . . . . . . . 1 . . . . 1 . 4 2 1 1 1 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . 3 . 2 . 1 . . 1 3 . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Misfires 6 | . . . . . . . . . . . . . . . . 1 . 2 1 . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1735 | . . . . 812 . . . . 44 114 . . 113 143 206 42 . 30 87 54 90 . Projectiles 129 | . . . . 31 . . . . . . . . 14 . 6 15 . . . . 63 . Explosions 126 | . . . . 16 . . . . . . . . . 16 15 27 . 30 . . 22 . Melee 1480 | . . . . 765 . . . . 44 114 . . 99 127 185 . . . 87 54 5 . Knockbacks 10 | . . . . 3 . . . . . . . . . 1 . 1 . 5 . . . . Impact 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . Secondary 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 328 | . . . . . . 32 . . . . . . . . 80 . . 21 . . 195 . Shots 15 | . . . . . . 1 . . . . . . . . 3 . . 2 . . 9 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 50 . 28 . 344 72 93 303 264 . . . . 171 . 75 . . . . . . 65 Average Temperature 72 | 24 . 13 . 44 36 38 135 63 . . . . 76 . 38 . . . . . . 20 Received Heat Transfer 825 | . . 36 . 63 . 6 . . . 9 . . . 159 53 57 9 109 . . . 324 Effects 8 | . . . . 3 . . 5 . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 17 | . . . . 12 . . . . 1 1 . . 1 2 . . . . . . . . Impact Corruptions 31 | . . . . 22 . . . . 1 1 . . 5 2 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Melted 6 | . . 1 . . . . . . . . . . . . . . 1 4 . . . . Heat Transferred 3533 | 185 . 333 . 150 . . . . . . . . 350 . 750 325 100 600 . . 333 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Maximum Alert Level 5 | . . . . . . . . . . . . . . 2 3 3 2 2 2 1 1 5 Low Security (%) 32 | 100 100 . . 100 . . . . 100 . . . . 14 . . . 8 . . 74 20 Level 1 28 | . . . . . . . . . . . . . . 75 32 . 8 64 42 100 25 9 Level 2 21 | . . . . . . . . . . . . . . 10 35 30 91 27 57 . . 9 Level 3 11 | . . . . . . . . . . . . . . . 31 69 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . 59 Peak Influence 2653 | 10 3 . . 97 . . . . 7 . . . . 485 997 904 499 620 691 381 229 2653 Initial 479 | . 3 . . . . . . . . . . . . . 237 479 345 160 336 371 198 75 Average 448 | 2 . . . 36 . . . . . . . . . 256 573 751 454 373 412 368 121 1337 Influence Increases 7556 | 15 . . . 362 . 40 . 30 13 150 . . 80 707 1447 635 164 947 655 32 430 1849 Destroy 0b10 Robot/C 2240 | . . . . 120 . 40 . 20 . . . . 60 100 600 240 80 300 220 . 140 320 Destroy 0b10 Robot/NC 225 | 15 . . . 65 . . . . 5 . . . . 10 35 10 . 55 20 5 5 . Destroy Leader 306 | . . . . 22 . . . 10 . . . . 20 12 64 10 . 86 12 . 20 50 Allied During Kill 1108 | . . . . . . . . . . . . . . . 542 209 80 139 70 . . 68 Successful Hack 267 | . . . . 48 . . . . . . . . . 59 14 . . 36 21 . 82 7 Disable Machine 405 | . . . . 30 . . . . . . . . . 45 30 . . . 120 15 30 135 Destroy Structure 875 | . . . . 17 . . . . 8 . . . . 76 132 166 4 136 132 12 108 84 Partial Spotted 240 | . . . . 30 . . . . . . . . . 75 30 . . 15 . . 45 45 Lose Combat Pursuer 1890 | . . . . 30 . . . . . 150 . . . 330 . . . 180 60 . . 1140 Influence Decreases 5992 | 10 5 . . 275 63 44 20 30 13 130 20 . 80 222 1076 627 599 777 593 340 648 420 Entered New Map 2246 | . 2 . . . 33 6 20 . . . 4 . . . 248 377 519 269 263 290 155 60 Time Decay 2181 | 10 3 . . 205 30 38 . 30 13 100 16 . 80 102 398 190 80 368 130 40 238 110 Lost Part 685 | . . . . 60 . . . . . 30 . . . 80 60 20 . 60 10 10 105 250 Lost Ally 430 | . . . . 10 . . . . . . . . . 40 220 40 . 80 40 . . . Purge Threat 450 | . . . . . . . . . . . . . . . 150 . . . 150 . 150 . Squads Dispatched 58 | . . . . 3 . . . . 1 . . . . 5 4 1 . 8 4 . 3 29 Investigation 12 | . . . . 2 . . . . 1 . . . . 2 1 1 . 3 1 . . 1 Extermination 7 | . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 1 Reinforcement 17 | . . . . . . . . . . . . . . 1 2 . . 5 2 . 1 6 Assault 21 | . . . . . . . . . . . . . . . 1 . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Distress Signals 16 | . . . . . . . . . . . . . . 2 4 2 . 4 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . . 4 . 13 . 3 . 1 2 4 . . 4 38 36 14 3 48 12 . 14 185 Peak Tracking Total 80 | . . 2 . 3 . 3 . 1 5 6 . . 2 20 9 5 1 11 5 . 9 80 Tactical Retreats 29 | . . . . 1 . . . . . 3 . . . 7 . . . 3 2 . . 13 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Traps Triggered 4 | . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Machines Disabled 30 | . . . . 2 . . . . . . . . . 3 2 . . . 8 1 2 12 Max in Single Turn 1 | . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Machines Accessed 67 | . . . 2 14 1 . 1 . 1 1 . 4 . 6 5 1 . 5 5 . 14 7 Terminals 38 | . . . . 7 . . . . 1 . . . . 3 5 1 . 3 3 . 9 6 Fabricators 6 | . . . . 4 . . . . . . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Recycling Units 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . 1 1 . 3 . Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 Total Hacks 153 | . . . 13 32 1 . 5 . 2 1 . 17 . 11 10 4 . 10 8 . 27 12 Successful 73 | . . . 13 7 1 . 5 . . 1 . 17 . 3 4 . . 4 4 . 11 3 Failed 79 | . . . . 25 . . . . 2 . . . . 8 6 4 . 6 3 . 16 9 Catastrophic 16 | . . . . 3 . . . . 1 . . . . 1 1 2 . 2 1 . 2 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Manual 47 | . . . . 19 . . 1 . 2 . . . . 8 1 1 1 5 1 . 6 2 Terminals 78 | . . . . 17 . . . . 2 . . . . 6 10 4 . 6 4 . 19 10 Fabricators 11 | . . . . 7 . . . . . . . . . 2 . . . . 2 . . . Repair Stations 4 | . . . . 1 . . . . . . . . . . . . . 1 . . 2 . Recycling Units 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . 3 2 . 5 . Garrison Access 10 | . . . . 6 . . . . . . . . . 1 . . . . . . 1 2 Terminal Hacks 55 | . . . 13 1 1 . 5 . . 1 . 17 . 1 4 . . 1 1 . 8 2 Record 19 | . . . 13 . . . . . . . . 5 . . . . . . . . 1 . Part Schematic 9 | . . . . . . . 5 . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . . 1 . . . . . . . Open Door 5 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . . 3 . . . . . . . . . 1 . . . . . . 1 . Terminals 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Prioritize 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . . . . 11 . . . . 1 . . . . 5 3 1 . 5 5 . 13 4 Full Trace Events 8 | . . . . 1 . . . . 1 . . . . 2 1 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 150 | . . . . . . . . . . . . . . 76 . . . . 74 . . . Total Robot Build Rating 19 | . . . . . . . . . . . . . . 10 . . . . 9 . . . Part Schematics Acquired 26 | . . . . . . . 20 . . . . 4 . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Time 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . . 20 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Total Allies 35 | . . . . 2 . . . . . . . . . 2 23 5 . . 2 . . 1 Largest Group 12 | . . . . 1 . . . . . . . . . 1 12 8 6 6 2 . . 1 Highest-Rated Group 1204 | . . . . 26 . . . . . . . . . 14 605 736 531 531 176 . . 1204 Highest-Rated Ally 1204 | . . . . 26 . . . . . . . . . 14 159 159 96 96 114 . . 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 415 | . . . . . . . . . . . . . . 1 217 53 2 79 21 . . 42 Total Damage 17773 | . . . . . . . . . . . . . . . 4865 2152 81 2909 2313 . . 5453 Kills 79 | . . . . . . . . . . . . . . . 32 10 1 11 13 . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Active Infowar (turns) 5910 | 5 172 105 . 597 70 106 203 201 144 222 144 76 285 228 942 393 175 859 266 88 511 118 Optics 3846 | . . . . 400 . . . . . 9 144 76 285 228 942 393 175 859 266 69 . . Sensors 1802 | . . . . 495 70 106 203 201 144 213 . . . 30 62 . . . . 65 213 . IFF 322 | . . . . . . . . . . . . . . . . . . . 177 87 58 . Terrain 25 | . . . . . . . . . . . . . . . . . . 25 . . . . Structural 1253 | . . . . . . . . . . . . . . . . . . 272 266 88 509 118 Seismic 637 | 5 172 105 . . . . . . . . . . 270 85 . . . . . . . . Cloaking 539 | . . . . . . . . . . . 141 62 285 51 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 2 . 2 1 1 3 . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Turns Passed 7280 | 79 172 209 745 618 70 106 203 201 144 223 144 76 285 228 942 393 175 859 266 88 511 543 Spaces Moved 10780 | 55 23 163 734 1117 248 350 784 427 191 647 357 188 402 650 696 187 122 718 395 120 1048 1158 Core 10 | 6 . . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1013 | . . . . . . . . . . . . . . . 252 187 122 452 . . . . Wheels 969 | 49 23 163 734 . . . . . . . . . . . . . . . . . . . Hover 114 | . . . . 114 . . . . . . . . . . . . . . . . . . Flight 8674 | . . . . 1003 248 350 784 427 191 647 357 188 402 650 444 . . 266 395 120 1048 1154 Fastest Speed 19 | 50 90 90 90 20 20 20 20 20 20 20 20 20 20 20 21 120 120 31 31 28 19 20 Average Speed 39 | 87 90 90 98 28 20 20 20 20 20 20 20 20 20 20 63 120 120 87 31 28 22 29 Slowest Speed 295 | 100 90 90 100 295 20 20 20 20 20 20 20 20 20 24 190 120 120 120 31 28 97 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 2 1 . . . . . . . . 5 7 . . 2 2 . 1 1 Potential Cave-ins 41 | . . . . . . . . 3 . . . . 1 . 8 . . . . . 10 19 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Exploration Rate (%) 46 | 4 6 17 54 34 40 48 84 64 6 59 69 61 50 26 66 60 91 27 57 3 76 69 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 9 | . . . 1 . 1 1 2 1 . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 6 . 1 7 3 4 . . 4 . 3 . . . . . . . . . Spaces Dug 157 | . . . . 10 2 2 . 8 4 10 . . 11 12 66 . . 2 5 4 11 10 Terrain Destroyed 594 | . . . . 23 4 32 . 16 4 19 . . 26 47 114 187 2 49 5 4 49 13 Melee 68 | . . . . 10 2 2 . 6 4 9 . . . 12 . . . 1 5 4 11 2 Projectile 91 | . . . . . 2 . . 10 . 10 . . 26 . 15 1 2 13 . . 1 11 AOE 435 | . . . . 13 . 30 . . . . . . . 35 99 186 . 35 . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Sec Total 13195 | 75 174 209 756 1364 255 378 828 521 285 708 428 225 561 703 1135 329 145 870 505 163 1271 1307 Wait 1377 | 3 152 31 . 150 . 18 39 70 69 37 66 23 101 20 159 119 14 51 71 31 118 35 Move 10720 | 54 22 162 733 1112 245 349 783 426 190 646 356 187 401 639 683 186 121 714 391 119 1045 1156 Hop 17 | . . . . 2 1 . . . . . . . . 5 5 . . 1 1 . 1 1 Pick Up 73 | 6 . 3 8 9 . 1 2 3 2 . 3 1 1 2 2 . . 4 1 . 16 9 Fast Attach 132 | 5 . 1 2 19 . . . . . . . 6 3 9 17 1 . 17 7 3 12 30 Attach 102 | 2 . 1 3 14 1 1 1 3 2 3 1 1 6 5 12 2 . 6 2 1 16 19 Detach 62 | . . . . 11 1 1 . 3 . 1 . . 6 1 14 . . 4 1 1 7 11 Swap 32 | 1 . 1 1 . . 1 . 1 1 . 1 1 . . 3 4 3 6 2 1 4 1 Drop 114 | . . 2 9 13 . 2 2 1 1 . 1 6 2 3 15 2 3 25 7 1 12 7 Fire 213 | 4 . 8 . 6 2 2 . 8 . 10 . . 35 3 33 15 4 40 3 . 15 25 Melee 157 | . . . . 28 5 3 1 6 5 11 . . 6 16 15 . . 2 17 6 25 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 15 . . . . . . . . . . . . 2 Rewire 179 | . . . . . . . . . . . . . . . 177 . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: Rec / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 252 | -10/Materials | Entered Subcaves 253 | -10/Subcaves | Approached by a straggling Scientist 265 | -10/Subcaves | Identified exit to Recycling 305 | -10/Subcaves | Build established: Mutant 328 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 333 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 453 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 461 | -10/Subcaves | Entered Scraptown 613 | -8/Scraptown | Visited Cave Peace 643 | -8/Scraptown | Visited Assassins FH 680 | -8/Scraptown | Visited Spacefarers 726 | -8/Scraptown | Visited Red Mages 756 | -8/Scraptown | Visited Bundlers 842 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 846 | -8/Scraptown | Learned location of Testing (-3) 1140 | -8/Scraptown | Discovered new exit (range 11) 1206 | -8/Scraptown | Entered Factory 1206 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 1346 | -6/Factory | Discovered new exit (range 16) 1567 | -6/Factory | Build established: Scout 1631 | -6/Factory | Lost 5 parts (4n1u) 1777 | -6/Factory | Discovered new exit (range 16) 1780 | -6/Factory | Found Prototype Launcher 1780 | -6/Factory | Identified Rocket Array 1823 | -6/Factory | Identified exit to Lower Caves 1824 | -6/Factory | Entered Lower Caves 1828 | -6/Lower Caves | Encountered a Warlord checkpoint 1869 | -6/Lower Caves | Discovered new exit (range 10) 1880 | -6/Lower Caves | Learned Factory stockpile data 1885 | -6/Lower Caves | Identified exit to Lower Caves 1887 | -6/Lower Caves | Learned location of Zion (-6) 1894 | -6/Lower Caves | Entered another Lower Caves area 1966 | -6/Lower Caves | Build established: Sprinter 1988 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1999 | -6/Lower Caves | Discovered new exit (range 5) 2000 | -6/Lower Caves | Identified exit to Zion 2000 | -6/Lower Caves | Entered Zion 2011 | -6/Zion | Discovered new exit (range 15) 2025 | -6/Zion | System corruption cleaned by Quarantine Array 2034 | -6/Zion | Learned 8 Factory zone layouts 2067 | -6/Zion | Met Imprinter 2071 | -6/Zion | Given the Hacking Drone Bay 2091 | -6/Zion | Found Rocket Array 2102 | -6/Zion | Received a hallucinogenic algorithm 2102 | -6/Zion | Ran a hallucination algorithm 2108 | -6/Zion | Learned location of Quarantine (-2) 2190 | -6/Zion | Identified exit to Proximity Caves 2203 | -6/Zion | Entered Proximity Caves 2238 | -5/Proximity Caves | Learned location of Armory (-4) 2244 | -5/Proximity Caves | Learned Factory security intel 2380 | -5/Proximity Caves | Learned Factory terminal intel 2403 | -5/Proximity Caves | Discovered new exit (range 4) 2404 | -5/Proximity Caves | Identified exit to Factory 2404 | -5/Proximity Caves | Entered Factory 2404 | -5/Factory | Evolved 2 slots: Utility x2 2405 | -5/Factory | Identified exit to Factory 2405 | -5/Factory | Identified exit to Upper Caves 2408 | -5/Factory | Loaded intel: 26 terminal locations 2548 | -5/Factory | Entered Upper Caves 2761 | -5/Upper Caves | Crushed by falling debris 2761 | -5/Upper Caves | System corruption reached 10% 2769 | -5/Upper Caves | Discovered new exit (range 12) 2771 | -5/Upper Caves | Identified exit to Upper Caves 2771 | -5/Upper Caves | Entered another Upper Caves area 2792 | -5/Upper Caves | Lost 3 parts (1n2u) 2879 | -5/Upper Caves | Learned 8 Factory zone layouts 2882 | -5/Upper Caves | Spotted B-75 Beast 2911 | -5/Upper Caves | Discovered new exit (range 11) 2915 | -5/Upper Caves | Identified exit to Zhirov 2915 | -5/Upper Caves | Entered Zhirov 2915 | -5/Zhirov | Discovered new exit (range 3) 2919 | -5/Zhirov | Met Zhirov 2924 | -5/Zhirov | Learned location of Command (-1) 2926 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2930 | -5/Zhirov | Found Alien Artifact 2930 | -5/Zhirov | Identified Integrated Dissipator 2930 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2940 | -5/Zhirov | Found Alien Artifact 2940 | -5/Zhirov | Identified Transdimensional Reconstructor 2940 | -5/Zhirov | Warped through subspace 2940 | -5/Zhirov | Identified exit to Proximity Caves 2991 | -5/Zhirov | Entered Proximity Caves 3139 | -4/Proximity Caves | Spotted B-86 Titan 3273 | -4/Proximity Caves | Discovered exit to Factory (range 15) 3276 | -4/Proximity Caves | Entered Factory 3276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3321 | -4/Factory | Discovered new exit (range 7) 3336 | -4/Factory | Identified exit to Upper Caves 3336 | -4/Factory | Identified exit to Extension 3336 | -4/Factory | Identified exit to Armory 3404 | -4/Factory | Fabricated E-15 Imp (x2) 3504 | -4/Factory | Entered Extension 3512 | -4/Extension | Lost 5 parts (2p1n1u1w) 3520 | -4/Extension | Rescued A7 3545 | -4/Extension | Rescued a captive Derelict 4247 | -4/Extension | Energy Cycler disabled 4247 | -4/Extension | Rescued a captive Derelict 4248 | -4/Extension | Rescued a captive Derelict 4253 | -4/Extension | Rescued a captive Derelict 4254 | -4/Extension | First assault squad dispatched 4278 | -4/Extension | Lost 4 allies 4281 | -4/Extension | Rescued a captive Derelict 4331 | -4/Extension | Lost 8 allies 4405 | -4/Extension | Build established: Scavenger-Mutant 4410 | -4/Extension | Discovered new exit (range 10) 4411 | -4/Extension | Discovered new exit (range 6) 4417 | -4/Extension | Identified exit to Cetus 4446 | -4/Extension | Entered Cetus 4446 | -4/Cetus | Accompanied by 6 allies (A7) 4451 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 4459 | -4/Cetus | Spotted Cetus Guard 4460 | -4/Cetus | Spotted Cetus Guard 4461 | -4/Cetus | Spotted Cetus Guard 4469 | -4/Cetus | Allies destroyed Cetus Guard 4469 | -4/Cetus | Spotted Cetus Guard 4472 | -4/Cetus | Allies destroyed Cetus Guard 4476 | -4/Cetus | Allies destroyed Cetus Guard 4476 | -4/Cetus | Allies destroyed Cetus Guard 4539 | -4/Cetus | Started Cetus Manufacturing Module 4564 | -4/Cetus | Manufactured an Enhanced Grunt 4589 | -4/Cetus | Manufactured an Enhanced Grunt 4593 | -4/Cetus | Discovered new exit (range 21) 4614 | -4/Cetus | Manufactured an Enhanced Grunt 4639 | -4/Cetus | Manufactured an Enhanced Grunt 4664 | -4/Cetus | Manufactured an Enhanced Grunt 4730 | -4/Cetus | Spotted Cetus Guard 4731 | -4/Cetus | Spotted Cetus Guard 4732 | -4/Cetus | Spotted Cetus Guard 4740 | -4/Cetus | Allies destroyed Cetus Guard 4740 | -4/Cetus | Spotted Cetus Guard 4740 | -4/Cetus | Destroyed Cetus Guard 4749 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 4756 | -4/Cetus | Allies destroyed Cetus Guard 4757 | -4/Cetus | Discovered new exit (range 22) 4759 | -4/Cetus | Allies destroyed Cetus Guard 4774 | -4/Cetus | Met Revision 17 4829 | -4/Cetus | Identified exit to Archives 4839 | -4/Cetus | Entered Archives 4839 | -4/Archives | Accompanied by 6 allies 4868 | -4/Archives | Discovered new exit (range 22) 4887 | -4/Archives | Discovered new exit (range 22) 4916 | -4/Archives | Identified exit to Hub_04(d) 4933 | -4/Archives | Discovered new exit (range 22) 4981 | -4/Archives | Unable to access archive contents 4981 | -4/Archives | Ran a hallucination algorithm 4999 | -4/Archives | Identified exit to Research 5014 | -4/Archives | Entered Research 5014 | -3/Research | Accompanied by 6 allies 5014 | -3/Research | Evolved 2 slots: Weapon x2 5015 | -3/Research | Identified exit to Testing 5157 | -3/Research | Spotted B-86 Titan 5186 | -3/Research | Allies destroyed B-86 Titan 5205 | -3/Research | Lost 3 allies 5214 | -3/Research | Revision forces began assault on 0b10 5276 | -3/Research | Met up with Revision 17++ 5278 | -3/Research | Lost 3 allies 5403 | -3/Research | Build established: Scavenger-Gunner 5714 | -3/Research | Research terminal network offline 5734 | -3/Research | Lost 6 allies 5810 | -3/Research | Found Prototype Device 5810 | -3/Research | Identified Exp. Thermal Shield 5873 | -3/Research | Entered Testing 5906 | -3/Testing | Found Prototype Energy Gun 5906 | -3/Testing | Identified Tachyon Dispersion Ray 5950 | -3/Testing | Found Prototype Hackware 5950 | -3/Testing | Identified System Mapper 5965 | -3/Testing | Central database locked down 5984 | -3/Testing | Found Prototype Device 5984 | -3/Testing | Identified 2N-1CE's Frost Array 5996 | -3/Testing | Scanned by Researcher 6004 | -3/Testing | Rewired PL-IEM1G28CNR 6105 | -3/Testing | Fabricated D-83 Annihilator? 6137 | -3/Testing | Discovered new exit (range 8) 6139 | -3/Testing | Identified exit to Research 6139 | -3/Testing | Entered Research 6139 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6176 | -2/Research | Discovered new exit (range 7) 6208 | -2/Research | Crushed by falling debris 6227 | -2/Research | Identified exit to Quarantine 6227 | -2/Research | Entered Quarantine 6399 | -2/Quarantine | Found Alien Artifact 6399 | -2/Quarantine | Identified Core Reset Matrix 6399 | -2/Quarantine | Used Core Reset Matrix 6403 | -2/Quarantine | Detected hypermatrix surge 6403 | -2/Quarantine | Sensed 6 artifacts in vicinity 6452 | -2/Quarantine | Lost 5 parts (1p3n1u) 6498 | -2/Quarantine | Found Subatomic Replicator 6541 | -2/Quarantine | Repaired Nuclear Pulse Array 6549 | -2/Quarantine | Found Terrabomb 6554 | -2/Quarantine | Found Terrabomb 6558 | -2/Quarantine | Found Terrabomb 6673 | -2/Quarantine | Used Terrabomb 6676 | -2/Quarantine | Met incapacitated Sigix Warrior 6676 | -2/Quarantine | Lockdown squad dispatched 6679 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6679 | -2/Quarantine | Unlocked Sigix quarantine chamber 6680 | -2/Quarantine | Found Sigix Containment Pod 6691 | -2/Quarantine | System corruption reached 10% 6708 | -2/Quarantine | Lost 4 parts (2p1n1u) 6721 | -2/Quarantine | Spotted Fortress 6736 | -2/Quarantine | Discovered new exit (range 6) 6736 | -2/Quarantine | Discovered new exit (range 7) 6737 | -2/Quarantine | Identified exit to Section 7 6738 | -2/Quarantine | Entered Section 7 6739 | -2/Section 7 | Detected hypermatrix surge 6739 | -2/Section 7 | Sensed 26 artifacts in vicinity 6753 | -2/Section 7 | Spotted S7 Guard 6763 | -2/Section 7 | Found Core Reset Matrix 6765 | -2/Section 7 | Sensed 25 artifacts in vicinity 6772 | -2/Section 7 | Spotted S7 Guard 6786 | -2/Section 7 | Found Integrated Reactor 6786 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6794 | -2/Section 7 | Spotted S7 Guard 6799 | -2/Section 7 | Found Core Membrane 6799 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 6846 | -2/Section 7 | Discovered new exit (range 15) 6914 | -2/Section 7 | Core integrity fell below 50% 6915 | -2/Section 7 | Spotted Executioner 6934 | -2/Section 7 | Lost 9 parts (4n5u) 6943 | -2/Section 7 | Activated Sigix Exoskeleton 6943 | -2/Section 7 | Received instructions from Sigix Warrior 6965 | -2/Section 7 | Spotted B-99 Colossus 6978 | -2/Section 7 | Found Core Reset Matrix 6988 | -2/Section 7 | Used Terrabomb 6994 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 6995 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 6997 | -2/Section 7 | Found LRC Inertial Stabilizer 6997 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7000 | -2/Section 7 | Found LRC Energy Well 7002 | -2/Section 7 | Found LRC Insulator 7031 | -2/Section 7 | Found Integrity Redistributor 7036 | -2/Section 7 | Spotted Executioner 7050 | -2/Section 7 | Found Prototype Processor 7050 | -2/Section 7 | Identified Exp. Core Analyzer 7052 | -2/Section 7 | Found Prototype Processor 7052 | -2/Section 7 | Identified Exp. Targeting Computer 7067 | -2/Section 7 | Used Terrabomb 7070 | -2/Section 7 | Found Transdimensional Reconstructor 7074 | -2/Section 7 | Found Terrabomb 7075 | -2/Section 7 | Found Terrabomb 7086 | -2/Section 7 | Found Terrabomb 7119 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 7120 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7155 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7156 | -2/Section 7 | Spotted Investigator 7167 | -2/Section 7 | Warped through subspace 7167 | -2/Section 7 | Spotted Alpha 7 7172 | -2/Section 7 | Spotted S7 Guard 7214 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+65) 7215 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 7219 | -2/Section 7 | Spotted Striker 7220 | -2/Section 7 | Used Terrabomb 7249 | -2/Section 7 | Spotted Alpha 7 7264 | -2/Section 7 | Core integrity fell below 20% 7272 | -2/Section 7 | Used Terrabomb 7276 | -2/Section 7 | Scanned by Researcher 7277 | -2/Section 7 | Intercept squad dispatched 7278 | -2/Section 7 | Spotted Tracker 7278 | -2/Section 7 | Spotted Combat Programmer 7278 | -2/Section 7 | Spotted Combat Programmer 7278 | -2/Section 7 | Spotted Tracker 7279 | -2/Section 7 | Sensed 14 artifacts in vicinity 7281 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07278_ Imp. Q-thruster temporarily disabled. 07278_ Discarded Adv. Terrain Scan Processor. 07278_ Wiping memory... 07278_ CORE RESET 07278_ Knocked back. 07278_ Penetrated by Slug. 07279_ Sensed 14 artifacts in vicinity. 07279_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 07279_ Med. Storage Unit destroyed. 07279_ Hvy. Armor Plating destroyed. 07280_ EMDS Slug penetrates Sigix Warrior. 07280_ Synergy achieved. Target locked: Tracker. 07280_ Quantum Shear penetrates Tracker. 07280_ Combat Programmer resets L-61 Swordsman, system corruption cleaned. 07280_ Slug penetrates Sigix Warrior. 07281_ Imp. Q-thruster severed. 07281_ P-80 Master resets B-74 Champion, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????;;;;;;;; ;;; """????? | | ?????????? = ; ; ;;;;;; " ????? | | ?????????? ; c ;= = ; " =????? | | ?????????? ;;;;;;;@ccc ; ; " =????? | | ?????????? [== %% ; ; ; " =????? | | ?????????? *%[ s<%p; ; ;"" ?????? | | ??????????? % !! %p% ; ;XK "*" ?????? | | ??????????? s; ;;;ge"g "%=??????? | | ???????????? x;;;;;;;; ;;"" /"["??????? | | ???????????? Yx; %l l b;"" *!/%!??????? | | ???????????? # bbl ; p g"" ;T !"=???????? | | ????????????? ggg b Y Y c """;"" ??"???????? | | ????????????? Hbhg ; S";"" ???????????? | | ?????????????? p g p ; """"""?????????????? | | ??????????????i b ; ""?? ?????????????? | | ????????????????;;;;/;;; ???"??????????????? | | ?????????????????? ;Y; ; ??????????????????? | | ?????????????????????; ;;;;;;;"??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????!?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 43 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 450 Resistance: EM 25 Power Shielding 66 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 18 Melee Accuracy 5 Target Analysis 6 Core Analysis 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -4/Factory | Preloaded D-83 Annihilator | x1 | -3/Testing Repaired ---------- Nuclear Pulse Array | 12% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Terrabomb Integrated Reactor Core Membrane Subatomic Replicator LRC Inertial Stabilizer LRC Insulator LRC Energy Well Integrity Redistributor Achievements -------------- Express Service Nice Directions, Buddy Tailor-made Challenges ------------ None Game ------ Seed TacticalRocketThrower Manual? 0 Play Time 02:35:57 Cumulative 224.4 hours Start 2025.12.14 @ 21:32:08 End 2025.12.15 @ 23:49:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 5 Adventurer 168 Explorer 0 Win Type - Total 15 Types 7/0/5/3/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cbb65b3-849a-44bd-b7d9-635ca6b21bd4