Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 19:59:27 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (2723) 2723 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 7430 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 30 Met Data Miner 300 Cogmind --------- Core Integrity 575/700 Matter 118/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Axe > --- INVENTORY (8) ---- Micro Nuclear Core Improved Flight Unit Compact Battery (300) Improved Utility Shielding Improved Light Armor Plating Hacking Suite Makeshift System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Axe > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Compact Battery Improved Utility Shielding Improved Light Armor Plating Hacking Suite Makeshift System Shield Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 89 | 7 13 22 20 18 . 1 1 1 1 5 Power 11 | 1 1 3 1 4 . 1 . . . . Engine 9 | 1 1 3 1 2 . 1 . . . . Core 2 | . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 3 4 7 5 . . . . . 1 Treads 16 | 2 3 4 7 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . 5 . . . . . 1 Utility 27 | 2 4 7 2 8 . . 1 1 1 1 Device 7 | . . 1 1 3 . . . 1 . 1 Storage 8 | 2 4 1 . 1 . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 3 | . . . . 3 . . . . . . Protection 8 | . . 5 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 5 8 10 1 . . . . . 3 Energy Gun 13 | 1 2 5 5 . . . . . . . Energy Cannon 3 | . 3 . . . . . . . . . Ballistic Gun 6 | 1 . 3 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 9 | . 3 2 1 1 . . . . . 2 Power 3 | . . 1 . 1 . . . . . 1 Propulsion 2 | . 1 . 1 . . . . . . . Utility 1 | . . 1 . . . . . . . . Weapon 3 | . 2 . . . . . . . . 1 Highest Loss Streak 2 | . 1 1 1 1 . . . . . 2 Average Slot Usage (%) 99 | . 99 99 99 97 100 100 100 100 100 99 Engine 11 | . 14 11 9 4 15 15 15 15 15 14 Core 1 | . . . . 10 . . . . . . Treads 18 | . 27 21 35 . . . . . . . Flight 9 | . . . . 28 30 30 30 30 30 30 Device 3 | . . 3 3 6 7 7 7 7 7 7 Storage 21 | . 28 29 27 7 7 7 7 7 7 7 Processor 2 | . . . . 6 7 7 7 7 7 7 Hackware 4 | . . . . 13 15 15 15 15 15 15 Protection 3 | . . 10 5 . . . . . . . Energy Gun 5 | . 2 11 13 . . . . . . . Energy Cannon 5 | . 14 7 . . . . . . . . Ballistic Gun 4 | . 10 3 2 . . . . . . . Slashing Weapon 2 | . . . 1 7 7 7 7 7 7 7 Special Melee Weapon 2 | . . . . 6 7 7 7 7 7 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 16 61 84 85 85 24 24 24 24 24 24 Greatest Support 85 | 40 40 43 85 82 24 24 24 24 24 24 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 28 | 8 18 24 24 28 8 8 8 8 8 8 Average Capacity 15 | 6 13 22 24 8 8 8 8 8 8 8 Most Carried 24 | 4 18 24 24 24 8 8 8 8 8 8 Average Carried 14 | 2 11 21 23 8 8 8 8 7 8 7 Final Capacity 24 | 8 18 24 24 8 8 8 8 8 8 8 Final Carried 24 | 4 18 24 24 8 8 8 8 8 8 7 Class Distribution -------------------- 36% | Mutant 29% | Hacker-Sprinter 27% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 1285 | 276 172 285 241 233 . 10 . 20 . 48 Remotely . | . . . . . . . . . . . Salvage Created 3764 | 61 461 1923 902 198 . 60 . 21 . 138 Parts 223 | 4 38 96 57 9 . 6 . 3 . 10 Haulers Intercepted 8 | . 2 4 1 1 . . . . . . Recyclers Shooed 8 | . . 5 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 5 . 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 65 | . 9 28 18 . . . . . . 10 Guns 28 | . 8 14 6 . . . . . . . Cannons 10 | . 1 9 . . . . . . . . AOE 23 | . . 3 10 . . . . . . 10 Classes Destroyed 14 | 2 6 4 1 . . . . 1 . . Worker 8 | 1 . 2 4 1 . . . . . . Builder 2 | . 1 1 . . . . . . . . Tunneler 2 | . 1 1 . . . . . . . . Hauler 8 | . 2 4 1 1 . . . . . . Recycler 4 | 1 . 2 . 1 . . . . . . Minesweeper 2 | . . . . . . . . 1 . 1 Operator 5 | . 1 1 2 1 . . . . . . Watcher 4 | . . 1 . 1 . 2 . . . . Swarmer 16 | . 3 . 3 . . . . . . 10 Grunt 35 | . 6 20 9 . . . . . . . Brawler 2 | . . 1 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 9 | . . 6 3 . . . . . . . Hunter 2 | . . . 2 . . . . . . . Best Kill Streak 7 | 1 6 5 7 1 . 1 . 1 . 4 Combat Bots Only 7 | . 3 4 7 . . . . . . 4 Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Damage Taken 2879 | . 662 992 757 133 . 25 . . . 310 Core 303 | . 71 79 28 15 . 20 . . . 90 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 71 80 94 . . . . . . . Volleys Fired 180 | 2 34 80 46 . . . . . . 18 Largest 2 | 2 2 2 2 . . . . . . 1 Hottest 112 | 60 85 112 90 . . . . . . 30 Shots Fired 311 | 4 67 149 73 . . . . . . 18 Gun 223 | 4 62 91 66 . . . . . . . Cannon 63 | . 5 58 . . . . . . . . Launcher 25 | . . . 7 . . . . . . 18 Special . | . . . . . . . . . . . Kinetic 72 | 2 34 24 12 . . . . . . . Thermal 35 | 2 33 . . . . . . . . . Explosive 25 | . . . 7 . . . . . . 18 Electromagnetic 179 | . . 125 54 . . . . . . . Robot Hit Streak 27 | 3 8 16 27 . . . . . . 4 Robot Miss Streak 3 | . 3 3 3 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 235 | 3 42 108 57 13 . 7 . 1 . 4 Core Hits 167 | 2 21 68 49 5 . 2 . 1 . 19 Critical Hits 2 | . 1 1 . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Melee Attacks 68 | . . . . 43 . 19 2 1 . 3 Impact . | . . . . . . . . . . . Slashing 67 | . . . . 42 . 19 2 1 . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . 5 . 1 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6939 | 40 545 2304 1795 819 . 426 . 91 . 919 Guns 2329 | 30 454 973 872 . . . . . . . Cannons 921 | . 88 833 . . . . . . . . Explosions 2135 | . . 399 915 . . . . . . 821 Melee 1434 | . . . . 819 . 426 . 91 . 98 Ramming 120 | 10 3 99 8 . . . . . . . Kinetic 504 | 10 207 161 126 . . . . . . . Thermal 837 | 20 335 255 227 . . . . . . . Explosive 1509 | . . . 688 . . . . . . 821 Electromagnetic 2535 | . . 1789 746 . . . . . . . Impact . | . . . . . . . . . . . Slashing 1434 | . . . . 819 . 426 . 91 . 98 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 16 | . 7 9 . . . . . . . . Message Errors 5 | . 1 4 . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . Data Loss (minor) 8 | . 4 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 399 | . . 21 37 252 . 42 . . . 47 Projectiles 21 | . . 21 . . . . . . . . Explosions 84 | . . . 37 . . . . . . 47 Melee 294 | . . . . 252 . 42 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 336 | . . 123 119 . . . . . . 94 Shots 11 | . . 5 3 . . . . . . 3 Rammed 10 | . 1 8 1 . . . . . . . Targets Rammed 13 | 1 1 10 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | 1 . 2 . . . . . . . . Highest Temperature 282 | . 250 225 282 9 . 10 . . . 7 Average Temperature 69 | . 72 65 88 3 . 6 . . . 3 Received Heat Transfer 834 | . 174 396 234 9 . 12 . . . 9 Effects 1 | . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . 2 2 . . . . . . . Combat Hostiles 4 | . . 2 2 . . . . . . . Parts Fried 13 | . . 9 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1503 | 50 853 350 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . 6 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Peak Influence 893 | 10 268 423 616 893 306 347 . . . . Initial 280 | . 6 1 102 280 260 191 . . . . Average 235 | 3 65 231 380 446 283 255 . . . . Maximum Alert Level 3 | . 1 2 2 3 1 1 . . . . Low Security (%) 43 | 100 92 35 15 . . 5 . . . . Level 1 41 | . 7 59 39 56 100 94 . . . . Level 2 13 | . . 5 45 28 . . . . . . Level 3 2 | . . . . 15 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 3 3 4 . 2 . . . 1 Investigation 6 | . . 1 . 3 . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 2 2 1 . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 6 | . . 3 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 21 46 27 15 6 5 . . . 13 Peak Tracking Total 9 | . 3 6 6 4 6 2 . . . 9 Tactical Retreats 14 | . 2 4 . 4 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 8 | . 3 3 . 2 . . . . . . Indirectly 1 | . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 10 | . . 4 5 1 . . . . . . Max in Single Turn 4 | . . 2 4 1 . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 43 | . 8 8 4 17 . 2 . . 4 . Terminals 27 | . 7 5 2 12 . 1 . . . . Fabricators 3 | . . . . 2 . 1 . . . . Repair Stations 4 | . 1 2 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . Total Hacks 163 | . 29 28 16 55 . 8 . . 27 . Successful 89 | . 14 15 8 23 . 2 . . 27 . Failed 73 | . 14 13 8 32 . 6 . . . . Catastrophic 5 | . . . 1 4 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 83 | . 16 16 9 39 . 3 . . . . Terminals 95 | . 24 19 9 41 . 2 . . . . Fabricators 12 | . . . . 6 . 6 . . . . Repair Stations 12 | . 5 5 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 4 4 . . . . . . . Garrison Access 9 | . . . 3 6 . . . . . . Terminal Hacks 46 | . 7 3 1 8 . . . . 27 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . 1 . 1 2 . . . . 6 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 6 | . 3 . . . . . . . 3 . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 4 | . 1 2 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . 3 . 1 . . . . Load Schematic 3 | . . . . 2 . 1 . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 11 | . 5 4 . 2 . . . . . . Scan Component 6 | . 3 2 . 1 . . . . . . Repair 5 | . 2 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . 4 4 . . . . . . . Insert Component 4 | . . 2 2 . . . . . . . Analyze 4 | . . 2 2 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . Seal Access 2 | . . . 1 1 . . . . . . Unauthorized Hacks 18 | . 2 4 2 9 . 1 . . . . Terminals 16 | . 2 4 2 8 . . . . . . Track 6 | . . 1 . 5 . . . . . . Botnet 8 | . 2 2 1 3 . . . . . . Operators 2 | . . 1 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Siphon 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 34 | . 8 7 3 14 . 2 . . . . Full Trace Events 4 | . . . . 2 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 1 2 3 2 . . . . 6 . Parts Built 1 | . . . . 1 . . . . . . Matter 168 | . . . . 168 . . . . . . Time 42 | . . . . 42 . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . Parts Repaired 5 | . 2 2 . 1 . . . . . . Time 173 | . 64 58 . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 2 . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . find_chute 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 19 | . . . . . 18 . . . . 1 Largest Group 18 | . . . . . 18 . . . . 1 Highest-Rated Group 456 | . . . . . 456 . . . . 94 Highest-Rated Ally 94 | . . . . . 35 . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . . . . 58 . . . . 5 Total Damage 2849 | . . . . . 2753 . . . . 96 Kills 6 | . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 5420 | 125 1472 1424 704 819 57 311 153 165 24 166 Spaces Moved 6136 | 66 737 562 343 1979 203 947 323 513 82 381 Core 1 | 1 . . . . . . . . . . Treads 1718 | 65 737 562 343 11 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4417 | . . . . 1968 203 947 323 513 82 381 Fastest Speed 26 | 50 160 180 156 26 26 26 26 26 26 26 Average Speed 66 | 158 171 180 157 26 26 26 26 26 26 26 Slowest Speed 180 | 160 180 180 180 176 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . 3 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 5 99 69 53 57 91 28 47 68 70 61 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . . 1 3 . 2 Spaces Dug 69 | . . . . 25 . 10 2 . . 32 Terrain Destroyed 293 | . . 24 101 25 . 10 2 . . 131 Melee 39 | . . . . 25 . 10 2 . . 2 Projectile . | . . . . . . . . . . . AOE 254 | . . 24 101 . . . . . . 129 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 7038 | 79 879 831 433 2200 206 976 387 542 83 422 Wait 433 | . 66 110 7 131 4 11 62 26 1 15 Move 6117 | 65 736 561 342 1973 202 942 322 512 81 381 Hop 5 | . . . . 3 . 2 . . . . Pick Up 66 | 4 19 26 7 9 . . . 1 . . Fast Attach 15 | 7 2 2 2 2 . . . . . . Attach 29 | . 3 8 5 12 . . . . . 1 Detach . | . . . . . . . . . . . Swap 45 | . 8 12 13 4 . 1 1 1 1 4 Drop 67 | . 10 22 10 23 . 1 . 1 . . Fire 180 | 2 34 80 46 . . . . . . 18 Melee 68 | . . . . 43 . 19 2 1 . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | 1 1 10 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Central database locked down 624 | -10/Materials | Discovered new exit (range 4) 946 | -10/Materials | Discovered new exit (range 14) 1446 | -10/Materials | Repaired Hacking Suite 1473 | -10/Materials | Repaired Lgt. Treads 1541 | -10/Materials | Discovered new exit (range 8) 1598 | -10/Materials | Entered another Materials area 1598 | -9/Materials | Evolved 2 slots: Utility x2 2216 | -9/Materials | Repaired Lgt. Treads 2294 | -9/Materials | Build established: Hauler-Mutant 2498 | -9/Materials | Repaired Med. Armor Plating 2508 | -9/Materials | Discovered new exit (range 11) 2636 | -9/Materials | Discovered new exit (range 6) 2989 | -9/Materials | Discovered new exit (range 16) 3022 | -9/Materials | Entered another Materials area 3022 | -8/Materials | Evolved 2 slots: Propulsion x2 3165 | -8/Materials | Destroyed 7 combat bots 3380 | -8/Materials | Discovered new exit (range 10) 3429 | -8/Materials | Garrison activated, responded to threat 3593 | -8/Materials | Discovered new exit (range 15) 3726 | -8/Materials | Entered Factory 3726 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4087 | -7/Factory | Discovered new exit (range 8) 4118 | -7/Factory | Build established: Hacker-Sprinter 4262 | -7/Factory | Identified exit to Lower Caves 4334 | -7/Factory | Fabricated Lrn. Sensor Array? 4422 | -7/Factory | Local fabrication network quarantined 4469 | -7/Factory | Discovered new exit (range 12) 4516 | -7/Factory | Repaired Imp. Flight Unit? 4545 | -7/Factory | Sucked down chute 4545 | -7/Factory | Entered Waste 4549 | -7/Waste | Spotted C-40 Crusher 4551 | -7/Waste | Spotted C-40 Crusher 4551 | -7/Waste | Spotted C-40 Crusher 4557 | -7/Waste | Spotted C-40 Crusher 4562 | -7/Waste | Spotted C-40 Crusher 4562 | -7/Waste | Spotted C-40 Crusher 4574 | -7/Waste | Warlord forces began an assault 4598 | -7/Waste | Discovered new exit (range 16) 4602 | -7/Waste | Identified exit to Factory 4602 | -7/Waste | Entered Factory 4680 | -7/Factory | Discovered exit to Lower Caves (range 6) 4913 | -7/Factory | Entered Lower Caves 4986 | -7/Lower Caves | Encountered a Warlord checkpoint 5049 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5054 | -7/Lower Caves | Identified exit to Lower Caves 5066 | -7/Lower Caves | Entered another Lower Caves area 5093 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5106 | -7/Lower Caves | Learned location of 1 exit from Factory 5230 | -7/Lower Caves | Discovered new exit (range 6) 5231 | -7/Lower Caves | Identified exit to Data Miner 5231 | -7/Lower Caves | Entered Data Miner 5231 | -7/Data Miner | Discovered new exit (range 6) 5236 | -7/Data Miner | Met Data Miner 5242 | -7/Data Miner | Learned location of Section 7 (-2) 5242 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5246 | -7/Data Miner | Received God Mode back door access code from Data Miner 5252 | -7/Data Miner | Identified exit to Proximity Caves 5255 | -7/Data Miner | Entered Proximity Caves 5256 | -6/Proximity Caves | Identified exit to Factory 5267 | -6/Proximity Caves | Escorted by Enhanced Grunt 5267 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5357 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5421 | -6/Proximity Caves | Self-destructed Last Messages --------------- 05320_ Found Proton Cannon. 05320_ Found Imp. Core Shielding. 05320_ Found 31 Matter. 05321_ Acquired 3 matter. 05329_ S-27 Virus destroyed. 05332_ Destroyed Unknown Flight Unit. 05334_ Destroyed Lgt. Nuclear Core. 05338_ S-27 Virus destroyed. 05345_ Acquired 8 matter. 05357_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05389_ Datajack destroyed. 05392_ S-27 Virus destroyed. 05392_ Destroyed Unknown Flight Unit. 05394_ S-27 Virus destroyed. 05404_ Autogun fries itself beyond repair. 05405_ Lgt. Nuclear Core fries itself beyond repair. 05411_ The unstable cave ceiling collapses. 05413_ Lgt. Deuterium Engine destroyed. 05413_ Destroyed Lgt. Deuterium Engine. 05421_ The unstable cave ceiling collapses. 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