Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.19 @ 20:25:43 Player: Vectis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (331) 1655 Value Destroyed (12585) 12585 Prototype IDs (36) 720 Alien Tech Used (7) 1400 Bonus (5334) 5334 TOTAL SCORE: 32094 Bonus ------- High Alert Combat Kills 445 Follower Combat Kills 1866 Entered Garrisons 200 Network Hubs Disabled 800 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -1377 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 96/100 System Corruption 22% Temperature Cool (13) Movement Hovering (70) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (16) ----- Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (250) Reaction Control System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Matter Drive > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Phasing Sabre > --- INVENTORY -------- Fusion Reactor Cooled Gravmag System Matter Compressor Precision Matter Filter Reaction Control System Transdimensional Reconstructor Subatomic Replicator Hypervelocity Railgun Hypervelocity Railgun [Rating: 147] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Artifact Matter Drive Weapon Hypervelocity Railgun Energy Gun Precision Beam Rifle Energy Cannon Core Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Slots Evolved 16 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . 2 . 2 1 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 338 | 6 11 1 19 . 42 27 . 16 4 . 5 1 28 2 2 . 6 47 1 15 1 . 5 2 5 . 29 23 22 13 5 . Power 27 | 1 2 . 1 . 2 3 . 1 . . . . 1 . . . . 5 . . . . 2 . . . 2 2 1 3 1 . Engine 14 | 1 2 . 1 . 2 3 . 1 . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . Core 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 3 1 . Propulsion 65 | 2 2 . 7 . 8 11 . 7 . . . 1 3 . . . 2 10 . 1 . . . . . . 5 1 1 2 2 . Treads 17 | 2 2 . 6 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . 1 . 6 . . . 1 3 . . . 2 5 . 1 . . . . . . 5 1 1 2 2 . Flight 12 | . . . 1 . . 5 . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . Utility 122 | 1 3 1 5 . 12 9 . 3 3 . 4 . 8 2 1 . 1 17 1 9 1 . 3 . 2 . 9 13 7 6 1 . Device 40 | . . . . . 6 1 . 1 1 . 1 . 1 1 . . . 9 . 2 . . 1 . . . 5 7 4 . . . Storage 17 | 1 3 1 2 . 2 1 . . . . . . 2 . . . . 2 . 2 . . 1 . . . . . . . . . Processor 30 | . . . . . . 1 . 2 2 . 3 . . . . . . 3 1 5 1 . . . . . 4 3 2 3 . . Hackware 24 | . . . . . 2 6 . . . . . . 5 1 . . 1 3 . . . . . . 2 . . 3 . . 1 . Protection 10 | . . . 3 . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 124 | 2 4 . 6 . 20 4 . 5 1 . 1 . 16 . 1 . 3 15 . 5 . . . 2 3 . 13 7 13 2 1 . Energy Gun 22 | 2 . . 5 . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 71 | . 4 . 1 . 3 . . 3 1 . . . 11 . 1 . 2 14 . 5 . . . 1 2 . 11 4 8 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 1 . 2 3 2 1 1 . Piercing Weapon 10 | . . . . . . . . . . . 1 . 5 . . . 1 . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . 5 2 . 1 1 . 2 . 1 . 1 . 1 2 . . . . 4 . . . . 1 2 1 . . Parts Lost 90 | . 2 . 2 . 10 3 . . . . . 4 2 1 1 . 14 8 . . 1 . . . 1 . 7 3 5 16 9 1 Power 9 | . 1 . 1 . 1 . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . 2 . Propulsion 16 | . . . . . . 1 . . . . . 1 . . . . 5 2 . . . . . . . . 1 . 1 2 3 . Utility 37 | . . . . . 3 . . . . . . 1 1 1 . . 3 4 . . 1 . . . . . 3 2 3 11 3 1 Weapon 28 | . 1 . 1 . 6 2 . . . . . 1 1 . 1 . 5 . . . . . . . 1 . 3 1 1 3 1 . Highest Loss Streak 13 | . 2 . 1 . 3 3 . . . . . 4 1 1 1 . 13 2 . . 1 . . . 1 . 3 3 4 6 6 1 Average Slot Usage (%) 95 | . 98 100 99 100 99 92 92 95 99 100 99 98 96 99 98 100 95 78 100 98 99 100 99 100 100 100 97 96 93 81 53 32 Engine 6 | . 13 14 10 11 9 6 7 6 7 7 7 6 . . . . . 2 5 5 5 5 5 5 5 5 4 1 . . . . Treads 5 | . 27 28 21 22 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 13 21 21 21 20 16 18 18 18 16 6 16 15 16 16 16 16 15 15 14 13 13 10 9 4 Flight 1 | . . . . . . 10 23 9 . . . . . . . . . 6 . . . . . . . . . . . . . . Device 4 | . . . . . 7 6 7 6 7 7 6 6 3 5 . . . 7 11 5 . . . . . . 2 4 3 3 . . Storage 16 | . 26 28 34 44 44 24 7 7 7 7 7 7 5 6 6 6 5 4 5 5 5 5 4 5 5 5 5 4 4 4 4 3 Processor 19 | . . . . . . 2 7 10 30 35 35 35 31 31 31 31 30 25 27 32 43 44 44 44 40 40 36 33 34 28 27 20 Hackware 10 | . . . . . . 17 30 26 4 . . . 13 12 12 12 17 14 16 15 11 11 11 11 20 20 20 21 18 14 6 4 Protection 1 | . . . 9 . 1 . . . . . . . . . 5 6 . . . . . . . . . . . . . 7 . . Energy Gun 4 | . 7 . 13 22 16 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 20 28 8 . 1 . . 3 13 14 14 13 15 18 18 18 16 5 16 15 16 16 16 15 14 15 13 12 11 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 10 76 75 141 141 174 177 16 26 28 28 28 28 33 33 39 39 39 51 49 50 50 49 49 49 49 48 52 54 56 62 38 16 Greatest Support 75 | 40 40 40 40 40 40 64 20 57 57 39 39 57 39 57 39 39 39 75 51 51 51 51 51 75 51 75 51 51 59 67 50 17 Greatest Overweight (x) 37 | . 1 1 37 3 7 14 . 1 . . . . 1 . . . 1 6 . . . . . . . . 1 1 1 1 . . Average Overweight (x) . | . . 1 2 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | 6 20 20 36 36 44 44 8 8 8 8 8 8 8 8 8 8 8 10 10 14 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 5 18 20 28 36 43 27 8 8 8 8 8 8 7 8 8 8 7 9 10 9 10 10 8 10 10 10 10 10 10 10 10 9 Most Carried 44 | 4 20 20 36 36 44 44 8 8 7 5 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 9 10 10 10 10 7 5 Average Carried 16 | 2 18 19 26 35 42 25 8 7 4 4 6 7 6 7 7 7 7 7 9 9 9 10 7 10 8 8 9 9 9 9 6 4 Final Capacity 44 | 6 20 20 36 36 44 8 8 8 8 8 8 8 8 8 8 8 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 43 | 4 20 20 36 36 43 8 8 7 4 5 8 7 8 7 8 8 4 8 9 10 10 10 10 10 8 9 10 10 10 9 5 4 Class Distribution -------------------- 35% | Hauler-Mutant 25% | Hacker-Gunner 16% | Hacker-Mutant 9% | Mutant 4% | Hacker-Sprinter 3% | Commander-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Commander-Gunner | -6/Extension Hacker-Gunner | -6/Cetus Commander-Gunner | -6/Archives Hacker-Gunner | -6/Hub_04(d) Hacker-Mutant | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Wizard-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Matter Collected 10216 | 260 385 10 301 . 553 60 112 341 77 . 50 380 506 924 210 135 197 807 80 376 298 54 60 224 30 . 1853 1131 464 338 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18186 | 75 992 . 1368 32 3190 208 101 225 51 . . 246 641 1329 302 208 502 810 149 411 591 . . 605 30 . 2634 1544 945 997 . . Parts 919 | . 53 . 81 3 139 11 6 14 1 . . 16 34 62 15 18 26 40 6 28 30 . . 22 4 . 126 86 55 43 . . Haulers Intercepted 13 | . 2 . 3 . 6 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 . 2 . 4 . . . . . . . 1 1 . . . . . 1 . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . 8 . 5 21 . . . . . . . . 34 6 . 16 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Combat Hostiles Destroyed 232 | . 18 . 22 1 45 8 . 1 . . . 8 6 12 4 1 5 11 . 6 9 . . 7 . . 29 14 11 14 . . Melee 16 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 13 . . Guns 201 | . 18 . 19 1 42 1 . 1 . . . 5 6 12 4 1 5 10 . 6 9 . . 7 . . 28 14 11 1 . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . AOE 10 | . . . 2 . 1 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 18 | 1 5 . 2 . 4 . 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Worker 11 | . . . . . 4 . . . . . . . . 1 . . . . . 2 . . . . . . 1 1 1 1 . . Builder 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . 6 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycler 27 | 1 2 . 3 . 5 . . 2 . . . . 1 3 . . . 2 . . . . . . . . 4 2 1 1 . . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 12 | . 2 . 1 . 2 1 . . . . . . . 1 . 3 1 . . . . . . . 1 . . . . . . . Watcher 21 | . 1 . 2 . 4 . . 1 . . . . 2 . . . . 1 . 2 . . . . . . 3 4 1 . . . Swarmer 71 | . 3 . 7 . 3 8 . . . . . 7 3 1 . . . 7 . 4 4 . . . . . 9 4 5 6 . . Grunt 81 | . 15 . 11 1 27 . . . . . . . 1 6 3 . . . . . 1 . . 4 . . 6 2 2 2 . . Brawler 4 | . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 40 | . . . 4 . 9 . . 1 . . . . 1 . . 1 4 2 . 2 2 . . 1 . . 6 6 . 1 . . Hunter 15 | . . . . . 2 . . . . . . . . 2 . . 1 . . . . . . 2 . . 4 . 4 . . . Programmer 15 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . 4 2 . 5 . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 . 4 1 6 4 . 1 . . . 5 2 4 3 4 3 6 . 3 8 . . 4 1 . 8 4 9 6 . . Combat Bots Only 8 | . 4 . 4 1 4 4 . 1 . . . 5 2 3 3 1 2 5 . 3 8 . . 4 . . 7 4 7 6 . . Max Kills in Single Turn 4 | 1 1 . 2 1 2 4 1 1 1 . . 1 1 2 2 1 2 3 1 2 2 . . 2 1 . 2 2 3 1 . . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . Exploded 4 | . . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Damage Taken 17510 | . 673 . 746 90 2379 270 . 114 91 . . 664 188 238 349 . 1526 1204 . . 171 37 . 341 178 . 1679 598 1125 3141 1264 444 Core 3753 | . 76 . 162 . 262 . . 78 . . . 37 35 20 32 . 472 406 . . 12 . . 122 . . 230 142 204 364 724 375 Absorbed by Shields 220 | . . . . . . . . . . . . . . 50 170 . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 69 . 59 52 . . . . . . 83 . . . . 34 . . . . . . 46 . . 80 . 69 . . . Volleys Fired 731 | 2 78 . 68 3 172 12 . 11 1 . . 15 21 55 13 9 15 36 5 15 16 3 . 8 4 . 85 56 23 5 . . Largest 3 | 2 2 . 2 2 2 2 . 2 2 . . 2 3 3 3 3 3 3 3 3 3 3 . 3 3 . 3 3 3 3 . . Hottest 126 | 90 90 . 90 90 126 115 . 66 66 . . 66 99 99 99 99 101 103 103 115 120 120 . 120 120 . 120 120 120 120 . . Shots Fired 1743 | 4 144 . 133 6 341 13 . 22 2 . . 28 63 165 39 27 45 77 15 43 48 9 . 24 12 . 248 156 67 12 . . Gun 1737 | 4 144 . 133 6 339 11 . 22 2 . . 28 63 165 39 27 45 75 15 43 48 9 . 24 12 . 248 156 67 12 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 2 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1294 | . 95 . 54 . 45 . . 22 2 . . 28 63 165 39 27 45 75 15 43 48 9 . 24 12 . 248 156 67 12 . . Thermal 314 | 4 49 . . . 260 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Electromagnetic 133 | . . . 79 6 36 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 4 17 . 21 14 36 6 . 12 . . . 6 13 26 13 6 12 18 19 22 16 25 . 37 10 . 27 22 22 17 . . Robot Miss Streak 5 | . 5 . 3 . 4 1 . 2 . . . 3 2 2 2 2 1 3 2 2 3 . . 1 1 . 3 1 1 . . . Penetration Max 2 | . . . . . . . . . . . . . . 2 1 1 2 2 . 1 1 . . 1 1 . 1 1 2 . . . Secondary Targets 20 | . 2 . . . 3 . . . . . . 1 . 1 1 . 1 2 . . 1 . . . . . 4 1 2 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . 1 1 . 1 1 . . 1 . . . . . 1 1 1 1 . . Shots Hit Robots 1301 | 4 104 . 109 5 279 17 4 18 2 . . 26 34 126 33 20 35 55 8 30 34 9 . 16 10 . 134 94 52 43 . . Core Hits 668 | 2 47 . 60 5 121 12 2 7 2 . . 15 19 65 14 9 26 29 6 17 22 1 . 11 4 . 71 49 28 20 4 . Critical Hits 398 | . 3 . 1 . . . . 5 1 . . 7 17 66 17 14 19 21 1 17 22 1 . 16 9 . 81 39 25 16 . . Critical Kills 152 | . 3 . . . . . . 1 1 . . 4 10 18 4 4 4 7 1 7 9 . . 7 1 . 33 20 14 4 . . Critical Parts Destroyed 195 | . . . 1 . . . . 2 . . . 3 7 40 10 7 9 12 . 8 9 1 . 6 4 . 37 16 11 12 . . Melee Attacks 240 | . . . . . 1 6 4 42 11 4 . 41 21 . . . 3 . . . . . . 3 1 . 4 9 30 60 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . 1 6 4 42 11 4 . . . . . . . . . . . . . 3 1 . 4 9 3 60 . . Piercing 92 | . . . . . . . . . . . . 41 21 . . . 3 . . . . . . . . . . . 27 . . . Sneak Attacks 10 | . . . . . . . 4 3 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20409 | 48 1258 . 1867 171 5232 904 378 503 120 . . 356 219 979 263 139 659 976 124 247 365 56 . 147 94 . 1210 621 614 2813 46 . Guns 14470 | 48 1258 . 1640 98 4791 168 . 66 . . . 134 219 979 263 139 409 949 124 247 365 56 . 147 94 . 1137 621 422 96 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1613 | . . . 215 65 441 571 . . . . . . . . . . 248 . . . . . . . . . 73 . . . . . Melee 4108 | . . . . . . 165 378 437 113 . . 222 . . . . . . . . . . . . . . . . 101 2692 . . Ramming 218 | . . . 12 8 . . . . 7 . . . . . . . 2 27 . . . . . . . . . . 91 25 46 . Kinetic 8213 | . 796 . 411 . 539 . . 66 . . . 134 219 979 263 139 409 949 124 247 365 56 . 147 94 . 1137 621 422 96 . . Thermal 5218 | 48 462 . 215 65 4296 132 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 437 | . . . . . . 364 . . . . . . . . . . . . . . . . . . . . 73 . . . . . Electromagnetic 2215 | . . . 1229 98 397 243 . . . . . . . . . . 248 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3886 | . . . . . . 165 378 437 113 . . . . . . . . . . . . . . . . . . . 101 2692 . . Piercing 222 | . . . . . . . . . . . . 222 . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 . 1 1 1 1 1 1 . . . . . 10 . . . . . . . . 7 7 . 3 14 22 22 Average Corruption 2 | . . . 1 1 . 1 1 1 1 1 1 . . . . . 5 . . . . . . . . 7 4 . 2 4 15 22 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Effects 98 | . . . 11 . . . 1 3 1 . 2 . . . . . 1 . . . . . . . . 1 47 . 5 15 7 4 Message Errors 26 | . . . 7 . . . . 2 . . 1 . . . . . . . . . . . . . . 1 9 . 4 1 1 . Matter Fused 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 2 3 1 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 1 1 Energy Discharges 11 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 6 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 1 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Targeting Errors 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . 33 4 20 43 153 133 . . . 10 . . . . 24 2 . . . . . . . . . . 11 114 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 81 | . . . 33 4 20 . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Melee 466 | . . . . . . 43 153 133 . . . 10 . . . . . 2 . . . . . . . . . . 11 114 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . . . 117 45 82 50 . . 3 . . . . . . . 79 13 . . . . . . . . . . 45 12 21 . Shots 8 | . . . 3 1 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 19 | . . . 1 1 . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 2 2 10 . Targets Rammed 19 | . . . 1 1 . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 2 2 10 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 60 210 . 246 96 396 . . 313 . . 460 . 54 36 75 45 36 48 6 60 72 21 . . . . 206 315 262 242 118 221 Average Temperature 43 | 31 56 . 48 50 43 . . 157 . . 236 . 14 10 30 18 11 13 2 15 29 14 . . . . 83 175 170 125 86 126 Received Heat Transfer 2440 | . 345 . 222 24 1008 . . 18 9 . . . 66 27 100 . 72 99 . . 9 . . 30 24 . 39 . 60 99 171 18 Effects 6 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Interference 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . 9 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . 1 . . . 22 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 10731 | 124 1345 . 300 100 8825 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Peak Influence 699 | 5 312 46 412 112 515 435 112 211 . . . . 452 685 525 356 650 518 80 558 . . . . 130 57 478 699 450 363 90 33 Average Influence 216 | . 149 21 244 107 262 192 82 64 . . . . 55 371 477 322 357 223 80 291 . . . . 113 51 262 373 261 215 60 32 Maximum Alert Level 2 | . 1 . 2 . 2 2 . 1 . . . . 2 2 2 1 2 2 . 2 . . . . . . 2 2 2 1 . . Low Security (%) 47 | 100 71 100 28 100 32 59 100 98 . . . . 96 26 . . 19 35 100 33 . . . . 100 100 40 6 39 52 100 100 Level 1 39 | . 28 . 70 . 53 28 . 1 . . . . 2 23 22 100 43 57 . 52 . . . . . . 52 69 41 47 . . Level 2 12 | . . . 1 . 13 11 . . . . . . . 49 77 . 37 6 . 13 . . . . . . 7 24 18 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 6 . 4 . 4 3 . 3 . . . . 3 3 . . 5 6 . 1 . . . . . . 5 2 5 3 . . Investigation 22 | . 4 . 3 . 3 2 . . . . . . 2 1 . . 5 1 . . . . . . . . . . . 1 . . Extermination 14 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . 1 . . . . . . 3 2 2 1 . . Reinforcement 16 | . 2 . 1 . 1 . . 2 . . . . . 1 . . . 3 . . . . . . . . 2 . 3 1 . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Distress Signals 40 | . 2 . 7 . 4 1 . 3 . . . . . 2 1 . 4 3 . 4 . . . . . . 3 2 . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 535 | . 35 . 47 2 82 21 3 21 3 . . 12 10 25 9 3 28 71 . 6 12 1 . 6 7 5 28 15 25 33 11 14 Peak Tracking Total 16 | . 7 . 7 2 8 4 2 7 3 . . 8 3 5 5 2 16 10 . 5 7 1 . 4 9 6 6 7 13 15 8 14 Tactical Retreats 53 | . 1 . 4 . 12 . . 4 . . . 2 2 1 . . . 15 . . . . . 1 . . 2 5 2 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Traps Triggered 21 | . 2 . 2 . 1 2 . 1 . . . . 1 3 . . . 2 . . . . . . 1 . 1 . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Machines Disabled 24 | . 1 . 1 . . 5 . . . . . . . 2 . 1 4 1 . 1 . . . . . . 4 . 4 . . . Max in Single Turn 2 | . 1 . 1 . . 2 . . . . . . . . . . 2 1 . . . . . . . . 2 . 1 . . . Garrison Access 8 | . . . . . . 1 . 1 . . . . 1 . . . 2 2 . 1 . . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Machines Accessed 167 | . 7 1 5 . 12 13 . 17 . . . 1 16 11 3 . 10 15 . 8 . . 4 . 2 . 10 9 14 7 2 . Terminals 113 | . 4 1 3 . 11 10 . 8 . . . 1 7 11 3 . 8 10 . 4 . . . . 2 . 6 6 11 6 1 . Fabricators 12 | . . . . . . 1 . 2 . . . . 4 . . . . 2 . 1 . . . . . . 1 1 . . . . Repair Stations 10 | . 1 . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 1 1 . . . Recycling Units 11 | . 2 . 1 . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . 1 1 . . . . Scanalyzers 6 | . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . . . Garrison Access 11 | . . . . . . 1 . 1 . . . . 2 . . . 2 2 . 1 . . . . . . . . . 1 1 . Total Hacks 816 | . 15 2 14 . 38 52 . 61 . . . 2 55 50 7 . 27 109 . 72 . . 17 . 31 . 90 53 71 42 8 . Successful 501 | . 8 1 9 . 12 36 . 38 . . . 2 40 28 4 . 17 75 . 43 . . 17 . 15 . 73 27 40 14 2 . Failed 311 | . 7 1 5 . 26 15 . 23 . . . . 14 21 3 . 10 33 . 29 . . . . 16 . 17 26 31 28 6 . Catastrophic 45 | . 1 1 2 . 7 3 . 1 . . . . . 1 2 . . 5 . 3 . . . . 4 . . 4 2 6 3 . Database Lockouts 4 | . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Manual 443 | . 11 2 7 . 28 32 . 34 . . . 1 23 40 5 . 21 53 . 39 . . . . 24 . 34 24 40 25 . . Terminals 602 | . 10 2 11 . 33 42 . 40 . . . 2 21 50 7 . 23 85 . 52 . . . . 31 . 48 38 66 34 7 . Fabricators 66 | . . . . . . 8 . 7 . . . . 16 . . . . 14 . 6 . . . . . . 6 9 . . . . Repair Stations 74 | . 2 . . . 5 . . 4 . . . . 13 . . . . . . 11 . . . . . . 34 3 2 . . . Recycling Units 18 | . 3 . 1 . . 1 . 3 . . . . 3 . . . . . . 2 . . . . . . 2 3 . . . . Scanalyzers 14 | . . . 2 . . . . 4 . . . . . . . . . 5 . . . . . . . . . . 3 . . . Garrison Access 25 | . . . . . . 1 . 3 . . . . 2 . . . 4 5 . 1 . . . . . . . . . 8 1 . Terminal Hacks 240 | . 3 1 2 . 7 19 . 13 . . . 2 11 18 1 . 6 40 . 19 . . 17 . 9 . 25 12 26 8 1 . Record 15 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 5 . . . . . 5 1 1 . Part Schematic 13 | . . . . . . 3 . 2 . . . . 1 . . . . 2 . 1 . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 16 | . 1 1 . . . . . . . . . 1 1 2 . . . 1 . 1 . . 4 . . . . 2 2 . . . Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . 6 1 . . . . . . . . . . . . 1 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 11 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 1 . . Emergency Access Points 7 | . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . . . 1 . 1 . . . Machine Index 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Terminal Index 9 | . . . . . . . . 1 . . . . . 1 . . 1 1 . 2 . . . . 1 . 1 . 1 . . . Fabricator Index 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . Repair Station Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 15 | . . . . . . 1 . 1 . . . . 1 1 . . . 4 . 2 . . . . 1 . 3 . 1 . . . Unreport Threat 26 | . . . 1 . 2 2 . 1 . . . . 4 4 . . . 5 . 2 . . . . . . 1 1 2 1 . . Locate Traps 26 | . . . . . . 4 . 2 . . . . 1 . . . 1 6 . 1 . . . . 1 . 3 3 2 2 . . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 12 | . . . . . . . . . . . . . . . . . 1 4 . 2 . . . . 1 . 4 . . . . . Recall Investigation 5 | . 1 . . . . 1 . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Recall Extermination 6 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . Recall Reinforcements 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 28 | . . . . . 1 2 . 1 . . . . . 1 . . 1 4 . 2 . . . . 1 . 5 3 5 2 . . Fabricator Hacks 34 | . . . . . . 2 . 4 . . . . 6 . . . . 8 . 3 . . . . . . 5 6 . . . . Load Schematic 16 | . . . . . . 1 . 2 . . . . 3 . . . . 4 . 1 . . . . . . 2 3 . . . . Build 18 | . . . . . . 1 . 2 . . . . 3 . . . . 4 . 2 . . . . . . 3 3 . . . . Repair Station Hacks 58 | . 2 . . . 2 . . 4 . . . . 12 . . . . . . 8 . . . . . . 26 2 2 . . . Scan Component 30 | . 1 . . . 1 . . 2 . . . . 6 . . . . . . 4 . . . . . . 14 1 1 . . . Repair 28 | . 1 . . . 1 . . 2 . . . . 6 . . . . . . 4 . . . . . . 12 1 1 . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Scanalyzer 12 | . . . 2 . . . . 2 . . . . . . . . . 5 . . . . . . . . . . 3 . . . Insert Component 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 3 . . . Analyze 6 | . . . 1 . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . . . . 1 . . . 2 2 . 1 . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 8 | . . . . . . 1 . 1 . . . . 1 . . . 2 2 . 1 . . . . . . . . . . . . Unauthorized Hacks 143 | . 3 . 5 . 3 14 . 13 . . . . 7 10 3 . 9 20 . 12 . . . . 6 . 16 7 9 6 . . Terminals 115 | . 1 . 4 . 3 11 . 8 . . . . 3 10 3 . 9 18 . 9 . . . . 6 . 14 3 9 4 . . Track 25 | . . . . . 1 2 . . . . . . . 2 . . 2 7 . 2 . . . . 1 . 5 . 2 1 . . Assimilate 11 | . . . . . . 1 . 2 . . . . 1 3 . . 1 . . . . . . . 1 . 1 . 1 . . . Botnet 49 | . 1 . 2 . 2 6 . 4 . . . . 2 4 1 . 1 7 . 4 . . . . 2 . 5 2 4 2 . . Disrupt 16 | . . . 1 . . . . 1 . . . . . 1 2 . . 3 . 2 . . . . 1 . 2 1 1 1 . . Operators 9 | . . . 1 . . 2 . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . Sabotage 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 2 . 3 . . . . 3 . . . . 2 . 1 . . . . . . 1 2 . . . . Prioritize 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Siphon 10 | . . . . . . 1 . 2 . . . . 2 . . . . 2 . 1 . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . 1 . 2 . . . . . . . . . . . 2 . . . . . . 1 2 . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Mask 6 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Reprogram 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 112 | . 5 1 4 . 12 9 . 14 . . . 1 12 10 2 . 5 8 . 3 . . . . 2 . 8 6 5 5 . . Full Trace Events 6 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Feedback Events 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . 3 . 3 . . . . 1 . . . . 3 . 1 . . 4 . . . . . . . . . Parts Built 27 | . . . . . . 2 . 3 . . . . 4 . . . . 5 . 4 . . . . . . 5 4 . . . . Matter 3883 | . . . . . . 190 . 336 . . . . 664 . . . . 973 . 448 . . . . . . 669 603 . . . . Time 1310 | . . . . . . 47 . 120 . . . . 266 . . . . 297 . 128 . . . . . . 204 248 . . . . Total Part Build Rating 165 | . . . . . . 10 . 13 . . . . 19 . . . . 29 . 32 . . . . . . 37 25 . . . . Parts Repaired 27 | . 1 . . . 1 . . 1 . . . . 6 . . . . . . 4 . . . . . . 12 1 1 . . . Time 1432 | . 26 . . . 80 . . 96 . . . . 360 . . . . . . 125 . . . . . . 667 44 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 1 . . . . . . . . . 11 . . . . . . 2 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Total Allies 80 | . . 1 . 1 . 1 19 1 . . . . 1 22 5 . 1 . 20 . 2 . . . 1 . . . 1 4 . . Largest Group 20 | . . 1 1 1 1 1 20 12 1 . . . 1 20 9 9 8 . 20 18 8 3 1 1 1 . . . 1 4 . . Highest-Rated Group 730 | . . 31 31 13 13 26 503 349 26 . . . 26 683 723 723 564 . 730 630 275 77 29 29 26 . . . 26 232 . . Highest-Rated Ally 148 | . . 31 31 13 13 26 35 33 26 . . . 26 148 148 148 94 . 50 46 46 29 29 29 26 . . . 26 58 . . Total Orders 10 | . . . . . . . . 2 . . . . . 8 . . . . . . . . . . . . . . . . . . STAY 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Ally Attacks 520 | . . . 6 . . . 106 53 . . . . . 128 45 24 22 . . 93 26 4 . . . . . . . 13 . . Total Damage 13124 | . . . 106 . . . 3857 854 . . . . . 2791 1192 830 715 . . 1704 636 46 . . . . . . . 393 . . Kills 76 | . . . 2 . . . 11 6 . . . . . 23 6 2 3 . . 18 4 . . . . . . . . 1 . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Robot Analysis Total 16 | . 1 1 . . . . . . . . . 1 1 2 . . . 1 . 1 . . 4 . . . . 2 2 . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 2 2 . . . . . . . . 2 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Turns Passed 24269 | 107 1887 856 1307 219 3889 978 226 1158 292 267 522 789 1293 939 266 86 339 1822 287 745 347 272 151 228 114 28 1851 1194 761 855 108 86 Spaces Moved 23838 | 51 858 459 405 93 1786 1423 209 2150 546 495 1168 624 1466 955 139 72 621 2482 468 975 291 361 200 396 210 70 1702 1340 932 727 96 68 Core 28 | 5 . . 1 . . 1 . . . . . . . . . . 12 9 . . . . . . . . . . . . . . Treads 2193 | 46 858 459 404 93 185 148 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1721 | . . . . . 1601 120 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15857 | . . . . . . . . 998 546 495 1168 624 1466 955 139 72 609 949 468 975 291 361 200 396 210 70 1702 1340 932 727 96 68 Flight 4039 | . . . . . . 1154 209 1152 . . . . . . . . . 1524 . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 180 180 220 150 29 30 30 30 42 42 30 38 30 42 42 42 30 42 42 42 42 42 30 42 30 42 45 45 48 55 70 Average Speed 65 | 149 178 180 206 220 167 57 30 35 41 42 42 41 47 41 42 42 43 45 42 42 42 42 42 41 42 38 49 46 50 77 59 70 Slowest Speed 1900 | 160 180 180 1900 220 240 300 30 109 42 42 42 46 106 42 42 42 110 520 42 42 42 42 42 42 42 42 106 98 102 101 70 70 Overloaded Moves 193 | . . . . . . . . 25 10 . . 21 9 10 . . 7 8 . . . . . 21 . 22 . . 60 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 10 . 5 . . . . . . . . . 21 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 94 93 38 28 98 31 83 44 62 64 79 56 30 81 70 71 54 55 96 17 51 57 60 70 6 85 26 33 86 28 12 19 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 8 | . 2 . 1 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 21 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . . 1 4 3 2 . . . . . . . . 1 2 . 2 . . . . . . . . Spaces Dug 151 | . . . . . 1 2 . 29 9 4 . 27 17 . . . 3 . . . . . . 3 1 . 4 8 22 21 . . Terrain Destroyed 435 | . . . 6 5 11 19 . 29 9 4 . 27 17 . . . 179 33 . . . . . 3 1 . 41 8 22 21 . . Melee 151 | . . . . . 1 2 . 29 9 4 . 27 17 . . . 3 . . . . . . 3 1 . 4 8 22 21 . . Projectile 8 | . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . . AOE 276 | . . . 6 5 10 17 . . . . . . . . . . 171 30 . . . . . . . . 37 . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Gar Total 30519 | 75 1080 490 755 101 2367 1568 365 2454 591 547 1199 1083 1990 1369 316 108 655 3105 548 1278 479 474 270 436 224 70 2505 1772 1109 883 146 107 Wait 4744 | 13 95 25 207 2 289 46 153 224 25 48 16 401 435 258 159 22 8 517 69 247 133 111 39 28 3 . 661 328 79 70 33 . Move 23742 | 50 857 458 404 92 1785 1403 208 2139 545 494 1167 623 1465 954 138 71 620 2444 467 974 290 360 199 395 210 69 1701 1339 931 726 96 68 Hop 32 | . . . . . . 10 . 5 . . . . . . . . . 17 . . . . . . . . . . . . . . Pick Up 231 | 4 27 2 33 1 44 14 . 7 . 1 5 1 11 1 3 3 1 15 3 10 2 . 11 . 1 1 14 5 8 3 . . Fast Attach 134 | 6 3 . 6 . 9 8 . 8 2 . 4 . 10 . 1 . . 19 1 10 . . 4 . . . 17 10 6 7 3 . Attach 129 | . 5 . 7 . 21 17 . 3 3 . 1 1 6 . 1 . 5 27 . . 1 . . . 3 . 7 6 8 4 3 . Detach 27 | . . . . . 1 . . . . . . . . . . . . 19 . 1 . . 1 . . . . 3 1 1 . . Swap 79 | . 3 1 6 . 12 2 . 5 . . . . 12 2 . . 1 1 . 5 . . 2 2 2 . 5 7 9 2 . . Drop 233 | . 12 2 22 1 33 50 . 10 3 . 6 1 8 1 1 3 1 9 3 16 1 . 14 . . . 11 9 12 3 1 . Fire 731 | 2 78 . 68 3 172 12 . 11 1 . . 15 21 55 13 9 15 36 5 15 16 3 . 8 4 . 85 56 23 5 . . Melee 240 | . . . . . 1 6 4 42 11 4 . 41 21 . . . 3 . . . . . . 3 1 . 4 9 30 60 . . Ram 17 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 2 2 10 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . 39 Rewire 97 | . . 1 . 1 . . . . . . . . . 59 . . . . . . 36 . . . . . . . . . . . Trap 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / *Sto / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 516 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Build established: Hauler-Mutant 778 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 15) 1357 | -10/Materials | Discovered new exit (range 8) 1800 | -10/Materials | Repaired Lgt. Treads 1995 | -10/Materials | Entered Mines 2185 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2185 | -10/Mines | Discovered new exit (range 5) 2415 | -10/Mines | Found a hidden stash of uninstalled traps 2569 | -10/Mines | Learned Materials garrison access intel 2765 | -10/Mines | Received a Mining Laser from a helpful Derelict 2839 | -10/Mines | Discovered new exit (range 7) 2851 | -10/Mines | Entered Materials 2851 | -9/Materials | Accompanied by 1 ally 2851 | -9/Materials | Evolved 2 slots: Utility x2 3187 | -9/Materials | Identified exit to Mines 4158 | -9/Materials | Entered Mines 4183 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4188 | -9/Mines | Found Prototype Device 4234 | -9/Mines | Learned location of Recycling (-7) 4361 | -9/Mines | Discovered new exit (range 6) 4373 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4377 | -9/Mines | Entered Materials 4377 | -8/Materials | Accompanied by 1 ally 4377 | -8/Materials | Evolved 2 slots: Utility x2 4650 | -8/Materials | Lost 3 parts (2u1w) 4760 | -8/Materials | Identified Exp. Sensor Array 4841 | -8/Materials | Repaired Exp. Sensor Array 5212 | -8/Materials | Discovered new exit (range 3) 5667 | -8/Materials | Discovered new exit (range 16) 6258 | -8/Materials | Discovered new exit (range 16) 8266 | -8/Materials | Entered Factory 8266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8499 | -7/Factory | Lost 3 parts (1n2w) 8595 | -7/Factory | Discovered new exit (range 5) 8970 | -7/Factory | Discovered new exit (range 17) 8970 | -7/Factory | Identified exit to Storage 8970 | -7/Factory | Identified exit to Lower Caves 9050 | -7/Factory | Central database locked down 9052 | -7/Factory | Build established: Hacker-Sprinter 9196 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 9244 | -7/Factory | Manually triggered Chute Trap 9244 | -7/Factory | Sucked down chute 9244 | -7/Factory | Entered Waste 9247 | -7/Waste | Spotted C-40 Crusher 9250 | -7/Waste | 1 allies followed down the chute 9252 | -7/Waste | Warlord forces began an assault 9318 | -7/Waste | Spotted C-40 Crusher 9329 | -7/Waste | Allies destroyed C-40 Crusher 9330 | -7/Waste | Spotted C-40 Crusher 9331 | -7/Waste | Allies destroyed C-40 Crusher 9373 | -7/Waste | Spotted C-40 Crusher 9379 | -7/Waste | Allies destroyed C-40 Crusher 9432 | -7/Waste | Discovered new exit (range 10) 9436 | -7/Waste | Identified exit to Factory 9470 | -7/Waste | Entered Factory 9470 | -7/Factory | Accompanied by 12 allies 9720 | -7/Factory | Discovered exit to Storage (range 12) 10119 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 10237 | -7/Factory | Build established: Hacker-Mutant 10282 | -7/Factory | Repaired Exp. Sensor Array 10507 | -7/Factory | Discovered exit to Lower Caves (range 9) 10546 | -7/Factory | Fabricated System Shield? 10628 | -7/Factory | Entered Lower Caves 10628 | -7/Lower Caves | Accompanied by 1 ally 10636 | -7/Lower Caves | Encountered a Warlord checkpoint 10657 | -7/Lower Caves | Found Alien Artifact 10657 | -7/Lower Caves | Identified Core Expander 10657 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10917 | -7/Lower Caves | Discovered new exit (range 7) 10920 | -7/Lower Caves | Identified exit to Lower Caves 10920 | -7/Lower Caves | Entered another Lower Caves area 11008 | -7/Lower Caves | Build established: Mutant 11040 | -7/Lower Caves | Learned 4 Factory zone layouts 11182 | -7/Lower Caves | Discovered new exit (range 14) 11187 | -7/Lower Caves | Identified exit to Zion 11187 | -7/Lower Caves | Entered Zion 11203 | -7/Zion | Found Prototype Hackware 11206 | -7/Zion | Found Prototype Processor 11206 | -7/Zion | Identified Exp. Signal Interpreter 11209 | -7/Zion | Found Prototype Processor 11209 | -7/Zion | Identified Exp. Melee Analysis Suite 11241 | -7/Zion | Discovered new exit (range 16) 11242 | -7/Zion | Identified exit to Deep Caves 11254 | -7/Zion | Learned Factory garrison access intel 11257 | -7/Zion | System corruption cleaned by Quarantine Array 11348 | -7/Zion | Learned Factory emergency access door positions 11401 | -7/Zion | Learned location of Warlord (-4) 11531 | -7/Zion | Visited the Megawrench Repair Shop 11531 | -7/Zion | Megawrench repaired 5 parts 11653 | -7/Zion | Found Prototype Device 11708 | -7/Zion | Identified exit to Proximity Caves 11709 | -7/Zion | Entered Proximity Caves 11799 | -6/Proximity Caves | Learned Factory interactive machine intel 11896 | -6/Proximity Caves | Learned Factory emergency access door positions 12490 | -6/Proximity Caves | Discovered new exit (range 5) 12491 | -6/Proximity Caves | Identified exit to Factory 12497 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 12498 | -6/Proximity Caves | Entered Factory 12498 | -6/Factory | Evolved 2 slots: Utility x2 12501 | -6/Factory | Loaded intel: 48 interactive machine locations 12502 | -6/Factory | Loaded intel: 4 garrison access locations 12513 | -6/Factory | Identified Exp. Hacking Suite 12541 | -6/Factory | Hacking Suite fried by hacking feedback 12588 | -6/Factory | Fabricated Hyp. Gauss Rifle? 12714 | -6/Factory | Repaired Cld. Airjet 12804 | -6/Factory | Repaired Cld. Airjet? 12963 | -6/Factory | Build established: Hacker-Gunner 12978 | -6/Factory | Fabricated Exp. Sensor Array? 13041 | -6/Factory | Repaired Hyp. Gauss Rifle 13093 | -6/Factory | Repaired Hyp. Gauss Rifle 13144 | -6/Factory | Repaired Hyp. Gauss Rifle 13216 | -6/Factory | Repaired Cld. Airjet 13378 | -6/Factory | Fabricated Cld. Airjet? 13486 | -6/Factory | Local fabrication network quarantined 13526 | -6/Factory | Identified exit to Lower Caves 13526 | -6/Factory | Identified exit to Extension 13536 | -6/Factory | Discovered new exit (range 12) 13579 | -6/Factory | Central database locked down 13791 | -6/Factory | Entered Extension 13791 | -6/Extension | Accompanied by 1 ally 13832 | -6/Extension | Rescued a captive Derelict 13846 | -6/Extension | Rescued a captive Derelict 13847 | -6/Extension | Rescued a captive Derelict 13878 | -6/Extension | Rescued a captive Derelict 14141 | -6/Extension | First assault squad dispatched 14141 | -6/Extension | Disrupted transfer network 14159 | -6/Extension | Rescued A7 14162 | -6/Extension | Rescued a captive Derelict 14337 | -6/Extension | Build established: Commander-Gunner 14413 | -6/Extension | Spotted B-75 Beast 14417 | -6/Extension | Allies destroyed B-75 Beast 14552 | -6/Extension | Rescued a captive Derelict 14553 | -6/Extension | Rescued a captive Derelict 14606 | -6/Extension | Central database locked down 14691 | -6/Extension | Discovered new exit (range 10) 14691 | -6/Extension | Discovered new exit (range 6) 14698 | -6/Extension | Identified exit to Cetus 14730 | -6/Extension | Entered Cetus 14730 | -6/Cetus | Accompanied by 9 allies 14735 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14741 | -6/Cetus | Spotted Cetus Guard 14741 | -6/Cetus | Spotted Cetus Guard 14743 | -6/Cetus | Spotted Cetus Guard 14750 | -6/Cetus | Spotted Cetus Guard 14751 | -6/Cetus | Destroyed Cetus Guard 14758 | -6/Cetus | Allies destroyed Cetus Guard 14764 | -6/Cetus | Allies destroyed Cetus Guard 14767 | -6/Cetus | Allies destroyed Cetus Guard 14808 | -6/Cetus | Started Cetus Manufacturing Module 14812 | -6/Cetus | Escorted A7 to Cetus Mainframe 14833 | -6/Cetus | Manufactured an Enhanced Grunt 14858 | -6/Cetus | Manufactured an Enhanced Grunt 14883 | -6/Cetus | Manufactured an Enhanced Grunt 14908 | -6/Cetus | Manufactured an Enhanced Grunt 14933 | -6/Cetus | Manufactured an Enhanced Grunt 14978 | -6/Cetus | Discovered new exit (range 16) 14983 | -6/Cetus | Identified exit to Archives 14996 | -6/Cetus | Entered Archives 14996 | -6/Archives | Accompanied by 9 allies 15001 | -6/Archives | Received a hacking code to weaken MAIN.C 15038 | -6/Archives | Discovered new exit (range 16) 15053 | -6/Archives | Discovered new exit (range 13) 15058 | -6/Archives | Identified exit to Hub_04(d) 15082 | -6/Archives | Entered Hub_04(d) 15082 | -6/Hub_04(d) | Accompanied by 7 allies 15157 | -6/Hub_04(d) | Identified exit to Factory 15304 | -6/Hub_04(d) | Spotted B-75 Beast 15372 | -6/Hub_04(d) | Network Hub disabled 15376 | -6/Hub_04(d) | Spotted Lightning 15378 | -6/Hub_04(d) | Spotted Lightning 15383 | -6/Hub_04(d) | Spotted Lightning 15383 | -6/Hub_04(d) | Spotted Lightning 15383 | -6/Hub_04(d) | Spotted Lightning 15384 | -6/Hub_04(d) | Spotted Lightning 15384 | -6/Hub_04(d) | Spotted Lightning 15384 | -6/Hub_04(d) | Spotted Lightning 15394 | -6/Hub_04(d) | Network Hub disabled 15394 | -6/Hub_04(d) | Network Hub disabled 15405 | -6/Hub_04(d) | Spotted Lightning 15405 | -6/Hub_04(d) | Spotted Lightning 15413 | -6/Hub_04(d) | Network Hub disabled 15413 | -6/Hub_04(d) | Spotted Lightning 15416 | -6/Hub_04(d) | Core integrity fell below 50% 15416 | -6/Hub_04(d) | System corruption reached 10% 15421 | -6/Hub_04(d) | Entered Factory 15421 | -5/Factory | Evolved 2 slots: Utility x2 15439 | -5/Factory | Discovered new exit (range 5) 15444 | -5/Factory | Lost 13 parts (1p5n3u4w) 15447 | -5/Factory | Identified exit to Upper Caves 15641 | -5/Factory | Build established: Hacker-Mutant 15707 | -5/Factory | Fabricated Hyp. Coil Gun (x2) 15823 | -5/Factory | Discovered new exit (range 13) 16453 | -5/Factory | Fabricated Exp. Sensor Array (x1) 16550 | -5/Factory | Fabricated Cld. Gravmag System (x1) 16635 | -5/Factory | Fabricated Cld. Gravmag System (x1) 16637 | -5/Factory | Local fabrication network quarantined 16667 | -5/Factory | Discovered new exit (range 15) 16753 | -5/Factory | Central database locked down 17243 | -5/Factory | Manually triggered Chute Trap 17243 | -5/Factory | Sucked down chute 17243 | -5/Factory | Entered Waste 17244 | -5/Waste | Joined by Warlord forces that had cleared the area 17320 | -5/Waste | Build established: Hacker-Gunner 17363 | -5/Waste | Discovered new exit (range 15) 17444 | -5/Waste | Identified exit to Factory 17530 | -5/Waste | Entered Factory 17530 | -5/Factory | Accompanied by 18 allies 17606 | -5/Factory | Discovered exit to Upper Caves (range 15) 17821 | -5/Factory | Discovered new exit (range 15) 17908 | -5/Factory | Fabricated Hyp. Railgun (x2) 18020 | -5/Factory | Repaired Exp. Sensor Array 18050 | -5/Factory | Repaired Hyp. Coil Gun 18063 | -5/Factory | Repaired Lrg. Storage Unit 18113 | -5/Factory | Repaired Cld. Gravmag System 18227 | -5/Factory | Fabricated Hyp. Railgun (x2) 18275 | -5/Factory | Entered Upper Caves 18275 | -5/Upper Caves | Accompanied by 8 allies 18289 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18354 | -5/Upper Caves | Destroyed 8 combat bots 18403 | -5/Upper Caves | Identified exit to Upper Caves 18420 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18429 | -5/Upper Caves | Learned 8 Factory zone layouts 18461 | -5/Upper Caves | Encountered a Warlord checkpoint 18622 | -5/Upper Caves | Entered another Upper Caves area 18622 | -5/Upper Caves | Accompanied by 3 allies 18635 | -5/Upper Caves | Discovered new exit (range 6) 18659 | -5/Upper Caves | Learned location of 1 exit from Factory 18691 | -5/Upper Caves | Encountered a Warlord checkpoint 18806 | -5/Upper Caves | Discovered new exit (range 15) 18811 | -5/Upper Caves | Identified exit to Zhirov 18894 | -5/Upper Caves | Entered Zhirov 18894 | -5/Zhirov | Accompanied by 1 ally 18894 | -5/Zhirov | Discovered new exit (range 3) 18902 | -5/Zhirov | Met Zhirov 18915 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18939 | -5/Zhirov | Found Alien Artifact 18939 | -5/Zhirov | Identified Integrated Dissipator 18939 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18977 | -5/Zhirov | Found Alien Artifact 18990 | -5/Zhirov | Learned location of Quarantine (-3) 18990 | -5/Zhirov | Learned location of Testing (-2) 18990 | -5/Zhirov | Learned location of Command (-1) 19005 | -5/Zhirov | Identified exit to Proximity Caves 19045 | -5/Zhirov | Entered Proximity Caves 19045 | -4/Proximity Caves | Accompanied by 1 ally 19096 | -4/Proximity Caves | Spotted B-86 Titan 19264 | -4/Proximity Caves | Core integrity fell below 50% 19270 | -4/Proximity Caves | Discovered new exit (range 10) 19273 | -4/Proximity Caves | Identified exit to Factory 19273 | -4/Proximity Caves | Entered Factory 19273 | -4/Factory | Evolved 2 slots: Utility x2 19274 | -4/Factory | Identified exit to Upper Caves 19275 | -4/Factory | Identified exit to Research 19323 | -4/Factory | Discovered exit to Research (range 15) 19326 | -4/Factory | Identified exit to Armory 19336 | -4/Factory | Spotted B-86 Titan 19387 | -4/Factory | Sucked down chute 19387 | -4/Factory | Entered Waste 19396 | -4/Waste | Spotted C-40 Crusher 19396 | -4/Waste | Spotted C-40 Crusher 19397 | -4/Waste | Spotted C-40 Crusher 19399 | -4/Waste | Spotted C-40 Crusher 19400 | -4/Waste | Spotted C-40 Crusher 19402 | -4/Waste | EMP discharged 19407 | -4/Waste | Discovered new exit (range 16) 19413 | -4/Waste | Identified exit to Factory 19415 | -4/Waste | Entered Factory 19530 | -4/Factory | Repaired Broken Hyp. Railgun 19576 | -4/Factory | Repaired Cld. Gravmag System 19613 | -4/Factory | Repaired Hyp. Coil Gun 19657 | -4/Factory | Repaired F-cell Engine 19713 | -4/Factory | Repaired Imp. System Restoration Module 19940 | -4/Factory | Discovered exit to Research (range 11) 20006 | -4/Factory | Repaired Hyp. Railgun 20039 | -4/Factory | Repaired Hyp. Coil Gun 20416 | -4/Factory | Fabricated Exp. Sensor Array (x1) 20583 | -4/Factory | Fabricated Hyp. Railgun? 20711 | -4/Factory | Repaired Cld. Gravmag System? 20814 | -4/Factory | Repaired Cld. Gravmag System 20895 | -4/Factory | Repaired Exp. Sensor Array? 20991 | -4/Factory | Repaired Cld. Gravmag System 21020 | -4/Factory | Destroyed 7 combat bots 21026 | -4/Factory | Lost 3 parts (1n2w) 21078 | -4/Factory | Repaired Hyp. Railgun 21153 | -4/Factory | Fabricated Hyp. Railgun? 21266 | -4/Factory | Entered Research 21266 | -3/Research | Evolved 2 slots: Utility x2 21647 | -3/Research | Discovered new exit (range 3) 21648 | -3/Research | Identified exit to Research 21653 | -3/Research | Found Prototype Processor 21653 | -3/Research | Identified Spectral Analyzer 21834 | -3/Research | Lost 3 parts (2u1w) 22060 | -3/Research | Fabricated Hyp. Railgun (x2) 22100 | -3/Research | Fabricated Adv. Targeting Computer (x1) 22163 | -3/Research | Local fabrication network quarantined 22186 | -3/Research | Fabricated Exp. Optical Array (x1) 22290 | -3/Research | Repaired Cld. Gravmag System 22434 | -3/Research | Identified exit to Quarantine 22460 | -3/Research | Entered Quarantine 22498 | -3/Quarantine | Build established: Hacker-Scout 22509 | -3/Quarantine | Found Alien Artifact 22550 | -3/Quarantine | Found Alien Artifact 22550 | -3/Quarantine | Identified Matter Drive 22664 | -3/Quarantine | Repaired Hyp. Railgun 22670 | -3/Quarantine | Met incapacitated Sigix Warrior 22670 | -3/Quarantine | Lockdown squad dispatched 22672 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 22673 | -3/Quarantine | Unlocked Sigix quarantine chamber 22698 | -3/Quarantine | Identified Transdimensional Reconstructor 22698 | -3/Quarantine | Identified Subatomic Replicator 22835 | -3/Quarantine | Scanned by Researcher 22880 | -3/Quarantine | Warped through subspace 22896 | -3/Quarantine | Destroyed 7 combat bots 22906 | -3/Quarantine | Lost 4 parts (1n2u1w) 22924 | -3/Quarantine | Found Alien Energy Cannon 23098 | -3/Quarantine | Identified Core Cannon 23171 | -3/Quarantine | Found Alien Slashing Weapon 23221 | -3/Quarantine | Entered Research 23221 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23247 | -2/Research | Identified Sigix Broadsword 23276 | -2/Research | Lost 3 parts (1n2w) 23532 | -2/Research | Lost 3 parts (3u) 23543 | -2/Research | Build established: Hacker-Mutant 23966 | -2/Research | System corruption reached 10% 24042 | -2/Research | Identified exit to Testing 24059 | -2/Research | Lost 6 parts (1n5u) 24076 | -2/Research | Entered Testing 24105 | -2/Testing | Lost 3 parts (2u1w) 24125 | -2/Testing | Spotted Alpha 7 24143 | -2/Testing | Used Subatomic Replicator to replicate Imp. Gyrokinetic Inverter 24160 | -2/Testing | Lost 3 parts (1p1n1w) 24162 | -2/Testing | Core integrity fell below 50% 24184 | -2/Testing | Identified exit to Garrison 24184 | -2/Testing | Entered Garrison 24210 | -2/Garrison | Lost 6 parts (1p2n3u) 24230 | -2/Garrison | Triggered checkpoint 24264 | -2/Garrison | Spotted B-90 Cyclops 24267 | -2/Garrison | Triggered checkpoint 24268 | -2/Garrison | Triggered checkpoint 24269 | -2/Garrison | Core integrity fell below 20% 24270 | -2/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 24246_ Field strength at 72. 24247_ Field strength at 65. 24248_ Field strength at 58. 24249_ Field strength at 51. 24250_ Field strength at 44. 24251_ Field strength at 37. 24252_ Field strength at 30. 24253_ Field strength at 23. 24254_ Field strength at 16. 24255_ Field strength at 9. 24256_ Field strength at 2. 24257_ Stasis field depleted. 24267_ Slug penetrates Garrison Door. 24267_ Garrison Door breached. 24267_ Beams of light sweep through the air. An alarm sounds. 24267_ Penetrated by Slug. 24268_ Garrison Door breached. 24268_ Beams of light sweep through the air. An alarm sounds. 24268_ Lrg. Storage Unit destroyed. 24270_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????hph#????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##""""## ???????????? | | ????????????????????????# ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# ? ?????????????? | | ????????????????????????# #? #?? ??????????? | | ??????????????????????### ## ## #?????????? | | ??????????????????????#g @ "?????????? | | ??????????????????????# BB "?????????? | | ??????????????????????# BB "?????????? | | ??????????????????????# g "?????????? | | ??????????????????????###[ ;; ## #?????????? | | ??????????????########### ## ## #?????????? | | ??????????????# s ????????? | | ??????????????# ????????? | | ??????????????# ######## s Yp #?????????? | | ??????????????# #??????###### ## ##?????????? | | ??????????????# #???????????? #?? ???????????? | | ??????????????# #?????????????####??????????????? | | ?????########## #???????????????????????????????? | | ?????# ^ #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# ##### ###???????????????????????????????? | | ?????# #???# #?????????????????????????????????? | | ?????#####???# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 500 Matter Stores 353 Matter Capacity 550 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 450 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 40 Melee Accuracy 14 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 48 Defensive Hacking 38 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Armor Integrity Analyzer | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Hacked Cld. Airjet | -7/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Cld. Gravmag System | -5/Factory | Scanalyzed Hyp. Railgun | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -5/Factory | Hacked Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Hyp. Gauss Rifle | x2 | -7/Factory System Shield | x1 | -7/Factory Hyp. Gauss Rifle | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Cld. Airjet | x1 | -6/Factory Hyp. Coil Gun | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Hyp. Railgun | x2 | -5/Factory Hyp. Railgun | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Hyp. Railgun | x2 | -4/Factory Hyp. Railgun | x2 | -4/Factory Hyp. Railgun | x2 | -3/Research Adv. Targeting Computer | x1 | -3/Research Exp. Optical Array | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Matter Drive Transdimensional Reconstructor Sigix Broadsword Core Cannon Subatomic Replicator Achievements -------------- 404 Wheee! Challenges ------------ None Game ------ Seed BurstMomentumScythe Manual? 0 Play Time 05:48:18 Cumulative 133.0 hours Start 2020.06.19 @ 11:27:27 End 2020.06.19 @ 20:25:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0 Lore% 69 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8c80202-b5d0-4b17-93aa-8de57720a6ed