Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 17:54:25 Player: Pawtter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2506) 2506 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7301 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 589/850 Matter 29/300 Energy 12/100 System Corruption 18% Temperature Cool (77) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Heat Sink Large Storage Unit Targeting Computer Layered Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Mini Assault Cannon > --- INVENTORY (15) --- Small Storage Unit Field Laser Particle Cannon Flak Gun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Kinecellerator Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Field Laser Field Laser Particle Cannon Particle Cannon Flak Gun Grenade Launcher Rocket Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 4 | . . 1 . 1 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 60 | 8 2 8 2 19 3 11 . . 7 Power 6 | 2 . . . 2 1 . . . 1 Engine 4 | 2 . . . 1 . . . . 1 Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 4 . 13 2 2 . . 3 Treads 6 | 2 . 4 . . . . . . . Leg 12 | . . . . 5 2 2 . . 3 Wheel 4 | . . . . 4 . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . 4 . . . . . Utility 17 | 2 2 2 . 3 . 5 . . 3 Device 6 | 1 . 1 . 2 . 2 . . . Storage 2 | 1 1 . . . . . . . . Processor 3 | . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . 1 . 2 . . 3 Artifact . | . . . . . . . . . . Weapon 11 | 2 . 2 2 1 . 4 . . . Energy Gun 2 | . . . . . . 2 . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 6 | . . 2 2 1 . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . Parts Lost 21 | . . . 1 6 1 3 1 . 9 Power 4 | . . . . 1 . 1 . . 2 Propulsion 10 | . . . 1 3 . 1 1 . 4 Utility 6 | . . . . 2 1 1 . . 2 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 8 | . . . 1 2 1 3 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 4 10 14 12 12 11 11 10 9 Power . | 1 1 1 . . . . . . . Propulsion 1 | . . . . 1 3 3 3 3 2 Utility 2 | . 2 3 4 2 3 2 2 1 1 Weapon 6 | 1 . 5 8 7 6 6 6 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . 1 2 . . . . 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . 1 . . . . . . Weapon 6 | . . . . 2 . . . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 92 100 80 83 89 71 73 72 Engine 8 | . 14 11 11 4 7 6 6 6 3 Core 1 | . . . . 3 3 4 . . . Treads 17 | . 28 25 33 7 . . . . . Leg 11 | . . . . 13 37 32 27 26 22 Device 10 | . 12 11 11 13 7 12 6 6 6 Storage 9 | . 14 11 11 9 7 6 6 6 6 Processor 7 | . 1 11 11 9 3 . 6 6 6 Protection 3 | . . . . 2 7 14 3 6 13 Ballistic Gun 4 | . 28 5 . . . . . . . Ballistic Cannon 12 | . . 16 22 14 7 5 6 6 6 Peak Build Rating 54 | 9 9 17 17 38 42 54 42 33 40 Average Rating 23 | 2 8 14 16 25 39 48 32 33 32 On Entrance 23 | . 9 7 17 17 37 42 42 30 33 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 15 30 36 36 49 54 67 51 44 48 Greatest Support 90 | 40 40 60 60 72 90 90 84 66 66 Greatest Overweight (x) 14 | 1 . . . 14 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 6 15 15 15 14 14 11 10 11 Average Carried 11 | 3 4 10 14 12 12 11 11 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 15 12 14 14 11 11 10 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Matter Collected 2210 | 87 294 226 447 716 210 160 . . 70 Remotely . | . . . . . . . . . . Salvage Created 2334 | 15 260 447 219 780 236 160 . . 217 Parts 142 | 4 16 25 18 40 13 12 . . 14 Haulers Intercepted 5 | . . 2 . 3 . . . . . Recyclers Shooed 7 | . . 3 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 53 | . 6 8 8 14 7 3 . . 7 Guns 9 | . 6 . . . . 1 . . 2 Cannons 41 | . . 8 8 14 4 2 . . 5 AOE 3 | . . . . . 3 . . . . Classes Destroyed 14 | 1 1 5 1 3 2 . . . 1 Worker 4 | . . . . 3 1 . . . . Builder 6 | . . 1 2 2 . 1 . . . Tunneler 3 | 1 . . 1 . 1 . . . . Hauler 5 | . . 2 . 3 . . . . . Recycler 5 | . . 3 1 1 . . . . . Operator 2 | . . . . . 1 1 . . . Watcher 1 | . . . . 1 . . . . . Swarmer 7 | . . 4 . . . . . . 3 Grunt 29 | . 6 2 6 10 5 . . . . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . 2 . . . . . . Sentry 6 | . . 2 . 2 1 1 . . . Specialist 4 | . . . . . . . . . 4 Hunter 4 | . . . . 2 . 2 . . . Best Kill Streak 8 | 1 2 8 3 6 6 3 . . 2 Combat Bots Only 5 | . 2 5 3 3 5 1 . . 2 Max Kills in Single Turn 4 | 1 1 2 1 1 4 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Hostile Shots Fired 467 | . 40 41 52 83 40 98 2 . 111 Missed 161 | . 12 10 13 26 20 38 1 . 41 Hits 306 | . 28 31 39 57 20 60 1 . 70 Melee 8 | . . . 4 . 3 . 1 . . Projectile 298 | . 28 31 35 57 17 60 . . 70 AOE 1 | . . . . . . 1 . . . Critical Strikes 11 | . 1 1 . 5 1 1 . . 2 Damage Taken 4764 | . 343 311 544 836 465 814 37 . 1414 Core 568 | . 43 54 65 99 46 43 . . 218 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 82 . 70 82 93 . . . . Volleys Fired 207 | 2 25 28 29 52 20 24 . . 27 Largest 2 | 2 2 2 2 2 1 2 . . 2 Hottest 108 | 40 40 74 74 74 50 103 . . 108 Shots Fired 356 | 4 50 56 58 86 20 37 . . 45 Gun 91 | 4 50 6 . . . 15 . . 16 Cannon 265 | . . 50 58 86 20 22 . . 29 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 323 | 4 50 56 58 86 20 22 . . 27 Thermal 33 | . . . . . . 15 . . 18 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 1 6 8 7 10 7 3 . . 6 Robot Miss Streak 4 | 3 2 3 3 4 2 4 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 216 | 1 33 33 32 56 14 19 . . 28 Core Hits 98 | 1 13 12 12 34 7 9 . . 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . 2 2 3 1 5 . . 2 Burn 3 | . . . . . . 1 . . 2 Blast 12 | . . 2 2 3 1 4 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6288 | 13 415 903 887 1806 1083 495 . . 686 Guns 772 | 13 415 40 . . . 150 . . 154 Cannons 5046 | . . 863 853 1779 674 345 . . 532 Explosions 347 | . . . . . 347 . . . . Melee . | . . . . . . . . . . Ramming 123 | . . . 34 27 62 . . . . Kinetic 5473 | 13 415 903 853 1779 674 345 . . 491 Thermal 692 | . . . . . 347 150 . . 195 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . 3 . 18 18 18 Average Corruption 10 | . . . . . 3 . 11 18 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . 3 . 5 1 8 Message Errors 5 | . . . . . 1 . 2 . 2 Matter Fused 5 | . . . . . 2 . 1 1 1 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 250 | . . 43 . 77 120 10 . . . Projectiles 142 | . . 43 . 77 12 10 . . . Explosions 101 | . . . . . 101 . . . . Melee 7 | . . . . . 7 . . . . Knockbacks 47 | . . 6 13 15 2 4 . . 7 Impact . | . . . . . . . . . . Kinetic 43 | . . 5 12 13 2 4 . . 7 Secondary 4 | . . 1 1 2 . . . . . Self-Inflicted Damage 125 | . . . . 11 114 . . . . Shots 1 | . . . . . 1 . . . . Rammed 7 | . . . 5 2 . . . . . Targets Rammed 13 | . . . 9 2 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed 4 | . . . 4 . . . . . . Highest Temperature 378 | . 20 54 54 61 35 378 . . 198 Average Temperature 53 | . 7 23 17 19 15 189 . . 105 Received Heat Transfer 1227 | . 213 45 222 486 135 72 . . 54 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1162 | . . . . . 200 407 . . 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 159 | 5 42 140 91 143 159 57 1 . 118 Initial 60 | . 3 14 53 . 60 30 1 . 3 Average 31 | . 9 27 23 49 70 17 . . 58 Influence Increases 1730 | 5 144 264 239 472 256 140 . 5 205 Destroy 0b10 Robot/C 1060 | . 120 160 160 280 140 60 . . 140 Destroy 0b10 Robot/NC 130 | 5 . 30 20 50 15 10 . . . Destroy Leader 242 | . 20 44 30 78 30 20 . . 20 Successful Hack 43 | . 4 4 . . 30 . . 5 . Disable Machine 135 | . . 15 . 45 15 45 . . 15 Destroy Structure 75 | . . 11 14 19 26 5 . . . Lose Combat Pursuer 45 | . . . 15 . . . . . 30 Influence Decreases 1612 | . 115 160 377 337 329 197 5 . 92 Entered New Map 220 | . 2 20 85 . 75 32 4 . 2 Time Decay 1148 | . 113 136 282 277 204 135 1 . . Lost Part 200 | . . . 10 60 10 30 . . 90 Purge Threat 44 | . . 4 . . 40 . . . . Squads Dispatched 11 | . 1 1 . 2 3 2 . . 2 Investigation 2 | . . . . . 1 1 . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . 1 1 . 2 1 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Distress Signals 4 | . 1 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 8 10 9 21 11 4 6 . 11 Peak Tracking Total 7 | . 2 7 3 5 6 2 6 . 5 Tactical Retreats 3 | . . . 1 . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Machines Disabled 9 | . . 1 . 3 1 3 . . 1 Max in Single Turn 1 | . . 1 . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Machines Accessed 13 | . 3 2 1 1 5 . . 1 . Terminals 12 | . 3 2 . 1 5 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 7 7 1 4 10 . . 1 . Successful 17 | . 4 4 1 2 5 . . 1 . Failed 13 | . 3 3 . 2 5 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 1 . . 2 1 . . . . Terminals 29 | . 7 7 . 4 10 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 4 4 1 2 5 . . 1 . Record 2 | . . 1 . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . Unreport Threat 2 | . . 1 . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Transport Status 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 2 . 1 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 30 | . . . . 30 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Active Infowar (turns) 2626 | 4 493 468 1049 612 . . . . . Sensors 1624 | . . 148 1049 427 . . . . . Terrain 1002 | 4 493 320 . 185 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . 6 . . . . . Drone Recoveries 6 | . . . . 6 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Turns Passed 3979 | 70 552 468 1049 717 455 314 144 24 186 Spaces Moved 2114 | 48 287 218 577 283 321 174 121 20 65 Core 44 | 38 . . . 6 . . . . . Treads 1192 | 10 287 218 577 100 . . . . . Legs 829 | . . . . 128 321 174 121 20 65 Wheels 40 | . . . . 40 . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . 9 . . . . . Fastest Speed 50 | 50 160 160 160 80 120 120 120 120 120 Average Speed 148 | 96 160 160 160 180 120 120 120 120 124 Slowest Speed 750 | 160 160 160 160 750 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 48 23 86 47 11 6 89 2 57 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 70 | . . 11 14 14 25 6 . . . Melee . | . . . . . . . . . . Projectile 53 | . . 11 14 14 8 6 . . . AOE 17 | . . . . . 17 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Total 2586 | 67 329 281 642 401 361 240 120 20 125 Wait 93 | 3 11 6 18 5 10 22 . . 18 Move 2106 | 47 286 217 576 282 320 174 120 19 65 Hop . | . . . . . . . . . . Pick Up 62 | 7 5 16 2 18 4 5 . . 5 Fast Attach 4 | 1 . . . 3 . . . . . Attach 52 | 6 . 4 4 17 2 9 . 1 9 Detach 9 | . . 1 . 7 . 1 . . . Swap 13 | 1 2 5 . 2 1 2 . . . Drop 27 | . . 4 4 13 2 3 . . 1 Fire 207 | 2 25 28 29 52 20 24 . . 27 Melee . | . . . . . . . . . . Ram 1 | . . . . 1 . . . . . Kick 2 | . . . . . 2 . . . . Crush 10 | . . . 9 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 125 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 17) 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 7) 584 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Discovered new exit (range 8) 1091 | -9/Materials | Entered Mines 1112 | -9/Mines | Discovered new exit (range 15) 1431 | -9/Mines | Found the Drone Emporium 1439 | -9/Mines | Found Prototype Device 1647 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2140 | -9/Mines | Entered Materials 2140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2140 | -8/Materials | Identified Splice Drone Bay 2808 | -8/Materials | Discovered new exit (range 15) 2857 | -8/Materials | Entered Factory 2857 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2986 | -7/Factory | Identified exit to Factory 3312 | -7/Factory | Entered another Factory area 3312 | -6/Factory | Evolved 2 slots: Utility x2 3572 | -6/Factory | Lost 3 parts (1p1n1u) 3626 | -6/Factory | Sucked down chute 3626 | -6/Factory | Entered Waste 3641 | -6/Waste | EMP discharged 3643 | -6/Waste | Spotted C-40 Crusher 3656 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3659 | -6/Waste | Spotted C-40 Crusher 3660 | -6/Waste | Spotted C-40 Crusher 3661 | -6/Waste | Spotted C-40 Crusher 3725 | -6/Waste | Spotted C-40 Crusher 3733 | -6/Waste | Spotted C-40 Crusher 3741 | -6/Waste | EMP discharged 3741 | -6/Waste | System corruption reached 10% 3760 | -6/Waste | Discovered new exit (range 10) 3770 | -6/Waste | Entered Factory 3794 | -6/Factory | Identified exit to DSF 3794 | -6/Factory | Entered DSF 3829 | -6/DSF | Additional patrols routed to DSF 3904 | -6/DSF | Build established: Scavenger-Mutant 3980 | -6/DSF | Self-destructed Last Messages --------------- 03952_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03954_ Acquired 15 matter. 03955_ Penetrated by Slug. 03955_ Acquired 3 matter. 03956_ System corrupted: Component data lost. 03957_ Penetrated by Slug. 03957_ Acquired Imp. Carbon-fiber Leg. 03959_ Slug penetrates Wall. 03959_ Penetrated by Slug. 03959_ Flexi-carbon Leg destroyed. 03961_ Penetrated by Slug. 03961_ Knocked back. 03963_ Imp. Carbon-fiber Leg destroyed. 03963_ Penetrated by Slug. 03974_ System corrupted: Heat flow error (+224). 03976_ Penetrated by Slug. 03977_ X-62 Marksman destroyed. 03977_ Knocked back. 03979_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""??????????????????????? | | ?????????#"#?????????????##??????? | | ??????####"##???????#####"###????? | | ??????#"""""######### ###### | | ??????#"""""##!!#! !# # # | | ????"##"" | | ????""""" | | ??????#"" ##!!#!! ### ###///#/ | | ??????### ###!!#!!!#?# #?#///#/ | | ???????## ########## !!###### | | ???????# #??????# !!#????? | | ???????# #??????# !!#????? | | ???????##% ###??????### "##????? | | ???????#!@ #????????] !!?????? | | ???????#!% #????????] !!#????? | | ???????#!*[ #???????]] !!#????? | | ??????###! #;;###????## ###????? | | ??????#!!! ##!!!#?????# #??????? | | ??????#!!! ;"!!!#!!!#? ??????? | | ??????#%!% ??????? | | ?????#" [[%% H ???????? | | ?????## %%% ???????? | | ??????# % ##***#[[[## ????????? | | ??????# % #?***#[[[#????????????? | | ??????### #?####?###????????????? | | ???????? !!?????????????????????? | | ???????? x%!?????????????????????? | | ???????? [=!?????????????????????? | | ???????##% #?????????????????????? | | ????????! !?????????????????????? | | ????????!" !?????????????????????? | | ????????#%"#?????????????????????? | | ?????????" ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed NavigationHoverMantle Manual? 0 Play Time 00:48:20 Cumulative 13.1 hours Start 2025.05.28 @ 17:04:19 End 2025.05.28 @ 17:54:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f795ebc-08a0-440e-bd6e-2af6f79b6b02