Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 00:59:28 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (5793) 5793 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2005) 2005 TOTAL SCORE: 12523 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 909 Destroyed Z-Imprinter 1000 Friendly Fire -275 Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Critical (521) Movement Core (1700) Ox33 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Seismic Detector Core Analyzer Weapon Cycler > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Advanced Heat Sink Compact Battery (200) Advanced Terrain Scan Processor Armor Integrity Analyzer Makeshift Hacking Suite Heavy Particle Gun Precision Beam Rifle Light EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Multitool Heavy Mace CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Makeshift Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Seismic Detector Core Analyzer Weapon Cycler > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Makeshift Power Source Armored Treads Advanced Heat Sink Compact Battery Advanced Terrain Scan Processor Armor Integrity Analyzer Makeshift Hacking Suite Heavy Particle Gun Precision Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Multitool Heavy Mace CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 . 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 3 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 229 | 6 19 28 54 17 39 20 27 6 13 Power 31 | 1 2 8 3 4 6 1 2 . 4 Engine 22 | 1 2 8 3 3 3 . . . 2 Core 6 | . . . . . 3 1 2 . . Reactor 3 | . . . . 1 . . . . 2 Propulsion 58 | 2 9 6 16 1 13 2 6 . 3 Treads 48 | 2 6 4 15 1 11 1 5 . 3 Leg 2 | . . . . . . 1 1 . . Wheel 7 | . 2 2 1 . 2 . . . . Hover . | . . . . . . . . . . Flight 1 | . 1 . . . . . . . . Utility 69 | 1 4 3 19 5 10 11 13 2 1 Device 47 | . 3 . 10 4 6 9 13 1 1 Storage 4 | 1 1 1 1 . . . . . . Processor 5 | . . . 1 1 1 1 . 1 . Hackware 1 | . . . . . 1 . . . . Protection 12 | . . 2 7 . 2 1 . . . Artifact . | . . . . . . . . . . Weapon 71 | 2 4 11 16 7 10 6 6 4 5 Energy Gun 12 | . 1 1 3 2 3 1 . . 1 Energy Cannon 12 | . . 2 1 2 1 2 2 . 2 Ballistic Gun 23 | 2 2 4 8 1 2 . 2 2 . Ballistic Cannon 4 | . 1 1 . . 1 1 . . . Launcher 9 | . . . 3 . . 1 2 1 2 Special Weapon 6 | . . 3 1 . 1 1 . . . Impact Weapon 5 | . . . . 2 2 . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 5 4 2 . . 1 1 Parts Lost 47 | . 6 3 8 . 9 3 3 . 15 Power 12 | . 1 1 1 . 3 . 1 . 5 Propulsion 13 | . 1 1 . . 2 1 1 . 7 Utility 16 | . 2 1 5 . 4 2 1 . 1 Weapon 6 | . 2 . 2 . . . . . 2 Highest Loss Streak 11 | . 2 2 5 . 6 3 3 . 11 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 93 | . 99 83 93 99 94 97 93 99 89 Engine 7 | . 14 13 8 8 6 7 5 . . Core 5 | . . . . . 6 7 9 15 10 Treads 23 | . 21 21 25 27 22 23 29 23 21 Leg 1 | . . . . . . 1 . 7 6 Wheel 3 | . 5 6 1 . 5 5 . . . Device 13 | . 13 . 12 17 16 13 10 23 19 Storage 7 | . 14 1 9 9 7 7 7 7 7 Processor 3 | . . . 4 7 1 . 7 7 7 Protection 6 | . . 11 11 10 6 7 5 . . Energy Gun 4 | . 4 6 6 9 6 6 . . . Energy Cannon 2 | . . 5 1 6 1 . 10 . 3 Ballistic Gun 8 | . 18 7 9 1 . . 4 14 3 Ballistic Cannon 3 | . 5 8 . . 5 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 141 | 12 93 99 111 111 121 140 141 106 112 Greatest Support 90 | 40 40 40 64 64 64 70 90 70 70 Greatest Overweight (x) 18 | . 18 4 5 1 7 7 1 1 5 Average Overweight (x) 2 | . 3 . 1 1 5 5 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 21 7 25 25 25 25 25 25 25 Most Carried 25 | 8 25 24 25 25 25 25 25 25 25 Average Carried 20 | 5 15 7 24 24 24 24 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 24 24 25 25 25 25 21 25 19 Class Distribution -------------------- 59% | Mutant 28% | Scavenger-Mutant 7% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Matter Collected 4860 | 290 448 523 1214 245 776 663 513 53 135 Remotely . | . . . . . . . . . . Salvage Created 6733 | 161 843 459 2187 526 1222 403 576 . 356 Parts 351 | 9 57 27 120 23 55 11 17 . 32 Haulers Intercepted 12 | . 2 . 6 2 2 . . . . Recyclers Shooed 5 | . 1 . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . 11 . . . 1 17 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 15 13 36 8 20 9 17 . 9 Melee 3 | . . . . . . . . . 3 Guns 67 | . 12 8 26 6 10 2 3 . . Cannons 37 | . 3 5 6 2 9 3 5 . 4 AOE 18 | . . . 3 . . 4 9 . 2 Classes Destroyed 22 | 3 6 5 3 . 1 2 . . 2 Worker 9 | 2 2 . 4 . 1 . . . . Builder 1 | . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 12 | . 2 . 6 2 2 . . . . Recycler 10 | 1 2 . 2 . 5 . . . . Operator 8 | . 2 . 4 1 1 . . . . Turret 2 | . . 2 . . . . . . . Watcher 8 | . 3 . 5 . . . . . . Swarmer 23 | . 3 4 6 . 8 . 2 . . Grunt 52 | . 12 . 17 8 4 4 7 . . Brawler 5 | . . . 1 . 1 1 2 . . Duelist 6 | . . . 2 . 2 1 1 . . Protector 2 | . . . 1 . . . 1 . . Sentry 11 | . . 1 5 . 2 2 1 . . Hunter 6 | . . . 4 . 1 . 1 . . Programmer 4 | . . . . . 2 . 2 . . Artisan 1 | . . 1 . . . . . . . Subdweller 8 | . . 8 . . . . . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 5 | . . . . . . . . . 5 Packrat 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . Assembled 3 | . . . . . . . . . 3 Guerrilla 1 | . . 1 . . . . . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 11 | 2 3 4 11 3 5 7 11 . 3 Combat Bots Only 11 | . 3 4 9 3 4 7 11 . 3 Max Kills in Single Turn 3 | 1 1 1 2 1 2 2 3 . 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 2 . . 2 3 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 933 | . 106 118 203 20 201 102 97 . 86 Missed 250 | . 32 37 43 4 51 37 29 . 17 Damage Taken 10839 | . 975 1254 2443 173 2194 710 1115 . 1975 Core 1275 | . 128 41 309 21 225 65 104 . 382 Absorbed by Shields 1019 | . . . 248 67 372 143 95 . 94 Ignored by Resistances 24 | . . . 24 . . . . . . Core Remaining (%) 57 | 100 . 32 . 40 . . . . . Volleys Fired 576 | 15 85 81 177 26 73 45 38 . 36 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 145 | 40 85 140 122 129 129 109 145 . 141 Shots Fired 1053 | 30 167 136 343 53 140 66 70 . 48 Gun 725 | 30 149 69 299 38 71 38 24 . 7 Cannon 282 | . 18 51 40 15 69 20 40 . 29 Launcher 26 | . . . 4 . . 4 6 . 12 Special 20 | . . 16 . . . 4 . . . Kinetic 558 | 30 146 69 206 5 57 20 24 . 1 Thermal 469 | . 21 67 133 48 83 42 40 . 35 Explosive 26 | . . . 4 . . 4 6 . 12 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 40 | 5 8 11 40 21 12 11 16 . 20 Robot Miss Streak 5 | 4 4 2 5 4 4 2 2 . 3 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 5 | . 1 . 3 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 696 | 20 94 74 258 37 89 46 49 . 29 Core Hits 335 | 10 45 24 109 20 38 24 36 . 29 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Critical Strikes 32 | . 2 5 10 1 9 3 1 . 1 Burn 16 | . 1 . 9 1 4 1 . . . Meltdown 1 | . . . 1 . . . . . . Destroy 4 | . . 3 . . . . 1 . . Blast 10 | . 1 2 . . 5 2 . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 21 | . . . . 1 4 . . 11 5 Impact 21 | . . . . 1 4 . . 11 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16737 | 165 1224 1494 5121 702 2198 1663 2301 . 1869 Guns 8198 | 165 917 967 3610 530 1054 460 416 . 79 Cannons 4782 | . 207 527 771 172 1144 452 667 . 842 Explosions 3464 | . 100 . 740 . . 720 1218 . 686 Melee 262 | . . . . . . . . . 262 Ramming . | . . . . . . . . . . Kinetic 6287 | 165 985 774 2397 85 994 452 416 . 19 Thermal 6824 | . 239 720 1984 617 1204 491 667 . 902 Explosive 3364 | . . . 740 . . 720 1218 . 686 Electromagnetic . | . . . . . . . . . . Impact 262 | . . . . . . . . . 262 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . 6 2 25 25 27 27 . Average Corruption 18 | . . . 4 1 17 25 26 27 . Corruption Purged 5 | . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 300 | . . . 22 15 78 93 87 5 . Message Errors 75 | . . . 4 5 18 23 25 . . Matter Fused 86 | . . . 8 5 27 29 15 2 . Heat Flow Errors 32 | . . . 1 . 12 7 11 1 . Energy Discharges 32 | . . . 1 . 6 15 9 1 . Parts Rejected 2 | . . . . 1 . . 1 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 35 | . . . 4 3 6 9 12 1 . Data Loss (major) 15 | . . . 2 . 5 3 5 . . Misfires 8 | . . . . 1 . 3 4 . . Alerts 7 | . . . 1 . 1 3 2 . . Weapon Failures 7 | . . . 1 . 3 . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 240 | . 21 . 15 . 26 38 39 . 101 Projectiles 146 | . . . 6 . 26 13 39 . 62 Explosions 72 | . 21 . 9 . . 25 . . 17 Melee 22 | . . . . . . . . . 22 Knockbacks 13 | . 1 4 . . 6 1 . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 11 | . 1 4 . . 5 1 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 147 | . 81 . 63 . . 3 . . . Shots 3 | . 1 . 1 . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 555 | . 82 102 324 58 244 260 388 195 555 Average Temperature 79 | . 19 22 50 12 85 89 114 103 121 Received Heat Transfer 3087 | . 474 228 901 116 182 175 495 . 516 Effects 4 | . . . . . . . 2 . 2 Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 2 | . . . 1 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 16 | . 1 . 4 1 3 3 4 . . Heat Transferred 11962 | . 531 885 4255 1332 2479 1025 1044 . 411 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Peak Influence 821 | 25 158 . 821 673 479 . . . . Initial 304 | . 16 . 219 160 304 . . . . Average 289 | 9 63 . 416 387 341 . . . . Maximum Alert Level 3 | . . . 3 2 2 . . . . Low Security (%) 32 | 100 100 . 2 15 . . . . . Level 1 38 | . . . 48 29 77 . . . . Level 2 26 | . . . 41 54 22 . . . . Level 3 2 | . . . 6 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 5 . 7 7 8 . 1 . . Investigation 8 | . 3 . 2 3 . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 10 | . 2 . 3 1 4 . . . . Assault 5 | . . . 2 2 . . 1 . . Garrison 3 | . . . . 1 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 . 3 4 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 238 | . 26 45 70 32 25 9 19 . 12 Peak Tracking Total 7 | . 4 6 6 5 5 7 6 . 5 Tactical Retreats 12 | . . 4 2 2 . . . . 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Traps Triggered 10 | . 4 . 1 . 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Machines Disabled 20 | . 2 3 4 5 3 1 1 . 1 Max in Single Turn 2 | . 2 1 1 1 1 1 1 . 1 Garrison Access 3 | . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Machines Accessed 43 | . 8 2 13 8 9 2 1 . . Terminals 25 | . 6 . 7 7 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 6 | . 2 . 2 . 2 . . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 134 | . 23 12 38 28 25 7 1 . . Successful 67 | . 10 12 17 8 12 7 1 . . Failed 65 | . 12 . 21 19 13 . . . . Catastrophic 16 | . 2 . 7 3 4 . . . . Database Lockouts 2 | . 1 . . 1 . . . . . Manual 45 | . 16 . 20 3 6 . . . . Terminals 84 | . 21 . 23 27 13 . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 4 1 . . . . . Recycling Units 12 | . 2 . 3 . 7 . . . . Scanalyzers 11 | . . . 7 . 4 . . . . Garrison Access 2 | . . . 1 . 1 . . . . Terminal Hacks 43 | . 6 12 7 7 3 7 1 . . Record 19 | . . 11 . . 1 6 1 . . Part Schematic 6 | . 2 . 2 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . Locate Traps 5 | . 2 . . 3 . . . . . Zone Layout 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 1 1 . . . . . Scan Component 2 | . . . 1 1 . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 3 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 5 | . 2 . 1 . 2 . . . . Scanalyzer 8 | . . . 4 . 4 . . . . Insert Component 4 | . . . 2 . 2 . . . . Analyze 4 | . . . 2 . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . Seal Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks 6 | . 2 . 3 . 1 . . . . Terminals 5 | . 2 . 2 . 1 . . . . Botnet 5 | . 2 . 2 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 7 . 10 7 8 . . . . Full Trace Events 7 | . 3 . 2 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 24 | . 2 . 4 1 3 . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 31 | . 18 . 9 . 4 . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Machine Destruction 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Total Allies 17 | . . . . 14 . 2 1 . . Largest Group 11 | . . . . 11 1 2 2 . . Highest-Rated Group 273 | . . . . 273 80 46 46 . . Highest-Rated Ally 100 | . . . . 100 80 30 30 . . Total Orders 1 | . . . . 1 . . . . . EXPLORE 1 | . . . . 1 . . . . . Ally Attacks 218 | . . . . 175 . . 43 . . Total Damage 4317 | . . . . 3762 . . 555 . . Kills 32 | . . . . 29 . . 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 1 . Drone Launches 2 | . . . . 2 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Turns Passed 22016 | 184 2550 4188 3380 879 2116 2011 1704 3918 1086 Spaces Moved 8800 | 83 826 2608 1139 314 818 789 645 1196 382 Core 6 | 6 . . . . . . . . . Treads 5753 | 77 560 1261 943 314 200 175 645 1196 382 Legs . | . . . . . . . . . . Wheels 3037 | . 262 1347 196 . 618 614 . . . Hover . | . . . . . . . . . . Flight 4 | . 4 . . . . . . . . Fastest Speed 50 | 50 160 110 150 230 145 205 235 235 235 Average Speed 203 | 152 254 143 221 231 210 213 237 235 236 Slowest Speed 1320 | 160 1320 480 240 233 330 243 243 235 570 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 7 99 89 79 61 25 78 77 77 39 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 17 | . . 6 . . . 7 2 2 . Spaces Dug 7 | . . . . 1 3 . . 3 . Terrain Destroyed 280 | . 22 1 78 1 17 21 65 3 72 Melee 7 | . . . . 1 3 . . 3 . Projectile 35 | . . 1 12 . 14 2 4 . 2 AOE 238 | . 22 . 66 . . 19 61 . 70 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Dee Total 11862 | 114 1128 2894 1665 416 1056 1050 736 2285 518 Wait 1937 | 3 166 94 217 36 76 184 22 1062 77 Move 8791 | 82 825 2607 1138 313 817 788 644 1195 382 Hop . | . . . . . . . . . . Pick Up 125 | 8 23 37 29 5 12 3 . 5 3 Fast Attach 78 | 6 3 11 18 11 15 5 1 5 3 Attach 43 | . 6 5 9 . 8 2 5 . 8 Detach 6 | . 1 2 1 1 1 . . . . Swap 108 | . 10 12 27 6 16 13 21 1 2 Drop 138 | . 9 32 48 17 17 6 1 6 2 Fire 576 | 15 85 81 177 26 73 45 38 . 36 Melee 21 | . . . . 1 4 . . 11 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire 8 | . . . . . . 4 4 . . Trap . | . . . . . . . . . . Miscellaneous 15 | . . 13 1 . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Central database locked down 1084 | -10/Materials | Discovered new exit (range 7) 1908 | -10/Materials | Discovered new exit (range 15) 2060 | -10/Materials | Discovered new exit (range 14) 2538 | -10/Materials | Core integrity fell below 50% 2723 | -10/Materials | Discovered new exit (range 5) 2735 | -10/Materials | Entered Subcaves 2790 | -10/Subcaves | Visited Clippyterm 3915 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3926 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4030 | -10/Subcaves | Discovered new exit (range 10) 4263 | -10/Subcaves | Build established: Subdweller-Mutant 4620 | -10/Subcaves | Disturbed a concealed Subdweller 4869 | -10/Subcaves | Build established: Mutant 4889 | -10/Subcaves | Learned location of Zion (-7) 4889 | -10/Subcaves | Met a Zionite searching for "candidates" 5191 | -10/Subcaves | Discovered new exit (range 8) 5888 | -10/Subcaves | Build established: Subdweller-Mutant 6019 | -10/Subcaves | Visited 4L-MR0's lab 6036 | -10/Subcaves | Found Powered Cannon 6661 | -10/Subcaves | Build established: Mutant 6923 | -10/Subcaves | Entered Materials 6923 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7631 | -8/Materials | Build established: Scavenger-Mutant 7968 | -8/Materials | Discovered new exit (range 12) 8003 | -8/Materials | Identified exit to Factory 8628 | -8/Materials | Discovered new exit (range 15) 8661 | -8/Materials | Identified exit to Storage 8739 | -8/Materials | Discovered exit to Factory (range 5) 9323 | -8/Materials | First assault squad dispatched 9414 | -8/Materials | Core integrity fell below 50% 9459 | -8/Materials | Destroyed 9 combat bots 9464 | -8/Materials | Lost 5 parts (1p3u1w) 9702 | -8/Materials | Build established: Mutant 10303 | -8/Materials | Entered Storage 10415 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10449 | -8/Storage | Met 01-MTF 10483 | -8/Storage | Garrison activated, responded to threat 10687 | -8/Storage | Lost 4 allies 10724 | -8/Storage | Build established: Commander-Mutant 10913 | -8/Storage | Discovered exit to Factory (range 16) 10932 | -8/Storage | Lost 3 allies 10941 | -8/Storage | Central database locked down 11062 | -8/Storage | Lost 3 allies 11103 | -8/Storage | First assault squad dispatched 11182 | -8/Storage | Build established: Mutant 11182 | -8/Storage | Entered Factory 11182 | -7/Factory | Accompanied by 1 ally (01-MTF) 11182 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11185 | -7/Factory | Discovered new exit (range 11) 11187 | -7/Factory | 01-MTF left 11223 | -7/Factory | Identified exit to Factory 11421 | -7/Factory | Garrison activated, responded to threat 11496 | -7/Factory | System corruption reached 10% 11526 | -7/Factory | Lost 6 parts (1p1n4u) 12175 | -7/Factory | Build established: Scavenger-Mutant 12895 | -7/Factory | Identified exit to Lower Caves 13298 | -7/Factory | Entered Lower Caves 13820 | -7/Lower Caves | Learned 8 Research zone layouts 13820 | -7/Lower Caves | Learned Extension terminal intel 13820 | -7/Lower Caves | Learned Armory terminal intel 14082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14818 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14865 | -7/Lower Caves | Lost 3 parts (1n2u) 14972 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15027 | -7/Lower Caves | Destroyed 7 combat bots 15057 | -7/Lower Caves | Learned Factory emergency access door positions 15242 | -7/Lower Caves | Discovered new exit (range 13) 15309 | -7/Lower Caves | Entered another Lower Caves area 15309 | -7/Lower Caves | Accompanied by 2 allies 15321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15338 | -7/Lower Caves | Discovered exit to Factory (range 14) 15658 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15719 | -7/Lower Caves | Destroyed 11 combat bots 15961 | -7/Lower Caves | Build established: Derelict-Mutant 16261 | -7/Lower Caves | Build established: Mutant 16548 | -7/Lower Caves | Core integrity fell below 50% 16614 | -7/Lower Caves | Lost 3 parts (1p1n1u) 16861 | -7/Lower Caves | Learned Factory stockpile data 16878 | -7/Lower Caves | Discovered new exit (range 12) 17013 | -7/Lower Caves | Entered Zion 17093 | -7/Zion | System corruption cleaned by Quarantine Array 17295 | -7/Zion | Found CR-A16's Pointy Stick 17624 | -7/Zion | Found Prototype Launcher 17624 | -7/Zion | Identified Gui. Missile Launcher 17971 | -7/Zion | Learned location of Data Miner (-6) 18028 | -7/Zion | Learned 4 Factory zone layouts 20922 | -7/Zion | Discovered new exit (range 5) 20924 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20931 | -7/Zion | Entered Deep Caves 21457 | -7/Deep Caves | Attacked by Z-Imprinter 21459 | -7/Deep Caves | Build established: Scavenger-Mutant 21472 | -7/Deep Caves | Destroyed Z-Imprinter 21477 | -7/Deep Caves | Attached Powered Cannon, gained temporary slot: Power 21507 | -7/Deep Caves | Lost 3 parts (1p1n1u) 21655 | -7/Deep Caves | Z-Facility disabled 21766 | -7/Deep Caves | Build established: Mutant 21997 | -7/Deep Caves | Core integrity fell below 20% 22018 | -7/Deep Caves | Core destroyed Last Messages --------------- 21973_ RJ-4AE(z) destroyed. 21973_ Lgt. Ion Engine destroyed. 21975_ Temporary Power slot lost. 21975_ Adv. Treads destroyed. 21976_ LG-HVV(z) destroyed. 21978_ Mak. Leg destroyed. 21979_ Lgt. Treads destroyed. 21979_ VV-EER(z) destroyed. 21980_ Powered Cannon destroyed. 21982_ Zio. Light DM Reactor destroyed. 21983_ Mic. Nuclear Core destroyed. 21991_ Mak. Power Source destroyed. 21997_ Lgt. Treads destroyed. 21998_ Acquired Zio. Light DM Reactor. 22007_ Arm. Treads destroyed. 22010_ RV-7RM(z) destroyed. 22012_ Adv. Beam Rifle destroyed. 22017_ Zio. Light DM Reactor broken. 22017_ Overheating: Short circuit. 22018_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????####?????????????????????? | | ????????????????????????# !#????###############??? | | ???????????????????????## =#?#### ##?? | | ???????????????????????#;==### #?? | | ????????????????##??#??#!!### ### | | ??????????????### # ##;%!#! # | | ??????????????# !%%@=%! | | ????????? !!!!z!! | | ????????? = | | ????????? | | ?????????? | | ?????????? "" " """""" | | ??????????? """" """"""""" | | ??????????? """"" """""""" | | ??????????? """""" """"""" | | ???????????? """"""""""" | | ???????????? """??""""""""" | | ????????????? "????""""""""" | | ????????????? "???"""""""""" | | ??????????????? "???"""""""""" | | ????????????????? "??""""""/"=" | | ???????????????????? ???""""""" * ! | | ?????????????????????? ?????""""" *!== | | ????????????????????????????????""""""= * | | ????????????????????????????????""""""" | | ?????????????????????????????????"""""""" | | ????????????????????????????????""""""""""" | | ????????????????????????????????"""" | | ????????????????????????????????"""" """ | | ?????????????????????????????????""" """"" | | ??????????????????????????????????"" """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 42 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Lgt. EM Pulse Cannon | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Hacked Mak. Shrapnel Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Point Defense System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularPiercingTrap Manual? 0 Play Time 01:38:30 Cumulative 99.1 hours Start 2024.05.11 @ 00:27:27 End 2024.05.12 @ 00:59:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 9 Types 2/2/4/0/0/0/1/0/0 Lore% 48 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9d8b2c7-cced-44b4-9224-827e98abe747