Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 10:40:55 Player: f3-rnm Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (199) 995 Value Destroyed (7065) 7065 Prototype IDs (73) 1460 Alien Tech Used (5) 1000 Bonus (5787) 5787 TOTAL SCORE: 25707 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 1312 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1137 Cogmind --------- Core Integrity 0/1450 Matter 254/300 Energy 49/100 System Corruption 14% Temperature Cool (2) Movement Hovering (70) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 7V-RTL's Ultimate Field Thief Drone Bay (2/3) Compact HERF Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Centrium Heavy Armor Plating > --- WEAPON ----------- Compact HERF Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Cooled Gravmag System Experimental Energy Well Advanced Weapon Cycler 7V-RTL's Ultimate Field Long-range Tractor Beam Thief Drone Bay Hacking Drone Bay Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator 8R-AWN's Boregun Neutron Missile Launcher CPS Tube CR-A16's Pointy Stick [Rating: 182] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Experimental Heat Sink Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon 8R-AWN's Boregun Energy Gun Precision Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Utility 8 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 155 | 6 2 7 6 2 21 12 8 . . 2 19 . 2 . . 13 2 5 . . 2 2 14 11 6 9 4 Power 14 | 1 . 1 . . 2 1 1 . . . 1 . . . . 1 1 1 . . 1 . . . . 3 . Engine 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 2 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . Propulsion 47 | 2 . 1 1 . 9 2 1 . . 1 5 . . . . 5 . 3 . . . . 9 2 . 4 2 Treads 7 | 2 . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . 5 2 . . . 1 2 . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . 3 . . . . 5 . 3 . . . . 9 2 . 4 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 2 2 4 1 5 7 2 . . 1 7 . 2 . . 5 1 1 . . 1 2 3 7 6 . 2 Device 27 | . . 2 3 . 3 3 . . . . 2 . 1 . . 1 1 1 . . 1 . 2 2 4 . 1 Storage 8 | 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . 2 1 . . Processor 10 | . . . . . 1 2 . . . 1 2 . . . . 1 . . . . . . . 2 1 . . Hackware 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . 1 Protection 12 | . 1 . 1 . 1 1 2 . . . 1 . 1 . . 2 . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 3 1 1 5 2 4 . . . 6 . . . . 2 . . . . . . 2 2 . 2 . Energy Gun 6 | 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Ballistic Gun 8 | 1 . 2 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 2 3 . 4 . 1 . . . 2 . 1 . . 3 1 2 . . 3 . 3 3 3 2 2 Corrupted Parts 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . System Corruption 22 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 18 . . Parts Lost 49 | . . 2 1 . 3 7 1 . . . 2 . . . . . . . . . . 3 5 . . 7 18 Power 7 | . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 2 Propulsion 19 | . . 1 1 . 1 3 1 . . . . . . . . . . . . . . . 1 . . 3 8 Utility 21 | . . . . . 2 2 . . . . 1 . . . . . . . . . . 3 2 . . 3 8 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Highest Loss Streak 16 | . . 1 1 . 1 2 1 . . . 2 . . . . . . . . . . 3 5 . . 4 16 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 10 19 18 19 23 24 21 24 24 24 22 17 17 18 18 17 18 18 19 19 19 19 18 15 14 14 12 Power 1 | . 2 2 4 2 1 2 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 2 . . 1 1 . Propulsion 2 | . 2 4 3 4 4 3 . . 1 1 1 2 2 3 3 2 2 3 3 3 3 4 2 2 1 . . Utility 8 | . 3 6 5 9 10 11 10 12 13 11 9 7 7 7 7 8 9 9 10 10 8 7 9 7 7 6 5 Weapon 5 | . 1 5 5 4 6 8 9 8 8 9 8 6 5 6 6 4 3 3 3 3 3 3 3 2 3 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 10 . . 3 . . 3 1 4 . 1 . . 1 2 4 . . 3 . 1 6 2 2 3 Power 9 | . . . 4 . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 1 . Propulsion 10 | . . . 1 . . 1 . . . . 1 . . . . 1 . 3 . . 1 . . 1 . . 1 Utility 19 | . . . 1 . . . . . 2 1 2 . 1 . . . . 1 . . 2 . 1 5 1 1 1 Weapon 7 | . . . 4 . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 99 85 92 98 99 100 98 92 80 77 80 80 80 88 94 99 100 100 99 97 93 89 85 86 69 Engine 4 | . 14 14 14 14 . . 7 7 7 7 4 . . . . . . . . . . . . . . . . Core 2 | . . . . . 8 6 . . . . 1 6 6 6 6 5 3 . . . . . 3 2 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 4 5 4 4 4 7 7 Treads 8 | . 28 28 26 14 21 . 4 7 7 1 . . . . . . . . . . . . . . . . . Leg 7 | . . . . . 10 29 17 15 15 21 13 . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 14 2 . 6 7 7 7 2 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 7 20 20 20 20 23 29 34 35 35 35 35 35 28 30 30 28 Device 10 | . . . . . 15 15 14 15 15 15 14 13 13 13 13 11 15 12 11 11 11 11 13 14 12 12 8 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 5 Processor 12 | . . . . . 1 14 15 15 15 15 16 20 20 20 20 22 23 23 23 23 23 20 13 13 13 13 12 Protection 7 | . 12 13 12 . 5 1 7 7 7 7 5 6 6 6 6 5 . 3 5 5 5 2 1 8 8 6 . Energy Gun 2 | . 14 1 . 12 6 12 2 4 5 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 15 15 5 . . 5 4 . . . . . . . 10 11 10 11 11 11 10 6 . . . . Ballistic Cannon 2 | . . 11 12 10 5 . 4 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 2 2 7 7 2 . . . . . . . . . . . 1 3 4 3 3 Peak Build Rating 182 | 6 8 16 22 17 54 69 72 62 62 63 78 73 74 74 74 103 104 109 107 107 109 109 129 142 156 182 163 Average Rating 70 | 4 7 9 11 15 30 63 60 60 61 62 67 69 73 74 74 95 101 106 107 107 107 105 119 138 151 157 132 On Entrance 73 | . 6 8 10 15 17 54 51 60 62 58 63 71 71 74 74 74 99 104 107 107 107 109 107 121 142 153 139 Avg Prop Armor Cover (%) 14 | . . . 12 12 15 . 11 13 15 15 15 . . . . . . . . . . 3 . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 11 47 51 54 91 97 95 110 108 102 100 126 60 55 52 52 64 64 62 62 62 62 63 87 96 107 97 94 Greatest Support 109 | 40 40 40 40 16 94 94 60 16 16 16 106 52 52 52 52 71 71 71 66 66 66 66 105 87 109 109 105 Greatest Overweight (x) 6 | . 1 1 3 5 5 1 6 6 6 6 6 1 1 . . 1 . 1 . . . 1 . 1 1 1 5 Average Overweight (x) 1 | . . 1 1 3 1 . 5 6 6 6 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 20 | 7 14 20 20 20 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 14 Most Carried 25 | 3 15 20 20 22 25 25 24 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Carried 20 | 1 10 19 18 19 23 24 21 24 24 24 22 19 19 20 20 19 19 19 20 20 19 19 19 15 14 14 12 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 5 Final Carried 25 | 3 15 20 19 22 25 25 23 25 25 25 19 19 20 20 20 20 20 20 20 20 20 20 20 15 15 12 5 Class Distribution -------------------- 64% | Mutant 17% | Scout 5% | Ninja 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Scout | -2/Research Ninja | -2/Quarantine Scavenger-Scout | -2/Protoforge Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Matter Collected 5879 | 237 86 231 176 180 376 280 193 167 34 24 113 244 26 . 8 358 186 247 193 12 . 579 665 457 96 541 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9988 | 21 231 347 . . 722 951 75 179 . 22 193 76 . . . 417 1536 398 238 . . 617 1272 733 442 1364 154 Parts 477 | 4 17 33 . . 24 41 4 8 . 3 10 7 . . . 19 25 21 14 . . 24 81 32 23 77 10 Haulers Intercepted 8 | . . . . . 2 . . . . . . . . . . 2 . 1 . . . . 2 1 . . . Recyclers Shooed 8 | . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 5 3 . 6 . 9 6 . . . . . 20 . . 22 . . . . . Prevented 8 | . . . . . . . . . . 1 . . . . 1 . . . 4 . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Combat Hostiles Destroyed 136 | . 9 13 . . 14 21 1 3 . 3 . 2 . . . . 5 4 4 . . 10 19 4 2 20 2 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 5 2 Guns 60 | . 9 8 . . 2 10 1 . . . . . . . . . 5 4 4 . . 8 7 2 . . . Cannons 15 | . . 5 . . 9 . . . . . . . . . . . . . . . . . . . . 1 . AOE 47 | . . . . . 3 11 . 3 . 3 . 2 . . . . . . . . . 2 9 . . 14 . Classes Destroyed 20 | 1 2 3 . . 2 3 . . . . . 1 . . . 1 1 . 1 . . 2 1 . . 2 . Worker 13 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . . 3 1 1 4 . Builder 11 | . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . 2 5 . Tunneler 5 | 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Hauler 8 | . . . . . 2 . . . . . . . . . . 2 . 1 . . . . 2 1 . . . Recycler 14 | . . 1 . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 2 2 3 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Swarmer 48 | . 5 11 . . . 2 . . . 3 . 2 . . . . . 3 1 . . 1 12 . . 8 . Grunt 45 | . 4 2 . . 11 16 . 3 . . . . . . . . . . 2 . . 3 1 2 . 1 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 10 | . . . . . 3 2 1 . . . . . . . . . . 1 . . . 1 2 . . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . Programmer 20 | . . . . . . 1 . . . . . . . . . . . . . . . 2 4 2 2 7 2 Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Commander 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 7 4 . . 5 8 1 3 . 3 2 2 . . . 2 5 3 3 . . 4 5 3 4 12 2 Combat Bots Only 8 | . 7 3 . . 3 7 1 3 . 3 . 2 . . . . 5 3 3 . . 4 5 2 2 8 2 Max Kills in Single Turn 5 | 1 2 1 . . 3 3 1 2 . 2 2 2 . . . 1 1 1 1 . . 1 5 1 1 5 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 2 . 2 . 2 . 2 . . . . . . . . . 1 5 . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Hostile Shots Fired 1241 | . 62 57 3 . 83 175 54 3 . . 45 6 . . 3 5 . 6 11 . . 60 71 38 14 318 227 Missed 463 | . 17 12 . . 25 54 22 1 . . 18 1 . . . 2 . 1 4 . . 26 22 19 4 154 81 Hits 778 | . 45 45 3 . 58 121 32 2 . . 27 5 . . 3 3 . 5 7 . . 34 49 19 10 164 146 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 777 | . 45 45 3 . 58 121 32 2 . . 27 5 . . 3 3 . 5 7 . . 34 49 19 10 163 146 Critical Strikes 39 | . . 2 3 . 3 2 . . . . . . . . 1 . . . . . . . 5 2 2 9 10 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 2 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Damage Taken 12806 | . 399 393 70 . 987 1583 249 39 . . 332 75 . . 73 57 . 131 149 . . 606 916 409 255 3303 2780 Core 2380 | . 101 59 . . 169 224 36 . . . 40 . . . . 19 . 36 23 . . 150 158 . 45 329 991 Absorbed by Shields 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 Redirected to Shielding 387 | . 19 10 . . . 5 . . . . . . . . . 18 . 31 53 . . 143 . . . 108 . Regen/Repaired (Parts) 1265 | . . . . . . . . . 302 . . . . . . . . . . . . . . . . 606 357 Core Remaining (%) 78 | 100 . . . 36 69 . . . . 62 . . . . 95 . . . . . . 77 86 100 . . . Volleys Fired 357 | 1 21 37 3 . 50 51 8 3 . 2 2 2 . . . 17 10 13 12 1 . 43 35 9 . 36 1 Largest 2 | 2 2 2 2 . 2 2 2 1 . 1 2 1 . . . 2 2 2 2 2 . 2 2 1 . 1 1 Hottest 133 | 60 60 50 40 . 133 122 65 39 . 39 100 43 . . . 60 60 60 60 60 . 60 78 30 . 94 30 Shots Fired 621 | 2 42 75 5 . 80 92 17 6 . 2 4 2 . . . 32 20 26 24 2 . 79 67 9 . 34 1 Gun 477 | 2 42 47 5 . 16 82 15 2 . . 2 . . . . 30 20 26 24 2 . 72 62 9 . 18 1 Cannon 100 | . . 28 . . 60 . 2 1 . . 2 . . . . . . . . . . . 2 . . 5 . Launcher 41 | . . . . . 4 10 . 3 . 2 . 2 . . . . . . . . . 7 2 . . 11 . Special 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Kinetic 410 | 1 21 74 5 . 23 . 16 2 . . 2 . . . . 30 20 26 24 2 . 72 64 9 . 18 1 Thermal 160 | 1 21 1 . . 53 82 1 1 . . . . . . . . . . . . . . . . . . . Explosive 41 | . . . . . 4 10 . 3 . 2 . 2 . . . . . . . . . 7 2 . . 11 . Electromagnetic 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . Robot Hit Streak 15 | 2 5 6 4 . 14 15 5 3 . . 5 3 . . . 5 5 5 3 . . 5 9 3 . 4 1 Robot Miss Streak 7 | . 3 6 1 . 5 1 2 1 . . 1 . . . . 3 1 2 3 . . 7 5 2 . 4 . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 2 . . 2 . Secondary Targets 6 | . 4 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Shots Hit Robots 426 | 2 22 35 4 . 56 73 11 12 . . 4 2 . . . 21 15 13 9 . . 28 36 21 13 45 4 Core Hits 317 | 1 13 19 1 . 50 48 6 8 . 4 4 3 . . . 11 7 9 6 . . 21 38 9 3 53 3 Critical Kills 43 | . . 1 . . . . . . . . 1 . . . . 4 5 4 3 . . 6 12 3 . 3 1 Critical Parts Destroyed 45 | . . 1 . . . . 2 . . . . . . . . 5 2 2 5 . . 11 13 2 . 2 . Critical Strikes 105 | . . 3 . . . 8 3 1 . . 1 . . . . 9 9 6 8 . . 17 27 5 . 7 1 Burn 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Destroy 92 | . . 2 . . . . 3 . . . 1 . . . . 9 9 6 8 . . 17 26 5 . 5 1 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Melee Attacks 164 | . . . . . . 7 . 9 1 1 5 1 . . 1 . . 1 . . . . 8 32 25 58 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . 7 . 9 1 1 . . . . . . . . . . . . 7 23 22 47 15 Piercing 32 | . . . . . . . . . . . 5 1 . . 1 . . 1 . . . . 1 9 3 11 . Sneak Attacks 28 | . . . . . . . . 9 . . 1 1 . . . . . . . . . . . 6 5 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . 6 1 4 . Damage Inflicted 18338 | 24 260 497 49 . 1387 2300 232 886 . 251 149 308 . . . 352 299 294 210 . . 880 2069 1193 1052 5358 288 Guns 5246 | 24 258 307 49 . 239 1185 165 17 . . 7 . . . . 352 299 294 210 . . 481 987 93 . 265 14 Cannons 1206 | . . 190 . . 761 . 67 . . . 47 . . . . . . . . . . . . . . 141 . Explosions 6653 | . . . . . 387 1114 . 223 . 251 . 239 . . . . . . . . . 399 877 . . 3163 . Melee 5174 | . . . . . . . . 646 . . 68 69 . . . . . . . . . . 205 1100 1052 1789 245 Ramming 59 | . 2 . . . . 1 . . . . 27 . . . . . . . . . . . . . . . 29 Kinetic 4171 | 12 111 497 49 . 228 . 232 . . . 47 . . . . 352 299 294 210 . . 481 987 93 . 265 14 Thermal 2517 | 12 147 . . . 772 1185 . 17 . . . . . . . . . . . . . . 114 . . 270 . Explosive 6269 | . . . . . 387 1114 . 223 . 251 . 239 . . . . . . . . . 399 763 . . 2893 . Electromagnetic 148 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . 141 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4600 | . . . . . . . . 646 . . . . . . . . . . . . . . 205 857 1052 1595 245 Piercing 574 | . . . . . . . . . . . 68 69 . . . . . . . . . . . 243 . 194 . Highest Corruption 41 | . 4 4 4 4 . 9 9 9 9 . 4 4 4 4 4 . . . . . . 1 2 3 22 38 41 Average Corruption 9 | . 3 4 4 4 . 2 9 9 9 . 3 4 4 4 4 . . . . . . 1 1 2 10 30 35 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . 2 39 17 4 . . 16 18 5 . 7 7 5 1 8 . . . . . . 3 3 1 2 66 11 Message Errors 54 | . 2 13 6 . . . 1 6 1 . 1 4 1 . 2 . . . . . . 2 1 . 1 11 2 Matter Fused 47 | . . 8 6 4 . . 6 4 2 . 2 1 . 1 . . . . . . . . 1 . 1 11 . Heat Flow Errors 19 | . . 1 1 . . . 2 3 1 . 1 . 1 . 1 . . . . . . 1 . . . 7 . Energy Discharges 15 | . . 3 1 . . . 4 1 . . . . 1 . . . . . . . . . . . . 4 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Fused 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 33 | . . 6 3 . . . 1 1 . . 1 1 2 . 3 . . . . . . . . . . 9 6 Data Loss (major) 13 | . . 2 . . . . 1 . 1 . 1 1 . . 1 . . . . . . . . 1 . 4 1 Misfires 7 | . . 3 . . . . 1 3 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 Weapon Failures 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1399 | . . . . . . . 6 56 . . . 12 . . . . . . . . . . 82 253 386 571 33 Projectiles 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Explosions 287 | . . . . . . . . . . . . 12 . . . . . . . . . . 82 . . 193 . Melee 1106 | . . . . . . . . 56 . . . . . . . . . . . . . . . 253 386 378 33 Knockbacks 11 | . . 3 . . 4 . 3 . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 10 | . . 3 . . 4 . 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . 49 115 . . . . . . . . . . . . . . . . 13 . . 223 14 Shots 12 | . . . . . 3 4 . . . . . . . . . . . . . . . . 1 . . 4 . Rammed 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 13 | . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . . . . 7 Kicked 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 221 | . 60 154 174 . 72 5 221 184 142 . 127 . 180 . 125 . . . . . . 69 . . 10 210 . Average Temperature 53 | . 34 36 87 . 28 5 112 90 91 . 77 . 108 . 80 . . . . . . 42 . . 10 94 . Received Heat Transfer 1843 | . 69 63 . . 549 447 78 18 . . 99 . . . 9 27 . 38 9 . . 12 72 . . 63 290 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4907 | 25 325 . . . 1262 3108 . 37 . . . . . . . . . . . . . . 50 . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 3 2 1 3 2 Low Security (%) 67 | 100 100 100 . 100 100 75 . . . . 100 . . . . . 100 100 . . . . . . 86 24 . Level 1 16 | . . . . . . 24 . . . . . . . . . 68 . . . . . . 15 46 13 47 . Level 2 13 | . . . . . . . . . . . . . . . . 31 . . . . . . 56 53 . 11 100 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . 16 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1074 | 5 171 136 . . 139 356 . . . . 125 . . . . 462 116 160 . . . . 917 504 220 1074 615 Initial 600 | . . 28 . . . 48 . . . . 53 . . . . 452 116 5 . . . . 388 472 175 112 600 Average 193 | . 76 55 . . 55 163 . . . . 53 . . . . 347 67 85 . . . . 602 401 155 388 572 Influence Increases 7299 | 5 231 383 . . 397 693 20 70 . 175 317 226 32 . 30 668 2 235 334 . . 392 1073 200 235 1436 145 Destroy 0b10 Robot/C 3360 | . 180 260 . . 280 420 20 60 . 100 160 160 20 . . . . 120 180 . . 260 440 80 140 440 40 Destroy 0b10 Robot/NC 320 | 5 . 25 . . 15 25 . . . . 20 . . . . 35 . 15 . . . 15 50 25 25 60 5 Destroy Leader 602 | . 20 50 . . 54 90 . 10 . 20 52 20 10 . . 6 . 22 30 . . 30 76 12 30 60 10 Allied During Kill 525 | . . 3 . . . . . . . 55 80 46 2 . . . . 76 124 . . 72 51 . 16 . . Successful Hack 24 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . 12 . Disable Machine 270 | . 30 15 . . . 60 . . . . . . . . . 60 . . . . . . 15 30 . 60 . Destroy Structure 698 | . 1 . . . 18 68 . . . . 5 . . . . . 2 2 . . . . 96 8 24 444 30 Advance Influence 750 | . . . . . . . . . . . . . . . . 450 . . . . . . 300 . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . 60 . Lose Combat Pursuer 645 | . . 30 . . 30 30 . . . . . . . . 30 105 . . . . . 15 45 . . 300 60 Influence Decreases 6864 | 5 156 434 24 . 290 539 281 70 . 89 382 101 169 9 25 341 326 211 173 148 45 250 314 789 347 568 778 Entered New Map 1802 | . . 47 24 . . 59 98 . . . 33 9 29 9 . 3 216 3 13 38 45 . 54 429 137 88 468 Time Decay 4242 | 5 156 367 . . 260 410 173 70 . 89 299 92 100 . 25 238 110 188 120 90 . 180 190 350 190 410 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 470 | . . 20 . . 30 70 10 . . . 10 . . . . . . . . . . 30 50 . . 70 180 Lost Ally 250 | . . . . . . . . . . . 40 . 40 . . . . 20 40 20 . 40 20 10 20 . . Squads Dispatched 37 | . . . . . . 10 . . . . 1 . . . . 2 . 1 . . . . 6 2 3 10 2 Investigation 9 | . . . . . . 3 . . . . . . . . . 2 . . . . . . 1 . . 3 . Extermination 12 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 2 1 4 1 Reinforcement 12 | . . . . . . 3 . . . . . . . . . . . . . . . . 3 . 2 3 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Distress Signals 12 | . 2 . . . 3 2 . . . . . . . . . . . . . . . . 4 . . 1 . Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Times Spotted 297 | . 13 14 1 . 19 35 1 3 . 4 7 8 1 . 5 7 4 8 9 . . 13 34 10 7 65 29 Peak Tracking Total 17 | . 10 3 2 . 4 5 1 3 . 3 5 4 1 . 3 7 1 5 5 . . 4 9 2 3 11 17 Tactical Retreats 20 | . . 1 . . 2 1 . . . . . . . . 2 1 . . . . . 1 3 . . 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Traps Triggered 7 | . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Machines Disabled 18 | . 2 1 . . . 4 . . . . . . . . . 4 . . . . . . 1 2 . 4 . Max in Single Turn 1 | . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Machines Accessed 24 | . . 1 2 . . 3 . 2 . . . 1 . 3 . 3 . 1 . . 4 . . 1 . 3 . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . Total Hacks 81 | . . 1 2 . . 7 . 8 . . . 1 . 26 . 10 . 1 . . 16 . . 2 . 7 . Successful 64 | . . 1 2 . . 2 . 8 . . . 1 . 26 . 5 . 1 . . 16 . . . . 2 . Failed 17 | . . . . . . 5 . . . . . . . . . 5 . . . . . . . 2 . 5 . Catastrophic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . . . 1 . . 6 . . . . 8 . . . . 6 . 11 . . . . 6 5 4 12 6 Terminals 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . 2 . Terminal Hacks 56 | . . 1 2 . . 2 . 8 . . . 1 . 26 . . . . . . 16 . . . . . . Record 19 | . . . 1 . . . . 7 . . . . . 6 . . . . . . 5 . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 10 . . . . . . 3 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . 1 . 3 . Full Trace Events 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 15 . . . . 10 . . . . . . 3 . . . . 2 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . find_chute 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Total Allies 29 | . . 1 . . . . . . 8 . 3 . . . . 5 1 4 1 . . . 3 1 2 . . Largest Group 8 | . . 1 1 . . . . . 8 8 5 3 3 1 1 5 5 8 8 6 5 5 3 1 2 . . Highest-Rated Group 289 | . . 31 31 . . . . . 246 246 289 210 204 58 58 139 143 282 261 206 169 169 288 28 209 . . Highest-Rated Ally 180 | . . 31 31 . . . . . 41 41 70 70 70 58 58 28 31 51 51 51 51 51 96 28 180 . . Zionite Dispatches 9 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 1 2 . . Light 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 10 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . 2 2 1 . STAY 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . DROP 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . RETURN 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Ally Attacks 253 | . . 5 16 . . . . . . 25 47 31 12 . 4 . 1 12 20 . . 30 15 . 35 . . Total Damage 6195 | . . 20 71 . . . . . . 437 1085 651 315 . 58 . 23 194 571 . . 777 466 . 1527 . . Kills 43 | . . . . . . . . . . 2 9 6 1 . . . 1 2 5 . . 8 4 . 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Active Infowar (turns) 10767 | . . 1 . . . 558 511 575 2006 553 730 366 201 62 286 514 220 433 244 185 112 402 391 781 388 993 255 Optics 6067 | . . . . . . . . . . . 234 366 201 62 286 514 220 433 244 185 112 402 391 781 388 993 255 Sensors 10657 | . . 1 . . . 558 511 575 2006 553 730 366 201 62 286 511 220 433 244 185 112 402 391 780 388 993 149 Jamming 901 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 882 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . 1 2 1 . 1 1 . 1 . . . 1 1 . 2 . . . . . Drone Launches 13 | . . . 10 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Drone Recoveries 12 | . . . 9 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Zionite Intel Received 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Turns Passed 15463 | 84 533 1674 849 199 890 983 544 575 2006 553 730 366 201 62 286 514 220 433 244 185 112 402 391 781 388 993 265 Spaces Moved 12164 | 46 196 644 346 133 375 547 265 286 1041 277 505 407 243 82 488 687 227 514 379 329 161 604 512 634 410 1435 391 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1382 | 43 196 644 316 . 183 . . . . . . . . . . . . . . . . . . . . . . Legs 754 | . . . . . 143 547 5 . . . 59 . . . . . . . . . . . . . . . . Wheels 2245 | . . . 30 133 49 . 260 286 1041 277 169 . . . . . . . . . . . . . . . . Hover 7780 | . . . . . . . . . . . 277 407 243 82 488 687 227 514 379 329 161 604 512 634 410 1435 391 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 240 130 130 125 122 190 190 190 190 58 58 58 58 58 51 51 42 44 44 44 44 16 35 29 29 32 Average Speed 100 | 152 205 240 230 145 187 136 190 190 190 190 118 83 66 58 58 56 51 44 44 44 44 44 34 41 39 40 42 Slowest Speed 296 | 160 240 240 240 175 240 193 190 190 190 190 246 114 114 58 58 102 51 111 44 44 44 96 44 101 96 104 296 Overloaded Moves 208 | . . . . . . . . . . . . . . . . . . . . . . . 60 . 10 68 70 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 27 98 61 35 37 19 45 52 89 48 15 65 42 76 54 17 86 12 54 58 61 74 18 12 11 94 18 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . . 1 1 . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . Scrap Searched 26 | . . 1 . 1 . . 3 1 5 2 . 2 2 . 2 . . . 2 2 . 3 . . . . . Spaces Dug 101 | . . . . . . 20 . . . 14 4 22 . . 1 . . 1 . . . . 3 4 8 14 10 Terrain Destroyed 594 | . . . . . 18 85 6 30 . 25 4 41 . . 1 . 2 3 5 . . 82 36 4 8 234 10 Melee 52 | . . . . . . 6 . . . 1 4 . . . 1 . . 1 . . . . 3 4 8 14 10 Projectile 20 | . . . . . . . 5 . . . . . . . . . 1 2 5 . . 5 2 . . . . AOE 509 | . . . . . 18 79 . 30 . 24 . 41 . . . . . . . . . 69 30 . . 218 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Frg Total 14621 | 55 283 699 397 138 480 683 287 306 1074 300 628 428 283 96 488 783 317 694 431 366 203 655 647 1108 601 1732 459 Wait 1324 | . 52 . 14 . . 31 2 . 18 14 56 14 28 15 . 34 74 135 41 37 23 . 47 382 149 137 21 Move 12138 | 45 195 643 345 132 374 547 264 285 1040 276 504 406 242 81 487 687 226 513 378 328 160 603 511 632 409 1434 391 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 3 12 6 11 2 16 13 3 4 7 1 8 . 6 . . 10 2 7 . . 5 1 9 14 3 16 4 Fast Attach 77 | 6 1 2 . 1 7 2 . . . 1 9 . 1 . . 8 1 4 . . 6 2 5 9 6 4 2 Attach 80 | . . 2 2 . 8 5 5 . . . 11 2 . . . 8 . . . . . 3 11 3 1 12 7 Detach 23 | . . 1 1 1 1 . . . . . 3 2 . . . . . . . . . 2 4 . . 4 4 Swap 110 | . 1 6 6 2 11 15 5 3 . 3 3 1 1 . . 5 1 10 . . . 1 8 8 2 17 1 Drop 182 | . . 2 15 . 13 12 . 2 8 2 23 . 5 . . 14 3 11 . . 9 . 9 26 9 18 1 Fire 357 | 1 21 37 3 . 50 51 8 3 . 2 2 2 . . . 17 10 13 12 1 . 43 35 9 . 36 1 Melee 146 | . . . . . . 7 . 9 1 1 5 1 . . 1 . . 1 . . . . 8 24 22 51 15 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 335 | -10/Materials | Destroyed 7 combat bots 524 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Entered Mines 712 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 717 | -10/Mines | Found Prototype Device 718 | -10/Mines | Identified Exp. Sensor Array 745 | -10/Mines | Found DCF Scrap (14 items) 809 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 965 | -10/Mines | Learned location of Storage (-9) 1057 | -10/Mines | Found the Drone Emporium 1068 | -10/Mines | Found Prototype Device 1068 | -10/Mines | Identified Thief Drone Bay 1171 | -10/Mines | Core integrity fell below 50% 1184 | -10/Mines | Discovered new exit (range 7) 1617 | -10/Mines | Escorted by a lone wolf Derelict 1882 | -10/Mines | Discovered new exit (range 9) 2280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2280 | -10/Mines | Discovered new exit (range 5) 2292 | -10/Mines | Entered Exiles 2292 | -10/Exiles | Accompanied by 1 ally 2369 | -10/Exiles | Met 8R-AWN 2407 | -10/Exiles | Met EX-HEX 2481 | -10/Exiles | Met EX-BIN 2561 | -10/Exiles | Met EX-DEC 2570 | -10/Exiles | Learned location of Zion (-7) 2755 | -10/Exiles | Aligned with FarCom system 2757 | -10/Exiles | Given EX-Vault access code 2813 | -10/Exiles | Opened EX-Vault 2877 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2910 | -10/Exiles | Exiles lab attacked by MAIN.C 3060 | -10/Exiles | Attacked by the Exiles 3092 | -10/Exiles | Found Prototype Ballistic Gun 3110 | -10/Exiles | Found AS-neutralizer No. 17b 3126 | -10/Exiles | Discovered new exit (range 12) 3141 | -10/Exiles | Entered Mines 3250 | -9/Mines | Learned Materials terminal intel 3311 | -9/Mines | Discovered new exit (range 5) 3340 | -9/Mines | Entered Materials 3340 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3341 | -8/Materials | Loaded intel: 12 terminal locations 3744 | -8/Materials | Build established: Scavenger-Mutant 4212 | -8/Materials | Discovered new exit (range 15) 4230 | -8/Materials | Entered Factory 4230 | -7/Factory | Evolved 2 slots: Utility x2 4289 | -7/Factory | Build established: Mutant 4551 | -7/Factory | Discovered new exit (range 15) 4582 | -7/Factory | Identified exit to Factory 4647 | -7/Factory | Garrison activated, responded to threat 4929 | -7/Factory | Identified exit to Lower Caves 5037 | -7/Factory | Destroyed 7 combat bots 5179 | -7/Factory | Crushed by falling debris 5213 | -7/Factory | Entered Lower Caves 5363 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5386 | -7/Lower Caves | Identified 8R-AWN's Boregun 5388 | -7/Lower Caves | Found 8R-AWN's Boregun 5720 | -7/Lower Caves | Discovered new exit (range 10) 5755 | -7/Lower Caves | Identified exit to Lower Caves 5757 | -7/Lower Caves | Entered another Lower Caves area 6158 | -7/Lower Caves | Destroyed NW-MBP(g) 6173 | -7/Lower Caves | Learned Factory trap positions 6173 | -7/Lower Caves | Learned Extension stockpile data 6173 | -7/Lower Caves | Learned Factory security intel 6173 | -7/Lower Caves | Learned Armory garrison access intel 6279 | -7/Lower Caves | Discovered new exit (range 8) 6296 | -7/Lower Caves | Identified exit to Zion 6332 | -7/Lower Caves | Entered Zion 6424 | -7/Zion | Discovered new exit (range 13) 6452 | -7/Zion | Learned 12 Factory zone layouts 6523 | -7/Zion | Found CR-A16's Pointy Stick 6545 | -7/Zion | System corruption cleaned by Quarantine Array 6668 | -7/Zion | Gained Derelict followers 6961 | -7/Zion | Given the Hacking Drone Bay 6962 | -7/Zion | Found Prototype Device 7027 | -7/Zion | Learned location of Warlord (-4) 7939 | -7/Zion | Met Imprinter 7969 | -7/Zion | Imprinted 7971 | -7/Zion | Declared Zion's savior 8327 | -7/Zion | Identified exit to Proximity Caves 8338 | -7/Zion | Entered Proximity Caves 8338 | -6/Proximity Caves | Accompanied by 8 allies 8395 | -6/Proximity Caves | Learned Factory emergency access door positions 8564 | -6/Proximity Caves | Lost 3 allies 8891 | -6/Proximity Caves | Entered Factory 8891 | -6/Factory | Accompanied by 5 allies 8891 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8892 | -6/Factory | Identified exit to Factory 8894 | -6/Factory | Loaded intel: 84 trap records 9231 | -6/Factory | Zion Light squad teleported in 9280 | -6/Factory | Discovered exit to Factory (range 8) 9508 | -6/Factory | Identified Hacking Drone Bay 9560 | -6/Factory | Retrieved Zion intel report: Branch Access 9560 | -6/Factory | Identified exit to Lower Caves 9567 | -6/Factory | Found Powered Armor 9621 | -6/Factory | Entered Lower Caves 9621 | -6/Lower Caves | Accompanied by 3 allies 9692 | -6/Lower Caves | Learned 4 Factory zone layouts 9969 | -6/Lower Caves | Discovered new exit (range 8) 9977 | -6/Lower Caves | Identified exit to Lower Caves 9987 | -6/Lower Caves | Entered another Lower Caves area 9987 | -6/Lower Caves | Accompanied by 3 allies 9992 | -6/Lower Caves | Spotted B-75 Beast 10009 | -6/Lower Caves | Allies destroyed B-75 Beast 10029 | -6/Lower Caves | Found Prototype Protection 10029 | -6/Lower Caves | Identified Zio. Weapon Casing 10032 | -6/Lower Caves | Found Zio. Weapon Casing 10059 | -6/Lower Caves | Learned Factory security intel 10144 | -6/Lower Caves | Discovered new exit (range 21) 10169 | -6/Lower Caves | Encountered a Warlord checkpoint 10172 | -6/Lower Caves | Identified exit to Data Miner 10188 | -6/Lower Caves | Entered Data Miner 10188 | -6/Data Miner | Accompanied by 1 ally 10188 | -6/Data Miner | Discovered new exit (range 6) 10196 | -6/Data Miner | Met Data Miner 10213 | -6/Data Miner | Learned location of Section 7 (-2) 10213 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10220 | -6/Data Miner | Received God Mode back door access code from Data Miner 10235 | -6/Data Miner | Identified exit to Proximity Caves 10250 | -6/Data Miner | Entered Proximity Caves 10250 | -5/Proximity Caves | Accompanied by 1 ally 10258 | -5/Proximity Caves | Learned Factory trap positions 10292 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10297 | -5/Proximity Caves | Spotter reported a threat 10299 | -5/Proximity Caves | Spotter reported a threat 10324 | -5/Proximity Caves | Build established: Scout 10524 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10533 | -5/Proximity Caves | Spotter reported a threat 10536 | -5/Proximity Caves | Entered Factory 10536 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10537 | -5/Factory | Identified exit to Factory 10537 | -5/Factory | Identified exit to Upper Caves 10538 | -5/Factory | Loaded intel: 103 trap records 10575 | -5/Factory | Zion Hacking Resupply teleported in 10836 | -5/Factory | Search patrols dispatched 10938 | -5/Factory | Fabricated Cld. Gravmag System (x1) 11034 | -5/Factory | Zion Fire squad teleported in 11050 | -5/Factory | Manually triggered Chute Trap 11050 | -5/Factory | Sucked down chute 11050 | -5/Factory | Entered Waste 11051 | -5/Waste | Met a frightened Derelict 11082 | -5/Waste | Spotted C-40 Crusher 11082 | -5/Waste | Destroyed C-40 Crusher 11087 | -5/Waste | Destroyed C-40 Crusher 11094 | -5/Waste | Spotted C-40 Crusher 11097 | -5/Waste | Destroyed C-40 Crusher 11104 | -5/Waste | Spotted C-40 Crusher 11109 | -5/Waste | Allies destroyed C-40 Crusher 11112 | -5/Waste | Spotted C-40 Crusher 11113 | -5/Waste | Destroyed C-40 Crusher 11115 | -5/Waste | 4 allies followed down the chute 11118 | -5/Waste | Spotted C-40 Crusher 11124 | -5/Waste | Destroyed C-40 Crusher 11149 | -5/Waste | Discovered new exit (range 10) 11225 | -5/Waste | Identified exit to Factory 11270 | -5/Waste | Entered Factory 11270 | -5/Factory | Accompanied by 5 allies 11273 | -5/Factory | Discovered exit to Factory (range 16) 11292 | -5/Factory | Zion Hover Resupply teleported in 11439 | -5/Factory | Zion Hacker squad teleported in 11635 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11703 | -5/Factory | Entered Upper Caves 11703 | -5/Upper Caves | Accompanied by 7 allies 11713 | -5/Upper Caves | Learned Factory terminal intel 11917 | -5/Upper Caves | Discovered new exit (range 19) 11925 | -5/Upper Caves | Identified exit to Upper Caves 11947 | -5/Upper Caves | Entered another Upper Caves area 11947 | -5/Upper Caves | Accompanied by 6 allies 12067 | -5/Upper Caves | Learned Factory trap positions 12107 | -5/Upper Caves | Discovered new exit (range 15) 12114 | -5/Upper Caves | Identified exit to Zhirov 12132 | -5/Upper Caves | Entered Zhirov 12132 | -5/Zhirov | Accompanied by 5 allies 12132 | -5/Zhirov | Discovered new exit (range 3) 12140 | -5/Zhirov | Met Zhirov 12152 | -5/Zhirov | Found Alien Artifact 12152 | -5/Zhirov | Identified Integrated Dissipator 12152 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12183 | -5/Zhirov | Found Alien Artifact 12206 | -5/Zhirov | Learned location of Quarantine (-2) 12206 | -5/Zhirov | Learned location of Testing (-3) 12206 | -5/Zhirov | Learned location of Command (-1) 12209 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12221 | -5/Zhirov | Identified exit to Proximity Caves 12244 | -5/Zhirov | Entered Proximity Caves 12244 | -4/Proximity Caves | Accompanied by 5 allies 12247 | -4/Proximity Caves | Spotter reported a threat 12247 | -4/Proximity Caves | Spotter reported a threat 12447 | -4/Proximity Caves | Lost 3 allies 12488 | -4/Proximity Caves | Lost 3 parts (3u) 12556 | -4/Proximity Caves | Learned Research terminal intel 12643 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12646 | -4/Proximity Caves | Entered Factory 12646 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12647 | -4/Factory | Loaded intel: 123 trap records 12648 | -4/Factory | Loaded intel: 28 terminal locations 12765 | -4/Factory | Zion Light squad teleported in 12802 | -4/Factory | Incoming investigation squad redirected 12896 | -4/Factory | First assault squad dispatched 12921 | -4/Factory | Incoming assault squad redirected 12935 | -4/Factory | Lost 5 parts (1p1n2u1w) 13021 | -4/Factory | Discovered new exit (range 11) 13037 | -4/Factory | Entered Research 13037 | -3/Research | Evolved 2 slots: Utility x2 13038 | -3/Research | Loaded intel: 19 terminal locations 13053 | -3/Research | Zion Explosive Resupply teleported in 13058 | -3/Research | Found Prototype Launcher 13058 | -3/Research | Identified Hellfire Missile Launcher 13165 | -3/Research | Found Prototype Protection 13165 | -3/Research | Identified Centrium Heavy Armor Plating 13234 | -3/Research | Discovered new exit (range 19) 13341 | -3/Research | Build established: Mutant 13818 | -3/Research | Entered another Research area 13818 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13819 | -2/Research | Identified exit to Quarantine 13913 | -2/Research | Zion hero teleported in (7V-RTL) 13929 | -2/Research | Zion Infowar Resupply teleported in 14179 | -2/Research | Found Corrupted Prototype Device 14179 | -2/Research | Identified 7V-RTL's Ultimate Field 14180 | -2/Research | System corruption reached 10% 14206 | -2/Research | Entered Quarantine 14268 | -2/Quarantine | Found Alien Artifact 14306 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 14311 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14426 | -2/Quarantine | Discovered new exit (range 18) 14476 | -2/Quarantine | Build established: Ninja 14484 | -2/Quarantine | Identified exit to Access 14569 | -2/Quarantine | System corruption reached 30% 14580 | -2/Quarantine | Scanned by Researcher 14684 | -2/Quarantine | Found Alien Artifact 14970 | -2/Quarantine | Found Alien Slashing Weapon 14970 | -2/Quarantine | Identified Sigix Broadsword 14971 | -2/Quarantine | Identified Transdimensional Reconstructor 14971 | -2/Quarantine | Warped through subspace 15064 | -2/Quarantine | Destroyed 8 combat bots 15070 | -2/Quarantine | Lost 4 parts (1p1n2u) 15096 | -2/Quarantine | Spotted Fortress 15130 | -2/Quarantine | Discovered new exit (range 7) 15130 | -2/Quarantine | Discovered new exit (range 6) 15132 | -2/Quarantine | Identified exit to Protoforge 15199 | -2/Quarantine | Entered Protoforge 15219 | -2/Protoforge | Superfortress began startup sequence 15233 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 15261 | -2/Protoforge | Spotted Hotshot 15289 | -2/Protoforge | Spotted Hotshot 15290 | -2/Protoforge | Spotted Hotshot 15290 | -2/Protoforge | Spotted Hotshot 15290 | -2/Protoforge | Spotted Hotshot 15295 | -2/Protoforge | Spotted AP7-3 15295 | -2/Protoforge | Spotted AP7-3 15356 | -2/Protoforge | Identified Subatomic Replicator 15356 | -2/Protoforge | Used Subatomic Replicator to replicate 7V-RTL's Ultimate Field 15374 | -2/Protoforge | Identified Core Reset Matrix 15374 | -2/Protoforge | Used Core Reset Matrix 15378 | -2/Protoforge | Sensed 2 artifacts in vicinity 15445 | -2/Protoforge | Core integrity fell below 50% 15457 | -2/Protoforge | Core integrity fell below 20% 15464 | -2/Protoforge | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 15456_ Slammed into Hotshot. 15456_ Destabilizing: System corrupted (+2). 15456_ Penetrated by Slug. 15457_ Slammed into Hotshot. 15457_ Imp. Gyrokinetic Inverter broken. 15457_ Destabilizing: Short circuit. 15457_ Penetrated by Slug. 15458_ Slammed into Hotshot. 15458_ Destabilizing: System corrupted (+2). 15458_ Penetrated by Slug. 15458_ Hotshot deflected attack with Unknown Leg. 15459_ Slammed into Hotshot. 15460_ Penetrated by Slug. 15460_ Slammed into Hotshot. 15461_ System corrupted: Energy discharge (-14). 15461_ Broken Imp. Gyrokinetic Inverter destroyed. 15462_ Penetrated by Slug. 15463_ Exp. Energy Well destroyed. 15464_ Terminal disabled. 15464_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# % "#?? | | ??????????????????????????????????????????# "#?? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????#########????######## %#??? | | ??????????????????????# #????# # !#??? | | ??????????????????????# @ nn######/ # #??? | | ??????????????????????+ ""T""gnnn]pp!| / #??? | | ??????????????????????# """" ######! ! # | | ??????????????????????# #????# | ! # | | ??????????????????????#########???## #"" """ | | ????????????????????????????###############"" """ | | ???????????????????????# #### # #????#"" """ | | ???????????????????????# / " " # #????#T """ | | ???????????????????????###### #?#????#"" """ | | ????????????????????????????# "" " #??????#"" """ | | ????????????????????????????# """ #??????#"" | | ????????????????????????????# #???????? """ | | ????????????????????????????###+####???????? """ | | ????????????????????????????????????????????? """ | | ????????????????????????????????????????????? "?? | | ????????????????????????????????????????????? "?? | | ????????????????????????????????????????????? "?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 45 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicControlBroadsword Manual? 0 Play Time 02:24:58 Cumulative 490.9 hours Start 2026.05.01 @ 21:39:25 End 2026.05.02 @ 10:40:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 379 Adventurer 36 Explorer 0 Win Type - Total 21 Types 9/0/11/0/0/0/1/0/0/0 Lore% 73 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f48d2b5-217d-4e81-bbf5-49ca38663281