Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 07:57:39 Player: Carpathian Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2514) 2514 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5699 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 310/310 System Corruption 25% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Heavy Particle Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Datajack Remote Datajack Great Maul Force Lance [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 70 | 5 5 12 27 8 3 10 Power 10 | 1 1 2 3 . 1 2 Engine 7 | 1 1 2 2 . . 1 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 3 8 . . 2 Treads 10 | 2 . 3 5 . . . Leg 2 | . . . . . . 2 Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 2 3 10 1 1 1 Device 5 | . 1 1 3 . . . Storage 2 | . 1 1 . . . . Processor 4 | . . 1 2 1 . . Hackware 1 | . . . 1 . . . Protection 6 | . . . 4 . 1 1 Artifact . | . . . . . . . Weapon 27 | 2 2 4 6 7 1 5 Energy Gun 6 | . . 1 1 2 . 2 Energy Cannon 3 | . . . 1 1 1 . Ballistic Gun 10 | 2 . 2 3 2 . 1 Ballistic Cannon 4 | . 2 1 . . . 1 Launcher 3 | . . . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 Parts Lost 29 | . . 5 11 4 6 3 Power 4 | . . 1 1 1 . 1 Propulsion 5 | . . . 2 . 2 1 Utility 10 | . . 2 5 2 . 1 Weapon 10 | . . 2 3 1 4 . Highest Loss Streak 10 | . . 3 10 3 6 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 4 6 9 8 6 2 Power 1 | . 1 1 1 2 1 . Propulsion . | . . . 1 . 1 . Utility 1 | . 1 . 1 1 . . Weapon 3 | . 1 3 4 3 2 1 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 2 . 1 4 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . 1 1 Utility 2 | . . 1 . 1 . . Weapon 3 | . 1 . . . 1 1 Tool/Special 2 | . . . . . 2 . Average Slot Usage (%) 69 | . 86 78 76 70 32 34 Engine 5 | . 13 10 6 2 . . Core 1 | . . . 1 . 1 5 Treads 14 | . 26 22 12 15 6 . Leg 1 | . . . . . . 12 Wheel 1 | . . . 3 . . . Device 4 | . 8 5 4 2 . . Storage 7 | . 10 11 9 7 3 . Processor 10 | . . 7 12 17 10 . Hackware 1 | . . . . 7 3 . Protection 3 | . . . 8 . 1 4 Energy Gun 4 | . . 1 9 3 2 3 Ballistic Gun 5 | . 20 1 3 6 2 3 Ballistic Cannon 5 | . 5 18 4 . . . Peak Build Rating 35 | 5 7 14 28 32 35 19 Average Rating 17 | 4 6 9 19 26 12 14 On Entrance 12 | . 5 7 13 28 32 . Naked Turns 94 | . . . . . 94 . Heaviest Build 46 | 8 17 34 46 35 36 23 Greatest Support 46 | 40 40 40 46 42 42 32 Greatest Overweight (x) 9 | 1 1 . 9 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 15 5 Average Capacity 11 | 5 7 10 15 15 8 5 Most Carried 15 | 3 7 10 15 12 12 5 Average Carried 7 | 1 4 6 9 8 6 2 Final Capacity 15 | 5 8 15 15 15 5 5 Final Carried 12 | 3 3 9 8 12 3 3 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1959 | 141 180 693 621 216 . 108 Remotely . | . . . . . . . Salvage Created 2800 | . 206 811 1268 367 . 148 Parts 130 | . 14 40 45 20 . 11 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 7 20 21 8 . 3 Guns 28 | . 4 2 15 6 . 1 Cannons 25 | . 3 18 3 . . 1 AOE 5 | . . . 2 2 . 1 Classes Destroyed 13 | . 2 7 2 2 . . Worker 7 | . . 4 3 . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . . 1 . 1 . . Recycler 4 | . . . 4 . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . . 2 1 . . . Swarmer 8 | . 3 . 3 2 . . Grunt 36 | . 4 14 13 3 . 2 Brawler 1 | . . 1 . . . . Duelist 3 | . . 2 . 1 . . Sentry 8 | . . 3 5 . . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 1 . 1 Best Kill Streak 8 | . 2 7 8 3 . 1 Combat Bots Only 4 | . 2 4 4 3 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 507 | . 39 91 212 82 13 70 Missed 149 | . 11 27 57 31 1 22 Hits 358 | . 28 64 155 51 12 48 Melee 18 | . . 4 . 2 12 . Projectile 340 | . 28 60 155 49 . 48 Critical Strikes 26 | . 3 4 9 . 6 4 Damage Taken 5896 | . 314 907 2467 801 531 876 Core 1347 | . 51 227 369 82 495 123 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . 103 . . . Core Remaining (%) 63 | 100 79 43 32 . . . Volleys Fired 283 | . 28 63 103 45 11 33 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 50 89 112 79 97 90 Shots Fired 491 | . 55 119 187 67 17 46 Gun 329 | . 49 16 154 64 15 31 Cannon 154 | . 6 103 30 . 2 13 Launcher 8 | . . . 3 3 . 2 Special . | . . . . . . . Kinetic 341 | . 55 113 102 38 8 25 Thermal 116 | . . 6 82 20 8 . Explosive 6 | . . . 3 3 . . Electromagnetic 28 | . . . . 6 1 21 Robot Hit Streak 15 | . 7 11 15 10 10 7 Robot Miss Streak 4 | . 4 4 3 2 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 330 | . 32 70 129 48 16 35 Core Hits 144 | . 12 36 55 21 3 17 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 14 | . . 5 5 2 1 1 Burn 8 | . . 1 4 2 1 . Destroy 2 | . . . 1 . . 1 Blast 4 | . . 4 . . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . 2 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6316 | . 386 1332 2519 1181 360 538 Guns 3520 | . 296 180 1814 755 249 226 Cannons 1935 | . 90 1152 407 . 23 263 Explosions 767 | . . . 292 426 . 49 Melee 39 | . . . . . 39 . Ramming 55 | . . . 6 . 49 . Kinetic 3960 | . 386 1268 1301 469 135 401 Thermal 1397 | . . 64 920 242 135 36 Explosive 718 | . . . 292 426 . . Electromagnetic 147 | . . . . 44 2 101 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 39 | . . . . . 39 . Highest Corruption 24 | . . . . . 21 24 Average Corruption 20 | . . . . . 14 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 6 28 Message Errors 12 | . . . . . 2 10 Matter Fused 13 | . . . . . 3 10 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misdirections 3 | . . . . . 1 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 84 | . . . . 51 . 33 Projectiles 23 | . . . . . . 23 Explosions 61 | . . . . 51 . 10 Melee . | . . . . . . . Knockbacks 18 | . 1 6 6 . . 5 Impact . | . . . . . . . Kinetic 17 | . 1 5 6 . . 5 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 235 | . . . 17 46 22 150 Shots 5 | . . . 1 1 . 3 Rammed 20 | . . . 2 . 18 . Targets Rammed 20 | . . . 2 . 18 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 305 | . 33 81 305 41 126 210 Average Temperature 73 | . 10 18 95 20 65 66 Received Heat Transfer 2046 | . 162 354 1269 108 . 153 Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . 2 5 1 . . Heat Transferred 3565 | . . 222 2294 666 333 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 93 | 100 100 67 100 100 100 100 Level 1 6 | . . 32 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 346 | . 70 346 188 78 . 179 Initial 138 | . . 20 138 76 . . Average 72 | . 28 132 112 23 . 27 Influence Increases 1925 | . 200 588 623 260 . 254 Destroy 0b10 Robot/C 1180 | . 140 400 420 160 . 60 Destroy 0b10 Robot/NC 90 | . . 40 45 5 . . Destroy Leader 290 | . 30 86 112 42 . 20 Successful Hack 52 | . 14 . 12 26 . . Disable Machine 120 | . . . 15 . . 105 Destroy Structure 73 | . 1 2 19 12 . 39 Lose Combat Pursuer 120 | . 15 60 . 15 . 30 Influence Decreases 1790 | . 150 310 783 428 . 119 Entered New Map 312 | . . 30 190 92 . . Time Decay 1241 | . 150 230 483 289 . 89 Lost Part 217 | . . 50 110 27 . 30 Lost Ally 20 | . . . . 20 . . Squads Dispatched 12 | . 1 2 3 4 . 2 Investigation 2 | . . 1 . . . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 6 | . 1 1 2 2 . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 12 | . 1 9 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 10 34 27 15 6 8 Peak Tracking Total 7 | . 3 7 5 5 6 4 Tactical Retreats 8 | . 1 4 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 8 | . . . 1 . . 7 Max in Single Turn 5 | . . . 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 1 2 6 4 . 1 Terminals 9 | . 1 1 5 2 . . Fabricators 3 | . . . . 2 . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 1 5 13 6 . 3 Successful 17 | . 1 2 9 5 . . Failed 11 | . . 3 4 1 . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 1 3 11 3 . . Fabricators 6 | . . . . 3 . 3 Repair Stations . | . . . . . . . Recycling Units 4 | . . 2 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 2 7 2 . . Record 8 | . . 2 6 . . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . Network Status 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 2 2 2 . 1 Full Trace Events 3 | . . 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 81 | . . . . 81 . . Total Robot Build Rating 2 | . . . . 2 . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Part Build Rating 14 | . . . . 14 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 16 | . . . . 16 . . Highest-Rated Ally 8 | . . . . 8 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 3489 | . 202 891 1273 1052 71 . Optics 3025 | . . 629 1273 1052 71 . Sensors 598 | . 202 396 . . . . Terrain 815 | . . . 418 397 . . Structural 283 | . . . 283 . . . T.N.C. 188 | . . . 188 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4289 | 73 313 891 1288 1052 165 507 Spaces Moved 1943 | 43 125 357 537 447 167 267 Core 183 | 10 3 . 18 . 152 . Treads 1377 | 33 122 357 403 447 15 . Legs 267 | . . . . . . 267 Wheels 116 | . . . 116 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 100 157 50 120 Average Speed 145 | 142 158 160 159 157 59 123 Slowest Speed 500 | 160 160 160 500 157 157 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 16 26 53 11 82 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 82 | . . . 20 11 . 51 Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 79 | . . . 17 11 . 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2928 | 55 190 560 785 732 210 396 Wait 490 | . 17 102 76 214 7 74 Move 1938 | 42 124 356 536 447 166 267 Hop . | . . . . . . . Pick Up 85 | 8 10 19 26 12 . 10 Fast Attach . | . . . . . . . Attach 51 | 5 8 5 17 2 5 9 Detach . | . . . . . . . Swap 29 | . 1 7 13 6 1 1 Drop 30 | . 2 8 12 6 . 2 Fire 283 | . 28 63 103 45 11 33 Melee 2 | . . . . . 2 . Ram 18 | . . . . . 18 . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x2 1014 | -9/Materials | Core integrity fell below 50% 1054 | -9/Materials | Lost 3 parts (1p2w) 1262 | -9/Materials | Discovered new exit (range 10) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x2 1359 | -8/Materials | Garrison activated, responded to threat 2147 | -8/Materials | Lost 10 parts (1p2n4u3w) 2346 | -8/Materials | Core integrity fell below 50% 2443 | -8/Materials | Discovered new exit (range 12) 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x2 2797 | -7/Factory | Fabricated R-06 Scavenger (x2) 3001 | -7/Factory | Lost 3 parts (1p1u1w) 3081 | -7/Factory | Fabricated Force Lance (x2) 3618 | -7/Factory | Sucked down chute 3618 | -7/Factory | Entered Waste 3633 | -7/Waste | EMP discharged 3633 | -7/Waste | System corruption reached 10% 3641 | -7/Waste | Spotted C-40 Crusher 3649 | -7/Waste | Spotted C-40 Crusher 3674 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3677 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3680 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3681 | -7/Waste | Spotted C-40 Crusher 3683 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3685 | -7/Waste | Spotted C-40 Crusher 3686 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3689 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3694 | -7/Waste | Spotted C-40 Crusher 3696 | -7/Waste | Core integrity fell below 50% 3697 | -7/Waste | Spotted C-40 Crusher 3708 | -7/Waste | Core integrity fell below 20% 3720 | -7/Waste | Lost 6 parts (2n4w) 3733 | -7/Waste | EMP discharged 3776 | -7/Waste | Discovered new exit (range 15) 3783 | -7/Waste | Entered Factory 4290 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04223_ System corrupted: Matter fused (-10). 04225_ G-47 Trooper destroyed. 04226_ Power Conduit explodes. 04244_ System corrupted: Heat flow error (+204). 04248_ Acquired Prototype Engine. 04249_ Identified Hvy. Deuterium Engine. 04265_ P-60 Hacker knocked back. 04266_ NJAME JUGHSGPHEG1F U MRZEJT 04267_ P-60 Hacker knocked back. 04270_ Imp. Medium Armor Plating destroyed. 04273_ P-60 Hacker knocked back. 04275_ Destroyed Shock Rifle. 04275_ P-60 Hacker knocked back. 04280_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04282_ Destroyed Mic. Nuclear Core. 04282_ Destroyed Gravmag System. 04284_ YV>KITMMBQQVR% WCMSYN>N|J 04285_ Acquired Hvy. Particle Cannon. 04286_ P-60 Hacker knocked back. 04286_ Carbon-fiber Leg destroyed. 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