Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 21:17:48 Player: Lumi Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1758) 1758 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7598 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 99/100 System Corruption 1% Temperature Cool (32) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Antimatter Reactor High-powered Tractor Beam Recalibrator Companion Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Targeting Computer Advanced Drone Bay > --- WEAPON ----------- Coil Gun Mass Driver Mass Driver Companion Sword > --- INVENTORY -------- Light Fission Core Large Storage Unit Energy Well Kinecellerator Recalibrator Autogun Gauss Rifle Remote Datajack [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . 8 2 . . 2 Power 2 | . . . . 1 . . . 1 Propulsion 3 | . . . . 2 1 . . . Utility 5 | . . . . 3 1 . . 1 Weapon 2 | . . . . 2 . . . . Parts Attached 112 | 7 8 3 9 43 29 3 . 10 Power 19 | 1 . . 2 7 4 1 . 4 Engine 8 | 1 . . 2 1 1 . . 3 Core 9 | . . . . 6 2 1 . . Reactor 2 | . . . . . 1 . . 1 Propulsion 37 | 2 1 2 5 11 10 2 . 4 Treads . | . . . . . . . . . Leg 16 | . . . 5 7 4 . . . Wheel 13 | 2 1 2 . 2 4 . . 2 Hover 5 | . . . . 2 1 . . 2 Flight 3 | . . . . . 1 2 . . Utility 28 | 2 4 . . 13 8 . . 1 Device 15 | . 1 . . 7 6 . . 1 Storage 7 | 2 3 . . 1 1 . . . Processor 6 | . . . . 5 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 3 1 2 12 7 . . 1 Energy Gun 13 | 1 3 1 1 6 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . . 3 4 . . . Ballistic Cannon 3 | . . . . 1 2 . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 Parts Lost 61 | . . 3 1 31 8 10 . 8 Power 9 | . . . 1 3 1 3 . 1 Propulsion 25 | . . 2 . 10 4 5 . 4 Utility 14 | . . . . 9 1 1 . 3 Weapon 13 | . . 1 . 9 2 1 . . Highest Loss Streak 12 | . . 1 1 12 4 10 . 8 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 11 | 6 10 13 13 12 8 10 10 8 Power 1 | 1 . 1 1 1 . . . . Propulsion 1 | 3 3 1 . 1 . 2 2 . Utility 5 | . 2 3 7 6 4 6 6 5 Weapon 3 | . 2 6 4 3 1 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 33 | 6 3 . 9 7 2 1 . 5 Power 5 | 1 1 . 3 . . . . . Propulsion 10 | 5 2 . 1 1 1 . . . Utility 11 | . . . 1 5 . 1 . 4 Weapon 6 | . . . 3 1 1 . . 1 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 86 | . 100 99 99 87 74 52 29 24 Engine 7 | . 14 14 14 3 1 2 . . Core 2 | . . . . 7 2 1 . . Leg 4 | . . . 2 7 7 4 . 1 Wheel 17 | . 28 27 24 11 9 1 . . Device 13 | . 6 14 14 12 17 14 11 8 Storage 10 | . 21 14 14 5 4 5 5 3 Processor 3 | . . . . 11 2 5 5 4 Energy Gun 15 | . 20 28 26 12 . . . . Ballistic Gun 3 | . 7 . . 6 5 2 . . Ballistic Cannon 1 | . . . . . 5 3 . . Slashing Weapon 2 | . . . 1 2 5 4 . . Peak Build Rating 80 | 8 13 13 23 64 80 68 26 48 Average Rating 30 | 5 9 12 15 45 60 37 26 24 On Entrance 20 | . 8 12 13 18 15 68 26 26 Avg Prop Armor Cover (%) 6 | . . . 8 3 2 8 . 22 Naked Turns 37 | . . . . . . . . 37 Heaviest Build 69 | 16 32 32 37 61 69 63 11 14 Greatest Support 92 | 20 20 20 38 80 92 72 13 18 Greatest Overweight (x) 12 | . 1 1 12 2 3 4 . 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 10 10 Average Capacity 13 | 7 12 15 15 14 9 11 10 8 Most Carried 15 | 8 14 14 15 15 14 14 10 10 Average Carried 11 | 6 10 13 13 12 8 10 10 8 Final Capacity 15 | 8 15 15 15 5 15 10 10 5 Final Carried 14 | 8 12 13 13 5 14 10 10 5 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Gunner 10% | Scavenger-Mutant 5% | Derelict-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Matter Collected 2133 | 353 157 30 135 598 824 36 . . Remotely . | . . . . . . . . . Salvage Created 2646 | 193 270 133 152 936 962 . . . Parts 130 | 16 14 9 6 42 43 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . Prevented 1 | . . 1 . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Combat Hostiles Destroyed 34 | . 4 3 3 11 13 . . . Melee 14 | . . . . 7 7 . . . Guns 14 | . 4 2 3 4 1 . . . Cannons 5 | . . . . . 5 . . . Classes Destroyed 15 | 3 2 2 3 3 2 . . . Worker 5 | 2 . . . 1 2 . . . Builder 1 | . . . . . 1 . . . Tunneler 3 | 2 . . . . 1 . . . Recycler 7 | 1 1 . . 2 3 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 6 | . . 1 . . 5 . . . Grunt 12 | . 4 . . 5 3 . . . Brawler 1 | . . . . 1 . . . . Specialist 2 | . . . . 2 . . . . Hunter 2 | . . . . . 2 . . . Programmer 6 | . . . . 3 3 . . . Subdweller 2 | . . 2 . . . . . . Explorer 1 | . . . 1 . . . . . Guru 1 | . . . 1 . . . . . Scrapper 1 | . . . 1 . . . . . Best Kill Streak 5 | 2 2 2 1 3 5 . . . Combat Bots Only 5 | . 2 2 1 3 5 . . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 2 | . . . . 1 2 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Hostile Shots Fired 512 | . 15 16 14 171 101 72 . 123 Missed 153 | . 2 4 1 40 20 26 . 60 Hits 359 | . 13 12 13 131 81 46 . 63 Melee 30 | . . . . 30 . . . . Projectile 329 | . 13 12 13 101 81 46 . 63 AOE 9 | . . . . . 2 . . 7 Critical Strikes 24 | . . . . 16 4 1 . 3 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 7417 | . 199 267 160 2798 1652 746 . 1595 Core 1665 | . 80 45 25 190 50 125 . 1150 Absorbed by Shields 178 | . . . . 178 . . . . Core Remaining (%) 74 | 100 . . 40 77 . . 82 . Volleys Fired 119 | 9 15 15 23 35 21 1 . . Largest 4 | 2 2 2 2 4 3 2 . . Hottest 230 | 60 90 90 125 230 124 70 . . Shots Fired 272 | 18 30 30 33 98 61 2 . . Gun 240 | 18 30 30 33 98 30 1 . . Cannon 32 | . . . . . 31 1 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 137 | 9 9 . . 56 61 2 . . Thermal 43 | . 2 . 22 19 . . . . Explosive . | . . . . . . . . . Electromagnetic 92 | 9 19 30 11 23 . . . . Robot Hit Streak 36 | 8 12 32 36 9 5 1 . . Robot Miss Streak 7 | . 2 3 6 4 7 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 244 | 8 20 26 25 108 56 1 . . Core Hits 105 | 5 11 14 14 34 27 . . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 5 | . . . . 5 . . . . Destroy 3 | . . . . 3 . . . . Corrupt 2 | . . . . 2 . . . . Melee Attacks 83 | . . . . 47 36 . . . Impact 1 | . . . . 1 . . . . Slashing 82 | . . . . 46 36 . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 1 7 . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 4 | . . . . 3 1 . . . Damage Inflicted 6519 | 107 356 378 450 2933 2257 38 . . Guns 2876 | 107 331 378 450 1235 375 . . . Cannons 578 | . . . . . 540 38 . . Explosions 129 | . 25 . . 104 . . . . Melee 2936 | . . . . 1594 1342 . . . Ramming . | . . . . . . . . . Kinetic 1718 | 29 88 . . 648 915 38 . . Thermal 849 | . 48 . 362 439 . . . . Explosive . | . . . . . . . . . Electromagnetic 1016 | 78 220 378 88 252 . . . . Impact 24 | . . . . 24 . . . . Slashing 2912 | . . . . 1570 1342 . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . 24 5 5 5 1 Average Corruption 5 | . . . . 5 4 5 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . 12 12 1 . 1 Message Errors 6 | . . . . 3 3 . . . Matter Fused 6 | . . . . 2 4 . . . Heat Flow Errors 6 | . . . . 2 2 1 . 1 Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . . . Misdirections 2 | . . . . 2 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 286 | . . . . 88 198 . . . Projectiles 19 | . . . . . 19 . . . Explosions . | . . . . . . . . . Melee 267 | . . . . 88 179 . . . Knockbacks 5 | . . . . . 5 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 34 | . 34 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 501 | . 57 . 108 501 375 156 . 106 Average Temperature 93 | . 27 . 30 131 98 98 . 54 Received Heat Transfer 1602 | . 87 15 66 603 429 291 . 111 Effects 7 | . . . . 7 . . . . Shutdowns 4 | . . . . 4 . . . . Interference 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 5 | . 1 3 . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 4 1 . . . . Heat Transferred 1465 | . 100 . 605 760 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 159 | 5 50 . . 62 159 . . 17 Initial 17 | . . . . . . . . 17 Average 28 | 1 10 . . 11 78 . . 2 Influence Increases 1186 | 25 150 30 . 416 475 90 . . Destroy 0b10 Robot/C 580 | . 80 20 . 220 260 . . . Destroy 0b10 Robot/NC 90 | 25 10 . . 15 40 . . . Destroy Leader 144 | . 12 10 . 60 62 . . . Successful Hack 10 | . . . . 10 . . . . Destroy Structure 47 | . 3 . . 6 38 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 300 | . 45 . . 90 75 90 . . Influence Decreases 1186 | 25 120 60 . 416 370 135 32 28 Entered New Map 78 | . . 15 . . . 40 12 11 Time Decay 708 | 25 120 35 . 181 270 40 20 17 Lost Part 380 | . . 10 . 235 80 55 . . Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 14 | . 1 . . 11 2 . . . Investigation 2 | . 1 . . 1 . . . . Extermination 4 | . . . . 3 1 . . . Reinforcement 5 | . . . . 4 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 11 12 20 23 18 6 . 11 Peak Tracking Total 11 | . 3 4 4 7 6 6 . 11 Tactical Retreats 11 | . 2 . . 5 2 2 . . Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Machines Accessed 14 | . 1 . 10 2 1 . . . Terminals 3 | . . . . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 2 . 63 5 2 . . . Successful 66 | . 1 . 63 2 . . . . Failed 6 | . 1 . . 3 2 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 2 . . 1 2 . . . Terminals 7 | . . . . 5 2 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 65 | . . . 63 2 . . . . Record 63 | . . . 61 2 . . . . Open Door 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . 2 1 . . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 4 | . . . 4 . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Active Infowar (turns) 1463 | . . . . 977 447 20 . 19 Sensors 847 | . . . . 847 . . . . Terrain 597 | . . . . 130 447 20 . . Traps 19 | . . . . . . . . 19 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches 8 | . . . . . 8 . . . Drone Recoveries 6 | . . . . . 6 . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Turns Passed 5429 | 186 552 303 1653 1437 885 149 47 217 Spaces Moved 4361 | 167 430 255 1583 748 522 212 118 326 Core 121 | 17 . . 3 . . 4 . 97 Treads . | . . . . . . . . . Legs 504 | . . . 81 192 207 24 . . Wheels 3145 | 150 430 255 1499 519 292 . . . Hover 71 | . . . . 37 23 . . 11 Flight 520 | . . . . . . 184 118 218 Fastest Speed 37 | 50 80 95 95 60 60 37 40 40 Average Speed 92 | 76 88 95 97 110 113 60 40 50 Slowest Speed 650 | 80 95 95 650 260 260 250 40 135 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 44 20 86 19 13 39 16 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 5 . . 3 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . 2 . . 4 15 . . . Melee . | . . . . . . . . . Projectile 15 | . . . . . 15 . . . AOE 6 | . 2 . . 4 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Total 5409 | 208 577 285 1671 1227 713 233 117 378 Wait 482 | . 86 6 2 306 70 10 . 2 Move 4353 | 166 429 254 1582 747 521 211 117 326 Hop . | . . . . . . . . . Pick Up 110 | 20 21 5 23 24 17 . . . Fast Attach 49 | 1 1 . 3 14 21 . . 9 Attach 68 | 6 4 3 8 30 12 3 . 2 Detach 17 | . . . 1 7 4 2 . 3 Swap 15 | . 5 1 2 3 3 1 . . Drop 85 | 6 16 1 25 17 9 5 . 6 Fire 119 | 9 15 15 23 35 21 1 . . Melee 79 | . . . . 44 35 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / War) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Met a group of wandering Federalists 233 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 7) 739 | -10/Materials | Entered Subcaves 740 | -10/Subcaves | Continued accompanying wandering Federalists (5) 764 | -10/Subcaves | Discovered new exit (range 14) 802 | -10/Subcaves | Lost 3 allies 813 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 890 | -10/Subcaves | Learned location of Zion (-6) 946 | -10/Subcaves | Discovered new exit (range 12) 948 | -10/Subcaves | A Subdweller sparked back to life 948 | -10/Subcaves | A Subdweller sparked back to life 948 | -10/Subcaves | A Subdweller sparked back to life 961 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 991 | -10/Subcaves | Lost 6 allies 1042 | -10/Subcaves | Entered Scraptown 1253 | -8/Scraptown | Visited UFD Registry 1253 | -8/Scraptown | Registered with UFD as "Wiresys" 1280 | -8/Scraptown | Visited Cyclists 1291 | -8/Scraptown | Entered Cyclist Reading Room 1353 | -8/Scraptown | Discovered new exit (range 7) 1499 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1623 | -8/Scraptown | Visited Symbiants 1650 | -8/Scraptown | Visited Scrapoid Research Area 1677 | -8/Scraptown | Visited The Evicted 1739 | -8/Scraptown | Visited Science Guys 1773 | -8/Scraptown | Visited LU-1G1's Boring Crew 1817 | -8/Scraptown | Visited Derelict Rescue Squad 1977 | -8/Scraptown | Visited Curators Association 2003 | -8/Scraptown | Visited Supply Room 2038 | -8/Scraptown | Visited Observation Area 2071 | -8/Scraptown | Visited Cartography Club 2118 | -8/Scraptown | Discovered new exit (range 5) 2202 | -8/Scraptown | Visited Abandonware Association 2236 | -8/Scraptown | Visited Sword Containment 2279 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2283 | -8/Scraptown | Found DCF Scrap (30 items) 2371 | -8/Scraptown | Met Optimus 2371 | -8/Scraptown | Accepted into 0bPrime 2435 | -8/Scraptown | Civil war broke out across Scraptown 2458 | -8/Scraptown | Core integrity fell below 50% 2507 | -8/Scraptown | Lost 6 allies 2695 | -8/Scraptown | Entered Factory 2695 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3110 | -6/Factory | Build established: Derelict-Gunner 3648 | -6/Factory | Lost 12 parts (1p5n2u4w) 3774 | -6/Factory | Lost 6 parts (1p1n1u3w) 3865 | -6/Factory | Garrison activated, responded to threat 3986 | -6/Factory | System corruption reached 10% 4023 | -6/Factory | Lost 5 parts (1n4u) 4126 | -6/Factory | Discovered new exit (range 13) 4132 | -6/Factory | Entered another Factory area 4132 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4142 | -5/Factory | Lost 5 parts (2n2u1w) 4632 | -5/Factory | Lost 4 parts (1p2n1w) 4720 | -5/Factory | Build established: Scavenger-Gunner 4813 | -5/Factory | Lost 4 parts (2n1u1w) 5002 | -5/Factory | Discovered new exit (range 10) 5017 | -5/Factory | Entered Upper Caves 5022 | -5/Upper Caves | Spotted B-75 Beast 5105 | -5/Upper Caves | Lost 10 parts (3p5n1u1w) 5145 | -5/Upper Caves | Discovered new exit (range 9) 5166 | -5/Upper Caves | Entered another Upper Caves area 5178 | -5/Upper Caves | Discovered new exit (range 7) 5185 | -5/Upper Caves | Identified exit to Warlord 5213 | -5/Upper Caves | Entered Factory 5213 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5404 | -4/Factory | Core integrity fell below 50% 5422 | -4/Factory | Lost 8 parts (1p4n3u) 5427 | -4/Factory | Core integrity fell below 20% 5430 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05377_ Adv. Heat Sink destroyed. 05378_ K-01 Serf collects debris. 05383_ Penetrated by Slug. 05384_ Door malfunctions. 05388_ Adv. Weight Redist. System destroyed. 05391_ Targeting Computer destroyed. 05416_ Acquired Lgt. Angular Momentum Engine. 05417_ Dropped Lrg. Storage Unit. 05426_ Power Conduit explodes. 05426_ G-67 Veteran destroyed. 05426_ P-70 Sage destroyed. 05426_ Power Conduit explodes. 05427_ System corrupted: Heat flow error (+123). 05427_ R-10 Processor collects Lrg. Storage Unit. 05429_ R-10 Processor collects Flexi-carbon Leg. 05429_ U-05 Engineer lays Concrete. 05429_ Slug penetrates Wall. 05429_ Penetrated by Slug. 05429_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#########??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# ??????? | | ??????????????????????????????????# """"???? 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Link The Feds Organ Harvest Overwhelming Strength In Numbers There's More Where That Came From Uncivil War Well Done Challenges ------------ None Game ------ Seed AlertInertialAutogun Manual? 0 Play Time 01:37:47 Cumulative 33.6 hours Start 2025.10.22 @ 19:36:32 End 2025.10.22 @ 21:17:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58589eeb-65a1-4160-ad72-1ad92579f2c5