Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 12:52:20 Player: amhuman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (5090) 5090 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1091) 1091 TOTAL SCORE: 13166 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 259 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Particle Charger Phase Shifter Improved System Shield Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Cannon Plasma Cannon > --- INVENTORY -------- Fission Core Large Storage Unit Compact Battery Matter Filter Particle Charger Improved Medium Armor Plating Focal Shield System Shield Decoy Drone Bay Proton Cannon Phase Cannon Guided Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 64] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . Utility 6 | . . . . . 2 1 . . 1 . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 151 | 6 6 1 1 . 25 4 7 4 39 8 11 1 8 4 26 Power 16 | 1 . 1 . . 2 . 2 1 4 1 . . 1 . 3 Engine 4 | 1 . 1 . . 1 . . . 1 . . . . . . Core 12 | . . . . . 1 . 2 1 3 1 . . 1 . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 51 | 2 2 . 1 . 8 . 1 2 16 2 4 . 2 . 11 Treads 9 | . . . . . . . . . 6 1 2 . . . . Leg 37 | 2 2 . 1 . 8 . 1 2 10 1 2 . 2 . 6 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . 5 Utility 29 | 1 3 . . . 4 2 2 . 7 . 4 . 1 3 2 Device 8 | . . . . . 1 1 1 . 2 . 2 . . . 1 Storage 8 | 1 2 . . . 2 . . . 1 . . . 1 . 1 Processor 3 | . 1 . . . . . . . 1 . 1 . . . . Hackware 5 | . . . . . 1 . . . 1 . . . . 3 . Protection 5 | . . . . . . 1 1 . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 1 . . . 11 2 2 1 12 5 3 1 4 1 10 Energy Gun 16 | 2 . . . . 3 2 2 . 4 . 1 . 1 . 1 Energy Cannon 12 | . . . . . 3 . . . 3 1 1 . 1 1 2 Ballistic Gun 14 | . 1 . . . 4 . . . 3 1 1 . 1 . 3 Ballistic Cannon 12 | . . . . . 1 . . 1 2 3 . . 1 . 4 Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . 1 2 . . . . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . 1 . 2 System Corruption 14 | . . . . . . . . . . . . . 2 . 12 Parts Lost 102 | . . 1 . 1 14 . 3 8 20 10 4 . 8 1 32 Power 14 | . . 1 . . 2 . 1 1 3 1 . . 1 . 4 Propulsion 37 | . . . . . 6 . 1 5 7 4 . . 2 1 11 Utility 18 | . . . . . 1 . 1 2 2 1 1 . 1 . 9 Weapon 33 | . . . . 1 5 . . . 8 4 3 . 4 . 8 Highest Loss Streak 8 | . . 1 . 1 8 . 2 2 3 6 3 . 4 1 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 95 99 100 100 68 90 97 89 82 73 89 100 79 75 56 Engine 1 | . 14 13 14 14 5 7 1 . 1 . . . . . . Core 4 | . . . . . 1 . 5 6 4 6 6 6 . 5 4 Treads 2 | . . . . . . . . . 6 . 8 13 . . . Leg 18 | . 28 28 28 28 23 30 29 22 17 8 17 20 24 12 4 Device 4 | . . . . . 2 6 10 13 6 3 2 . . . . Storage 8 | . 14 14 14 14 9 7 7 7 8 6 6 6 12 11 5 Processor 10 | . 10 14 14 14 9 7 7 7 9 13 16 20 13 11 6 Hackware 3 | . . . . . 1 . . . . 6 6 6 6 15 9 Protection 4 | . . . . . . 6 8 7 6 6 4 6 . . . Energy Gun 5 | . 17 14 14 14 2 7 15 15 4 . 3 6 5 . . Energy Cannon 4 | . . . . . . . . . 6 3 5 6 5 10 5 Ballistic Gun 4 | . 10 14 14 14 9 15 7 4 2 8 6 4 . . 1 Ballistic Cannon 3 | . . . . . 2 . . 2 4 5 2 . 5 5 4 Peak Build Rating 64 | 6 10 12 12 12 30 23 35 39 64 60 57 54 54 54 61 Average Rating 40 | 4 8 11 12 11 17 22 32 34 47 45 50 52 44 49 45 On Entrance 28 | . 6 10 12 12 11 13 23 35 27 59 43 54 50 42 54 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 78 | 14 14 13 11 11 39 33 39 44 70 59 65 50 46 52 78 Greatest Support 93 | 20 26 26 26 26 40 40 40 40 93 78 50 50 65 50 50 Greatest Overweight (x) 25 | 4 . . . . 6 . 1 4 4 2 2 . . 1 25 Average Overweight (x) . | . . . . . . . . . . 1 . . . . 4 Largest Inventory Capacity 15 | 8 15 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 8 8 8 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 7 8 8 6 10 9 15 15 15 15 14 13 15 15 14 Average Carried 12 | . 5 7 6 6 5 9 13 14 13 14 12 13 12 14 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 7 6 6 10 9 15 14 15 14 13 13 15 14 7 Class Distribution -------------------- 19% | Scavenger-Gunner 19% | Scavenger-Skirmisher 15% | Scavenger-Tank 13% | Gunner 13% | Mutant 5% | Scavenger-Mutant 4% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Matter Collected 3119 | 200 . 149 . 12 258 . 126 110 703 344 481 . 183 . 553 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5035 | . 82 184 . 43 528 . 353 661 1424 438 434 . 203 73 612 Parts 226 | . 3 13 . 6 25 . 10 23 62 18 14 . 12 1 39 Haulers Intercepted 2 | . . . . . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 7 21 . 12 14 . 17 . . Prevented 10 | . . . . . . . 2 . . 7 . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 123 | . 2 4 . 3 13 . 8 14 28 8 11 . 7 1 24 Guns 47 | . 2 4 . 3 5 . 7 11 6 5 1 . 3 . . Cannons 71 | . . . . . 8 . . 2 19 3 10 . 4 1 24 Classes Destroyed 13 | . 1 1 . 1 2 . 2 1 4 . . . . . 1 Worker 3 | . . 1 . . . . . . 2 . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . Hauler 2 | . . . . . 1 . . . 1 . . . . . . Recycler 2 | . . . . . 1 . . . 1 . . . . . . Watcher 2 | . . . . . . . . . 2 . . . . . . Swarmer 51 | . . . . 3 7 . 3 3 9 . 5 . 6 . 15 Grunt 39 | . 2 4 . . 6 . 3 9 6 4 2 . . . 3 Brawler 5 | . . . . . . . 1 . . 2 2 . . . . Duelist 5 | . . . . . . . . 1 1 . 1 . . . 2 Sentry 12 | . . . . . . . 1 1 6 1 1 . 1 1 . Hunter 5 | . . . . . . . . . 1 1 . . . . 3 Programmer 5 | . . . . . . . . . 5 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 1 5 . 3 7 . 3 3 7 3 5 . 4 1 4 Combat Bots Only 6 | . 1 4 . 3 6 . 3 3 5 3 5 . 4 1 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 2 2 1 1 1 . 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 1284 | . 8 31 . 23 185 . 67 102 364 110 74 . 83 4 233 Missed 353 | . 4 7 . 4 35 . 24 35 114 34 14 . 20 2 60 Damage Taken 12784 | . 54 291 . 153 1664 . 526 807 2747 1255 893 . 930 116 3348 Core 2425 | . 12 45 . 51 455 . 41 99 253 130 134 . 192 68 945 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 73 | . . . . . . . 14 35 24 . . . . . . Ignored by Resistances 302 | . . . . . . . 11 148 . . 143 . . . . Regen/Repaired (Parts) 18 | . . . . . . . . . 18 . . . . . . Core Remaining (%) 53 | 100 . . . 56 17 . . 80 . . . . 16 . . Volleys Fired 359 | . 6 18 . 8 38 . 22 33 84 22 26 . 13 3 86 Largest 3 | . 2 2 . 2 2 . 3 3 3 3 3 . 3 3 3 Hottest 248 | . 70 70 . 70 120 . 132 169 240 188 168 . 218 248 178 Shots Fired 812 | . 12 33 . 16 58 . 65 99 213 57 64 . 35 9 151 Gun 418 | . 12 33 . 16 38 . 65 88 63 30 25 . 14 . 34 Cannon 394 | . . . . . 20 . . 11 150 27 39 . 21 9 117 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 388 | . 6 18 . 8 37 . 22 33 74 41 48 . 12 3 86 Thermal 387 | . 6 15 . 8 17 . 32 66 133 6 16 . 17 6 65 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 37 | . . . . . 4 . 11 . 6 10 . . 6 . . Robot Hit Streak 17 | . 5 7 . 6 8 . 13 17 15 11 9 . 7 10 12 Robot Miss Streak 11 | . 1 2 . 9 4 . 6 1 7 5 11 . 5 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 6 | . . . . . 1 . 3 2 . . . . . . . Max Gunslinging Chain 2 | . . . . . 1 . 2 1 . . . . . . . Shots Hit Robots 535 | . 8 25 . 5 36 . 41 79 154 43 36 2 23 6 77 Core Hits 272 | . 3 11 . 3 20 . 16 33 78 36 20 . 12 3 37 Critical Kills 3 | . . . . . . . . 1 2 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 3 1 . 1 . . . 1 Critical Strikes 25 | . . . . . 1 . 5 10 3 1 3 . . . 2 Burn 11 | . . . . . . . 5 6 . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . Destroy 8 | . . . . . . . . 4 2 . 1 . . . 1 Blast 4 | . . . . . 1 . . . . . 2 . . . 1 Corrupt 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13468 | . 85 257 . 60 829 . 773 1270 4035 1024 1006 . 586 216 3327 Guns 5014 | . 85 257 . 60 251 . 645 1115 1256 501 298 . 233 . 313 Cannons 8326 | . . . . . 578 . . 155 2779 523 708 . 353 216 3014 Explosions 128 | . . . . . . . 128 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 5432 | . 35 108 . 35 312 . 91 293 1269 618 671 . 171 58 1771 Thermal 7372 | . 50 149 . 25 471 . 521 977 2645 126 335 . 359 158 1556 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 664 | . . . . . 46 . 161 . 121 280 . . 56 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 6 6 6 8 . 12 Average Corruption 6 | . . . . . . . . . 2 5 6 6 7 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . 4 . . Effects 190 | . . . . . . . . . 35 34 36 3 43 . 39 Message Errors 39 | . . . . . . . . . 5 7 6 2 12 . 7 Matter Fused 41 | . . . . . . . . . 5 8 9 1 11 . 7 Heat Flow Errors 22 | . . . . . . . . . 5 4 2 . 6 . 5 Energy Discharges 25 | . . . . . . . . . 4 7 6 . 2 . 6 Parts Rejected 6 | . . . . . . . . . 2 1 1 . . . 2 Data Loss (minor) 30 | . . . . . . . . . 7 4 7 . 7 . 5 Data Loss (major) 7 | . . . . . . . . . 1 1 2 . 1 . 2 Misfires 9 | . . . . . . . . . . 1 1 . 3 . 4 Alerts 4 | . . . . . . . . . . 1 2 . . . 1 Weapon Failures 7 | . . . . . . . . . 6 . . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 348 | . . . . . 82 . . . 114 8 59 . 8 . 77 Projectiles 348 | . . . . . 82 . . . 114 8 59 . 8 . 77 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . 3 . . 2 7 . 7 . . . 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . 2 . . 2 7 . 5 . . . 9 Secondary 3 | . . . . . 1 . . . . . 2 . . . . Self-Inflicted Damage 28 | . . . . . . . 28 . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 465 | . 102 358 . 100 304 . 376 378 363 246 385 . 465 248 461 Average Temperature 116 | . 51 177 . 38 80 . 155 118 79 60 123 . 104 155 164 Received Heat Transfer 3176 | . 30 183 . . 603 . 165 456 408 537 126 . 12 18 638 Effects 25 | . . 5 . . . . 1 5 2 . 4 . . . 8 Shutdowns 4 | . . . . . . . . 1 1 . . . . . 2 Energy Bleed 3 | . . 1 . . . . . . 1 . 1 . . . . Interference 14 | . . 3 . . . . 1 4 . . 2 . . . 4 Matter Decay 1 | . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . 1 . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 1 4 . . . . . . Combat Hostiles 5 | . . . . . . . 1 1 3 . . . . . . Parts Melted 36 | . . . . . 1 . 3 8 19 . . . 1 1 3 Heat Transferred 15355 | . 148 444 . 74 1065 . 1371 2553 5234 250 407 . 572 204 3033 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Peak Influence 648 | . 50 85 . 70 256 124 . . 389 . . . . 158 648 Initial 138 | . . 19 . . 23 116 . . 138 . . . . . 110 Average 217 | . 26 50 . 63 116 120 . . 188 . . . . 58 420 Maximum Alert Level 2 | . . . . . 1 . . . 1 . . . . . 2 Low Security (%) 52 | 100 100 100 . 100 83 100 . . 56 . . . . 100 3 Level 1 31 | . . . . . 16 . . . 43 . . . . . 34 Level 2 15 | . . . . . . . . . . . . . . . 61 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . . 2 . . . 5 . 1 . . 1 . Investigation 1 | . . . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . . 3 . . . . 1 . Reinforcement 5 | . 2 . . . 1 . . . 2 . . . . . . Assault 2 | . . 1 . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Distress Signals 8 | . 3 . . . 1 . . . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 200 | . 6 5 . 6 24 1 9 20 45 10 22 . 13 3 36 Peak Tracking Total 10 | . 4 4 . 2 10 1 3 4 5 4 7 . 5 2 8 Tactical Retreats 15 | . . . . . 1 . 1 5 2 . 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Traps Triggered 2 | . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Machines Disabled 10 | . . . . . 2 . . . 4 . 1 . . 2 1 Max in Single Turn 3 | . . . . . 1 . . . 3 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Machines Accessed 20 | . 1 1 1 . 1 1 1 . 6 . . 4 1 2 1 Terminals 8 | . 1 . . . 1 . . . 3 . . . 1 1 1 Fabricators 2 | . . . . . . 1 . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Total Hacks 61 | . 3 1 1 . 4 2 1 . 13 . . 28 1 5 2 Successful 45 | . 1 1 1 . 1 2 1 . 6 . . 28 1 3 . Failed 16 | . 2 . . . 3 . . . 7 . . . . 2 2 Catastrophic 4 | . . . . . . . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 3 . 1 . 4 1 . . 7 . . . . 3 . Terminals 19 | . 3 . . . 4 . . . 6 . . . 1 3 2 Fabricators 3 | . . . . . . 2 . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 4 . . . . 2 . Terminal Hacks 32 | . . 1 1 . . . 1 . . . . 28 1 . . Record 12 | . . . . . . . . . . . . 11 1 . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 1 . . . 1 1 . . 3 . . . . 2 . Terminals 7 | . 1 . . . 1 . . . 3 . . . . 2 . Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 4 | . 1 . . . . . . . 2 . . . . 1 . Operators 1 | . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 1 1 . . 5 . . . . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 18 | . . . . . . . . . 18 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . 2 . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 Autooverrided 1 | . . . . . . . . . . 1 . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Total Allies 5 | . . 1 . . . . . . 1 1 1 . 1 . . Largest Group 1 | . . 1 . . . . . . 1 1 1 . 1 1 1 Highest-Rated Group 96 | . . 31 . . . . . . 10 85 29 . 96 96 96 Highest-Rated Ally 96 | . . 31 . . . . . . 10 85 29 . 96 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 35 | . . 5 . . . . . . . . 9 . 16 2 3 Total Damage 1267 | . . 80 . . . . . . . . 130 . 664 256 137 Kills 8 | . . . . . . . . . . . . . 5 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 . . . 2 . 2 . . Drone Launches 5 | . . . . . 1 . . . . . 3 . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Turns Passed 11842 | 55 183 254 308 110 389 89 1386 757 2730 1259 1321 127 1244 273 1357 Spaces Moved 6496 | 33 129 162 254 74 195 70 1064 354 1334 517 840 103 923 149 295 Core 56 | 12 . . . . 3 . . . . . . . . . 41 Treads 243 | . . . . . . . . . 190 52 1 . . . . Legs 6163 | 21 129 162 254 74 192 70 1064 354 1144 465 839 103 923 149 220 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . . . . . . . . . 34 Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 157 | 132 120 120 120 120 123 120 120 171 171 226 143 120 120 172 364 Slowest Speed 1300 | 250 120 120 120 120 350 120 190 400 400 260 320 120 120 190 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 36 37 68 23 26 3 92 35 36 69 96 74 93 7 40 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 17 | . . 1 . . . . 3 2 . 4 2 . 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 95 | . . . . . 1 . 4 5 28 6 16 . 9 1 25 Melee . | . . . . . . . . . . . . . . . . Projectile 69 | . . . . . 1 . . 5 6 6 16 . 9 1 25 AOE 26 | . . . . . . . 4 . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Gar Total 7386 | 42 143 192 257 81 286 73 1116 434 1586 555 898 105 1027 157 434 Wait 289 | . . 10 . . 16 . 16 42 88 6 17 . 79 1 14 Move 6481 | 32 128 161 253 73 194 69 1063 353 1333 516 839 102 922 148 295 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 4 3 1 1 . 8 . 8 1 26 3 3 . 5 1 9 Fast Attach 70 | 4 1 . . . 12 2 2 2 19 4 6 . 2 2 14 Attach 57 | 2 . 1 . . 10 1 2 1 14 4 5 . 3 2 12 Detach 11 | . . . . . 5 . . . 2 . 1 . . . 3 Swap 24 | . 5 . 1 . 3 1 3 1 6 . . 1 3 . . Drop 19 | . . 1 2 . . . . 1 14 . . . . . 1 Fire 359 | . 6 18 . 8 38 . 22 33 84 22 26 . 13 3 86 Melee 2 | . . . . . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Met 8R-AWN 221 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered Mines 244 | -10/Mines | Found the Drone Emporium 248 | -10/Mines | Identified exit to Materials 251 | -10/Mines | Found Prototype Device 275 | -10/Mines | Met a Derelict bent on vengeance 289 | -10/Mines | Met a Derelict testing a Signal Generator 309 | -10/Mines | Build established: Mutant 402 | -10/Mines | Found DCF Scrap (16 items) 485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 487 | -10/Mines | Discovered new exit (range 5) 493 | -10/Mines | Entered Exiles 522 | -10/Exiles | Welcomed by 8R-AWN 543 | -10/Exiles | Met EX-HEX 587 | -10/Exiles | Met EX-DEC 610 | -10/Exiles | Met EX-BIN 627 | -10/Exiles | Aligned with FarCom system 628 | -10/Exiles | Given EX-Vault access code 655 | -10/Exiles | Opened EX-Vault 661 | -10/Exiles | Found Gui. Plasma Cannon 688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 790 | -10/Exiles | Discovered new exit (range 10) 801 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 801 | -10/Exiles | Entered Mines 831 | -9/Mines | Learned Materials stockpile data 907 | -9/Mines | Discovered new exit (range 5) 911 | -9/Mines | Entered Materials 911 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1113 | -8/Materials | Lost 8 parts (1p3n1u3w) 1148 | -8/Materials | Core integrity fell below 50% 1167 | -8/Materials | Identified Decoy Drone Bay 1168 | -8/Materials | Core integrity fell below 20% 1186 | -8/Materials | Lost 6 parts (1p3n2w) 1282 | -8/Materials | Discovered new exit (range 16) 1300 | -8/Materials | Entered Factory 1300 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1371 | -7/Factory | Discovered new exit (range 15) 1389 | -7/Factory | Entered Lower Caves 1649 | -7/Lower Caves | Learned Factory emergency access door positions 1769 | -7/Lower Caves | Build established: Scavenger-Tank 1772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2079 | -7/Lower Caves | Build established: Scavenger-Gunner 2400 | -7/Lower Caves | Build established: Scavenger-Tank 2612 | -7/Lower Caves | Discovered new exit (range 8) 2775 | -7/Lower Caves | Entered another Lower Caves area 2777 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3207 | -7/Lower Caves | Spotted B-75 Beast 3512 | -7/Lower Caves | Discovered new exit (range 6) 3532 | -7/Lower Caves | Entered Factory 3532 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3747 | -6/Factory | Lost 3 parts (1p2w) 3943 | -6/Factory | Lost 3 parts (1n2w) 3987 | -6/Factory | Repaired Corrupted Aluminum Leg 4154 | -6/Factory | Discovered new exit (range 12) 4382 | -6/Factory | Build established: Tank 4918 | -6/Factory | Identified exit to Factory 5163 | -6/Factory | Lost 3 parts (2n1w) 5462 | -6/Factory | Build established: Scavenger-Skirmisher 6247 | -6/Factory | Discovered new exit (range 5) 6260 | -6/Factory | Identified exit to Lower Caves 6262 | -6/Factory | Entered Lower Caves 6349 | -6/Lower Caves | Lost 6 parts (1p3n2w) 6521 | -6/Lower Caves | Spotted B-75 Beast 6604 | -6/Lower Caves | Build established: Gunner 6991 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7495 | -6/Lower Caves | Discovered new exit (range 15) 7519 | -6/Lower Caves | Identified exit to Lower Caves 7521 | -6/Lower Caves | Entered another Lower Caves area 7597 | -6/Lower Caves | Core integrity fell below 50% 7654 | -6/Lower Caves | Lost 3 parts (1u2w) 7662 | -6/Lower Caves | Discovered exit to Factory (range 5) 7922 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7944 | -6/Lower Caves | Discovered new exit (range 45) 8199 | -6/Lower Caves | Identified exit to Data Miner 8472 | -6/Lower Caves | Build established: Scavenger-Gunner 8676 | -6/Lower Caves | Encountered a Warlord checkpoint 8842 | -6/Lower Caves | Entered Data Miner 8842 | -6/Data Miner | Discovered new exit (range 6) 8865 | -6/Data Miner | Met Data Miner 8900 | -6/Data Miner | Learned location of Section 7 (-2) 8900 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8912 | -6/Data Miner | Received God Mode back door access code from Data Miner 8960 | -6/Data Miner | Identified exit to Proximity Caves 8969 | -6/Data Miner | Entered Proximity Caves 9011 | -5/Proximity Caves | Escorted by Enhanced Grunt 9046 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 9278 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9306 | -5/Proximity Caves | Core integrity fell below 20% 9723 | -5/Proximity Caves | Learned Factory security intel 9928 | -5/Proximity Caves | Learned Factory emergency access door positions 10085 | -5/Proximity Caves | Discovered exit to Factory (range 3) 10213 | -5/Proximity Caves | Entered Factory 10213 | -5/Factory | Accompanied by 1 ally 10213 | -5/Factory | Evolved 2 slots: Utility x2 10214 | -5/Factory | Identified exit to Upper Caves 10484 | -5/Factory | Identified exit to Garrison 10486 | -5/Factory | Entered Garrison 10486 | -5/Garrison | Accompanied by 1 ally 10498 | -5/Garrison | Phase Generator disabled 10530 | -5/Garrison | Triggered checkpoint 10621 | -5/Garrison | Build established: Hacker-Skirmisher 10706 | -5/Garrison | Triggered checkpoint 10760 | -5/Garrison | Lost 5 parts (1p1n3w) 10828 | -5/Garrison | System corruption reached 10% 10852 | -5/Garrison | Spotted B-75 Beast 10945 | -5/Garrison | Lost 6 parts (1p1n2u2w) 11016 | -5/Garrison | Core integrity fell below 50% 11128 | -5/Garrison | Triggered checkpoint 11128 | -5/Garrison | Spotted B-75 Beast 11150 | -5/Garrison | Triggered checkpoint 11173 | -5/Garrison | Destroyed B-75 Beast 11189 | -5/Garrison | Lost 6 parts (3n1u2w) 11288 | -5/Garrison | Triggered checkpoint 11303 | -5/Garrison | Build established: Scavenger-Skirmisher 11776 | -5/Garrison | Triggered checkpoint 11838 | -5/Garrison | Core integrity fell below 20% 11843 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11819_ Gui. Plasma Cannon destroyed. 11820_ Penetrated by Slug. 11821_ Slug penetrates Wall. 11823_ Penetrated by Slug. 11825_ Lgt. Fission Core destroyed. 11826_ Penetrated by Slug. 11826_ VTOL Module destroyed. 11828_ Penetrated by Slug. 11833_ System corrupted: Hvy. Linear Accelerator rejected. 11833_ Slug penetrates Wall. 11834_ C-30 ARC bursts open, deploying its payload. 11834_ L-41 Fighter unfolds itself. 11834_ G-50 Soldier unfolds itself. 11835_ Penetrated by Slug. 11837_ Imp. Signal Interpreter destroyed. 11837_ VTOL Module destroyed. 11840_ Penetrated by Slug. 11840_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????#Y ???????????????????????? | | ??????????????????????" Y ???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ???????????????? ????# #???????????????????????? | | ???????????????# #???#b ##??????????????????????? | | ??????????????? #???#b ???????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????#^^#??## #???????????????????????? | | ???????????????# #??#T #???????????????????????? | | ???????????????# #??## g###?????????????????????? | | ???????####### " ##### l@ #######???????????????? | | ???????# " %g #???????????????? | | ???????# ##### " ##### ##### #???????????????? | | ???????# #?????# #???# ###?????????????????????? | | ?????### ####### ^##### ####### ###?????????????? | | ?????# ^^ ??????????? | | ?????# ??????????? | | ????## ??????????? | | ????#" ####### ################# #???????????? | | ????## #?????# #??????????????????????????????? | | ?????# #?????# #??????????????????????????????? | | ?????# ####### #??????????????????????????????? | | ?????# #??????????????????????????????? | | ###??# ####### #??????????????????????????????? | | ?# #?????# #??????????????????????????????? | | ## #?????# #??????????????????????????????? | | ####### ####???????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ## ############????????????????????????????? | | % ## ###?????????????????????????????????????? | | #?????????????????????????????????????? | | %#?????????????????????????????????????? | | % #####?????????##??????????????????????? | | ] "#?????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 4 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerScanNanovents Manual? 0 Play Time 01:44:25 Cumulative 124.5 hours Start 2025.02.09 @ 11:05:45 End 2025.02.09 @ 12:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d947772-1527-4ba9-8b3c-16bb31df928e