Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 11:05:47 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (881) 881 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4506 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 623/700 Matter 24/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Improved Deuterium Engine High-capacity Storage Unit Superbattery (1500) Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Transmission Jammer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Skeleton Box Chronowheel Gauss Rifle Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Superbattery Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating System Shield Skeleton Box Dynamic Insulation System Chronowheel Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 36 | 6 2 2 . 4 16 6 Power 4 | 1 . . . . 3 . Engine 3 | 1 . . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 . . . 2 4 2 Treads 2 | 2 . . . . . . Leg 8 | . . . . 2 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 . . 3 4 Device 3 | . . . . . . 3 Storage 3 | 1 2 . . . . . Processor 3 | . . 1 . . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 11 | 2 . 1 . 2 6 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . . 2 6 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 13 | . . . . 5 2 6 Power 1 | . . . . 1 . . Propulsion 7 | . . . . 2 1 4 Utility 2 | . . . . . 1 1 Weapon 3 | . . . . 2 . 1 Highest Loss Streak 6 | . . . . 5 2 6 To Critical Strikes . | . . . . . . . Average Backups 10 | . 2 7 10 11 13 14 Power . | . . . . . . . Propulsion 2 | . . 2 3 3 3 . Utility 3 | . . 1 1 2 6 8 Weapon 3 | . 1 3 5 3 2 3 Tool/Special . | . . . . . . . Unused Backups 19 | . . . . . 4 15 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 3 . Utility 11 | . . . . . . 11 Weapon 2 | . . . . . 1 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 93 | . 86 96 100 79 88 96 Engine 9 | . 14 14 14 2 . 7 Core 1 | . . . . . 6 . Treads 14 | . 28 28 28 3 . . Leg 13 | . . . . 16 32 28 Device 2 | . . . . . . 9 Storage 11 | . 14 14 14 14 9 7 Processor 10 | . . 10 14 14 9 12 Protection 2 | . . . . . 3 7 Ballistic Gun 26 | . 28 27 28 28 25 21 Peak Build Rating 46 | 6 7 8 10 10 39 46 Average Rating 18 | 4 6 6 8 8 26 43 On Entrance 11 | . 6 6 8 10 9 39 Avg Prop Armor Cover (%) 4 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 54 | 12 27 27 27 23 52 54 Greatest Support 53 | 40 40 40 40 20 53 53 Greatest Overweight (x) 7 | . . . . 7 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 Most Carried 15 | 1 3 9 12 12 15 15 Average Carried 10 | . 2 7 10 10 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 3 9 12 11 15 15 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Gunner 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1154 | 240 . 188 . 80 448 198 Remotely . | . . . . . . . Salvage Created 1031 | . . 189 . 126 476 240 Parts 70 | . . 14 . 5 39 12 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . . 2 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 24 | . . 7 . 3 8 6 Melee 1 | . . . . . . 1 Guns 23 | . . 7 . 3 8 5 Classes Destroyed 11 | . . 3 . . 7 1 Worker 2 | . . 1 . . 1 . Builder 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Swarmer 8 | . . 5 . . 3 . Grunt 10 | . . 2 . 3 . 5 Sentry 1 | . . . . . 1 . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 5 | . . 3 . 3 5 2 Combat Bots Only 4 | . . 3 . 3 4 2 Max Kills in Single Turn 2 | . . 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 174 | . . 44 . 27 31 72 Missed 41 | . . 9 . 3 11 18 Hits 133 | . . 35 . 24 20 54 Projectile 133 | . . 35 . 24 20 54 Critical Strikes 6 | . . 1 . . . 5 Damage Taken 2191 | . . 397 . 306 648 840 Core 228 | . . 52 . 34 65 77 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 65 88 . Volleys Fired 105 | . . 24 . 13 39 29 Largest 3 | . . 2 . 2 3 3 Hottest 75 | . . 40 . 40 75 75 Shots Fired 261 | . . 47 . 25 117 72 Gun 260 | . . 46 . 25 117 72 Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special . | . . . . . . . Kinetic 260 | . . 46 . 25 117 72 Thermal . | . . . . . . . Explosive 1 | . . 1 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . . 8 . 21 21 20 Robot Miss Streak 4 | . . 2 . 1 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 2 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 183 | . . 33 . 23 75 52 Core Hits 59 | . . 12 . 9 22 16 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 2 | . . 1 . 1 . . Destroy 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2780 | . . 399 . 255 1166 960 Guns 2715 | . . 399 . 255 1166 895 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 65 | . . . . . . 65 Kinetic 2715 | . . 399 . 255 1166 895 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 3 Average Corruption 4 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 8 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . 23 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 16 | . . . . . . 16 Kicked 16 | . . . . . . 16 Crushed . | . . . . . . . Highest Temperature 507 | . . 5 . 30 507 234 Average Temperature 126 | . . 2 . 16 180 83 Received Heat Transfer 705 | . . 138 . 171 9 387 Effects 5 | . . . . . 5 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 100 | . 4 100 . 40 100 62 Initial 29 | . . . . . . 29 Average 24 | . . 30 . 17 41 15 Influence Increases 719 | . 8 213 . 70 255 173 Destroy 0b10 Robot/C 480 | . . 140 . 60 160 120 Destroy 0b10 Robot/NC 25 | . . 5 . . 20 . Destroy Leader 112 | . . 30 . 10 52 20 Successful Hack 15 | . 8 . . . 7 . Disable Machine 15 | . . . . . 15 . Destroy Structure 12 | . . 8 . . 1 3 Lose Combat Pursuer 60 | . . 30 . . . 30 Influence Decreases 695 | . 8 211 2 70 189 215 Entered New Map 39 | . . . 2 . . 37 Time Decay 586 | . 8 211 . 50 169 148 Lost Part 70 | . . . . 20 20 30 Squads Dispatched 6 | . 1 . . . 2 3 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 4 11 . 3 10 9 Peak Tracking Total 5 | . 5 3 . 3 3 4 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 5 | . 2 . 1 . 1 1 Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 11 | . 6 . 1 . 2 2 Successful 6 | . 3 . 1 . 2 . Failed 5 | . 3 . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 6 . 1 . . . Terminals 8 | . 6 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . 1 . 1 . 2 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Skim 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 342 | . . . . . . 342 Optics 341 | . . . . . . 341 Jamming 147 | . . . . . . 147 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2348 | 92 138 660 370 113 473 502 Spaces Moved 1265 | 56 84 334 230 36 242 283 Core 7 | 6 . . . 1 . . Treads 698 | 50 84 334 230 . . . Legs 560 | . . . . 35 242 283 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 190 120 120 Average Speed 148 | 148 160 160 160 199 127 133 Slowest Speed 400 | 160 160 160 160 400 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 22 72 61 11 21 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 9 | . . 9 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . . 9 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1560 | 62 88 411 232 53 356 358 Wait 81 | . . 45 . . 32 4 Move 1259 | 55 83 333 229 35 241 283 Hop . | . . . . . . . Pick Up 32 | 1 1 6 3 1 13 7 Fast Attach 27 | 6 2 1 . 2 9 7 Attach 9 | . . . . 2 5 2 Detach 2 | . 1 . . . 1 . Swap 7 | . . 2 . . 3 2 Drop 22 | . 1 . . . 13 8 Fire 105 | . . 24 . 13 39 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 16 | . . . . . . 16 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 508 | -10/Mines | Learned location of Storage (-7) 648 | -10/Mines | Discovered new exit (range 5) 786 | -10/Mines | Discovered new exit (range 10) 833 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 870 | -10/Mines | Discovered new exit (range 8) 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -10/Mines | Entered Exiles 931 | -10/Exiles | Met 8R-AWN 959 | -10/Exiles | Met EX-HEX 1003 | -10/Exiles | Met EX-BIN 1026 | -10/Exiles | Aligned with FarCom system 1027 | -10/Exiles | Given EX-Vault access code 1072 | -10/Exiles | Opened EX-Vault 1080 | -10/Exiles | Found Superbattery 1086 | -10/Exiles | Found Chronowheel 1097 | -10/Exiles | Found Skeleton Box 1133 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1186 | -10/Exiles | Met EX-DEC 1240 | -10/Exiles | Discovered new exit (range 14) 1261 | -10/Exiles | Stole three prototypes: Superbattery, Skeleton Box, Chronowheel 1261 | -10/Exiles | Entered Mines 1310 | -9/Mines | Lost 5 parts (1p2n2w) 1353 | -9/Mines | Discovered new exit (range 9) 1374 | -9/Mines | Entered Materials 1374 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1727 | -8/Materials | Build established: Scavenger-Skirmisher 1746 | -8/Materials | Discovered new exit (range 3) 1847 | -8/Materials | Entered Factory 1847 | -7/Factory | Evolved 2 slots: Utility x2 1849 | -7/Factory | FarCom data flow suspended 2151 | -7/Factory | Build established: Scavenger-Gunner 2349 | -7/Factory | Self-destructed Last Messages --------------- SECURING TERMINAL." 02254_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 02272_ Critical hit (Burn: +37). 02288_ Enh. Autogun destroyed. 02291_ Kicked G-47 Trooper out of the way. 02292_ Kicked G-50 Soldier out of the way. 02293_ Kicked G-47 Trooper out of the way. 02308_ Imp. Carbon-fiber Leg destroyed. 02308_ Kicked G-47 Trooper. 02313_ Carbon-fiber Leg destroyed. 02314_ Kicked G-47 Trooper. 02319_ G-47 Trooper destroyed. 02320_ Acquired 20 matter. 02326_ G-47 Trooper destroyed. 02338_ Aluminum Leg destroyed. 02340_ Kicked P-60 Hacker. 02344_ Hrd. Medium Armor Plating destroyed. 02345_ Kicked P-60 Hacker. 02347_ Aluminum Leg destroyed. 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"??? | | ?#! ??? # #??????????????????? ? | | ?# ?????# #??????????????????? | | ???###### #??????????????????? | | ???# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionDecoyScreen Manual? 0 Play Time 00:16:23 Cumulative 551.4 hours Start 2025.11.16 @ 10:51:52 End 2025.11.16 @ 11:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 890 Rogue 735 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5dff6be-c869-484f-8946-bd07ed13fce6