Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 14:07:33 Player: JackZewap Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (182) 910 Value Destroyed (5039) 5039 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 8951 Bonus ------- High Alert Combat Kills 662 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 290/290 System Corruption 5% Temperature Warm (142) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Coolant Injector Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun > --- INVENTORY (25) --- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Medium Treads Improved Medium Treads Advanced Heat Sink Medium Matter Pod (100) Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Restoration Module Heavy Machine Gun Mini Grenade Launcher Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Improved Medium Treads Medium Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Hardened Medium Armor Plating Medium Reflective Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Missile Launcher Katana [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon 1 | . . . 1 . . Parts Attached 129 | 6 6 29 52 13 23 Power 12 | 1 . 5 5 1 . Engine 8 | 1 . 5 1 1 . Core 4 | . . . 4 . . Reactor . | . . . . . . Propulsion 35 | 2 . 6 13 2 12 Treads 11 | . . . . 1 10 Leg . | . . . . . . Wheel 24 | 2 . 6 13 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 38 | 1 2 11 14 5 5 Device 7 | . . 1 3 1 2 Storage 5 | 1 1 1 1 . 1 Processor 5 | . 1 2 2 . . Hackware . | . . . . . . Protection 21 | . . 7 8 4 2 Artifact . | . . . . . . Weapon 44 | 2 4 7 20 5 6 Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 35 | 1 4 6 17 3 4 Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 27 | . . 6 11 7 3 Power 2 | . . 1 1 . . Propulsion 13 | . . 3 7 3 . Utility 5 | . . 1 1 2 1 Weapon 7 | . . 1 2 2 2 Highest Loss Streak 3 | . . 1 3 2 1 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 95 99 97 79 90 Engine 8 | . 14 10 3 9 9 Core 1 | . . . 4 . . Treads 5 | . . . . 3 16 Wheel 15 | . 28 21 25 5 1 Device 8 | . . 8 5 9 13 Storage 10 | . 14 11 9 9 9 Processor 5 | . 10 11 6 . . Protection 13 | . . 12 14 17 13 Energy Gun 3 | . 4 . 2 13 2 Ballistic Gun 20 | . 23 21 23 9 21 Naked Turns . | . . . . . . Heaviest Build 118 | 12 91 111 115 117 118 Greatest Support 84 | 32 32 32 48 48 84 Greatest Overweight (x) 38 | . 2 6 6 38 37 Average Overweight (x) 2 | . 1 2 2 7 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 Average Carried 23 | . 14 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | . 25 25 25 25 25 Class Distribution -------------------- 28% | Scavenger-Mutant 28% | Tank 21% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 5338 | 164 299 1369 2282 271 953 Remotely . | . . . . . . Salvage Created 7533 | . 460 2069 3085 548 1371 Parts 436 | . 42 122 166 24 82 Haulers Intercepted 13 | . 2 6 4 . 1 Recyclers Shooed 7 | . 1 4 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 112 | . 7 29 42 12 22 Guns 105 | . 7 24 42 10 22 Cannons 1 | . . . . 1 . AOE 5 | . . 5 . . . Classes Destroyed 17 | . 7 4 5 1 . Worker 7 | . 1 . 1 . 5 Builder 4 | . . 1 3 . . Tunneler 2 | . 1 . 1 . . Hauler 13 | . 2 6 4 . 1 Recycler 21 | . 2 8 8 . 3 Mechanic 2 | . . . 2 . . Operator 5 | . . 2 2 . 1 Watcher 16 | . 2 5 5 . 4 Swarmer 24 | . 5 10 7 2 . Grunt 47 | . 2 9 19 7 10 Brawler 6 | . . 1 2 . 3 Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 25 | . . 9 8 1 7 Hunter 5 | . . . 3 . 2 Heavy 1 | . . . 1 . . Behemoth 2 | . . . . 2 . Best Kill Streak 11 | . 3 7 5 5 11 Combat Bots Only 7 | . 3 7 4 5 7 Max Kills in Single Turn 4 | . 2 3 2 1 4 Gunslinging 1 | . . 1 1 . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 643 | . 35 140 229 163 76 Missed 178 | . 9 45 65 40 19 Damage Taken 7170 | . 244 1240 2733 1747 1206 Core 911 | . 79 276 266 199 91 Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . 47 . . . Regen/Repaired (Parts) 597 | . . 193 174 . 230 Core Remaining (%) 66 | 100 68 31 . . . Volleys Fired 473 | . 37 149 184 39 64 Largest 3 | . 2 2 3 3 3 Hottest 170 | . 60 46 145 170 84 Shots Fired 1181 | . 74 292 541 112 162 Gun 1166 | . 74 288 540 102 162 Cannon 11 | . . . 1 10 . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 1059 | . 67 288 503 39 162 Thermal 118 | . 7 . 38 73 . Explosive 4 | . . 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 9 9 13 10 14 Robot Miss Streak 11 | . 4 6 6 3 11 Penetration Max . | . . . . . . Secondary Targets 16 | . 1 3 9 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 753 | . 36 177 342 76 122 Core Hits 383 | . 21 73 141 25 123 Critical Kills 6 | . . 1 4 . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 13 | . 1 1 6 4 1 Burn 6 | . . . 2 4 . Destroy 7 | . 1 1 4 . 1 Melee Attacks 10 | . . . . 2 8 Impact . | . . . . . . Slashing 10 | . . . . 2 8 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13557 | . 540 3124 5606 1550 2737 Guns 12284 | . 540 2766 5606 1354 2018 Cannons 196 | . . . . 196 . Explosions 800 | . . 358 . . 442 Melee 254 | . . . . . 254 Ramming 23 | . . . . . 23 Kinetic 10909 | . 497 2766 5096 532 2018 Thermal 1885 | . 43 . 510 1018 314 Explosive 486 | . . 358 . . 128 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 254 | . . . . . 254 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . . 52 Message Errors 11 | . . . . . 11 Matter Fused 11 | . . . . . 11 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 162 | . . 99 . . 63 Projectiles . | . . . . . . Explosions 146 | . . 99 . . 47 Melee 16 | . . . . . 16 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . 19 25 . . 69 Shots 3 | . 1 1 . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 446 | . 40 87 412 446 241 Average Temperature 88 | . 14 14 101 169 60 Received Heat Transfer 2349 | . 51 345 1224 396 333 Effects 18 | . . . 9 9 . Shutdowns 3 | . . . 2 1 . Energy Bleed 5 | . . . 4 1 . Interference 8 | . . . 3 5 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . 3 3 . Heat Transferred 3458 | . 100 . 1036 2072 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 946 | . 178 426 946 889 699 Initial 614 | . . . 168 614 432 Average 385 | . 58 245 533 777 342 Maximum Alert Level 3 | . . 2 3 3 2 Low Security (%) 31 | 100 100 49 1 . 28 Level 1 24 | . . 33 29 . 29 Level 2 28 | . . 16 54 9 42 Level 3 15 | . . . 14 90 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . 2 9 . 7 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 10 | . . 2 4 . 4 Assault 3 | . . . 2 . 1 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . . 1 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 168 | . 15 38 67 14 34 Peak Tracking Total 8 | . 3 8 6 4 3 Tactical Retreats 5 | . 2 1 2 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . . 3 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 14 | . 2 4 3 . 5 Max in Single Turn 2 | . 1 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 33 | . 7 12 7 . 7 Terminals 22 | . 6 9 4 . 3 Fabricators . | . . . . . . Repair Stations 5 | . . 1 2 . 2 Recycling Units 4 | . 1 2 . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 91 | . 17 33 21 . 20 Successful 47 | . 6 20 10 . 11 Failed 44 | . 11 13 11 . 9 Catastrophic 7 | . 1 1 3 . 2 Database Lockouts . | . . . . . . Manual 61 | . 11 26 13 . 11 Terminals 63 | . 13 28 13 . 9 Fabricators . | . . . . . . Repair Stations 14 | . . 2 6 . 6 Recycling Units 9 | . 4 3 . . 2 Scanalyzers 3 | . . . . . 3 Garrison Access 2 | . . . 2 . . Terminal Hacks 14 | . 2 9 1 . 2 Robot Analysis 5 | . 1 2 1 . 1 Prototype ID Bank 3 | . 1 2 . . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . 2 4 . 4 Scan Component 5 | . . 1 2 . 2 Repair 5 | . . 1 2 . 2 Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 19 | . 3 9 4 . 3 Terminals 16 | . 2 8 4 . 2 Assimilate 1 | . . 1 . . . Botnet 15 | . 2 7 4 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 . . 1 Reject 3 | . 1 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 7 11 6 . 5 Full Trace Events 6 | . 1 . 1 . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 1 2 . 2 Time 181 | . . 38 70 . 73 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . . . 5 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 5 | . 1 2 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 10273 | 57 884 3017 2109 1384 2822 Spaces Moved 4046 | 44 459 1565 998 387 593 Core 20 | 1 . . . 8 11 Treads 648 | . . . . 120 528 Legs . | . . . . . . Wheels 3378 | 43 459 1565 998 259 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 130 116 130 150 Average Speed 172 | 98 128 140 128 306 282 Slowest Speed 1950 | 100 130 190 190 1950 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 69 94 84 40 64 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 51 | . . 33 1 . 17 Melee 4 | . . . . . 4 Projectile 1 | . . . 1 . . AOE 46 | . . 33 . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 6459 | 54 685 2149 1476 496 1599 Wait 1599 | 5 152 353 172 39 878 Move 4041 | 43 458 1564 997 386 593 Hop . | . . . . . . Pick Up 82 | . 25 22 24 3 8 Fast Attach 44 | 6 3 8 13 3 11 Attach 33 | . . 9 17 4 3 Detach 23 | . 2 4 9 2 6 Swap 52 | . 3 12 22 6 9 Drop 93 | . 5 28 38 4 18 Fire 473 | . 37 149 184 39 64 Melee 10 | . . . . 2 8 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 12) 806 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Identified exit to Materials 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Utility x2 1319 | -9/Materials | Discovered new exit (range 8) 1445 | -9/Materials | Build established: Scavenger-Mutant 1679 | -9/Materials | Discovered new exit (range 5) 2830 | -9/Materials | Discovered new exit (range 13) 2867 | -9/Materials | Core integrity fell below 50% 3227 | -9/Materials | Destroyed 7 combat bots 3266 | -9/Materials | Identified exit to Mines 3482 | -9/Materials | Repaired Hrd. Medium Armor Plating 3826 | -9/Materials | Build established: Mutant 3957 | -9/Materials | Identified exit to Materials 3959 | -9/Materials | Entered another Materials area 3959 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4554 | -8/Materials | Discovered new exit (range 13) 4659 | -8/Materials | Repaired Minigun 4781 | -8/Materials | Lost 3 parts (3n) 5159 | -8/Materials | First assault squad dispatched 5612 | -8/Materials | Build established: Scavenger-Tank 5818 | -8/Materials | Repaired Imp. Assault Rifle 5878 | -8/Materials | Discovered new exit (range 11) 5907 | -8/Materials | Garrison activated, responded to threat 6066 | -8/Materials | Identified exit to Garrison 6068 | -8/Materials | Entered Garrison 6132 | -8/Garrison | Triggered checkpoint 6139 | -8/Garrison | Core integrity fell below 50% 6140 | -8/Garrison | Triggered checkpoint 6192 | -8/Garrison | Triggered checkpoint 6301 | -8/Garrison | Spotted B-75 Beast 6301 | -8/Garrison | Spotted B-75 Beast 6425 | -8/Garrison | Build established: Tank 6585 | -8/Garrison | Discovered new exit (range 11) 6750 | -8/Garrison | Destroyed B-75 Beast 6826 | -8/Garrison | Core integrity fell below 20% 6830 | -8/Garrison | Destroyed B-75 Beast 7452 | -8/Garrison | Entered Materials 7520 | -8/Materials | Build established: Scavenger-Tank 7827 | -8/Materials | Build established: Tank 8710 | -8/Materials | Build established: Scavenger-Mutant 9445 | -8/Materials | Build established: Tank 9507 | -8/Materials | Destroyed 7 combat bots 9568 | -8/Materials | Repaired Broken Imp. Medium Treads 9727 | -8/Materials | Discovered new exit (range 10) 10134 | -8/Materials | Identified exit to Factory 10241 | -8/Materials | Repaired Hrd. Medium Armor Plating 10252 | -8/Materials | First assault squad dispatched 10274 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Scanning Hrd. Medium Armor Plating... Ready to Repair: Hrd. Medium Armor Plating Rating: 3 Time: 38 >>Repair Repairing Hrd. Medium Armor Plating... ETC: 38 10236_ System corrupted: Substantial component data lost. 10241_ Repair station completes Hrd. Medium Armor Plating repairs. 10252_ ALERT: Significant disruption in Zone 4C, assault force dispatched. 10263_ Flak Gun blasted off. 10265_ H-61 Shepherd calls for reinforcements. 10265_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10265_ Med. Reflective Plating blasted off. 10269_ Acquired Flak Gun. 10269_ Penetrated by Slug. 10269_ Flak Gun destroyed. 10273_ System corrupted: Heat flow error (+226). 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H #????????????????????? | | ????????????? < #????????????????????? | | ????????????? #????????????????????? | | ?????????????####????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed SurveybotFlyingClaws Manual? 0 Play Time 00:57:16 Cumulative 87.5 hours Start 2024.06.16 @ 13:13:00 End 2024.06.16 @ 14:07:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 93 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a3f5016-1ad1-429f-8f31-d8370a8688e2