Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 22:19:57 Player: ILikeGoodFood Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (3805) 3805 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 8295 Bonus ------- Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 51/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gatling Laser Firepult > --- INVENTORY -------- Heavy Treads Improved Cooling System Particle Charger Advanced Beam Cannon [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . Utility 3 | . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 93 | 9 8 2 25 . 7 4 13 16 2 7 Power 12 | 1 2 . 2 . . 1 3 2 . 1 Engine 9 | 1 2 . 2 . . 1 3 . . . Core 3 | . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 6 3 2 5 . 1 1 2 3 1 1 Treads 13 | . . . 5 . 1 . 2 3 1 1 Leg 2 | 2 . . . . . . . . . . Wheel 6 | 4 1 . . . . 1 . . . . Hover 2 | . 2 . . . . . . . . . Flight 2 | . . 2 . . . . . . . . Utility 27 | . 2 . 8 . 2 . 5 8 . 2 Device 15 | . 1 . 5 . 1 . 2 4 . 2 Storage . | . . . . . . . . . . . Processor 6 | . 1 . 2 . . . 2 1 . . Hackware . | . . . . . . . . . . . Protection 6 | . . . 1 . 1 . 1 3 . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 1 . 10 . 4 2 3 3 1 3 Energy Gun 12 | 2 1 . 8 . . . . 1 . . Energy Cannon 14 | . . . 2 . 4 2 2 2 1 1 Ballistic Gun 2 | . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 21 | . 1 1 1 . 3 . . 1 . 14 Power 3 | . . . . . . . . 1 . 2 Propulsion 5 | . . 1 . . 1 . . . . 3 Utility 8 | . . . 1 . 2 . . . . 5 Weapon 5 | . 1 . . . . . . . . 4 Highest Loss Streak 11 | . 1 1 1 . 2 . . 1 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 83 99 97 100 84 79 82 93 88 71 Engine 9 | . 14 14 10 11 11 11 10 8 . . Core 2 | . . . . . . . . 6 15 11 Treads 15 | . . . 20 22 13 . 12 17 19 13 Flight 2 | . . 22 . . . . . . . . Device 20 | . 6 14 21 22 19 22 22 23 23 20 Processor 13 | . 6 14 19 22 22 22 6 7 7 7 Protection 3 | . . . 1 . 1 . 5 7 7 5 Energy Gun 9 | . 26 28 19 . . . . 5 7 4 Energy Cannon 10 | . . . 2 22 16 20 18 15 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 8 9 8 19 19 39 33 52 53 54 54 Greatest Support 98 | 26 20 12 46 46 46 10 40 76 98 98 Greatest Overweight (x) 12 | . 2 2 1 . 12 10 3 1 . 2 Average Overweight (x) . | . . . . . 1 2 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 3 4 4 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 2 5 5 5 4 4 5 5 5 . Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Mutant 17% | Scavenger-Tank 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1078 | 250 90 50 250 . 60 30 131 132 85 . Remotely . | . . . . . . . . . . . Salvage Created 5902 | 26 74 234 1125 213 1200 30 289 740 1667 304 Parts 225 | 6 9 16 66 12 42 2 19 32 6 15 Haulers Intercepted 4 | . . . 3 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 101 | . 4 7 21 5 28 . 7 14 6 9 Melee 1 | . . . . . . . . . . 1 Guns 27 | . 1 7 16 . . . . 1 . 2 Cannons 31 | . . . 4 5 7 . 5 8 . 2 AOE 23 | . 3 . . . 12 . 2 2 . 4 Classes Destroyed 17 | 1 4 . 3 1 5 . . 2 1 . Worker 4 | . 1 . . 1 . . . 2 . . Builder 3 | . . . . . . . . 1 . 2 Tunneler 4 | 1 . . . 2 . 1 . . . . Hauler 4 | . . . 3 . . . 1 . . . Recycler 2 | . . . 1 . . . . 1 . . Operator 1 | . . . . . . . . 1 . . Watcher 8 | . 1 . 3 . . . 2 2 . . Swarmer 33 | . 3 3 6 . . . 5 8 . 8 Grunt 31 | . 1 4 8 3 14 . . . . 1 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 13 | . . . 7 . . . 2 4 . . Demolisher 1 | . . . . . 1 . . . . . Hunter 8 | . . . . . 8 . . . . . Programmer 5 | . . . . . 3 . . 2 . . Compactor 6 | . . . . . . . . . 6 . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 17 | 1 4 3 3 4 17 1 3 7 2 9 Combat Bots Only 17 | . 3 3 3 2 17 . 3 5 2 7 Max Kills in Single Turn 4 | 1 4 1 1 2 3 1 2 3 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . 2 . 1 1 . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 5467 | . 233 146 652 147 769 . 347 669 . 2504 Core 1348 | . 118 32 81 15 201 . 186 50 . 665 Absorbed by Shields 424 | . . . . . . . . 280 . 144 Regen/Repaired (Parts) 180 | . . . 87 . . . 93 . . . Core Remaining (%) 57 | 100 . 40 . . . 25 66 . . . Volleys Fired 239 | 2 8 15 75 13 24 3 21 36 13 29 Largest 3 | 2 2 2 2 2 2 2 3 3 2 2 Hottest 330 | 90 90 80 136 136 250 136 318 250 330 330 Shots Fired 436 | 4 16 30 147 26 28 7 35 89 25 29 Gun 239 | 4 16 30 131 . . . . 25 12 21 Cannon 196 | . . . 16 26 28 7 34 64 13 8 Launcher 1 | . . . . . . . 1 . . . Special . | . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 19 Thermal 416 | 4 16 30 147 26 28 7 34 89 25 10 Explosive 1 | . . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 1 3 5 15 6 5 3 6 8 13 5 Robot Miss Streak 7 | 1 4 5 4 4 4 1 3 6 3 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 288 | 2 7 19 107 12 16 4 26 56 23 16 Core Hits 191 | 1 6 13 44 8 42 . 13 34 6 24 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . 8 . . . . 1 . . Burn 8 | . . . 8 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8103 | 24 451 209 1637 290 1645 82 651 1346 1058 710 Guns 2517 | 24 81 209 1350 . . . . 364 264 225 Cannons 2772 | . . . 287 290 433 82 479 781 321 99 Explosions 2785 | . 370 . . . 1212 . 172 201 473 357 Melee . | . . . . . . . . . . . Ramming 29 | . . . . . . . . . . 29 Kinetic 203 | . . . . . . . . . . 203 Thermal 7829 | 24 451 209 1637 290 1645 82 609 1346 1058 478 Explosive 42 | . . . . . . . 42 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . . . . 4 4 . . 28 37 Average Corruption 16 | . . . . . 2 4 . . 18 37 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . . 9 4 . . 12 27 Message Errors 14 | . . . . . 5 1 . . 1 7 Matter Fused 9 | . . . . . 1 1 . . 3 4 Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 5 | . . . . . 1 . . . 1 3 Parts Rejected 2 | . . . . . 1 . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 1 2 Data Loss (major) 5 | . . . . . . . . . 3 2 Misfires 2 | . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . 6 Weapon Failures 3 | . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 115 | . 60 . . . 15 11 14 11 . 4 Projectiles 29 | . . . . . . 11 7 11 . . Explosions 86 | . 60 . . . 15 . 7 . . 4 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 186 | . 151 . . . 8 . 15 . . 12 Shots 6 | . 2 . . . 1 . 2 . . 1 Rammed 13 | . . . . . . . . . . 13 Targets Rammed 14 | . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 744 | 40 138 155 90 60 656 174 744 523 578 418 Average Temperature 130 | 22 50 71 16 15 173 116 269 166 204 189 Received Heat Transfer 1057 | . 24 75 195 42 24 . 81 28 . 588 Effects 40 | . . . . . 10 . 11 5 5 9 Shutdowns 7 | . . . . . 2 . 1 1 3 . Energy Bleed 2 | . . . . . . . . . . 2 Interference 14 | . . . . . 5 . 4 . . 5 Short Circuit 2 | . . . . . . . 1 . . 1 Damage (minor) 4 | . . . . . 1 . . . 2 1 Damage (major) 8 | . . . . . . . 4 4 . . Damage (core) 3 | . . . . . 2 . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 20 | . . . 1 . 9 . . 3 6 1 Combat Hostiles 19 | . . . 1 . 9 . . 3 6 . Parts Melted 116 | . 1 . 16 . 34 . 6 22 26 11 Heat Transferred 27520 | 74 461 475 4494 518 9225 148 1731 3430 4360 2604 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 385 | 5 385 367 352 192 . 20 231 212 21 214 Initial 150 | . 3 150 65 117 . . 7 67 21 14 Average 128 | . 168 248 185 77 . 9 119 96 21 91 Maximum Alert Level 1 | . 1 1 1 . . . 1 1 . 1 Low Security (%) 79 | 100 70 45 69 100 . 100 74 87 100 86 Level 1 20 | . 29 54 30 . . . 25 12 . 13 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . . . . 3 . 2 Investigation 3 | . . . 1 . . . . 1 . 1 Extermination 2 | . . . . . . . . 2 . . Reinforcement 3 | . 1 . 1 . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 9 7 29 6 18 . 12 19 5 22 Peak Tracking Total 10 | . 5 3 4 2 8 . 3 5 1 10 Tactical Retreats 11 | . 1 1 3 . . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 17 | . 8 . . . 7 1 1 . . . Max in Single Turn 8 | . 8 . . . 2 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 26 | . 4 1 8 . 1 . 4 5 . 3 Terminals 20 | . 4 1 5 . . . 3 4 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 1 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . 9 3 27 . 1 . 8 8 . 6 Successful 36 | . 4 2 21 . 1 . 6 1 . 1 Failed 26 | . 5 1 6 . . . 2 7 . 5 Catastrophic 4 | . . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 23 | . 4 2 8 . 1 . 1 4 . 3 Terminals 45 | . 9 3 15 . . . 6 6 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . 4 . . . 2 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 2 2 8 . 1 . 3 1 . 1 Record 2 | . . . . . 1 . . . . 1 Part Schematic 1 | . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 3 | . . . 1 . . . 2 . . . Locate Traps 4 | . 1 . 3 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . Scan Component 3 | . . . 2 . . . 1 . . . Repair 3 | . . . 2 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . Terminals 4 | . 2 . 1 . . . 1 . . . Assimilate 4 | . 2 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 1 6 . . . 3 4 . 3 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 4 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . Time 134 | . . . 83 . . . 51 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 8474 | 67 244 716 1931 736 796 276 782 2227 315 384 Spaces Moved 4643 | 45 267 761 887 294 333 150 389 1173 142 202 Core 138 | 3 3 3 . . 56 44 . . . 29 Treads 3183 | . . . 845 294 277 . 279 1173 142 173 Legs 6 | 6 . . . . . . . . . . Wheels 437 | 36 185 . . . . 106 110 . . . Hover 214 | . 79 135 . . . . . . . . Flight 665 | . . 623 42 . . . . . . . Fastest Speed 37 | 50 56 37 37 160 160 95 125 160 160 50 Average Speed 141 | 91 73 40 154 160 218 173 165 173 160 145 Slowest Speed 650 | 120 150 150 160 160 650 550 240 240 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 46 99 73 47 63 34 28 26 77 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 78 | . 12 . . . 26 . 40 . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . . . AOE 75 | . 12 . . . 25 . 38 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 6142 | 65 299 1134 1309 534 382 159 495 1300 206 259 Wait 1021 | . 5 351 278 226 5 . 57 55 41 3 Move 4630 | 44 266 756 886 293 332 149 388 1173 141 202 Hop 2 | . . 2 . . . . . . . . Pick Up 69 | 9 7 6 19 1 6 2 8 5 3 3 Fast Attach 15 | . . . 7 . . . 1 6 1 . Attach 55 | 5 6 2 12 . 6 3 10 3 1 7 Detach 11 | . . . 4 . 1 . 5 1 . . Swap 23 | 4 2 . 6 . 1 1 2 7 . . Drop 63 | 1 5 2 22 1 7 1 3 14 6 1 Fire 239 | 2 8 15 75 13 24 3 21 36 13 29 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 11 | . . . . . . . . . . 11 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Entered Mines 325 | -10/Mines | Core integrity fell below 50% 463 | -10/Mines | Learned Materials garrison access intel 504 | -10/Mines | Discovered new exit (range 12) 527 | -10/Mines | Identified exit to Materials 545 | -10/Mines | Build established: Scavenger-Mutant 560 | -10/Mines | Discovered exit to Materials (range 2) 1028 | -10/Mines | Entered Materials 1028 | -9/Materials | Evolved 2 slots: Utility x2 1847 | -9/Materials | Repaired Beam Rifle 1957 | -9/Materials | Discovered new exit (range 16) 2135 | -9/Materials | Identified exit to Materials 2412 | -9/Materials | Repaired Hvy. Ion Engine 2521 | -9/Materials | Discovered exit to Materials (range 16) 2809 | -9/Materials | Discovered new exit (range 11) 2824 | -9/Materials | Identified exit to Mines 2917 | -9/Materials | Discovered exit to Mines (range 14) 2959 | -9/Materials | Entered Mines 2960 | -9/Mines | Learned location of Storage (-7) 3092 | -9/Mines | Excavation squad dispatched 3092 | -9/Mines | A large section of the Mines collapsed 3167 | -9/Mines | Build established: Mutant 3199 | -9/Mines | Discovered exit to Materials (range 10) 3602 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3668 | -9/Mines | Discovered exit to Materials (range 9) 3688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3688 | -9/Mines | Discovered new exit (range 5) 3693 | -9/Mines | Identified exit to Exiles 3695 | -9/Mines | Entered Exiles 3724 | -9/Exiles | Discovered new exit (range 15) 3745 | -9/Exiles | Identified exit to Mines 3780 | -9/Exiles | Met 8R-AWN 3807 | -9/Exiles | Met EX-HEX 3859 | -9/Exiles | Met EX-BIN 3884 | -9/Exiles | Aligned with FarCom system 3886 | -9/Exiles | Given EX-Vault access code 3923 | -9/Exiles | Opened EX-Vault 3932 | -9/Exiles | Found Prototype Energy Cannon 3953 | -9/Exiles | Identified Firepult 3991 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3995 | -9/Exiles | Exiles lab attacked by MAIN.C 4185 | -9/Exiles | Attacked by the Exiles 4204 | -9/Exiles | Core integrity fell below 50% 4220 | -9/Exiles | Destroyed 17 combat bots 4431 | -9/Exiles | Discovered exit to Mines (range 14) 4491 | -9/Exiles | Left Exiles lab with Firepult 4491 | -9/Exiles | Entered Mines 4747 | -8/Mines | Discovered exit to Materials (range 15) 4767 | -8/Mines | Entered Materials 4767 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4768 | -8/Materials | Loaded intel: 1 garrison access location 4831 | -8/Materials | Repaired Hvy. Ion Engine 5517 | -8/Materials | Discovered new exit (range 5) 5526 | -8/Materials | Identified exit to Factory 5549 | -8/Materials | Entered Factory 5549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5656 | -7/Factory | Build established: Scavenger-Mutant 6368 | -7/Factory | Build established: Scavenger-Tank 7776 | -7/Factory | Sucked down chute 7776 | -7/Factory | Entered Waste 7791 | -7/Waste | EMP discharged 7796 | -7/Waste | Spotted C-40 Crusher 7806 | -7/Waste | Destroyed C-40 Crusher 7817 | -7/Waste | Build established: Tank 7826 | -7/Waste | Spotted C-40 Crusher 7851 | -7/Waste | Destroyed C-40 Crusher 7869 | -7/Waste | Spotted C-40 Crusher 7875 | -7/Waste | Destroyed C-40 Crusher 7891 | -7/Waste | EMP discharged 7891 | -7/Waste | System corruption reached 10% 7913 | -7/Waste | Destroyed C-40 Crusher 7927 | -7/Waste | Spotted C-40 Crusher 7930 | -7/Waste | Destroyed C-40 Crusher 7991 | -7/Waste | EMP discharged 8011 | -7/Waste | Destroyed C-40 Crusher 8075 | -7/Waste | Discovered new exit (range 10) 8089 | -7/Waste | Identified exit to Factory 8091 | -7/Waste | EMP discharged 8091 | -7/Waste | System corruption reached 30% 8091 | -7/Waste | Entered Factory 8358 | -7/Factory | Destroyed 7 combat bots 8390 | -7/Factory | Lost 3 parts (1p2w) 8451 | -7/Factory | Core integrity fell below 50% 8463 | -7/Factory | Core integrity fell below 20% 8475 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Autogun destroyed. Hvy. Treads destroyed. Med. Treads destroyed. Imp. Cooling System destroyed. Acquired Autogun. Destroyed VTOL Module. Critical hit (Burn: +37). System corrupted: Substantial component data lost. Autogun destroyed. Critical hit (Burn: +37). System corrupted: Component data lost. Mic. Nuclear Core destroyed. Hvy. Treads destroyed. Slammed into S-27 Virus. Particle Charger destroyed. K-01 Serf cleans the Recycling Unit. System corrupted: Matter fused (-7). Slammed into S-27 Virus. K-01 Serf destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????# #????????# !]=# | | ???????# #????????# %+= | | ???????# #????????# """ # | | ???????# !! [ #????????# """ # | | ???????# !! #????????# """ # | | ???????# ! #????????# "" ########% | | ???????# #????????# "" #??????# | | ???????# #????????? #??????# | | ???????# #??????????####?###??????# | | ???????# #????????????????????????# | | ???????# ! #????????????????????????# | | ???????##############????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????###################### | | ????????????????????????# | | ????????????????????????# = | | ????????????????????????# %=%= | | ????????????????????????# | | ????????????????????????# | | ?????????????????????######+################## | | ?????????????????????# =%! #??????????# | | ?????????????????????# "" #??????????# | | ?????????????????????# "Y #??????????? ^ | | ?????????????????????# "" #??????????? ^ | | ?????????????????????# s #??????????? !! | | ?????????????????????# @ #??????????? !! | | ?????????????????????# s""" """ #??????????? !! | | ?????????????????????# """ """ #??????????? | | ?????????????????????# ss""" """ #??????????? | | ?????????????????????# "" "" #???????????? ?? | | ?????????????????????# s "" "" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- Hover Unit | -10/Mines | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileOpticalFemtoactuators Manual? 0 Play Time 01:21:25 Cumulative 36.9 hours Start 2022.06.18 @ 20:57:09 End 2022.06.18 @ 22:19:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ef80a1a-53ef-4364-95f2-8d501ae1abbc