Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 21:22:10 Player: Annull999 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1378) 1378 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 4776 Bonus ------- Follower Combat Kills 53 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Xenon Bombardment Thruster ECM Suite ECM Suite Improved Medium Armor Plating Relay Coupler [Behemoth] Heavy EM Pulse Gun Heavy Laser Improved Light Cannon Bore Cannon Rocket Launcher Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 33 | . 2 . 4 5 8 14 . Power 6 | . . . . 1 2 3 . Engine 4 | . . . . 1 2 1 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 10 | . . . 3 3 1 3 . Treads 1 | . . . . . . 1 . Leg 5 | . . . . 3 1 1 . Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 7 | . . . 1 . 3 3 . Device 2 | . . . . . 1 1 . Storage 1 | . . . 1 . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 10 | . 2 . . 1 2 5 . Energy Gun 2 | . . . . . . 2 . Energy Cannon 4 | . 2 . . 1 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . . . 2 3 4 15 . Power 4 | . . . 1 . 1 2 . Propulsion 11 | . . . 1 2 1 7 . Utility 5 | . . . . . 1 4 . Weapon 4 | . . . . 1 1 2 . Highest Loss Streak 14 | . . . 2 2 4 14 . To Critical Strikes 1 | . . . . . . 1 . Average Backups 11 | . 7 7 6 10 17 12 2 Power . | . . . . . 2 1 . Propulsion 1 | . 3 1 . . 3 1 . Utility 1 | . . . . . 3 3 1 Weapon 6 | . 1 4 6 7 7 4 1 Tool/Special . | . . . . . . . . Unused Backups 11 | . 1 2 . . 4 4 . Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 2 . Weapon 4 | . . 1 . . 2 1 . Tool/Special 2 | . . 1 . . . 1 . Average Slot Usage (%) 85 | . 83 85 93 88 98 72 . Engine 7 | . 14 14 7 4 8 5 . Leg 21 | . 28 28 18 15 28 22 . Wheel 13 | . . . 24 27 7 . . Device 2 | . . . . . 7 6 . Storage 15 | . 14 14 21 22 10 6 . Protection 2 | . . . . . 8 6 . Energy Cannon 18 | . 3 28 22 18 25 10 . Ballistic Gun 1 | . 22 . . . . . . Peak Build Rating 38 | . 6 7 10 18 31 38 . Average Rating 13 | . 5 6 9 10 24 22 . On Entrance 10 | 6 6 6 7 9 18 31 . Naked Turns 58 | . . . . . . 46 12 Heaviest Build 66 | 13 16 16 56 56 66 63 . Greatest Support 61 | 20 20 20 20 43 61 61 3 Greatest Overweight (x) 6 | . . . 5 5 6 2 . Average Overweight (x) 1 | . . . 2 2 5 . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 5 Average Capacity 16 | . 8 8 19 20 20 15 5 Most Carried 20 | . 8 8 7 18 20 18 2 Average Carried 11 | . 7 7 6 10 18 11 2 Final Capacity 20 | 8 8 8 20 20 20 5 5 Final Carried 16 | 6 7 8 7 16 16 2 2 Class Distribution -------------------- 74% | Mutant 18% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 356 | 156 76 20 . 69 . 35 . Remotely . | . . . . . . . . Salvage Created 1121 | . 94 91 115 197 327 297 . Parts 73 | . 11 8 13 8 21 12 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 41 | . 2 6 5 7 8 13 . Guns 3 | . 2 . . . . 1 . Cannons 28 | . . 6 4 7 7 4 . AOE 10 | . . . 1 . 1 8 . Classes Destroyed 11 | . 2 1 1 1 5 1 . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Swarmer 22 | . . 6 4 4 5 3 . Grunt 15 | . 2 . 1 2 2 8 . Duelist 1 | . . . . 1 . . . Demolisher 1 | . . . . . 1 . . Hunter 2 | . . . . . . 2 . Zionite 1 | . . . . . 1 . . Best Kill Streak 10 | . 2 3 5 2 8 10 . Combat Bots Only 10 | . 2 3 4 2 4 10 . Max Kills in Single Turn 3 | . 1 1 2 1 3 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 266 | . 11 27 18 22 36 148 4 Missed 68 | . 2 9 4 7 11 33 2 Hits 198 | . 9 18 14 15 25 115 2 Melee 16 | . . . . . . 16 . Projectile 182 | . 9 18 14 15 25 99 2 AOE 7 | . . . . . 5 2 . Critical Strikes 8 | . . . 1 . . 7 . Part Disruptions 1 | . . . 1 . . . . Damage Taken 3179 | . 100 150 277 134 508 1994 16 Core 640 | . . 6 44 37 50 487 16 Absorbed by Shields 26 | . . . . . . 26 . Core Remaining (%) 92 | 100 . 97 . 79 . . . Volleys Fired 72 | . 8 11 5 16 13 19 . Largest 3 | . 2 2 2 2 3 3 . Hottest 180 | . 40 120 120 120 180 165 . Shots Fired 147 | . 16 22 10 28 33 38 . Gun 25 | . 16 . . . . 9 . Cannon 111 | . . 22 10 28 33 18 . Launcher 11 | . . . . . . 11 . Special . | . . . . . . . . Kinetic 16 | . 16 . . . . . . Thermal 120 | . . 22 10 28 33 27 . Explosive 11 | . . . . . . 11 . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 5 5 3 5 8 11 . Robot Miss Streak 5 | . 1 5 2 3 4 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | . 11 11 6 18 19 21 . Core Hits 72 | . 6 6 8 8 16 28 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Burn 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3088 | . 120 191 221 348 928 1280 . Guns 235 | . 120 . . . . 115 . Cannons 1221 | . . 191 120 348 405 157 . Explosions 1632 | . . . 101 . 523 1008 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 120 | . 120 . . . . . . Thermal 1336 | . . 191 120 348 405 272 . Explosive 1531 | . . . . . 523 1008 . Electromagnetic 101 | . . . 101 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . Average Corruption 1 | . . . 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . 2 1 . . . Matter Fused 1 | . . . 1 . . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . . . 16 . 63 14 . Projectiles . | . . . . . . . . Explosions 93 | . . . 16 . 63 14 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 275 | . . . 141 . . 134 . Shots 10 | . . . 5 . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 580 | . 6 360 218 204 494 580 . Average Temperature 207 | . 6 161 95 78 265 300 . Received Heat Transfer 687 | . 54 . 42 24 54 513 . Effects 27 | . . 1 . . 7 19 . Shutdowns 8 | . . . . . 3 5 . Energy Bleed 5 | . . 1 . . 1 3 . Interference 3 | . . . . . 3 . . Matter Decay 3 | . . . . . . 3 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 2 | . . . . . . 2 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 3 . 2 . . . Heat Transferred 2886 | . . 407 259 740 851 629 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 89 | . 100 100 100 100 100 31 100 Level 1 10 | . . . . . . 68 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 324 | . 42 100 140 102 170 324 152 Initial 152 | . . 4 31 46 37 97 152 Average 61 | . 13 24 60 26 48 221 152 Influence Increases 1348 | . 57 140 180 290 314 367 . Destroy 0b10 Robot/C 920 | . 40 120 100 220 180 260 . Destroy 0b10 Robot/NC 30 | . 5 . 5 . 20 . . Destroy Leader 134 | . . 20 20 40 44 10 . Allied During Kill 35 | . . . . 30 5 . . Successful Hack 17 | . 12 . 5 . . . . Disable Machine 105 | . . . 45 . 60 . . Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 57 | . . . 5 . 5 47 . Influence Decreases 1196 | . 45 72 140 314 260 203 162 Entered New Map 405 | . . 8 49 74 59 53 162 Time Decay 531 | . 45 64 71 210 141 . . Lost Part 240 | . . . 20 30 40 150 . Lost Ally 20 | . . . . . 20 . . Squads Dispatched 8 | . . . 2 1 4 . 1 Investigation 3 | . . . 2 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 3 | . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 4 6 8 11 12 18 3 Peak Tracking Total 9 | . 2 3 5 4 4 9 3 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 5 | . . . 1 . 2 2 . Indirectly 1 | . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 8 | . . . 3 . 4 1 . Max in Single Turn 3 | . . . 3 . 2 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 8 | . 2 1 3 1 1 . . Terminals 6 | . 2 1 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 20 | . 5 2 11 1 1 . . Successful 9 | . 3 1 3 1 1 . . Failed 11 | . 2 1 8 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 3 . 2 . . . . Terminals 18 | . 5 2 11 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 6 | . 2 1 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Botnet 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 4 | . 1 . 3 . . . . Full Trace Events 3 | . 1 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 50 | . . . . 50 50 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . 15 3 . . Total Damage 273 | . . . . 213 60 . . Kills 5 | . . . . 4 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 499 | . . . . . 265 234 . Seismic 440 | . . . . . 265 175 . ECM 59 | . . . . . . 59 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 2159 | . 158 301 167 839 350 332 12 Spaces Moved 1511 | 1 100 219 129 691 140 207 24 Core 107 | . . . . . . 83 24 Treads . | . . . . . . . . Legs 459 | 1 100 219 . 2 27 110 . Wheels 931 | . . . 129 689 113 . . Hover . | . . . . . . . . Flight 14 | . . . . . . 14 . Fastest Speed 50 | 120 120 120 110 110 120 50 50 Average Speed 117 | 120 120 120 112 110 171 111 50 Slowest Speed 190 | 120 120 120 155 190 190 190 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 23 62 19 86 24 43 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . . . 5 . 8 23 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 36 | . . . 5 . 8 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 1762 | . 127 236 141 735 223 276 24 Wait 70 | . 3 . 1 10 48 8 . Move 1505 | . 99 218 128 690 140 206 24 Hop . | . . . . . . . . Pick Up 44 | . 8 4 3 14 10 5 . Fast Attach . | . . . . . . . . Attach 34 | . 2 . 4 5 7 16 . Detach 2 | . . . . . . 2 . Swap 3 | . . . . . 1 2 . Drop 16 | . 7 3 . . 4 2 . Fire 72 | . 8 11 5 16 13 19 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Entered Mines 264 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 313 | -10/Mines | Build established: Mutant 440 | -10/Mines | Discovered new exit (range 11) 460 | -10/Mines | Entered Materials 460 | -9/Materials | Evolved 2 slots: Propulsion x2 571 | -9/Materials | Identified exit to Mines 627 | -9/Materials | Entered Mines 635 | -9/Mines | Met a Derelict bent on vengeance 904 | -9/Mines | Discovered new exit (range 7) 1318 | -9/Mines | Met a Derelict shopkeep closing up shop 1466 | -9/Mines | Entered Materials 1466 | -8/Materials | Accompanied by 2 allies 1466 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1471 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1506 | -8/Materials | Garrison activated, responded to threat 1778 | -8/Materials | Lost 4 parts (1p1n1u1w) 1799 | -8/Materials | Discovered new exit (range 15) 1816 | -8/Materials | Identified exit to Garrison 1816 | -8/Materials | Entered Garrison 1900 | -8/Garrison | Installed Relay Interface Framework 1910 | -8/Garrison | Triggered checkpoint 1915 | -8/Garrison | Build established: Tank 1990 | -8/Garrison | Triggered checkpoint 1993 | -8/Garrison | Triggered checkpoint 2048 | -8/Garrison | Core integrity fell below 50% 2050 | -8/Garrison | Released all parts (5) 2069 | -8/Garrison | Destroyed 10 combat bots 2075 | -8/Garrison | Lost 14 parts (2p6n4u2w) 2104 | -8/Garrison | Released all parts (4) 2131 | -8/Garrison | Core integrity fell below 20% 2142 | -8/Garrison | Discovered new exit (range 10) 2148 | -8/Garrison | Entered Materials 2160 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02122_ Field strength at 82. 02123_ Field strength at 76. 02124_ Field strength at 70. 02125_ Field strength at 59. 02126_ Field strength at 53. 02127_ Field strength at 42. 02128_ Field strength at 31. 02129_ Field strength at 25. 02130_ Field strength at 14. 02131_ Field strength at 2. 02132_ Stasis field depleted. 02142_ EXIT=FOUND 02146_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 02154_ O-16 Technician sends out distress signal. 02154_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02157_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????/???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????# #??????????????????????? | | ????????????? ??????????????????????? | | ????????????# ??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ???????????## ##?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ###???????????????????? | | ???????????# ????????????????????? | | ???????????? #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# u #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????##### #?????????????????????? | | ????????# #?????????????????????? | | ????????# +?????????????????????? | | ????????# #?????????????????????? | | ????????##### #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ????????????????????? | | ????????????# ???????????????????? | | ?????????????#######??????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed LegGrapheneMesh Manual? 0 Play Time 00:36:16 Cumulative 22.4 hours Start 2025.07.15 @ 10:26:11 End 2025.07.15 @ 21:22:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a4bf9c1-7d47-4cc6-a773-74779cdc9ecf