Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 21:36:11 Player: Gadabout Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3888) 3888 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-116) -116 TOTAL SCORE: 9202 Bonus ------- Friendly Fire -116 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 96/195 System Corruption 0% Temperature Cool (578) Movement Hovering (186) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON (4) ------- Tesla Rifle HERF Cannon KE Penetrator Lance > --- INVENTORY (20) --- Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Gravity Neutralizing Apparatus Improved Medium Armor Plating Force Field Mini Drone Bay (3/3) Mini Drone Bay (3/3) Mini Drone Bay (3/3) Mini Drone Bay (3/3) Mini Drone Bay (3/3) Mini Grenade Launcher Mini Grenade Launcher Hammer Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator Advanced Assault Cannon Lance > --- INVENTORY -------- Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Compact Matter Pod Gravity Neutralizing Apparatus Improved Light Armor Plating Force Field Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay Tesla Rifle Mini Grenade Launcher Mini Grenade Launcher Hammer Mace [Rating: 91] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . 1 1 . . Utility 5 | . . 1 . . 2 . 1 1 . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 123 | 6 3 6 13 39 3 29 17 5 2 Power 13 | 1 1 1 1 3 . 3 1 2 . Engine 8 | 1 1 1 1 . . 2 1 1 . Core 5 | . . . . 3 . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 37 | 1 1 3 2 15 . 10 5 . . Treads 22 | 1 1 2 2 9 . 6 1 . . Leg 10 | . . . . 6 . 4 . . . Wheel 1 | . . 1 . . . . . . . Hover 4 | . . . . . . . 4 . . Flight . | . . . . . . . . . . Utility 27 | 1 1 1 2 2 2 10 5 3 . Device 8 | . . . . 1 . 4 3 . . Storage 9 | 1 1 . 1 . . 5 1 . . Processor 5 | . . . 1 . 2 1 . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . 1 . 1 . . 1 2 . Artifact . | . . . . . . . . . . Weapon 46 | 3 . 1 8 19 1 6 6 . 2 Energy Gun 9 | 2 . . . 4 . 1 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 24 | 1 . 1 4 10 1 4 3 . . Ballistic Cannon 3 | . . . . 2 . . 1 . . Launcher 7 | . . . 4 3 . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 . . . Parts Lost 47 | . 1 . 3 17 . 16 5 3 2 Power 6 | . . . 1 2 . 2 . 1 . Propulsion 20 | . . . 1 6 . 9 2 2 . Utility 4 | . . . 1 2 . 1 . . . Weapon 17 | . 1 . . 7 . 4 3 . 2 Highest Loss Streak 14 | . 1 . 1 14 . 3 4 3 2 Average Slot Usage (%) 89 | . 70 91 95 94 93 89 78 93 88 Engine 5 | . 14 11 8 1 . 4 4 4 5 Core 2 | . . . . 7 7 1 . 5 5 Treads 17 | . 17 22 21 16 30 19 8 2 . Leg 5 | . . . . 11 . 7 9 2 . Wheel 3 | . . 11 11 5 . . . . . Hover 1 | . . . . . . . 1 21 21 Device 3 | . . . . 3 7 5 4 5 5 Storage 15 | . 14 22 22 18 15 12 11 10 10 Processor 6 | . . . 1 . 8 13 11 14 15 Protection 3 | . . 6 8 3 . . 4 5 5 Energy Gun 2 | . 9 . . 8 . 1 . . . Ballistic Gun 16 | . 14 18 20 15 23 18 10 10 9 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 13 15 23 35 46 38 73 101 110 101 Greatest Support 108 | 20 40 23 20 88 88 108 64 64 32 Greatest Overweight (x) 12 | 1 . 1 2 12 . 4 6 3 3 Average Overweight (x) . | . . . 1 1 . . 2 1 2 Largest Inventory Capacity 24 | 6 8 8 12 12 12 18 24 20 20 Average Capacity 13 | 5 6 8 11 12 12 14 20 20 20 Most Carried 20 | 6 6 8 10 12 12 16 20 20 20 Average Carried 12 | 3 5 7 9 9 11 13 18 19 19 Final Capacity 20 | 6 8 8 12 12 12 16 20 20 20 Final Carried 20 | 6 6 8 8 12 12 16 20 20 18 Class Distribution -------------------- 39% | Mutant 14% | Scavenger-Gunner 9% | Skirmisher 7% | Hauler-Mutant 6% | Scavenger-Mutant 6% | Tank 5% | Gunner 5% | Hauler-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Hauler-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hauler-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Matter Collected 3917 | 103 103 51 391 1025 443 1233 301 267 . Remotely . | . . . . . . . . . . Salvage Created 4683 | . 103 128 329 1078 226 2084 298 267 170 Parts 233 | . 4 7 28 54 13 89 24 10 4 Haulers Intercepted 3 | . . . . 2 . . . 1 . Recyclers Shooed 7 | . . . . 2 . 4 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 83 | . 2 3 13 23 4 30 4 2 2 Melee 1 | . . . . . . . 1 . . Guns 63 | . 2 3 7 13 4 30 2 1 1 Cannons 4 | . . . . 1 . . 1 1 1 AOE 13 | . . . 6 7 . . . . . Classes Destroyed 15 | . 1 1 4 4 . 4 1 . . Worker 4 | . . . 1 1 . 1 1 . . Builder 5 | . . . . 1 . . 3 1 . Tunneler 1 | . . . 1 . . . . . . Hauler 3 | . . . . 2 . . . 1 . Recycler 3 | . . . . 1 . 2 . . . Drone 1 | . . . . . . 1 . . . Watcher 2 | . . . . . . 2 . . . Swarmer 8 | . . . 1 3 . 4 . . . Grunt 43 | . 2 2 7 15 3 12 . . 2 Brawler 4 | . . . . 2 . 2 . . . Duelist 3 | . . . . . . 3 . . . Sentry 15 | . . 1 2 3 1 5 1 2 . Hunter 1 | . . . . . . . 1 . . Programmer 6 | . . . . . . 4 2 . . Assembled 3 | . . . 3 . . . . . . Best Kill Streak 7 | . 2 1 4 7 3 6 3 2 2 Combat Bots Only 5 | . 2 1 3 5 3 5 1 1 2 Max Kills in Single Turn 3 | . 1 1 3 3 1 2 1 2 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . . 2 3 . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Damage Taken 9227 | . 141 156 624 2218 723 2710 725 1454 476 Core 1967 | . 57 10 31 419 34 184 73 936 223 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 77 . 89 23 95 78 92 . . Volleys Fired 307 | . 9 24 45 58 12 109 28 17 5 Largest 4 | . 2 2 2 3 3 4 4 3 3 Hottest 186 | . 60 43 53 150 78 158 146 114 186 Shots Fired 705 | . 14 26 76 138 36 303 57 41 14 Gun 663 | . 14 26 64 128 36 303 48 34 10 Cannon 26 | . . . . 6 . . 9 7 4 Launcher 16 | . . . 12 4 . . . . . Special . | . . . . . . . . . . Kinetic 636 | . 9 26 64 102 36 294 56 41 8 Thermal 9 | . . . . . . 9 . . . Explosive 16 | . . . 12 4 . . . . . Electromagnetic 44 | . 5 . . 32 . . 1 . 6 Robot Hit Streak 32 | . 13 20 9 11 32 28 9 12 10 Robot Miss Streak 5 | . . 2 3 4 1 4 4 5 1 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 5 | . . . . 1 2 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . Shots Hit Robots 511 | . 13 19 41 102 33 230 38 24 11 Core Hits 257 | . 5 6 30 50 12 125 14 9 6 Critical Hits 15 | . . 1 . . . 2 6 5 1 Critical Kills 5 | . . . . . . 1 3 1 . Critical Parts Destroyed 10 | . . 1 . . . 1 3 4 1 Melee Attacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2 | . . . . . . . 2 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10638 | . 170 229 974 2525 535 4045 1024 789 347 Guns 8636 | . 170 229 419 1467 535 4039 852 675 250 Cannons 429 | . . . . 123 . . 95 114 97 Explosions 1490 | . . . 555 935 . . . . . Melee 77 | . . . . . . . 77 . . Ramming 6 | . . . . . . 6 . . . Kinetic 8262 | . 103 229 419 1104 535 3962 947 789 174 Thermal 373 | . . . . 296 . 77 . . . Explosive 1194 | . . . 555 639 . . . . . Electromagnetic 726 | . 67 . . 486 . . . . 173 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 77 | . . . . . . . 77 . . Highest Corruption 6 | . . . . . . 6 3 . . Average Corruption 4 | . . . . . . 5 2 . . Corruption Purged . | . . . . . . . . . . Effects 37 | . . . . . . 31 6 . . Message Errors 11 | . . . . . . 9 2 . . Matter Fused 8 | . . . . . . 7 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 3 | . . . . . . 2 1 . . Data Loss (minor) 4 | . . . . . . 4 . . . Targeting Errors 8 | . . . . . . 6 2 . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 208 | . . . 31 177 . . . . . Projectiles . | . . . . . . . . . . Explosions 208 | . . . 31 177 . . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . 3 . 3 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . 3 . 2 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 293 | . . . 55 238 . . . . . Shots 6 | . . . 2 4 . . . . . Rammed 2 | . . . . . . 2 . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 930 | . 42 . 12 547 52 400 106 930 578 Average Temperature 221 | . 27 . 3 253 22 87 52 316 305 Received Heat Transfer 2465 | . 66 81 197 1053 255 591 18 126 78 Effects 70 | . . . . 20 . 1 . 47 2 Shutdowns 17 | . . . . 3 . . . 14 . Energy Bleed 12 | . . . . 4 . . . 7 1 Interference 9 | . . . . 3 . . . 6 . Matter Decay 4 | . . . . 1 . 1 . 2 . Short Circuit 2 | . . . . 1 . . . 1 . Damage (minor) 7 | . . . . 3 . . . 4 . Damage (major) 13 | . . . . 5 . . . 8 . Damage (core) 6 | . . . . . . . . 5 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 4 | . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 261 | . . . . 150 . 111 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Peak Influence 354 | . 56 175 232 307 285 354 219 118 . Average Influence 141 | . 26 142 88 164 182 196 114 76 . Maximum Alert Level 1 | . . . 1 1 1 1 1 . . Low Security (%) 74 | 100 100 100 91 59 78 50 97 100 . Level 1 25 | . . . 8 40 21 50 2 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . 2 . 3 1 12 2 . . Investigation 4 | . . . . 2 . 1 1 . . Extermination 5 | . . . . . . 4 1 . . Reinforcement 3 | . . 2 . 1 . . . . . Assault . | . . . . . . . . . . Garrison 8 | . . . . . 1 7 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Distress Signals 2 | . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 2 6 14 29 7 40 5 2 3 Peak Tracking Total 6 | . 2 2 3 6 3 6 2 1 3 Tactical Retreats 4 | . . 1 1 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Traps Triggered 8 | . 1 . . 1 . 5 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Disabled 7 | . . 1 1 3 . 2 . . . Max in Single Turn 2 | . . 1 1 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Accessed 15 | . 3 4 . 4 . 3 1 . . Terminals 15 | . 3 4 . 4 . 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 10 14 . 14 . 8 3 . . Successful 32 | . 9 8 . 10 . 3 2 . . Failed 17 | . 1 6 . 4 . 5 1 . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 8 7 . 12 . 9 . . . Terminals 49 | . 10 14 . 14 . 8 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 3 3 . 3 . 1 2 . . Record 2 | . . . . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 49 | . 13 12 . 18 . 6 . . . Terminals 20 | . 6 5 . 7 . 2 . . . Track 11 | . 3 3 . 3 . 2 . . . Botnet 9 | . 3 2 . 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 4 . 4 . 3 1 . . Full Trace Events 2 | . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . 1 2 . . EXPLORE 3 | . . . . . . 1 2 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 4 | . . . . . . 2 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Turns Passed 6031 | 125 292 399 1030 1071 210 1860 662 220 162 Spaces Moved 3103 | 72 157 281 604 550 119 855 294 94 77 Core 9 | 7 . . . 2 . . . . . Treads 1151 | 65 157 7 225 51 119 527 . . . Legs 790 | . . . . 203 . 328 259 . . Wheels 947 | . . 274 379 294 . . . . . Hover 206 | . . . . . . . 35 94 77 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 110 110 145 126 128 98 146 Average Speed 146 | 152 160 109 139 125 145 157 187 134 185 Slowest Speed 650 | 160 160 180 180 650 145 240 340 186 186 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 27 25 94 33 3 24 10 3 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 173 | . . . 87 76 . . 4 5 1 Melee . | . . . . . . . . . . Projectile 11 | . . . . 1 . . 4 5 1 AOE 162 | . . . 87 75 . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Total 4131 | 86 184 346 712 828 140 1227 357 162 89 Wait 471 | . 14 26 49 149 . 182 2 44 5 Move 3094 | 71 156 280 603 549 118 854 293 93 77 Hop . | . . . . . . . . . . Pick Up 60 | 7 1 5 1 17 3 16 9 1 . Fast Attach 54 | 5 1 2 1 15 3 16 9 2 . Attach 40 | 1 1 1 2 15 . 9 8 1 2 Detach 11 | 1 . . . 4 . 3 3 . . Swap 29 | . 1 3 10 9 . 4 . 2 . Drop 41 | 1 1 5 1 12 4 12 3 2 . Fire 307 | . 9 24 45 58 12 109 28 17 5 Melee 2 | . . . . . . . 2 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis 20 | . . . . . . 20 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 420 | -9/Materials | Discovered new exit (range 14) 613 | -9/Materials | Discovered new exit (range 5) 760 | -9/Materials | Discovered new exit (range 16) 817 | -9/Materials | Entered Mines 841 | -9/Mines | Discovered new exit (range 15) 853 | -9/Mines | Met a Derelict bent on vengeance 932 | -9/Mines | Learned Materials terminal intel 1433 | -9/Mines | Excavation squad dispatched 1433 | -9/Mines | A large section of the Mines collapsed 1835 | -9/Mines | Discovered new exit (range 11) 1847 | -9/Mines | Entered Materials 1847 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1848 | -8/Materials | Loaded intel: 12 terminal locations 1992 | -8/Materials | Lost 3 parts (1n1u1w) 2373 | -8/Materials | Build established: Tank 2457 | -8/Materials | Core integrity fell below 50% 2493 | -8/Materials | Lost 14 parts (2p5n1u6w) 2793 | -8/Materials | Discovered new exit (range 10) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Utility x2 3084 | -7/Factory | Garrison activated, responded to threat 3095 | -7/Factory | Discovered new exit (range 8) 3126 | -7/Factory | Identified exit to Factory 3128 | -7/Factory | Entered another Factory area 3128 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3340 | -6/Factory | Spotted B-75 Beast 3368 | -6/Factory | Build established: Skirmisher 3809 | -6/Factory | Garrison activated, responded to threat 3828 | -6/Factory | Build established: Mutant 4135 | -6/Factory | Garrison activated, responded to threat 4278 | -6/Factory | Build established: Scavenger-Skirmisher 4375 | -6/Factory | Lost 3 parts (2n1w) 4840 | -6/Factory | Build established: Scavenger-Gunner 4963 | -6/Factory | Garrison activated, responded to threat 4974 | -6/Factory | Discovered new exit (range 11) 4988 | -6/Factory | Entered another Factory area 4988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5378 | -5/Factory | Lost 4 parts (1n3w) 5520 | -5/Factory | Discovered new exit (range 5) 5650 | -5/Factory | Entered another Factory area 5650 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5747 | -4/Factory | Discovered new exit (range 16) 5811 | -4/Factory | Core integrity fell below 50% 5823 | -4/Factory | Lost 3 parts (1p2n) 5825 | -4/Factory | Core integrity fell below 20% 5870 | -4/Factory | Entered Upper Caves 6033 | -4/Upper Caves | Core destroyed Last Messages --------------- 05834_ R-10 Processor collects Adv. Drone Bay. 05837_ R-10 Processor collects Imp. Light Armor Plating. 05841_ R-10 Processor collects Transport Network Coupler. 05844_ R-10 Processor collects Adv. Drone Bay. 05864_ Dropped Drone Bay. 05867_ Acquired HERF Cannon. LOCATION=UNKNOWN GOAL=ESCAPE 06002_ KE Penetrator destroyed. 06019_ G-73 Enforcer knocked back. 06022_ Slug penetrates G-67 Veteran. 06022_ G-67 Veteran suffers critical hit. 06022_ Destroyed Electrolaser. 06022_ G-67 Veteran knocked back. 06025_ G-73 Enforcer destroyed. 06026_ Overheating: Energy bleed (-25). 06026_ Adv. Assault Cannon destroyed. 06027_ Slug penetrates G-67 Veteran. 06031_ G-67 Veteran destroyed. 06033_ Overheating: Core damaged (-184). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????######????????????????????????# | | ????????# ?? ?? #????????????????????????# | | ????????# ? #????????##?????????????## # | | ???????## " #?#######;##??????????### #! | | ???????? "" $### = ##????????## | | ???????? "" ## =g ##???????# * #### | | ???????? "" ### [%! ######### #??? | | ????????? " "" #?## @### #??? | | ????????? "" "" ######### #?# | | ???? """ " # ## ######## ### | | ???? " #??????## | | ???? "" #???????# | | ??????? " ## ### ## #???????# | | ?????? " ## ##?# #### #??????# | | ?????? ?# ##??#####??#####??????## | | ??????? ? #??????????????????????# # | | ?????? ## ??????????????????????# # ## | | ????? # # #?### ????????????????????? ###? | | ????? #?# ##????## ???????????????????? #??? | | ????????# ????????# ?????????????????? #?###??? | | ????????#?????????## ????????????????? ???????? | | ????????????????????# ???????????????? ????????? | | ?????????????????????#????????????????# ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed StorageGodWell Manual? 0 Play Time 00:49:16 Cumulative 5.0 hours Start 2019.12.19 @ 20:44:15 End 2019.12.19 @ 21:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75378c1e-3322-45a9-9e99-e22a0e56de94