Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 20:13:51 Player: Exclain Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (261) 261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1396 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Power Shielding > --- WEAPON ----------- Beam Rifle Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 13 | 6 1 4 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 6 | 1 7 7 7 Power . | . 1 1 1 Propulsion 3 | 1 4 4 4 Utility . | . . . 1 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 98 68 Engine 10 | . 12 11 4 Wheel 23 | . 28 22 8 Storage 12 | . 14 11 11 Processor 11 | . 12 11 11 Protection 6 | . . 9 11 Energy Gun 10 | . . 18 8 Ballistic Gun 19 | . 28 14 13 Peak Build Rating 13 | 6 9 13 13 Average Rating 9 | 4 8 10 8 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 11 11 17 17 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 380 | 247 61 72 . Remotely . | . . . . Salvage Created 279 | . 109 158 12 Parts 14 | . 6 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 6 | . 2 3 1 Guns 6 | . 2 3 1 Classes Destroyed 4 | . 2 1 1 Watcher 1 | . 1 . . Grunt 3 | . 2 1 . Sentry 2 | . . 2 . Demolisher 1 | . . . 1 Best Kill Streak 3 | . 3 1 1 Combat Bots Only 2 | . 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 41 | . 14 8 19 Missed 8 | . 7 1 . Hits 33 | . 7 7 19 Projectile 33 | . 7 7 19 AOE 19 | . . . 19 Damage Taken 1008 | . 78 105 825 Core 457 | . 35 55 367 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . 5 5 Regen/Repaired (Parts) 11 | . 11 . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 26 | . 12 6 8 Largest 3 | . 2 3 3 Hottest 116 | . 40 116 99 Shots Fired 59 | . 24 18 17 Gun 59 | . 24 18 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 24 10 8 Thermal 12 | . . 8 4 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 21 | . 4 18 21 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 44 | . 14 16 14 Core Hits 17 | . 6 6 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 526 | . 163 152 211 Guns 526 | . 163 152 211 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 329 | . 163 68 98 Thermal 143 | . . 84 59 Explosive . | . . . . Electromagnetic 54 | . . . 54 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 12 45 80 Average Temperature 27 | . 6 24 39 Received Heat Transfer 69 | . 42 27 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 347 | . . 199 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 62 | . 62 30 20 Initial . | . . . . Average 10 | . 19 8 . Influence Increases 176 | . 76 80 20 Destroy 0b10 Robot/C 120 | . 40 60 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 32 | . 12 20 . Successful Hack 4 | . 4 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 176 | . 74 82 20 Entered New Map 2 | . . 2 . Time Decay 164 | . 74 80 10 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 7 3 2 Peak Tracking Total 4 | . 4 1 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 611 | 63 214 295 39 Spaces Moved 410 | 43 130 221 16 Core 22 | 15 . . 7 Treads . | . . . . Legs . | . . . . Wheels 388 | 28 130 221 9 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 91 | 105 90 90 94 Slowest Speed 150 | 150 90 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 24 22 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 595 | 60 204 305 26 Wait 127 | . 58 69 . Move 407 | 42 129 220 16 Hop . | . . . . Pick Up 19 | 12 3 4 . Fast Attach 1 | . 1 . . Attach 13 | 6 1 4 2 Detach . | . . . . Swap . | . . . . Drop 2 | . . 2 . Fire 26 | . 12 6 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Repaired Lgt. Ion Engine 232 | -10/Materials | Discovered new exit (range 14) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 540 | -9/Materials | Discovered new exit (range 15) 573 | -9/Materials | Build established: Gunner 573 | -9/Materials | Entered Mines 574 | -9/Mines | Assembled infested the area 599 | -9/Mines | Core integrity fell below 50% 610 | -9/Mines | Core integrity fell below 20% 612 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. D-53 Grenadier destroyed. Switching to secondary target: D-53 Grenadier. U-05 Engineer lays Concrete. Assault Rifle destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. [Achievement: There's More Where That Came From] U-05 Engineer lays Concrete. Autogun destroyed. Beam Rifle destroyed. U-05 Engineer destroyed. Hvy. EM Pulse Gun destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer destroyed. The unstable cave ceiling collapses. Hvy. EM Pulse Gun destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????#???????????????? | | ????????????????????????????# #???????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????####? ?????????????????? | | ?????????????????????# ## ##?????????????????? | | ????????????######### ##???????????????? | | ???????????## # # """ #???????????????? | | ??????????## """ #????????????????? | | ???????#### # """ #?????????????????? | | ???????# d #?????????????????? | | ???????# % = @ #?????????????????? | | ???????# #| #????????????????? | | ??????????## # # #???????????????? | | ??????????## ### #???????????????? | | ???????????## ###??# ##???????????????? | | ????????????####### ##?????###????????????????? | | ??????????????????###?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% There's More Where That Came From Challenges ------------ None Game ------ Seed MasterBackupFocus Manual? 0 Play Time 00:12:39 Cumulative 2.3 hours Start 2025.10.22 @ 20:01:57 End 2025.10.22 @ 20:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdf870bc-8f5f-4da6-8b9b-f66e2769a6e4