Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 19:53:58 Player: OccultOnion Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (1791) 1791 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7741 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer System Shield > --- WEAPON ----------- Phase Gun > --- INVENTORY -------- (None) [Rating: 64] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Katana Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . Utility 8 | . . 1 1 1 . . 2 . . 1 2 Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 93 | 7 2 5 6 7 5 13 2 7 2 22 15 Power 8 | 1 . . . 1 . 3 . . . 1 2 Engine 5 | 1 . . . . . 3 . . . . 1 Core 2 | . . . . 1 . . . . . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 28 | 2 . 1 2 2 2 3 . 2 . 9 5 Treads 5 | . . 1 1 1 . . . . . 1 1 Leg 10 | 2 . . 1 1 1 2 . . . 1 2 Wheel 7 | . . . . . 1 1 . . . 3 2 Hover 3 | . . . . . . . . 1 . 2 . Flight 3 | . . . . . . . . 1 . 2 . Utility 28 | 2 2 1 1 1 3 1 2 2 1 8 4 Device 9 | 1 . . . 1 1 . 1 . . 1 4 Storage 6 | 1 2 . . . . . . . . 3 . Processor 8 | . . 1 1 . . 1 . 2 1 2 . Hackware 1 | . . . . . 1 . . . . . . Protection 4 | . . . . . 1 . 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 3 3 3 . 6 . 3 1 4 4 Energy Gun 12 | 1 . 2 . 1 . 1 . 1 1 2 3 Energy Cannon 2 | . . . 1 . . . . 1 . . . Ballistic Gun 3 | 1 . 1 . . . . . . . . 1 Ballistic Cannon 4 | . . . . 1 . 2 . . . 1 . Launcher 3 | . . . . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Parts Lost 70 | . . 3 1 2 6 10 . 11 2 17 18 Power 6 | . . . . . 1 2 . . . 1 2 Propulsion 26 | . . . 1 1 2 4 . 3 1 8 6 Utility 16 | . . . . . 2 1 . 2 . 5 6 Weapon 22 | . . 3 . 1 1 3 . 6 1 3 4 Highest Loss Streak 11 | . . 2 1 1 3 5 . 7 2 11 9 Average Slot Usage (%) 77 | . 100 99 98 99 90 81 76 55 43 49 45 Engine 3 | . 14 11 9 . . 8 . . . . 1 Core 2 | . . . . 6 6 . . . . 2 . Treads 6 | . . 11 16 14 14 3 . . . 1 . Leg 10 | . 28 22 17 14 6 12 11 6 . . 2 Wheel 1 | . . . . . . 5 . . . 2 5 Device 6 | . 14 11 9 15 9 . 5 2 . . 5 Storage 6 | . 14 11 9 7 7 6 5 3 . 2 3 Processor 15 | . . 11 18 15 15 14 17 15 29 24 13 Hackware 2 | . . . . . 2 6 5 5 5 5 3 Protection 1 | . . . . . 2 3 5 2 . 1 . Energy Gun 4 | . 14 10 4 4 . 1 5 2 3 2 3 Energy Cannon 2 | . . . 3 7 6 . . . . . . Ballistic Gun 2 | . 14 11 8 . . . . . . . . Ballistic Cannon 3 | . . . . 2 7 5 11 7 . 2 . Slashing Weapon 3 | . . . 1 7 7 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 14 26 26 31 39 44 53 39 39 4 35 65 Greatest Support 60 | 20 20 20 25 25 40 40 40 40 6 34 60 Greatest Overweight (x) 11 | 1 1 1 3 2 2 11 . 3 1 5 3 Average Overweight (x) . | . . 1 1 1 . 2 . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 4 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 8 4 7 9 Most Carried 10 | 5 9 10 10 10 10 10 9 10 4 6 4 Average Carried 6 | 3 7 8 9 9 9 7 5 8 2 2 . Final Capacity 10 | 6 10 10 10 10 10 10 10 4 4 10 4 Final Carried 10 | 4 9 10 9 10 9 6 9 4 4 2 1 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Matter Collected 1544 | 241 102 114 72 40 105 189 . 74 250 234 123 Remotely . | . . . . . . . . . . . . Salvage Created 1967 | 10 253 352 168 64 151 393 . 6 . 272 298 Parts 84 | 2 14 12 6 6 6 17 . . . 10 11 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 34 | . 5 7 3 2 3 6 . 2 . 3 3 Melee 1 | . . . . . . 1 . . . . . Guns 15 | . 5 7 . . . . . . . . 3 Cannons 16 | . . . 3 2 3 3 . 2 . 3 . AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 11 | 1 2 2 . 1 . 4 . 1 . . . Worker 1 | . . . . . . 1 . . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . 1 . Swarmer 1 | . . . . . . 1 . . . . . Grunt 18 | . 5 5 3 . . 2 . . . . 3 Duelist 3 | . . 1 . . . 2 . . . . . Sentry 5 | . . 1 . . 3 . . . . 1 . Hunter 2 | . . . . . . . . 2 . . . Programmer 5 | . . . . 2 . 1 . . . 2 . Best Kill Streak 3 | 1 2 3 3 1 1 3 . 1 . 2 1 Combat Bots Only 3 | . 2 3 3 1 1 2 . 1 . 1 1 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Damage Taken 11019 | . 249 387 133 221 837 1132 . 1681 154 2700 3525 Core 3402 | . 49 105 . 14 111 219 . 588 117 898 1301 Absorbed by Shields 79 | . . . . . . . . . . . 79 Core Remaining (%) 69 | 100 80 73 100 . 82 74 . . 29 21 . Volleys Fired 160 | 3 18 24 8 8 10 7 . 25 . 25 32 Largest 2 | 2 2 2 2 2 2 2 . 2 . 1 2 Hottest 159 | 70 70 70 98 119 119 96 . 146 . 65 159 Shots Fired 255 | 6 36 42 15 16 19 13 . 42 . 25 41 Gun 144 | 6 36 42 9 5 . . . 1 . 4 41 Cannon 110 | . . . 6 11 19 12 . 41 . 21 . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 144 | 3 18 24 8 3 10 12 . 40 . 21 5 Thermal 84 | 3 18 18 7 13 9 . . 2 . . 14 Explosive 1 | . . . . . . 1 . . . . . Electromagnetic 26 | . . . . . . . . . . 4 22 Robot Hit Streak 16 | 4 16 11 6 7 9 15 . 7 . 9 8 Robot Miss Streak 5 | 2 2 2 5 3 2 1 . 3 . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 202 | 4 28 31 10 13 14 26 . 27 . 17 32 Core Hits 112 | 1 13 16 8 7 15 16 . 6 . 13 17 Critical Hits 11 | . . . . 1 . 2 . 1 . 7 . Critical Kills 3 | . . . . . . . . 1 . 2 . Critical Parts Destroyed 8 | . . . . 1 . 2 . . . 5 . Melee Attacks 126 | . . . 8 44 4 54 16 . . . . Impact . | . . . . . . . . . . . . Slashing 126 | . . . 8 44 4 54 16 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5031 | 65 365 361 211 254 408 1531 . 507 . 670 659 Guns 1684 | 65 365 361 86 69 . . . 23 . 77 638 Cannons 1987 | . . . 125 158 408 283 . 484 . 529 . Explosions 279 | . . . . . . 279 . . . . . Melee 996 | . . . . 27 . 969 . . . . . Ramming 85 | . . . . . . . . . . 64 21 Kinetic 2096 | 28 163 188 86 65 208 283 . 457 . 529 89 Thermal 1263 | 37 202 173 125 162 200 . . 50 . . 314 Explosive 279 | . . . . . . 279 . . . . . Electromagnetic 312 | . . . . . . . . . . 77 235 Impact . | . . . . . . . . . . . . Slashing 996 | . . . . 27 . 969 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 3 4 3 . . . 11 . Average Corruption 4 | . . . . 2 3 2 . . . 6 . Corruption Purged . | . . . . . . . . . . . . Effects 33 | . . . . 9 6 5 . . . 13 . Message Errors 12 | . . . . 2 4 3 . . . 3 . Matter Fused 9 | . . . . 5 . 1 . . . 3 . Heat Flow Errors 7 | . . . . 1 2 . . . . 4 . Data Loss (minor) 3 | . . . . 1 . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Targeting Errors 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 81 | . . . . . . 79 . . . 2 . Projectiles 2 | . . . . . . . . . . 2 . Explosions 66 | . . . . . . 66 . . . . . Melee 13 | . . . . . . 13 . . . . . Knockbacks 14 | . . . . 1 . 3 . 8 . 2 . Impact 1 | . . . . . . . . . . 1 . Kinetic 13 | . . . . 1 . 3 . 8 . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . . . 144 . . . 30 . Shots 3 | . . . . . . 3 . . . . . Rammed 23 | . . . . . . . . . . 8 15 Targets Rammed 23 | . . . . . . . . . . 8 15 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | 27 141 27 162 251 265 4 . 66 . 222 259 Average Temperature 63 | 14 38 12 85 84 87 4 . 41 . 94 74 Received Heat Transfer 1405 | . 165 156 72 . 180 162 . . 54 312 304 Effects 2 | . . . . 2 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . . 1 . . . . . . 5 Heat Transferred 2373 | 111 592 435 185 236 296 . . 74 . . 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Peak Influence 249 | 5 179 249 201 138 72 135 105 . . 153 35 Average Influence 63 | 1 72 174 142 60 38 36 63 . . 59 8 Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 96 | 100 100 63 88 100 100 100 100 . . 100 100 Level 1 3 | . . 36 11 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 3 1 1 4 2 3 1 . . 10 . Investigation 6 | . . 1 . 1 . . . . . 4 . Extermination 7 | . . . . 3 1 2 . . . 1 . Reinforcement 12 | . 3 . 1 . 1 1 1 . . 5 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Distress Signals 5 | . . . 1 . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 10 9 6 3 7 10 . 4 6 22 22 Peak Tracking Total 13 | . 4 3 4 1 3 5 . 2 3 10 13 Tactical Retreats 12 | . 1 1 . . 1 1 . 1 2 3 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Traps Triggered 6 | . . . . 1 . 1 . . . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Disabled 3 | . . . . . . 3 . . . . . Max in Single Turn 3 | . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Accessed 23 | . 2 2 . 7 3 . 2 . . 5 2 Terminals 20 | . 2 2 . 6 3 . 2 . . 3 2 Fabricators 2 | . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 4 9 . 15 4 . 3 . . 12 5 Successful 17 | . 2 4 . 3 2 . 1 . . 2 3 Failed 35 | . 2 5 . 12 2 . 2 . . 10 2 Catastrophic 11 | . 1 . . 2 1 . . . . 5 2 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 1 . 1 . . . . . . 1 Terminals 45 | . 4 9 . 14 4 . 3 . . 6 5 Fabricators 4 | . . . . 1 . . . . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 2 4 . 2 2 . 1 . . 1 3 Record 1 | . . . . . . . . . . . 1 Open Door 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 4 | . . 1 . 1 1 . . . . . 1 Locate Traps 3 | . 1 1 . 1 . . . . . . . Zone Layout 5 | . 1 1 . . . . 1 . . 1 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . 7 1 . 1 . . 5 2 Full Trace Events 6 | . . 1 . 1 . . . . . 4 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . Drone Launches 2 | . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Turns Passed 4617 | 82 271 288 286 839 335 648 307 391 177 620 373 Spaces Moved 3094 | 51 154 140 147 456 166 335 209 354 393 460 229 Core 541 | 9 . . . . . 5 . 173 121 186 47 Treads 159 | . . . . . 145 . . . . . 14 Legs 1408 | 42 154 140 147 456 7 46 209 166 . 10 31 Wheels 637 | . . . . . 14 284 . . . 202 137 Hover 37 | . . . . . . . . . . 37 . Flight 312 | . . . . . . . . 15 272 25 . Fastest Speed 40 | 50 120 150 150 150 110 100 125 40 40 42 50 Average Speed 114 | 108 121 150 150 150 170 131 125 87 44 108 96 Slowest Speed 600 | 150 150 150 210 180 190 600 125 200 100 300 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 38 17 17 13 40 9 6 58 47 13 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug 103 | . . . 8 41 4 32 16 . . 2 . Terrain Destroyed 147 | . . . 9 41 5 59 16 9 . 8 . Melee 101 | . . . 8 41 4 32 16 . . . . Projectile 19 | . . . 1 . 1 . . 9 . 8 . AOE 27 | . . . . . . 27 . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Total 3695 | 71 204 178 185 529 195 426 231 393 394 558 331 Wait 73 | . 18 2 7 6 . . . 1 . 13 26 Move 3079 | 50 153 139 146 455 165 334 208 353 388 459 229 Hop 2 | . . . . . . . . . 2 . . Pick Up 106 | 11 9 7 6 7 7 13 5 3 2 23 13 Fast Attach . | . . . . . . . . . . . . Attach 87 | 7 . 5 3 7 4 13 2 7 2 22 15 Detach 4 | . . . . 1 . 1 . . . 1 1 Swap 6 | . 2 . 3 . 1 . . . . . . Drop 28 | . 4 1 4 1 4 4 . 4 . 6 . Fire 160 | 3 18 24 8 8 10 7 . 25 . 25 32 Melee 126 | . . . 8 44 4 54 16 . . . . Ram 8 | . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . 15 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Discovered new exit (range 3) 642 | -9/Materials | Entered another Materials area 642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Discovered new exit (range 3) 928 | -8/Materials | Entered Factory 928 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1221 | -7/Factory | Build established: Scavenger-Mutant 1555 | -7/Factory | Discovered new exit (range 13) 1767 | -7/Factory | Entered Storage 2059 | -7/Storage | Discovered new exit (range 16) 2098 | -7/Storage | Build established: Mutant 2102 | -7/Storage | Entered Factory 2102 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2122 | -6/Factory | Lost 3 parts (1p1n1w) 2548 | -6/Factory | Lost 4 parts (2p1n1u) 2654 | -6/Factory | Lost 5 parts (3n2w) 2733 | -6/Factory | Discovered new exit (range 11) 2750 | -6/Factory | Entered another Factory area 2750 | -5/Factory | Evolved 2 slots: Utility x2 3033 | -5/Factory | Discovered new exit (range 12) 3057 | -5/Factory | Entered Upper Caves 3067 | -5/Upper Caves | Learned location of Warlord (-4) 3302 | -5/Upper Caves | Lost 4 parts (1n2u1w) 3360 | -5/Upper Caves | Core integrity fell below 50% 3383 | -5/Upper Caves | Lost 7 parts (2n5w) 3428 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3437 | -5/Upper Caves | Discovered new exit (range 11) 3448 | -5/Upper Caves | Identified exit to Upper Caves 3448 | -5/Upper Caves | Entered another Upper Caves area 3562 | -5/Upper Caves | Identified exit to Factory 3625 | -5/Upper Caves | Entered Factory 3625 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -4/Factory | Discovered new exit (range 11) 4014 | -4/Factory | System corruption reached 10% 4024 | -4/Factory | Lost 5 parts (1p1n2u1w) 4184 | -4/Factory | Core integrity fell below 50% 4231 | -4/Factory | Lost 11 parts (7n2u2w) 4242 | -4/Factory | Discovered new exit (range 5) 4245 | -4/Factory | Entered Research 4245 | -3/Research | Evolved 2 slots: Utility x2 4476 | -3/Research | Lost 7 parts (2p2n2u1w) 4597 | -3/Research | Core integrity fell below 50% 4610 | -3/Research | Spotted B-86 Titan 4618 | -3/Research | Core integrity fell below 20% 4618 | -3/Research | Spotted B-86 Titan 4618 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04583_ Acquired Hvy. Machine Gun. 04584_ K-01 Serf collects debris. 04586_ U-05 Engineer lays Concrete. 04586_ Arm. Heavy Treads destroyed. 04587_ U-05 Engineer lays Concrete. 04589_ K-01 Serf collects debris. 04590_ Adv. Heat Sink destroyed. 04594_ Hvy. Machine Gun destroyed. 04595_ S-43 Plague destroyed. 04595_ K-01 Serf collects debris. 04598_ R-10 Processor collects Xenon Bombardment Thruster. 04610_ Knocked back. 04610_ Slug penetrates Wall. 04610_ Penetrated by Slug. 04613_ U-05 Engineer destroyed. 04615_ U-05 Engineer builds a Wall. 04616_ K-01 Serf collects debris. 04617_ R-10 Processor collects Welding Torch. 04618_ Slug penetrates Wall. 04618_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????k ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????#########k####???????????????? | | ???????????????????? #???????????????? | | ??????????????# ????? = #???????????????? | | ??????????????# A +???????????????? | | ??????????????# g """"" g #???????????????? | | ??????????????" ""T"" #???????????????? | | ?????????????"F k !! g #???????????????? | | ?????????????" g !g g #???????????????? | | ?????????????"" !g #???????????????? | | ?????????????"" ###?????????????? | | ??????????????#=== k #?????????????? | | ??????????????#=== #?????????????? | | ??????????????#== @##########?????????????? | | ??????????????# # #?????????????? | | ??????????????# # #?????????????? | | ??????????????# =! # #?????????????? | | ??????????????+ =! # """" ??????????????? | | ??????????????# =! ss# """" ??????????????? | | ??????????????# + """" ??????????????? | | ??????????????# s # """" ???????????????? | | ??????????????# k # ??????????????? | | ???????######## k # #?????????????? | | ??????? ##########?????????????? | | ?????? R #??????????????????????? | | ?????? = #??????????????????????? | | ?????? !u=R #??????????????????????? | | ??????????####### ### #??????????????????????? | | ????????????????# #?# #??????????????????????? | | ????????????????###??# ########???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# +???????????????? | | ?????????????????????######## #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ########????????? | | ????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormIonSword Manual? 0 Play Time 00:44:46 Cumulative 43.7 hours Start 2020.04.13 @ 19:07:06 End 2020.04.13 @ 19:53:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73b86d0a-b583-44d4-bdda-e9d4c133051b