Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 15:40:30 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (833) 833 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3393 Bonus ------- None Cogmind --------- Core Integrity 541/700 Matter 61/300 Energy 237/250 System Corruption 0% Temperature Cool (33) Location -7/Factory Parts ------- Power (1) Ion Engine Propulsion (4) Light Treads Advanced Treads Utility (4) Improved Targeting Computer Kinecellerator Improved Medium Armor Plating Weapon (4) Precision Shock Rifle Enhanced Autogun Flak Gun Inventory (4) Improved Ion Engine Advanced Signal Interpreter Improved Targeting Computer Recoil Stabilizer Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Advanced Treads Utility Improved Targeting Computer Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Weapon Precision Shock Rifle Enhanced Autogun Improved Light Cannon Inventory Improved Ion Engine Advanced Signal Interpreter Improved Targeting Computer Recoil Stabilizer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 40 | 4 13 4 15 4 Power 8 | . 2 . 6 . Engine 8 | . 2 . 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 4 . Treads 3 | . . . 3 . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 1 3 2 3 2 Device 4 | . 2 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 13 | 1 6 2 2 2 Energy Gun 4 | 1 2 . . 1 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon 4 | . 2 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 5 1 Parts Lost 14 | . 5 . 6 3 Power 1 | . . . 1 . Propulsion 6 | . 2 . 3 1 Utility 1 | . . . . 1 Weapon 6 | . 3 . 2 1 Highest Loss Streak 2 | . 2 . 2 2 Average Slot Usage (%) 80 | . 74 100 81 70 Engine 10 | . 12 11 8 7 Treads 7 | . . . 11 23 Leg 15 | . 25 22 10 . Device 5 | . 9 11 . 4 Storage 3 | . 12 . . . Processor 3 | . . . 5 7 Protection 7 | . . 11 11 8 Energy Gun 1 | . 4 . . 4 Ballistic Gun 2 | . . . 4 7 Ballistic Cannon 20 | . 4 44 28 5 Naked Turns . | . . . . . Heaviest Build 30 | 2 18 23 25 30 Greatest Support 62 | 20 20 20 62 62 Greatest Overweight (x) 4 | . 2 1 4 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 4 5 4 4 4 Most Carried 6 | 3 6 4 4 4 Average Carried 3 | 1 2 3 3 4 Final Capacity 6 | 4 6 4 4 4 Final Carried 5 | 3 5 4 4 4 Class Distribution -------------------- 27% | Mutant 20% | Gunner 20% | Scavenger-Mutant 18% | Scavenger-Tank 12% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 886 | 188 147 124 427 . Remotely . | . . . . . Salvage Created 779 | . 288 174 299 18 Parts 44 | . 16 10 18 . Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 7 3 10 . Melee 2 | . 2 . . . Guns 2 | . 1 . 1 . Cannons 15 | . 3 3 9 . Classes Destroyed 7 | . 4 2 1 . Worker 3 | . 1 . 2 . Hauler 2 | . . 1 1 . Watcher 3 | . 1 1 . 1 Swarmer 5 | . 3 . 2 . Grunt 8 | . 4 2 2 . Sentry 4 | . . 1 3 . Hunter 3 | . . . 3 . Best Kill Streak 3 | . 3 3 3 1 Combat Bots Only 3 | . 3 2 2 . Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2310 | . 706 157 1063 384 Core 511 | . 182 10 160 159 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 27 97 70 . Volleys Fired 99 | . 49 9 39 2 Largest 4 | . 2 4 4 3 Hottest 156 | . 100 156 156 119 Shots Fired 217 | . 63 36 112 6 Gun 69 | . 43 . 21 5 Cannon 148 | . 20 36 91 1 Launcher . | . . . . . Special . | . . . . . Kinetic 157 | . 5 36 112 4 Thermal 58 | . 58 . . . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 15 | . 15 4 12 15 Robot Miss Streak 6 | . 3 4 6 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | . 38 14 66 3 Core Hits 55 | . 24 5 23 3 Critical Hits 2 | . . 1 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2312 | . 623 285 1171 233 Guns 566 | . 324 . 164 78 Cannons 1564 | . 248 285 1007 24 Explosions 131 | . . . . 131 Melee . | . . . . . Ramming 51 | . 51 . . . Kinetic 1521 | . 21 285 1171 44 Thermal 682 | . 551 . . 131 Explosive . | . . . . . Electromagnetic 58 | . . . . 58 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . 16 6 9 65 Projectiles 31 | . 16 6 9 . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks 10 | . . 1 8 1 Impact . | . . . . . Kinetic 10 | . . 1 8 1 Secondary . | . . . . . Self-Inflicted Damage 288 | . 14 . . 274 Shots 3 | . . . . 3 Rammed 27 | . 27 . . . Targets Rammed 33 | . 33 . . . Kicked 6 | . 6 . . . Crushed . | . . . . . Highest Temperature 274 | . 210 110 274 104 Average Temperature 84 | . 87 39 95 52 Received Heat Transfer 519 | . 330 27 162 . Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 1472 | . 1372 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 341 | . 110 167 341 97 Average Influence 114 | . 63 114 175 42 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | . . . . . Level 1 11 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 19 5 13 2 Peak Tracking Total 6 | . 6 2 2 1 Tactical Retreats 6 | . 5 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 1 2 2 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1938 | 38 593 294 810 203 Spaces Moved 1094 | 49 343 170 409 123 Core 115 | 42 41 . 32 . Treads 325 | . . . 202 123 Legs 654 | 7 302 170 175 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 150 145 155 Average Speed 140 | 60 118 150 160 155 Slowest Speed 250 | 120 150 150 250 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 66 25 33 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . 5 3 36 Melee . | . . . . . Projectile 8 | . . 5 3 . AOE 36 | . . . . 36 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1320 | 55 456 187 493 129 Wait 9 | . . . 9 . Move 1090 | 48 342 169 408 123 Hop . | . . . . . Pick Up 25 | 2 14 3 6 . Fast Attach 22 | 4 2 . 12 4 Attach 12 | . 9 2 1 . Detach 1 | 1 . . . . Swap 7 | . 2 2 3 . Drop 22 | . 5 2 15 . Fire 99 | . 49 9 39 2 Melee . | . . . . . Ram 12 | . 12 . . . Kick 21 | . 21 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Build established: Scavenger-Mutant 580 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Weapon x2 911 | -9/Materials | Discovered new exit (range 10) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Propulsion x2 934 | -8/Materials | Build established: Scavenger-Tank 1548 | -8/Materials | Build established: Gunner 1684 | -8/Materials | Discovered new exit (range 16) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Utility x2 1939 | -7/Factory | Self-destructed Last Messages --------------- 01808_ Acquired Prototype Energy Gun. 01808_ Identified Prc. Shock Rifle. 01814_ Acquired Kinecellerator. 01854_ Acquired Imp. Medium Armor Plating. 01885_ Chain reaction triggered in Lgt. Deuterium Engine. 01885_ W-25 Informer knocked back. 01885_ Destroyed Imp. Sensor Array. 01885_ Destroyed Imp. Hover Unit. 01885_ Fusion Modulator explodes. 01885_ Imp. Light Cannon destroyed. 01885_ Destroyed Imp. Light Cannon. 01885_ Imp. Light Armor Plating destroyed. 01885_ Destroyed Imp. Light Armor Plating. 01885_ W-25 Informer destroyed. 01922_ Acquired Flak Gun. 01929_ Penetrated by Slug. 01932_ Slug penetrates Wall. 01935_ Penetrated by Slug. 01935_ Lgt. Treads destroyed. 01938_ Penetrated by Slug. 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""""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorScatterTearclaws Manual? 0 Play Time 00:15:56 Cumulative 105.2 hours Start 2019.11.03 @ 15:25:35 End 2019.11.03 @ 15:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce0fd2eb-6f5a-401d-a941-db93a97bcb61