Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:16:44 Player: Zaz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (345) 345 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 2288 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 478/550 Matter 23/300 Energy 57/160 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array Signal Interpreter ECM Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Ion Engine Faulty Improved Flight Unit Faulty Improved Flight Unit Structural Scanner Improved Sensor Array Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Flight Unit Improved Flight Unit Structural Scanner Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 22 | 6 5 . 7 4 Power 4 | 1 2 . . 1 Engine 3 | 1 2 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . 2 . 2 . Utility 6 | 1 . . 2 3 Device 4 | . . . 1 3 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . 3 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 83 85 83 94 Engine 10 | . 12 14 11 2 Wheel 2 | . 6 . . . Flight 23 | . 21 28 24 21 Device 5 | . . . 6 27 Storage 12 | . 14 14 11 9 Processor 4 | . . . 8 9 Ballistic Gun 12 | . 17 14 10 . Launcher 4 | . . . 6 18 Special Melee Weapon 7 | . 10 14 4 . Naked Turns . | . . . . . Heaviest Build 15 | 13 13 10 11 15 Greatest Support 26 | 26 26 10 20 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 7 8 8 Average Carried 6 | 1 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 7 7 8 8 Class Distribution -------------------- 89% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 327 | 222 86 19 . . Remotely . | . . . . . Salvage Created 300 | . 86 . 184 30 Parts 23 | . 6 . 13 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 10 | . . . 9 1 Guns 1 | . . . 1 . AOE 8 | . . . 7 1 Classes Destroyed 6 | . 3 . 2 1 Hauler 1 | . 1 . . . Operator 2 | . 1 . . 1 Watcher 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 5 | . . . 5 . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 1 . 5 6 Combat Bots Only 5 | . . . 5 1 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 94 | . . 4 63 27 Missed 47 | . . 4 32 11 Damage Taken 624 | . . . 392 232 Core 248 | . . . 176 72 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 10 | . 10 . . . Core Remaining (%) 85 | 100 . 100 56 . Volleys Fired 32 | . 20 . 8 4 Largest 2 | . 2 . 2 2 Hottest 60 | . 40 . 60 60 Shots Fired 43 | . 22 . 13 8 Gun 25 | . 22 . 3 . Cannon . | . . . . . Launcher 18 | . . . 10 8 Special . | . . . . . Kinetic 25 | . 22 . 3 . Thermal . | . . . . . Explosive 18 | . . . 10 8 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 5 . 7 2 Robot Miss Streak 3 | . 3 . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 17 | . 11 . 3 3 Core Hits 21 | . 5 . 11 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 781 | . 104 . 390 287 Guns 126 | . 104 . 22 . Cannons . | . . . . . Explosions 655 | . . . 368 287 Melee . | . . . . . Ramming . | . . . . . Kinetic 126 | . 104 . 22 . Thermal 96 | . . . . 96 Explosive 559 | . . . 368 191 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . 46 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 15 | . 6 . 15 8 Average Temperature 5 | . 2 . 8 4 Received Heat Transfer 144 | . . . 81 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 723 | . 172 96 723 436 Initial 304 | . . 66 37 304 Average 169 | . 84 75 274 358 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 69 | 100 100 100 42 . Level 1 20 | . . . 35 79 Level 2 8 | . . . 18 20 Level 3 1 | . . . 4 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 6 4 29 3 Peak Tracking Total 11 | . 4 3 11 2 Tactical Retreats 8 | . 1 1 6 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 4 | . 4 . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed 8 | . 2 . 6 . Reused 6 | . . . 6 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 6 | . . . 6 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 6 . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 . 14 . Successful 10 | . 3 . 7 . Failed 9 | . 2 . 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 3 . 13 . Fabricators . | . . . . . Repair Stations 3 | . 2 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 7 . Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 2 . 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 613 | 50 236 58 200 69 Spaces Moved 1036 | 44 325 151 394 122 Core 8 | 6 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 81 | 38 43 . . . Hover . | . . . . . Flight 947 | . 282 151 394 120 Fastest Speed 32 | 50 37 37 32 32 Average Speed 40 | 84 44 37 35 34 Slowest Speed 110 | 90 90 37 37 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 1 . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 48 50 64 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 178 | . . . 90 88 Melee . | . . . . . Projectile . | . . . . . AOE 178 | . . . 90 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1183 | 56 397 152 438 140 Wait 66 | . 34 . 25 7 Move 1028 | 43 322 150 391 122 Hop 2 | . 1 . 1 . Pick Up 21 | 7 8 1 3 2 Fast Attach 4 | . 1 . 3 . Attach 12 | 6 1 . 3 2 Detach 2 | . 1 . 1 . Swap 6 | . 3 . 1 2 Drop 6 | . 2 1 2 1 Fire 32 | . 20 . 8 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . 4 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Discovered new exit (range 8) 272 | -10/Materials | Repaired Lgt. Ion Engine 287 | -10/Materials | Entered Mines 289 | -10/Mines | Learned Materials terminal intel 300 | -10/Mines | Build established: Mutant 334 | -10/Mines | Discovered new exit (range 5) 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 346 | -9/Materials | Loaded intel: 11 terminal locations 351 | -9/Materials | Discovered new exit (range 16) 460 | -9/Materials | Discovered new exit (range 11) 467 | -9/Materials | Identified exit to Mines 540 | -9/Materials | Discovered new exit (range 16) 545 | -9/Materials | Identified exit to Materials 545 | -9/Materials | Entered another Materials area 545 | -8/Materials | Evolved 2 slots: Utility x2 614 | -8/Materials | Self-destructed Last Messages --------------- 00539_ The unstable cave ceiling collapses. 00540_ EXIT=FOUND 00541_ The unstable cave ceiling collapses. 00545_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 00548_ O-16 Technician destroyed. 00554_ Acquired Lgt. Nuclear Core. 00580_ Imp. Flight Unit destroyed. 00593_ The unstable cave ceiling collapses. 00595_ H-55 Commando destroyed. 00601_ Acquired Imp. Sensor Array. 00603_ Dropped Sensor Array. 00604_ The unstable cave ceiling collapses. 00607_ VTOL Module destroyed. 00610_ Fusion Modulator explodes. 00611_ Mni. Grenade Launcher destroyed. 00611_ Imp. Flight Unit destroyed. 00613_ Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #????????????????????#######;;;;;##??????????????? | | #???????????????????? ; #??#???????????? | | #????????????????????? ; ## "???????????? | | #????????????????????? ! ;; ; "???????????? | | #???#####?######???????" !! ; " ??????????? | | #???# ###!!!!##??????Y ?????????? | | ###?# ##! !#??????? = ?????????? | | ### ## #??????? Y ?????????? | | # ## #########/; ###+?????????? | | @ ????????? | | Y ????????? | | %[ ????????? | | ##+######### ###+# #####?????????? | | # # #???# # #?????????????? | | ### #???#]]!!//# # #?????????????? | | ### #???#]]!!//# ## # ###?????????????? | | + """ #???######## #?##?#???????????????? | | ### """"" !#??????????# ! ! #????????????????????? | | ??# """"" #??????????# !!! #????????????????????? | | ??# """"" #??????????# !!! #????????????????????? | | ??# """ #??????????# #????????????????????? | | ??# #??????????# [#????????????????????? | | ??##########??????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed RagnarokCannonThermoblaster Manual? 0 Play Time 00:21:33 Cumulative 5.9 hours Start 2024.04.01 @ 13:55:32 End 2024.04.01 @ 14:16:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26b3c9b2-a45b-4de1-83a8-703c02b69255