Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 16:39:04 Player: Judas Result: Destroyed by as-67248 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1034) 1034 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2394 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 12% Temperature Cool (113) Location -9/Mines Parts ------- Power (1) Reinforced Ion Engine Propulsion (2) Light Treads Utility (2) Large Storage Unit Large Storage Unit Weapon (4) Heavy Assault Rifle Katana Inventory (16) Ion Engine Improved Aluminum Leg Improved Aluminum Leg Visual Processing Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Light Armor Plating EM Shotgun Spread Laser Spread Laser Improved Assault Rifle Light Cannon Mini Grenade Launcher Peak State ------------ Power Reinforced Ion Engine Propulsion Light Treads Light Treads Utility Large Storage Unit Large Storage Unit Weapon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Katana Inventory Ion Engine Improved Aluminum Leg Improved Aluminum Leg Signal Interpreter Improved Terrain Scanner Light Armor Plating Spread Laser Spread Laser Heavy Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 51 | 7 8 33 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 7 1 Treads 5 | . . 4 1 Leg 8 | 2 3 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device . | . . . . Storage 5 | 2 . 3 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 30 | 2 5 21 2 Energy Gun 6 | . . 6 . Energy Cannon 3 | . . 2 1 Ballistic Gun 9 | 2 2 5 . Ballistic Cannon 3 | . 1 2 . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon 5 | . . 4 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 8 3 Power . | . . . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 8 | . . 6 2 Highest Loss Streak 4 | . . 4 3 Average Slot Usage (%) 96 | . 100 94 98 Engine 11 | . 14 10 11 Treads 10 | . . 10 21 Leg 12 | . 28 10 . Storage 23 | . 28 22 22 Energy Gun 6 | . . 7 10 Energy Cannon 4 | . . 4 10 Ballistic Gun 16 | . 21 15 11 Ballistic Cannon 6 | . 1 6 10 Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 55 | 16 18 55 55 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 8 8 16 16 Average Capacity 10 | 5 8 10 16 Most Carried 16 | 6 8 16 14 Average Carried 9 | 3 7 9 13 Final Capacity 16 | 8 8 16 16 Final Carried 14 | 6 8 14 14 Class Distribution -------------------- 50% | Mutant 46% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1396 | 322 130 708 236 Remotely . | . . . . Salvage Created 1633 | 117 253 1098 165 Parts 103 | 7 14 69 13 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | . 5 18 6 Guns 24 | . 5 14 5 Cannons 3 | . . 2 1 AOE 2 | . . 2 . Classes Destroyed 11 | 2 2 6 1 Worker 4 | . . 4 . Builder 5 | . . 5 . Tunneler 2 | 2 . . . Hauler 3 | . 1 2 . Recycler 2 | 1 . 1 . Watcher 3 | . . 3 . Swarmer 6 | . . 3 3 Grunt 15 | . 5 9 1 Duelist 2 | . . 1 1 Sentry 5 | . . 5 . Assembled 1 | . . . 1 Best Kill Streak 5 | 2 3 5 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2899 | . 460 1638 801 Core 535 | . 129 289 117 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 48 . . Volleys Fired 118 | 13 33 59 13 Largest 4 | 2 2 4 4 Hottest 159 | 40 100 159 159 Shots Fired 313 | 26 56 184 47 Gun 232 | 26 44 136 26 Cannon 70 | . 2 47 21 Launcher 2 | . 1 1 . Special 9 | . 9 . . Kinetic 217 | 26 46 120 25 Thermal 32 | . 9 23 . Explosive 2 | . 1 1 . Electromagnetic 62 | . . 40 22 Robot Hit Streak 18 | 7 7 18 8 Robot Miss Streak 5 | 3 3 5 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 176 | 13 29 110 24 Core Hits 72 | 5 11 46 10 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 66 | . . 62 4 Impact 40 | . . 40 . Slashing 26 | . . 22 4 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2933 | 133 362 2176 262 Guns 1782 | 133 344 1152 153 Cannons 624 | . 18 532 74 Explosions 203 | . . 203 . Melee 324 | . . 289 35 Ramming . | . . . . Kinetic 1582 | 133 362 1004 83 Thermal 304 | . . 304 . Explosive 99 | . . 99 . Electromagnetic 624 | . . 480 144 Impact 81 | . . 81 . Slashing 243 | . . 208 35 Piercing . | . . . . Highest Corruption 12 | . 1 12 12 Average Corruption 6 | . 1 4 12 Corruption Purged . | . . . . Effects 61 | . 1 37 23 Message Errors 8 | . . 6 2 Matter Fused 13 | . . 9 4 Heat Flow Errors 5 | . . 3 2 Energy Discharges 6 | . . 4 2 Data Loss (minor) 4 | . . 2 2 Data Loss (major) 1 | . . 1 . Alerts 1 | . . . 1 Misdirections 3 | . . 2 1 Targeting Errors 17 | . 1 8 8 Weapon Failures 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 66 | . . 66 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee 61 | . . 61 . Knockbacks 9 | . . 7 2 Impact . | . . . . Kinetic 9 | . . 7 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 431 | . 46 425 431 Average Temperature 122 | . 16 124 181 Received Heat Transfer 1138 | . 222 486 430 Effects 6 | . . 1 5 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Matter Decay 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 705 | . . 705 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 315 | 15 114 315 264 Average Influence 122 | 6 23 139 210 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | . . . . Level 1 23 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 8 30 13 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 12 | . 2 8 2 Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 8 21 2 Successful 19 | . 5 13 1 Failed 12 | . 3 8 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 13 | . 4 7 2 Terminals 24 | . 8 14 2 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 3 | . . 3 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 5 13 3 Terminals 8 | . 2 5 1 Botnet 8 | . 2 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2332 | 136 407 1428 361 Spaces Moved 1076 | 71 236 602 167 Core 2 | 2 . . . Treads 453 | . . 286 167 Legs 621 | 69 236 316 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 180 Average Speed 148 | 118 120 154 180 Slowest Speed 200 | 120 120 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 28 | 5 24 55 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 62 | . 17 43 2 Terrain Destroyed 73 | . 17 54 2 Melee 45 | . . 43 2 Projectile 9 | . 9 . . AOE 19 | . 8 11 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1430 | 96 290 855 189 Wait 70 | . 6 64 . Move 1072 | 70 235 600 167 Hop . | . . . . Pick Up 29 | 6 3 19 1 Fast Attach 17 | 7 1 7 2 Attach 7 | . . 7 . Detach 1 | . . 1 . Swap 27 | . 7 19 1 Drop 22 | . 5 16 1 Fire 118 | 13 33 59 13 Melee 66 | . . 62 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Core integrity fell below 50% 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Weapon x2 962 | -9/Materials | Lost 4 parts (1n3w) 1039 | -9/Materials | Discovered new exit (range 11) 1378 | -9/Materials | Build established: Gunner 1811 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1872 | -9/Materials | Crushed by falling debris 1873 | -9/Materials | Core integrity fell below 50% 1873 | -9/Materials | System corruption reached 10% 1967 | -9/Materials | Discovered new exit (range 3) 1972 | -9/Materials | Entered Mines 2183 | -9/Mines | Learned Materials stockpile data 2227 | -9/Mines | Assembled infested the area 2232 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2284 | -9/Mines | Core integrity fell below 20% 2333 | -9/Mines | Destroyed by as-67248 with Assembled F-torch Last Messages --------------- 02283_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02287_ System corrupted: Lgt. Cannon targeting data glitched. 02290_ as-10251 destroyed. 02292_ Power failure, Rnf. Ion Engine shutdown. 02294_ System corrupted: Lgt. Cannon jammed. 02297_ K-01 Serf collects debris. 02300_ Overheating: Matter decay (-58). 02302_ Overheating: Energy bleed (-15). 02306_ System corrupted: Energy discharge (-19). 02306_ as-36447 sneak attacks. 02306_ K-01 Serf system corrupted by crushing effect. 02306_ K-01 Serf knocked back. 02307_ K-01 Serf system terminally corrupted. 02308_ Overheating: Energy bleed (-15). 02317_ System corrupted: Katana targeting data glitched. 02323_ Acquired 23 matter. 02324_ Lgt. EM Pulse Cannon destroyed. 02329_ Lgt. Cannon destroyed. 02332_ Acquired 42 matter. 02333_ Lgt. Treads destroyed. 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