Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 02:04:06 Player: KN-OKO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (425) 2125 Value Destroyed (23052) 23052 Prototype IDs (53) 1060 Alien Tech Used (11) 2200 Bonus (44180) 44180 TOTAL SCORE: 81317 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5050 Follower Combat Kills 1191 Prayed to X0-1V1 5000 Major X0-1V1 Interference 15600 Entered Garrisons 1200 Used RIF Installer 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -361 Cogmind --------- Core Integrity 1351/1550 Matter 345/500 Energy 1896/1900 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Improved Targeting Computer Advanced System Shield X0-1V1's Piety Tracker Spacefold Activator > --- WEAPON (2) ------- Core Stripper > --- INVENTORY (5) ---- Advanced Cloaking Device Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Targeting Computer Advanced System Shield X0-1V1's Piety Tracker Spacefold Activator > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Advanced Cloaking Device Sigix Sheargun [Rating: 237] Favorites ----------- Power Reinforced Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection SHELL Armor Artifact Spacefold Activator Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Heavy Scimitar of Distortion Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 . . 2 . . . 2 . 2 . 2 . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 4 | . . 2 1 . . . . . . . . 1 . . . . . . . . . Utility 10 | . . . 1 . . 1 . . . 2 . 1 . 1 . 2 . 1 . . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 291 | 6 11 16 4 28 7 10 3 5 4 9 14 6 13 2 21 43 28 6 21 29 5 Power 43 | 1 2 2 . 4 1 2 . 1 . 2 . . 1 1 2 8 2 3 6 5 . Engine 13 | 1 2 2 . 2 1 1 . 1 . 2 . . 1 . . . . . . . . Core 4 | . . . . 1 . 1 . . . . . . . 1 1 . . . . . . Reactor 26 | . . . . 1 . . . . . . . . . . 1 8 2 3 6 5 . Propulsion 76 | 2 3 8 1 12 5 3 1 4 1 . 5 3 3 . 8 8 4 . 2 3 . Treads 37 | . . . . 7 5 2 . 4 . . 5 1 3 . . 1 4 . 2 3 . Leg 34 | 2 3 8 1 5 . . . . . . . . . . 8 7 . . . . . Wheel 5 | . . . . . . 1 1 . 1 . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 2 3 1 4 . 2 . . 3 7 4 3 5 1 4 14 15 1 8 11 4 Device 60 | . 2 2 . 3 . 1 . . 3 3 3 2 2 . 4 7 10 1 7 10 . Storage 5 | 1 . 1 . . . . . . . 1 . . . . . 1 1 . . . . Processor 11 | . . . 1 . . . . . . 1 . 1 . 1 . 2 2 . 1 . 2 Hackware 7 | . . . . . . . . . . 1 1 . 1 . . 2 . . . . 2 Protection 9 | . . . . 1 . 1 . . . 1 . . 2 . . 2 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 79 | 2 4 3 2 8 1 3 2 . . . 5 . 4 . 7 13 7 2 5 10 1 Energy Gun 17 | 2 2 . . . . . . . . . 2 . 2 . 4 1 1 . . 3 . Energy Cannon 18 | . . . . 2 . 1 2 . . . 3 . 1 . . . 3 . 3 3 . Ballistic Gun 18 | . . . 2 3 . . . . . . . . . . 2 6 1 1 . 3 . Ballistic Cannon 13 | . 2 3 . . . . . . . . . . 1 . 1 4 . . 2 . . Launcher 7 | . . . . 1 1 1 . . . . . . . . . 2 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 43 | . 1 1 . . . 1 . . . . . . . . . 6 19 . 8 7 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . 7 . . . . . . . . . . . . . . . . . Parts Lost 86 | . 1 2 2 13 . . 1 . 2 . 12 2 6 1 12 10 3 1 6 12 . Power 12 | . 1 . . 2 . . . . . . 1 . 1 . 1 2 1 . . 3 . Propulsion 26 | . . 1 1 7 . . . . 1 . 5 1 2 1 3 . . . 1 3 . Utility 25 | . . . . 2 . . . . 1 . 1 1 1 . 5 7 1 . 2 4 . Weapon 23 | . . 1 1 2 . . 1 . . . 5 . 2 . 3 1 1 1 3 2 . Highest Loss Streak 7 | . 1 1 1 7 . . 1 . 2 . 3 1 4 1 4 3 2 1 3 4 . To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Average Backups 14 | 1 7 9 9 8 16 16 16 16 15 16 16 15 19 18 15 14 16 17 16 14 2 Power 1 | . . 1 1 . . 1 2 2 1 1 . 1 1 1 1 . . . 1 . . Propulsion 2 | 1 3 2 2 . 3 3 3 3 3 3 1 . 5 6 4 4 1 1 . . . Utility 4 | . 1 1 1 2 6 5 5 6 6 5 6 5 5 6 4 4 5 5 4 3 1 Weapon 6 | . 1 5 5 4 5 5 6 5 5 6 8 8 6 5 4 4 7 8 8 8 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | . 5 4 . 2 . 3 3 . . 1 7 2 10 . . 15 10 3 13 5 . Power 11 | . 3 2 . . . . . . . . 2 . . . . . 2 1 1 . . Propulsion 28 | . 2 . . 1 . 1 . . . 1 . . 5 . . 8 6 1 3 . . Utility 10 | . . . . 1 . . . . . . . 1 1 . . 3 1 1 1 1 . Weapon 31 | . . 2 . . . 2 3 . . . 5 1 4 . . 3 1 . 7 3 . Tool/Special 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . Average Slot Usage (%) 87 | . 98 99 99 84 100 90 91 92 91 92 93 95 98 97 92 87 83 77 75 75 57 Engine 3 | . 13 11 9 5 8 6 7 7 7 6 1 . 4 5 3 . . . . . . Reactor 5 | . . . . 2 . . . . . . 4 5 . . . 7 9 12 12 10 9 Treads 13 | . . . . 18 45 23 23 23 23 20 23 21 22 18 . . 13 13 12 13 . Leg 9 | . 28 43 44 16 . . . . . . . . . . 26 21 . . . 1 9 Wheel 2 | . . . . . . 6 7 7 7 6 3 10 11 10 . . . . . . . Device 17 | . 12 11 9 11 18 21 23 23 22 21 20 16 16 15 16 20 19 16 16 18 22 Storage 5 | . 14 11 9 7 9 7 7 7 7 6 6 5 5 5 4 4 4 4 4 3 . Processor 5 | . . . 9 2 . . . . . 5 6 9 7 9 7 8 9 8 7 6 3 Hackware 1 | . . . . . . . . . . 1 5 5 . . . 2 . . . . 2 Protection 2 | . . . . 1 . . . . . 3 . . 1 5 3 4 5 4 4 3 . Energy Gun 3 | . 11 . . . . . . . . . 3 11 16 15 12 1 . 3 1 4 8 Energy Cannon 6 | . . . . 4 17 15 15 20 21 20 15 4 4 4 2 . 4 2 7 3 . Ballistic Gun 4 | . . . 6 11 . 6 6 . . . . . . . 2 7 11 9 4 3 . Ballistic Cannon 3 | . 16 21 11 . . . . . . . . . . . 1 3 . . 2 2 . Peak Build Rating 237 | 6 19 28 32 47 45 64 64 65 66 75 77 86 90 83 161 172 190 207 224 227 237 Average Rating 115 | 4 7 25 30 31 43 58 63 63 63 73 74 79 76 81 120 155 169 205 207 201 216 On Entrance 89 | . 6 19 27 32 45 44 64 63 65 64 75 75 86 75 81 161 167 190 206 197 227 Avg Prop Armor Cover (%) 19 | . . . . 4 . 20 20 21 19 16 19 24 19 16 7 4 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 13 17 57 57 68 68 70 74 74 74 95 81 75 87 101 133 145 154 203 230 200 34 Greatest Support 225 | 20 20 40 50 100 100 28 28 28 78 78 144 114 97 32 150 159 205 205 205 225 70 Greatest Overweight (x) 5 | . . 1 1 4 . 2 2 2 2 3 2 4 2 3 5 1 . . 1 1 . Average Overweight (x) . | . . . 1 . . 2 2 2 1 2 1 1 1 3 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 8 15 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 4 8 14 11 18 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 4 Average Carried 16 | 2 7 9 9 8 19 18 19 19 16 16 16 15 19 18 16 19 18 19 19 17 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 8 12 8 17 19 20 20 19 15 20 16 20 20 19 20 19 20 20 18 4 2 Transmogrified Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Class Distribution -------------------- 29% | Scavenger-Tank 15% | Gunner 14% | Scavenger-Mutant 12% | Scavenger-Gunner 8% | Mutant 6% | Tank 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Tank | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Matter Collected 16326 | 260 388 851 49 1196 109 225 299 . 741 60 1277 123 687 110 517 3305 3099 617 1138 1104 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24320 | . 462 542 111 1752 446 335 1031 26 1057 374 969 892 1307 694 1456 3393 3205 769 1866 3366 267 Parts 1083 | . 45 30 4 91 27 20 32 2 42 13 53 18 40 35 60 125 167 41 73 165 . Haulers Intercepted 7 | . 1 2 . . 1 . . . . 2 . 1 . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 359 | . 15 17 3 30 7 6 19 . 24 3 24 11 17 8 14 51 34 9 22 43 2 Melee 10 | . . . . . . . . . . . . . . . . . . 1 . 9 . Guns 100 | . 9 . 1 22 . 1 3 . . . . 1 9 1 1 25 12 8 4 3 . Cannons 142 | . 6 15 2 7 5 4 11 . 10 2 12 5 3 . 1 21 10 . 14 14 . AOE 61 | . . 1 . 1 . . 3 . 13 . 11 5 . 4 6 2 6 . 1 8 . Classes Destroyed 23 | . 6 1 1 2 1 1 . 1 . . 3 1 . . . 3 1 . 2 . . Worker 12 | . 1 2 . . 1 1 . . . 1 . . . . . 2 2 1 . 1 . Builder 13 | . 2 . . . 1 . . . . . . . . 1 . . 6 . . 3 . Hauler 7 | . 1 2 . . 1 . . . . 2 . 1 . . . . . . . . . Recycler 5 | . . . . . . . . . . . . 1 . . . 2 . . 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 9 | . . . . . . . . 1 . . . 1 . . . . 1 1 . 5 . Drone 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Watcher 13 | . 1 4 . 1 . 1 1 . . . . . . . . 2 . . . 3 . Swarmer 49 | . 9 4 . 7 . . 3 . 11 . 8 . . . . 2 . . . 5 . Cutter 9 | . . . . . . . . . . . 2 . . . 7 . . . . . . Grunt 139 | . 6 6 2 8 4 2 16 . 6 2 4 9 6 8 5 18 18 4 8 7 . Brawler 8 | . . . 1 1 . . . . . . 2 . 1 . . 2 . . 1 . . Duelist 8 | . . . . 3 . . 1 . 1 . . . . . . . 2 . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . 2 . . . . Sentry 47 | . . 7 . 10 2 . . . 3 . 3 . 8 . 1 6 3 . . 4 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . 1 . . . . . . 2 . 3 . Hunter 37 | . . . . . 1 2 . . 1 . 3 . 2 . . 4 5 . 5 14 . Programmer 49 | . . . . . . 2 . . 2 1 . 2 . . . 19 6 3 4 10 . Behemoth 5 | . . . . . . . . . . . 1 . . . 1 1 . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . Superbehemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 5 4 3 8 3 2 4 1 6 2 4 5 4 5 5 8 10 7 6 11 2 Combat Bots Only 10 | . 3 4 3 8 3 2 4 . 6 2 4 5 4 4 5 8 8 6 6 10 2 Max Kills in Single Turn 4 | . 2 2 1 1 1 1 2 1 3 2 3 4 1 2 2 2 4 3 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . 1 . 1 . . 2 . 3 . 3 4 . 2 2 2 3 . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Hostile Shots Fired 2849 | . 53 81 13 137 38 25 64 . 95 14 141 31 60 6 84 369 332 133 456 659 58 Missed 723 | . 13 19 2 31 11 6 20 . 34 3 45 13 18 1 28 132 88 36 90 109 24 Hits 2126 | . 40 62 11 106 27 19 44 . 61 11 96 18 42 5 56 237 244 97 366 550 34 Melee 50 | . . . . 5 . . 1 . . . . . . . 16 8 4 . 16 . . Projectile 2076 | . 40 62 11 101 27 19 43 . 61 11 96 18 42 5 40 229 240 97 350 550 34 AOE 27 | . . . . 6 . . . . . . 2 2 2 . 1 . 9 . 5 . . Critical Strikes 90 | . . 5 . 8 1 1 2 . . . 3 1 . . 11 13 14 2 21 7 1 Part Disruptions 15 | . . . . . . . . . . 1 . . . . 1 6 2 . 1 4 . Damage Taken 32470 | . 365 841 174 1832 425 294 734 . 831 193 1509 688 963 125 1294 3263 2758 1087 4924 9721 449 Core 2377 | . 31 58 34 216 30 51 32 . 95 . 161 169 76 . 47 276 155 24 155 568 199 Absorbed by Shields 8760 | . . . . . . . . . 17 . 93 . . . 109 1604 2197 1147 3203 390 . Reduced by Siege Mode 674 | . . . . . . . . . . . . . . . . . 168 80 223 203 . Ignored by Resistances 1767 | . . . . . . 30 . . . . . . . . 39 431 77 . 104 712 374 Regen/Repaired (Parts) 8174 | . . . . . . . . . . . . . . . . . 16 310 1920 5928 . Core Remaining (%) 79 | 100 87 80 . . 74 . . . 72 . 79 . 74 . 95 . 87 . . 36 87 Volleys Fired 1008 | . 35 60 13 76 32 16 47 2 39 9 45 27 47 12 31 194 96 25 70 102 30 Largest 7 | . 2 2 2 2 2 3 3 3 3 3 3 3 4 4 7 4 4 4 4 4 1 Hottest 387 | . 90 66 66 160 160 185 185 240 240 240 250 240 290 284 387 159 294 251 258 307 100 Shots Fired 2349 | . 70 121 26 145 55 48 129 6 86 27 105 61 143 15 91 439 281 84 223 164 30 Gun 1123 | . 44 . 7 119 . 16 43 . . . 7 34 107 3 62 252 180 76 78 65 30 Cannon 1140 | . 26 121 19 23 51 32 84 6 71 27 89 23 35 1 18 182 91 8 142 91 . Launcher 86 | . . . . 3 4 . 2 . 15 . 9 4 1 11 11 5 10 . 3 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1108 | . 26 121 26 119 . 16 43 . . . . . 1 . 20 362 185 55 86 48 . Thermal 1063 | . 44 . . 23 51 32 84 6 71 27 96 57 141 4 60 72 86 29 134 46 . Explosive 22 | . . . . 3 2 . 2 . 6 . 5 . . . 2 2 . . . . . Electromagnetic 91 | . . . . . 2 . . . 9 . 4 4 1 11 9 3 10 . 3 35 . Slashing 65 | . . . . . . . . . . . . . . . . . . . . 35 30 Robot Hit Streak 33 | . 6 12 9 25 9 14 8 5 21 23 17 13 24 8 13 19 33 17 23 29 . Robot Miss Streak 10 | . 4 5 2 4 2 3 3 1 4 1 2 3 2 1 2 10 2 1 4 4 . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 2 1 2 . . Secondary Targets 12 | . 2 . . 6 . . . . . . . . . . . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . Autonomous 73 | . . . . . . . . . . . . . . . . 73 . . . . . Shots Hit Robots 1580 | . 42 64 18 143 35 30 72 3 57 19 74 39 99 8 71 281 197 60 146 117 5 Core Hits 807 | . 21 24 5 66 13 13 38 2 40 8 43 28 40 21 36 145 104 26 66 68 . Critical Kills 13 | . . . . . 1 . 2 . 1 . . . . . . . 3 1 5 . . Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . 1 2 9 10 3 . Critical Strikes 77 | . 7 3 . . 1 . 2 . 1 . . 3 8 1 3 7 9 10 18 4 . Burn 20 | . 5 . . . . . . . . . . 3 8 1 3 . . . . . . Meltdown 5 | . . . . . 1 . 2 . 1 . . . . . . . . . 1 . . Destroy 37 | . . . . . . . . . . . . . . . . 1 8 10 15 3 . Blast 14 | . 2 3 . . . . . . . . . . . . . 6 1 . 2 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 167 | . . . . 80 . 1 1 2 12 . 5 . 1 . 17 1 . . . 41 6 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . 6 Impact 55 | . . . . 32 . 1 1 2 12 . 5 . 1 . 1 . . . . . . Slashing 106 | . . . . 48 . . . . . . . . . . 16 1 . . . 41 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62019 | . 670 1415 383 4068 959 790 2012 76 2964 596 3086 1420 2250 1067 4249 11628 8422 1777 4751 9061 375 Guns 20712 | . 326 . 101 1397 . 169 334 . . . 131 572 1793 62 884 6701 4189 1653 850 1550 . Cannons 23646 | . 320 1414 282 416 896 602 1447 76 1184 596 1704 395 432 . 356 4090 2509 80 3448 3399 . Explosions 10897 | . . . . 302 62 . 231 . 929 . 1162 444 25 1005 889 713 1717 . 405 3013 . Melee 6487 | . . . . 1953 . . . . 851 . 89 . . . 2120 . . . . 1099 375 Ramming 277 | . 24 1 . . 1 19 . . . . . 9 . . . 124 7 44 48 . . Kinetic 19739 | . 320 1414 383 1397 . 169 334 . . . . . . . 337 7713 4043 1125 1176 953 375 Thermal 24864 | . 326 . . 416 910 602 1447 76 1184 596 1835 1101 2225 95 903 3078 2726 608 3122 3614 . Explosive 2798 | . . . . 302 . . 231 . 459 . 892 . . . 246 165 . . . 503 . Electromagnetic 7259 | . . . . . 48 . . . 470 . 270 310 25 972 643 548 1646 . 405 1922 . Impact 940 | . . . . . . . . . 851 . 89 . . . . . . . . . . Slashing 6142 | . . . . 1953 . . . . . . . . . . 2120 . . . . 2069 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 24 24 . 1 . . . . . . . 5 8 9 6 2 12 14 Average Corruption 6 | . . . . 17 19 . 1 . . . . . . . 5 5 4 4 1 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 255 | . . . . 48 32 . . . . . . . . . 9 51 41 3 31 34 6 Message Errors 63 | . . . . 15 8 . . . . . . . . . 2 12 8 1 8 8 1 Matter Fused 56 | . . . . 11 5 . . . . . . . . . 1 10 13 . 7 9 . Heat Flow Errors 28 | . . . . 4 3 . . . . . . . . . . 4 6 . 5 5 1 Energy Discharges 29 | . . . . 6 1 . . . . . . . . . 1 6 5 . 5 5 . Parts Rejected 5 | . . . . 2 1 . . . . . . . . . . . 1 1 . . . Parts Fused 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 25 | . . . . 5 2 . . . . . . . . . 2 8 2 . 2 2 2 Data Loss (major) 12 | . . . . 1 2 . . . . . . . . . 3 2 3 . . 1 . Misfires 12 | . . . . . 2 . . . . . . . . . . 4 2 . 1 2 1 Alerts 6 | . . . . . 1 . . . . . . . . . . 2 1 . 1 1 . Misdirections 4 | . . . . 1 3 . . . . . . . . . . . . . . . . Weapon Failures 12 | . . . . 2 3 . . . . . . . . . . 2 . 1 2 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1464 | . . 23 . . 3 25 2 . 76 . 29 29 . . 195 269 97 . 26 690 . Projectiles 709 | . . 23 . . 3 25 2 . 31 . . 29 . . . 140 66 . 26 364 . Explosions 368 | . . . . . . . . . 18 . 20 . . . 39 87 31 . . 173 . Melee 387 | . . . . . . . . . 27 . 9 . . . 156 42 . . . 153 . Knockbacks 69 | . 5 8 4 . . . . . . . . . . . . 43 1 . 7 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 64 | . 5 8 4 . . . . . . . . . . . . 38 1 . 7 1 . Secondary 4 | . . . . . . . . . . . . . . . . 4 . . . . . Self-Inflicted Damage 690 | . . . . . . 9 . . 20 . 15 4 . 29 162 144 22 . 134 151 . Shots 30 | . . . . . . . . . 1 . 1 . . 2 5 4 1 . 11 5 . Rammed 9 | . . . . . 1 1 . . . . . 1 . . . . 1 2 3 . . Targets Rammed 24 | . 7 1 . . 1 1 . . . . . 1 . . . 6 1 3 3 . . Kicked 14 | . 7 1 . . . . . . . . . . . . . 6 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 517 | . 180 406 22 245 306 265 167 90 184 129 326 30 90 51 300 424 336 355 400 517 82 Average Temperature 94 | . 82 135 7 50 86 83 68 48 69 53 67 11 35 34 103 49 100 92 79 172 47 Received Heat Transfer 5819 | . 90 339 99 657 216 45 396 . 144 36 389 141 180 21 132 757 296 149 514 1182 36 Effects 25 | . . 2 . . 3 . . . . . 2 . . . . 1 1 . 1 15 . Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . 1 3 . Energy Bleed 5 | . . 2 . . 1 . . . . . . . . . . . 1 . . 1 . Interference 9 | . . . . . 2 . . . . . 2 . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 16 | . . . . . . . . . . . . . . . . . 6 1 4 5 . Total Turns 397 | . . . . . . . . . . . . . . . . . 134 47 125 91 . Longest Duration 75 | . . . . . . . . . . . . . . . . . 41 47 75 46 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 30 | . . . . . . . . . 1 . . . . 3 3 5 6 . 2 10 . Combat Hostiles 25 | . . . . . . . . . . . . . . 3 3 2 6 . 2 9 . Parts Fried 65 | . . . . . . . . . 3 . 1 1 . 5 7 11 13 . 3 21 . Impact Corruptions 6 | . . . . . . . . . 2 . 1 . . . . 3 . . . . . Robots Melted 16 | . . . . . 1 1 2 . 2 1 1 . 4 . 3 . . . 1 . . Combat Hostiles 15 | . . . . . 1 1 2 . 1 1 1 . 4 . 3 . . . 1 . . Parts Melted 109 | . 3 4 . 2 3 3 8 1 10 2 9 10 22 2 8 4 5 2 5 6 . Heat Transferred 36505 | . 1237 . . 800 1800 1050 2850 150 2250 1050 3400 2250 5425 287 2060 2650 2500 703 3384 2659 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 40 | . . . . . . . . . . . . . . . . . . . . . 40 Power Chain Reactions 10 | . . . . . 1 . . . 1 . . 2 . 2 2 1 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . 3 2 . 2 2 3 2 3 2 2 2 2 3 4 3 3 5 5 Low Security (%) 20 | 100 100 100 100 22 . 100 35 . . . . 42 10 . . 8 . . . . . Level 1 24 | . . . . 14 92 . 13 74 17 60 30 29 32 35 1 52 . . 27 18 . Level 2 33 | . . . . 52 7 . 50 25 33 39 21 27 57 64 98 23 88 81 15 32 . Level 3 19 | . . . . 10 . . . . 49 . 47 . . . . 15 7 18 56 37 . Level 4 1 | . . . . . . . . . . . . . . . . . 3 . . . 88 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 11 11 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 1993 | . 139 159 75 808 416 182 619 423 993 520 1071 574 635 539 640 1017 1235 730 849 1993 1760 Initial 1195 | . . . 45 22 393 162 16 324 282 520 235 562 151 333 366 342 564 690 405 411 1195 Average 482 | . 59 107 47 437 374 83 326 336 686 402 639 285 435 437 539 448 601 642 607 758 1329 Influence Increases 13472 | . 395 562 70 916 258 179 613 169 731 150 996 347 584 271 442 1655 1286 324 1054 1878 592 Destroy 0b10 Robot/C 7740 | . 300 340 60 600 140 120 380 . 500 80 620 220 340 160 280 1040 840 200 600 860 60 Destroy 0b10 Robot/NC 405 | . 25 40 . 30 15 10 15 5 10 15 . 15 5 5 30 35 55 10 10 65 10 Destroy Leader 1068 | . 54 112 10 20 32 32 40 . 40 24 40 30 10 20 30 194 80 50 70 166 14 Allied During Kill 248 | . . . . . . . . . 4 4 42 . 15 . 4 42 84 16 32 . 5 Trap Triggered on 0b10 40 | . . . . . . . . . 30 . . . . . . . . . . 10 . Successful Hack 302 | . . 2 . 14 . . . 28 14 23 12 50 7 . 14 51 24 18 21 24 . Disable Machine 480 | . . 30 . . 45 15 15 . 15 . 45 . 30 . . 30 60 . 15 165 15 Anti-Garrison Action 550 | . . . . 100 . . 100 . 50 . 150 . 150 . . . . . . . . Destroy Structure 1483 | . 1 8 . 32 26 2 18 2 38 4 87 32 12 26 69 218 98 30 141 498 141 Partial Spotted 75 | . 15 . . 15 . . . . . . . . . . . 15 . . . 30 . Lose Combat Pursuer 735 | . . 30 . 105 . . 45 30 30 . . . 15 60 15 30 45 . 165 60 105 Miscellaneous 346 | . . . . . . . . 104 . . . . . . . . . . . . 242 Influence Decreases 12747 | . 395 453 144 143 709 513 17 385 141 807 261 1201 166 382 358 1258 1062 831 1043 1310 1168 Entered New Map 5402 | . . . 64 13 415 195 7 295 121 473 101 509 66 302 158 266 441 539 317 322 798 Time Decay 5185 | . 385 433 60 . 294 318 . 90 . 294 . 362 . 70 . 702 571 262 646 568 130 Lost Part 860 | . 10 20 20 130 . . 10 . 20 . 120 20 60 10 120 100 30 10 60 120 . Lost Ally 550 | . . . . . . . . . . 40 40 10 40 . 80 40 20 20 20 . 240 Purge Threat 750 | . . . . . . . . . . . . 300 . . . 150 . . . 300 . Squads Dispatched 88 | . 2 3 . . . 3 . 1 . 2 . 4 . . . 14 10 5 6 26 12 Investigation 11 | . 1 2 . . . 1 . . . . . 1 . . . 3 1 . . 1 1 Extermination 21 | . . . . . . 1 . . . 1 . 1 . . . 7 2 1 2 3 3 Reinforcement 23 | . 1 1 . . . . . . . 1 . 2 . . . 2 5 2 2 6 1 Assault 30 | . . . . . . . . . . . . . . . . 2 2 2 2 15 7 Garrison 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Distress Signals 27 | . 3 3 . 3 1 . 2 . . 1 . . . 1 3 . 3 . 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 613 | . 24 26 5 36 13 8 23 5 26 6 28 17 20 11 16 83 62 23 54 114 13 Peak Tracking Total 18 | . 4 4 3 10 4 2 5 4 7 3 4 5 5 4 5 6 7 9 11 18 14 Tactical Retreats 29 | . . 1 . 3 . . 2 1 1 . . . 1 3 1 2 3 . 6 4 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Traps Triggered 47 | . 1 1 . 1 1 . 6 . 9 . 7 4 5 . . 5 2 . 2 3 . Indirectly 7 | . . . . . 1 . . . 4 . . . . . . . 2 . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reused 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . Triggered 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . Most Traps Carried 3 | . . . . . . . 3 3 3 . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Machines Disabled 41 | . 1 2 . . 3 1 3 . 1 . 4 . 4 . . 2 4 . 4 11 1 Max in Single Turn 2 | . 1 1 . . 1 1 1 . 1 . 1 . 1 . . 1 1 . 1 2 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . Garrison Relay 5 | . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . Phase Generator 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Machines Accessed 73 | . . 1 1 1 3 5 1 2 2 4 2 9 1 2 1 16 5 2 5 6 4 Terminals 44 | . . . . 1 1 2 1 1 2 2 2 5 1 . 1 8 4 2 3 5 3 Fabricators 5 | . . . . . . 2 . . . 1 . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers 12 | . . 1 . . 1 . . . . . . 2 . 1 . 3 1 . 2 1 . Garrison Access 10 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 2 . . . . 1 Total Hacks 141 | . . 4 1 1 8 10 2 3 5 7 4 21 2 3 1 22 8 5 13 12 9 Successful 57 | . . 3 1 1 5 6 . 3 1 3 1 10 1 3 1 5 2 1 4 6 . Failed 82 | . . . . . 3 4 2 . 4 4 3 11 1 . . 16 6 4 9 6 9 Catastrophic 24 | . . . . . 1 2 1 . . . . 1 1 . . 8 3 . 2 2 3 Database Lockouts 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Manual 27 | . 1 . . . 4 4 . 1 . 4 . 4 . . . 1 . . 3 5 . Terminals 92 | . . . . 1 4 6 2 2 5 4 4 13 2 . 1 13 6 5 8 10 6 Fabricators 7 | . . . . . . 3 . . . 2 . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . Scanalyzers 27 | . . 4 . . 3 . . . . . . 5 . 2 . 4 2 . 5 2 . Garrison Access 12 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 2 . . . . 3 Terminal Hacks 18 | . . . . 1 . . . 1 1 1 1 3 1 . 1 2 1 1 1 3 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . 1 . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . 2 . . . 1 . . . 2 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . 3 . . 3 . . . . . . 3 . 2 . 1 1 . 2 2 . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 15 | . . 1 . . 3 . . . . . . 3 . 2 . 1 1 . 2 2 . Garrison Access Hacks 9 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 2 . . . . . Unlock Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . Unauthorized Hacks 11 | . . . . . 1 4 . 1 . 1 . 2 . . . . . . 1 1 . Terminals 11 | . . . . . 1 4 . 1 . 1 . 2 . . . . . . 1 1 . Assimilate 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Botnet 6 | . . . . . . 2 . 1 . . . 1 . . . . . . 1 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Skim 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 59 | . . . 1 1 2 3 1 1 1 3 2 7 1 2 . 13 5 2 5 5 4 Full Trace Events 6 | . . . . . . . 1 . 1 . . . 1 . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . 1 . . 2 . . . . . . 3 . 2 . 1 1 . 2 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Used RIF Installer 6 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . 5 . 4 . 4 . 9 . . . . 3 . 3 . Machine Destruction 28 | . . . . . . . 5 . 4 . 4 . 9 . . . . 3 . 3 . Attached 4 | . . . . . . . . . . 1 1 . 1 . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Total Allies 51 | . . . . . . . 1 . 3 13 2 1 2 . 4 5 5 . 1 . 14 Largest Group 10 | . . . . . . . 1 . 3 10 3 1 2 . 3 3 3 1 1 . 7 Highest-Rated Group 271 | . . . . . . . 16 . 120 271 150 26 84 . 114 126 217 110 155 . 98 Highest-Rated Ally 155 | . . . . . . . 16 . 40 40 62 26 46 . 38 99 138 110 155 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . . . 2 . 6 4 21 . 6 . 9 25 48 12 24 . 27 Total Damage 7339 | . . . . . . . 15 . 113 149 1064 . 162 . 334 608 2525 340 1540 . 489 Kills 31 | . . . . . . . . . 1 1 7 . . . . 1 8 1 9 . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . X0-1V1 Amusement Gains 317 | . 15 . . 10 . 5 10 . 20 . . 20 10 . 15 50 49 . 52 29 32 Average Entertainment 54 | . 15 6 3 10 10 9 12 19 22 33 32 42 55 59 67 88 67 74 75 91 76 Good Acts 150 | . . 6 . 6 5 2 4 3 7 6 11 7 10 . 4 29 19 5 10 13 3 Bad Acts 85 | . . 11 . 9 2 3 3 1 1 . . 2 5 . 5 9 3 . 5 17 9 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Active Infowar (turns) 14148 | . . . . . . . . . . 550 1341 836 815 156 666 3033 1735 560 2348 1865 243 Optics 13715 | . . . . . . . . . . 550 1341 836 815 156 666 3033 1735 560 2348 1675 . Sensors 1 | . . . . . . . . . . . . . . . . . . . . 1 . IFF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terrain 687 | . . . . . . . . . . . . . . . . . . . . 687 . Cloaking 434 | . . . . . . . . . . . . . . . . . 2 . . 189 243 Jamming 1 | . . . . . . . . . . . . . . . . . . . 1 . . ECM 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Turns Passed 21359 | 75 1000 1109 130 1347 656 730 626 191 1100 651 1353 836 815 156 666 3033 1735 560 2348 1940 302 Spaces Moved 11587 | 56 500 546 48 465 283 435 270 125 589 380 721 504 386 79 402 2080 727 261 955 1156 619 Core 22 | 6 . . . 16 . . . . . . . . . . . . . . . . . Treads 3623 | . . . . 247 283 . . . 3 2 344 36 13 . . . 709 261 955 770 . Legs 4830 | 50 500 546 48 202 . . . . . . . . . . 393 2080 18 . . 380 613 Wheels 3100 | . . . . . . 435 270 125 586 378 377 468 373 79 9 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 175 100 160 130 130 130 130 130 130 130 130 145 105 105 110 158 158 30 30 Average Speed 131 | 112 120 153 175 158 161 130 130 130 130 139 144 132 131 145 106 108 169 158 203 109 30 Slowest Speed 400 | 120 120 190 175 400 162 130 130 130 155 155 160 160 160 145 175 180 173 158 238 226 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . 6 . . . . 4 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Exploration Rate (%) 41 | 3 93 60 12 55 28 13 37 6 75 12 78 20 61 3 51 65 42 6 94 69 23 Regions Visited 21 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 141 | . . . . 1 . 1 1 2 . . 3 4 1 . 4 36 6 3 8 27 44 Terrain Destroyed 732 | . . 8 . 27 39 1 17 2 30 4 36 14 1 12 47 133 45 12 47 198 59 Melee 15 | . . . . 1 . 1 1 2 . . 3 . 1 . 1 1 . . . 4 . Projectile 331 | . . 8 . . 10 . 2 . 1 4 . 11 . . 12 80 34 11 45 54 59 AOE 383 | . . . . 26 29 . 14 . 29 . 33 3 . 12 34 52 11 . . 140 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Total 15886 | 65 838 704 70 832 423 574 462 148 826 481 937 620 606 104 553 2714 1044 350 1220 1620 695 Wait 1856 | . 257 51 4 140 89 81 93 1 92 67 84 64 57 6 34 272 94 41 98 200 31 Move 11563 | 55 499 545 48 464 282 435 269 125 588 380 720 504 385 79 401 2079 726 260 954 1151 614 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 4 13 12 . 17 2 9 7 2 1 8 13 9 16 1 14 35 21 5 23 13 . Fast Attach 152 | 6 3 4 . 16 2 2 . . 1 2 1 6 8 . 11 20 20 . 15 31 4 Attach 134 | . 2 4 4 10 . 3 3 1 1 3 11 2 6 2 20 15 13 4 8 20 2 Detach 91 | . . 3 . 9 1 4 . . . 2 . 1 6 . 7 8 22 . 3 19 6 Swap 187 | . 6 9 1 9 9 9 4 8 13 4 20 2 5 4 8 28 17 7 9 14 1 Drop 282 | . 16 15 . 11 5 13 6 7 5 6 10 4 16 . 10 55 34 3 37 28 1 Fire 1008 | . 35 60 13 76 32 16 47 2 39 9 45 27 47 12 31 194 96 25 70 102 30 Melee 167 | . . . . 80 . 1 1 2 12 . 5 . 1 . 17 1 . . . 41 6 Ram 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Kick 14 | . 7 1 . . . . . . . . . . . . . 6 . . . . . Crush 8 | . . . . . 1 . . . . . . . . . . . 1 3 3 . . Escape Stasis 117 | . . . . . . . 32 . 24 . 28 . 33 . . . . . . . . Rewire 74 | . . . . . . . . . 47 . . . 26 . . 1 . . . . . Trap 6 | . . . . . . . . . 3 . . . . . . . . 2 . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 5 exits: *Res x3 / Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Discovered new exit (range 8) 1058 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Propulsion x2 1101 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1112 | -9/Materials | Identified exit to Materials 1112 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1140 | -9/Materials | X0-1V1 sent you into danger 1315 | -9/Materials | X0-1V1 foreshadows a heat wave 1416 | -9/Materials | Identified exit to Mines 1416 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1514 | -9/Materials | Ambient heat levels rising (+10) 1553 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Discovered exit to Materials (range 5) 1603 | -9/Materials | X0-1V1 announced a LAN party 1795 | -9/Materials | Ambient heat levels rising (+10) 1977 | -9/Materials | Central database locked down 2071 | -9/Materials | Ambient heat levels falling (-10) 2185 | -9/Materials | Entered another Materials area 2185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2315 | -8/Materials | Identified exit to Garrison 2315 | -8/Materials | Entered Garrison 2511 | -8/Garrison | Triggered checkpoint 2563 | -8/Garrison | X0-1V1 caused items to flee you 2658 | -8/Garrison | X0-1V1 sent you into danger 2746 | -8/Garrison | Destroyed 8 combat bots 2752 | -8/Garrison | Lost 7 parts (1p3n2u1w) 2779 | -8/Garrison | Discovered new exit (range 2) 2779 | -8/Garrison | X0-1V1 whisked you away to safety 2801 | -8/Garrison | Items stopped fleeing you 2810 | -8/Garrison | X0-1V1 sent hostile L-31 Rogue (x3) 2814 | -8/Garrison | System corruption reached 10% 2926 | -8/Garrison | Build established: Mutant 2993 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Triggered checkpoint 3067 | -8/Garrison | Triggered checkpoint 3097 | -8/Garrison | X0-1V1 destroyed Phase Generator 3097 | -8/Garrison | Phase Generator disabled 3121 | -8/Garrison | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3260 | -8/Garrison | Build established: Scavenger-Mutant 3311 | -8/Garrison | X0-1V1 upgraded hostiles (x2) 3347 | -8/Garrison | Discovered new exit (range 12) 3363 | -8/Garrison | Lost 3 parts (1p2n) 3603 | -8/Garrison | Installed Relay Interface Framework 3662 | -8/Garrison | Entered Materials 3666 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4241 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 4304 | -8/Materials | Discovered new exit (range 7) 4318 | -8/Materials | Entered Factory 4318 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4553 | -7/Factory | X0-1V1 enhanced Transport squad support 4575 | -7/Factory | X0-1V1 caused items to flee you 4616 | -7/Factory | Build established: Gunner 4744 | -7/Factory | Items stopped fleeing you 4983 | -7/Factory | Garrison activated, responded to threat 5048 | -7/Factory | Identified exit to Garrison 5048 | -7/Factory | Entered Garrison 5090 | -7/Garrison | Triggered checkpoint 5153 | -7/Garrison | Triggered checkpoint 5385 | -7/Garrison | Discovered new exit (range 13) 5483 | -7/Garrison | X0-1V1 turns hostiles against one another 5562 | -7/Garrison | Triggered checkpoint 5600 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5617 | -7/Garrison | Garrison Relay disabled 5632 | -7/Garrison | X0-1V1 caused items to flee you 5674 | -7/Garrison | Entered Factory 5776 | -7/Factory | Garrison activated, responded to threat 5788 | -7/Factory | X0-1V1 activates XOMVISION 5817 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5864 | -7/Factory | Identified exit to Garrison 5865 | -7/Factory | Entered Garrison 5879 | -7/Garrison | Triggered checkpoint 5963 | -7/Garrison | Triggered checkpoint 6029 | -7/Garrison | Triggered checkpoint 6051 | -7/Garrison | X0-1V1 destroyed Phase Generator 6051 | -7/Garrison | Phase Generator disabled 6112 | -7/Garrison | Triggered checkpoint 6114 | -7/Garrison | Identified exit to Factory 6114 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 6335 | -7/Garrison | Expanded RIF knowledge: Autooverride 6443 | -7/Garrison | Triggered checkpoint 6689 | -7/Garrison | Triggered checkpoint 6708 | -7/Garrison | Discovered new exit (range 3) 6767 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 6835 | -7/Garrison | Triggered checkpoint 6915 | -7/Garrison | Discovered exit to Factory (range 11) 6953 | -7/Garrison | Expanded RIF knowledge: Program Shield 6965 | -7/Garrison | Entered Factory 6965 | -6/Factory | Accompanied by 2 allies 6965 | -6/Factory | Evolved 2 slots: Utility x2 7002 | -6/Factory | Discovered new exit (range 4) 7268 | -6/Factory | Build established: Tank 7311 | -6/Factory | Discovered new exit (range 18) 7450 | -6/Factory | X0-1V1 activates XOMVISION 7616 | -6/Factory | Identified exit to Garrison 7616 | -6/Factory | Entered Garrison 7616 | -6/Garrison | Accompanied by 1 ally 7627 | -6/Garrison | Triggered checkpoint 7835 | -6/Garrison | Spotted B-75 Beast 7885 | -6/Garrison | Destroyed B-75 Beast 7892 | -6/Garrison | Triggered checkpoint 7904 | -6/Garrison | Lost 3 parts (1n2w) 7936 | -6/Garrison | Triggered checkpoint 7997 | -6/Garrison | Found embedded Infiltrators 8026 | -6/Garrison | Triggered checkpoint 8049 | -6/Garrison | Build established: Skirmisher 8080 | -6/Garrison | Discovered new exit (range 16) 8178 | -6/Garrison | Triggered checkpoint 8308 | -6/Garrison | Identified exit to Factory 8308 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 8320 | -6/Garrison | Triggered checkpoint 8352 | -6/Garrison | Garrison Relay disabled 8354 | -6/Garrison | Lost 3 parts (2n1u) 8376 | -6/Garrison | Triggered checkpoint 8421 | -6/Garrison | Discovered exit to Factory (range 11) 8622 | -6/Garrison | Build established: Scavenger-Skirmisher 8672 | -6/Garrison | Triggered checkpoint 8715 | -6/Garrison | X0-1V1 destroyed Phase Generator 8715 | -6/Garrison | Phase Generator disabled 8731 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 8864 | -6/Garrison | X0-1V1 activates XOMVISION 8969 | -6/Garrison | Entered Factory 8969 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9084 | -5/Factory | X0-1V1 released a cloud of subatomizers 9128 | -5/Factory | Identified exit to Factory 9128 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9498 | -5/Factory | X0-1V1 activates XOMVISION 9528 | -5/Factory | Build established: Scavenger-Gunner 9805 | -5/Factory | Identified exit to Garrison 9805 | -5/Factory | Entered Garrison 9822 | -5/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 9866 | -5/Garrison | Lost 4 parts (1p2n1w) 9918 | -5/Garrison | X0-1V1 sent you into danger 9922 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 10020 | -5/Garrison | Triggered checkpoint 10091 | -5/Garrison | Triggered checkpoint 10151 | -5/Garrison | Garrison Relay disabled 10260 | -5/Garrison | Triggered checkpoint 10345 | -5/Garrison | Triggered checkpoint 10365 | -5/Garrison | X0-1V1 activates XOMVISION 10415 | -5/Garrison | Garrison Relay disabled 10503 | -5/Garrison | Discovered exit to Factory (range 21) 10540 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 10555 | -5/Garrison | Build established: Scavenger-Tank 10620 | -5/Garrison | Entered Factory 10620 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10683 | -4/Factory | Discovered new exit (range 20) 10776 | -4/Factory | Identified exit to Garrison 10776 | -4/Factory | Entered Garrison 10779 | -4/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 10781 | -4/Garrison | X0-1V1 sent you into danger 10818 | -4/Garrison | Lost 4 parts (3n1w) 10841 | -4/Garrison | Discovered new exit (range 84) 10841 | -4/Garrison | Discovered new exit (range 45) 10841 | -4/Garrison | Discovered new exit (range 63) 10915 | -4/Garrison | Build established: Scavenger-Gunner 11022 | -4/Garrison | Triggered checkpoint 11039 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 11077 | -4/Garrison | Spotted B-86 Titan 11136 | -4/Garrison | X0-1V1 sent allied Butcher (x4) 11138 | -4/Garrison | Triggered checkpoint 11145 | -4/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 11186 | -4/Garrison | Triggered checkpoint 11190 | -4/Garrison | Destroyed B-86 Titan 11198 | -4/Garrison | Lost 4 allies 11220 | -4/Garrison | Lost 4 parts (4u) 11380 | -4/Garrison | Triggered checkpoint 11442 | -4/Garrison | Entered Research 11442 | -3/Research | Evolved 2 slots: Utility x2 11464 | -3/Research | Build established: Scavenger-Executioner 11529 | -3/Research | Weapon slot count reverted to normal (-4) 11687 | -3/Research | X0-1V1 activates XOMVISION 11806 | -3/Research | Build established: Scavenger-Gunner 11848 | -3/Research | Discovered new exit (range 20) 12074 | -3/Research | X0-1V1 sent you to a vault 12138 | -3/Research | Lost 3 allies 12153 | -3/Research | Identified exit to Research 12153 | -3/Research | X0-1V1 revealed exit location to -2/Research 12167 | -3/Research | Destroyed 8 combat bots 12180 | -3/Research | Discovered exit to Research (range 14) 12341 | -3/Research | X0-1V1 turns hostiles against one another 12783 | -3/Research | X0-1V1 sent allied Striker (x1) 12830 | -3/Research | Destroyed Striker 13096 | -3/Research | Build established: Gunner 13107 | -3/Research | Identified exit to Testing 13107 | -3/Research | X0-1V1 revealed exit location to -3/Testing 13318 | -3/Research | X0-1V1 activates XOMVISION 13516 | -3/Research | Spotted B-86 Titan 13516 | -3/Research | X0-1V1 sent you into danger 13529 | -3/Research | Destroyed B-86 Titan 13555 | -3/Research | Lost 3 parts (3u) 13614 | -3/Research | Mic. Antimatter Reactor reconfigured into Greater Item Mimic 13651 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 24) 13721 | -3/Research | Found Prototype Device 13721 | -3/Research | Identified Exp. Shield Generator 13768 | -3/Research | Found Gamma Bomb Array 13787 | -3/Research | Build established: Tank 13955 | -3/Research | X0-1V1 caused items to flee you 13985 | -3/Research | Central database locked down 14165 | -3/Research | Identified exit to Armory 14165 | -3/Research | X0-1V1 revealed exit location to -3/Armory 14190 | -3/Research | Items stopped fleeing you 14192 | -3/Research | First assault squad dispatched 14342 | -3/Research | X0-1V1 downgraded hostiles (x3) 14475 | -3/Research | Entered Testing 14511 | -3/Testing | Found Prototype Energy Cannon 14511 | -3/Testing | Identified Imp. Potential Cannon 14659 | -3/Testing | Build established: Scavenger-Tank 14768 | -3/Testing | Discovered exit to Research (range 13) 14835 | -3/Testing | X0-1V1 sent you to a vault 14843 | -3/Testing | Found Prototype Launcher 14843 | -3/Testing | Identified Tactical Quantum Warhead 14847 | -3/Testing | Found Prototype Device 14847 | -3/Testing | Identified Adv. Kinecellerator 14879 | -3/Testing | X0-1V1 upgraded hostiles (x1) 14939 | -3/Testing | Found Chaos Jack 14942 | -3/Testing | X0-1V1 activates XOMVISION 15031 | -3/Testing | Found Prototype Device 15031 | -3/Testing | Identified Exp. Phase Shifter 15053 | -3/Testing | Found Prototype Device 15053 | -3/Testing | Identified Exp. Cloaking Device 15071 | -3/Testing | Found Prototype Device 15071 | -3/Testing | Identified Imp. Particle Accelerator 15172 | -3/Testing | X0-1V1 enhanced Transport squad support 15194 | -3/Testing | Lrg. Botcube activated 15216 | -3/Testing | Lrg. Botcube completed mutation into treaded form, armed with 2 melee weapons 15358 | -3/Testing | Found Prototype Processor 15358 | -3/Testing | Identified Exp. Signal Interpreter 15475 | -3/Testing | First assault squad dispatched 15516 | -3/Testing | X0-1V1 turns hostiles against one another 15698 | -3/Testing | Spotted Superbehemoth 15699 | -3/Testing | Lrg. Botcube activated 15716 | -3/Testing | Superbehemoth self-activated to run performance analysis 15775 | -3/Testing | Destroyed Superbehemoth 15824 | -3/Testing | Found Prototype Device 15824 | -3/Testing | Identified Exp. Force Field 15857 | -3/Testing | Found Prototype Launcher 15895 | -3/Testing | Core integrity restored by X0-1V1 (+275) 15897 | -3/Testing | Spotted PY-76UE1MWK0A 15937 | -3/Testing | Scanned by Researcher 15956 | -3/Testing | Destroyed PY-76UE1MWK0A 16018 | -3/Testing | X0-1V1 turns hostiles against one another 16030 | -3/Testing | Identified Com. Tesla Bomb Launcher 16071 | -3/Testing | Destroyed 8 combat bots 16114 | -3/Testing | Found Prototype Protection 16114 | -3/Testing | Identified SHELL Armor 16118 | -3/Testing | Found Prototype Protection 16120 | -3/Testing | Identified Lgt. Regenerative Plating 16210 | -3/Testing | Entered Research 16210 | -2/Research | Accompanied by 1 ally 16210 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16367 | -2/Research | X0-1V1 activates XOMVISION 16496 | -2/Research | Identified exit to Access 16726 | -2/Research | Found Lrg. Botcube 16747 | -2/Research | Discovered new exit (range 6) 16749 | -2/Research | X0-1V1 downgraded hostiles (x3) 16770 | -2/Research | Entered Quarantine 16777 | -2/Quarantine | Spotted Alpha 7 16823 | -2/Quarantine | Lost 3 parts (1u2w) 16843 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+2) 16852 | -2/Quarantine | Destroyed Alpha 7 16870 | -2/Quarantine | Found Prototype Processor 16870 | -2/Quarantine | Identified Exp. Targeting Computer 16873 | -2/Quarantine | Found Prototype Device 16873 | -2/Quarantine | Identified Exp. ECM Suite 16957 | -2/Quarantine | Identified exit to Section 7 16957 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 16998 | -2/Quarantine | Lrg. Botcube activated 17032 | -2/Quarantine | Lrg. Botcube completed mutation into legged form, armed with 4 guns 17181 | -2/Quarantine | Found Alien Slashing Weapon 17320 | -2/Quarantine | Found Alien Artifact 17389 | -2/Quarantine | Weapon slot count reverted to normal (-2) 17469 | -2/Quarantine | Found Alien Artifact 17678 | -2/Quarantine | Discovered exit to Access (range 18) 17749 | -2/Quarantine | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 17770 | -2/Quarantine | First assault squad dispatched 17798 | -2/Quarantine | Sterilization system engaged 17798 | -2/Quarantine | Non-combat units ordered to evacuate 17898 | -2/Quarantine | Combat units ordered to evacuate 18010 | -2/Quarantine | Found Alien Energy Cannon 18098 | -2/Quarantine | Ambient heat levels rising (+10) 18163 | -2/Quarantine | X0-1V1 announced a LAN party 18174 | -2/Quarantine | X0-1V1 activates XOMVISION 18248 | -2/Quarantine | Ambient heat levels rising (+10) 18342 | -2/Quarantine | Found Alien Impact Weapon 18398 | -2/Quarantine | Ambient heat levels rising (+10) 18548 | -2/Quarantine | Ambient heat levels rising (+10) 18617 | -2/Quarantine | X0-1V1 sent you to a vault 18633 | -2/Quarantine | Found Prototype Device 18633 | -2/Quarantine | Identified Thermal Barrier 18640 | -2/Quarantine | Found Prototype Device 18640 | -2/Quarantine | Identified Exp. Shock Absorption System 18645 | -2/Quarantine | Found Alien Artifact 18645 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 18645 | -2/Quarantine | Warped through subspace 18698 | -2/Quarantine | Ambient heat levels rising (+10) 18708 | -2/Quarantine | Found Unknown Device 18708 | -2/Quarantine | Identified Adv. Force Booster 18712 | -2/Quarantine | Found Prototype Device 18712 | -2/Quarantine | Identified Exp. Transmission Jammer 18757 | -2/Quarantine | Rnf. Quantum Reactor reconfigured into Greater Item Mimic 18848 | -2/Quarantine | Ambient heat levels rising (+10) 18949 | -2/Quarantine | Spotted Fortress 18994 | -2/Quarantine | Lost 3 parts (1n1u1w) 18998 | -2/Quarantine | Ambient heat levels rising (+10) 19101 | -2/Quarantine | X0-1V1 sent hostile X-77 Beamer (x3) 19106 | -2/Quarantine | Discovered new exit (range 7) 19118 | -2/Quarantine | Entered Section 7 19418 | -2/Section 7 | Spotted B-90 Cyclops 19658 | -2/Section 7 | X0-1V1 announced a LAN party 19856 | -2/Section 7 | Found Alien Artifact 19856 | -2/Section 7 | Identified Integrity Redistributor 19856 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-397) 19907 | -2/Section 7 | Core integrity fell below 50% 19942 | -2/Section 7 | Destroyed 10 combat bots 20118 | -2/Section 7 | First assault squad dispatched 20146 | -2/Section 7 | Identified Sigix Broadsword 20194 | -2/Section 7 | Discovered exit to Access (range 13) 20225 | -2/Section 7 | Found Alien Artifact 20225 | -2/Section 7 | Identified Spacefold Activator 20342 | -2/Section 7 | X0-1V1 sent hostile X-77 Beamer (x3) 20393 | -2/Section 7 | Spotted Alpha 7 20393 | -2/Section 7 | Spotted B-99 Colossus 20393 | -2/Section 7 | X0-1V1 sent you into danger 20394 | -2/Section 7 | Lost 4 parts (1p1n1u1w) 20458 | -2/Section 7 | Found Alien Artifact 20458 | -2/Section 7 | Identified Core Reset Matrix (x2) 20458 | -2/Section 7 | Identified Core Stripper 20458 | -2/Section 7 | Used Core Reset Matrix 20462 | -2/Section 7 | Detected hypermatrix surge 20462 | -2/Section 7 | Sensed 15 artifacts in vicinity 20592 | -2/Section 7 | Found LRC Inertial Stabilizer 20592 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 20595 | -2/Section 7 | Found LRC Energy Well 20595 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20715 | -2/Section 7 | X0-1V1 activates XOMVISION 20731 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 20809 | -2/Section 7 | Integrated with Sigix Exoskeleton 20819 | -2/Section 7 | X0-1V1 sent you to a vault 20821 | -2/Section 7 | Found Prototype Device 20821 | -2/Section 7 | Identified Exp. Sensor Array 20929 | -2/Section 7 | System corruption reached 10% 20941 | -2/Section 7 | Found Integrated Reactor 20941 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20984 | -2/Section 7 | Garrison activated, responded to threat 20986 | -2/Section 7 | Core integrity fell below 20% 21004 | -2/Section 7 | Core integrity restored by X0-1V1 (+350) 21011 | -2/Section 7 | X0-1V1 sent you into danger 21012 | -2/Section 7 | Warped through subspace 21042 | -2/Section 7 | Forcibly received Sfc. Transmogifier from X0-1V1 21058 | -2/Section 7 | Entered Access 21058 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21063 | -1/Access | Emitted hypermatrix ping 21068 | -1/Access | Assembled emerged from beneath the floor 21102 | -1/Access | Build established: Alien-Sigix 21117 | -1/Access | System corruption reached 10% 21126 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 21134 | -1/Access | X0-1V1 mutated your Weapon slot to Propulsion slot 21171 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 21196 | -1/Access | Assembled emerged from beneath the floor 21308 | -1/Access | First assault squad dispatched 21330 | -1/Access | Spotted B-99 Colossus 21330 | -1/Access | Spotted B-99 Colossus 21334 | -1/Access | Discovered new exit (range 17) 21340 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 21342 | -1/Access | Destroyed B-99 Colossus 21350 | -1/Access | Destroyed B-99 Colossus 21360 | *** | Heading to fleet! Last Messages --------------- 21334_ EXIT=FOUND 21336_ Slug penetrates Reinforced Barrier. 21336_ Penetrated by Slug. 21339_ Slug penetrates Reinforced Barrier. 21340_ Exo-853F: "Integrity reduced to 80%, stability within tolerance levels." 21342_ B-99 Colossus sundered. 21342_ B-99 Colossus destroyed. 21344_ Penetrated by Slug. 21347_ Knocked back. 21347_ Penetrated by Slug. 21347_ Slug penetrates Reinforced Barrier. 21350_ B-99 Colossus sundered. 21350_ B-99 Colossus destroyed. 21351_ Critical hit (Burn: +37). 21353_ Sealed Heavy Doors breached. 21358_ Spacefolded through Sealed Heavy Doors. 21359_ Spacefolded through Main Access Shell. 21359_ Sight range returns to normal. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?? ??????????????????????????????????????????? | | ############????##?C? ? ?????????????????????????? | | ############# + """ """ ????????????????????? | | ############# # """T""" # ?????????????????? | | ############# ############## ????????????????? | | ############# ??????????????? | | ####################################?????????????? | | ############################????????????? | | #############################???????????? | | " #############################???????????? | | """ ############################# ??????????? | | """ ############################# ?????????? | | " = #####################"####### ?????????? | | # """" " ?????????? | | # """" " #????????? | | ######+### [!!! """" """""" " #????????? | | [!!=!!"""" " " " #????????? | | % ]!*%*!"""" " "X " " #????????? | | ]!=!!]="""" " "" " " #????????? | | !!!=![ """ " " " ##???????? | | ########## %%=**!"""" """""" " #????????? | | #########" !!=!["""" """" """ #????????? | | ########## %]!!%"""" """"T""" #????????? | | ##############################"####### #????????? | | ###################################### #????????? | | ###################################### ?????????? | | ###################################### ?????????? | | ###################################### ?????????? | | ###################################### ??????????? | | ######################################???????????? | | ######################################???????????? | | #####################################????????????? | | ####################################?????????????? | | ###################################??????????????? | | #################################????????????????? | | ################################?????????????????? | | #############################????????????????????? | | ########################?????????????????????????? | | #######################??????????????????????????? | | ####################?????????????????????????????? | | ############?##??????????????????????????????????? | | ###########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 262 Energy Generation 109 Energy Capacity 1950 Matter Stores 1300 Matter Capacity 1800 Sight Range 28 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 EM Shielding 4 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Evasion (%) 82 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Kinecelleration 50 Force Boost 40 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrity Redistributor Sigix Broadsword Spacefold Activator Core Reset Matrix LRC Inertial Stabilizer LRC Energy Well Sigix Exoskeleton Sigix Sheargun Integrated Reactor Core Stripper Achievements -------------- On My Own Terms Challenges ------------ None Game ------ Seed ProjectilePointyInsulator Manual? 0 Play Time 03:45:42 Cumulative 578.3 hours Start 2026.09.06 @ 05:50:14 End 2026.09.07 @ 02:04:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type 2 Total 58 Types 49/0/7/2/0/0/0/0/0/0 Lore% 83 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd0f7720-b7df-41e6-8dd9-5b2b01fb2c2d