Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 01:02:18 Player: GlasMayne Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1192) 1192 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 2583 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/400 Matter 306/500 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Large Storage Unit Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Particle Gun Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Large Storage Unit Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Small Laser Particle Gun Beam Cannon Beam Cannon [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 40 | 6 9 4 21 Power 8 | 1 2 1 4 Engine 7 | 1 1 1 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 15 | 2 2 2 9 Treads . | . . . . Leg 15 | 2 2 2 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 1 6 Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . . 6 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 4 1 10 Power 4 | . 1 1 2 Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 6 | . 2 . 4 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 99 93 Engine 5 | . 7 1 9 Core 6 | . 5 11 . Leg 27 | . 26 28 29 Storage 25 | . 25 28 22 Processor 3 | . . . 10 Energy Gun 16 | . 15 25 4 Ballistic Gun 7 | . 11 . 13 Launcher 2 | . . 2 3 Peak Build Rating 16 | 6 10 12 16 Average Rating 10 | 4 7 10 12 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 35 | 13 33 34 35 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 8 | 1 1 1 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 4 8 15 15 Average Carried 11 | 2 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 8 15 15 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1090 | 95 321 367 307 Remotely . | . . . . Salvage Created 1394 | . 418 200 776 Parts 88 | . 24 10 54 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 36 | . 9 6 21 Guns 29 | . 9 4 16 AOE 7 | . . 2 5 Classes Destroyed 8 | . 2 1 5 Worker 1 | . . . 1 Hauler 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 8 | . . 1 7 Grunt 23 | . 9 5 9 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 272 | . 78 41 153 Missed 69 | . 18 11 40 Damage Taken 2670 | . 708 397 1565 Core 633 | . 139 92 402 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 150 | . 54 18 78 Largest 2 | . 2 2 2 Hottest 105 | . 80 105 73 Shots Fired 271 | . 97 36 138 Gun 257 | . 97 34 126 Cannon . | . . . . Launcher 14 | . . 2 12 Special . | . . . . Kinetic 186 | . 71 . 115 Thermal 71 | . 26 34 11 Explosive 14 | . . 2 12 Electromagnetic . | . . . . Robot Hit Streak 20 | . 10 4 20 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets 6 | . . 1 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 180 | . 64 22 94 Core Hits 80 | . 25 10 45 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2446 | . 671 415 1360 Guns 1923 | . 669 274 980 Cannons . | . . . . Explosions 521 | . . 141 380 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1393 | . 488 . 905 Thermal 530 | . 181 274 75 Explosive 521 | . . 141 380 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . . 21 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 525 | . 72 525 27 Average Temperature 80 | . 19 176 8 Received Heat Transfer 1041 | . 393 189 459 Effects 3 | . . 3 . Shutdowns 2 | . . 2 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1219 | . 400 644 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 460 | . 272 186 460 Initial 43 | . . 43 41 Average 132 | . 130 63 236 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 72 | 100 76 100 29 Level 1 24 | . 23 . 61 Level 2 2 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 19 15 29 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 1 2 Successful 5 | . 2 1 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Prototype ID Bank 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 172 | . . 172 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2658 | 62 733 1068 795 Spaces Moved 1269 | 44 401 512 312 Core 5 | 4 . . 1 Treads . | . . . . Legs 1264 | 40 401 512 311 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 167 | 114 139 190 173 Slowest Speed 450 | 120 190 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 46 69 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 118 | . . 23 95 Melee . | . . . . Projectile . | . . . . AOE 118 | . . 23 95 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1557 | 53 488 575 441 Wait 33 | . 8 21 4 Move 1266 | 43 400 511 312 Hop . | . . . . Pick Up 43 | 4 10 14 15 Fast Attach 17 | 5 3 . 9 Attach 15 | 1 3 3 8 Detach . | . . . . Swap 8 | . 3 1 4 Drop 24 | . 6 7 11 Fire 150 | . 54 18 78 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 63 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Discovered new exit (range 12) 796 | -10/Materials | Entered Mines 825 | -10/Mines | Build established: Scavenger-Mutant 849 | -10/Mines | Received a Mining Laser from a helpful Derelict 1147 | -10/Mines | Discovered new exit (range 5) 1480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1601 | -10/Mines | Met a Derelict testing a Signal Generator 1616 | -10/Mines | Found Signal Generator 1678 | -10/Mines | Core integrity fell below 20% 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Build established: Mutant 2196 | -9/Materials | Lost 4 parts (1p1n2w) 2415 | -9/Materials | Core integrity fell below 50% 2454 | -9/Materials | Lost 4 parts (2n2w) 2471 | -9/Materials | Build established: Scavenger-Mutant 2561 | -9/Materials | Discovered new exit (range 16) 2636 | -9/Materials | Core integrity fell below 20% 2659 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02564_ Acquired 7 matter. 02572_ K-01 Serf collects debris. 02574_ Dropped Hvy. Assault Rifle. 02576_ W-16 Scout sends out distress signal. 02577_ K-01 Serf collects debris. 02578_ Acquired Hvy. Assault Rifle. 02580_ Dropped ECM Suite. 02580_ Dropped Lgt. Armor Plating. 02582_ Acquired Beam Cannon. 02586_ Dropped Lgt. Ion Engine. 02600_ G-47 Trooper destroyed. 02606_ Acquired 48 matter. 02609_ Dropped Sml. Laser. 02609_ Acquired Lgt. Nuclear Core. 02609_ R-06 Scavenger collects Imp. Heat Sink. 02622_ W-16 Scout sends out distress signal. 02623_ K-01 Serf destroyed. 02637_ S-10 Pest destroyed. 02640_ Switching to secondary target: S-10 Pest. 02645_ S-10 Pest destroyed. 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